#toontown models
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clowndotgay · 11 months ago
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oh hey what's that. it's the blender ports i keep promising i'll post!!!!!!! holy moly!!!! wow!!! what's that you're telling me it's both toon ports AND cog ports??? wow !!!
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^ mac opsys image to bait people into looking at this post. ok i'm free now. send me an ask or dm me if you have any questions
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deresutes · 2 months ago
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The High Roller head model turn-around.
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xilabuquita · 2 months ago
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TINY BUCK, TINY BUCK, TINY BUCK!!!!!!!!!!
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finally i did something that i like in Blender fr
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alliesimagination · 10 months ago
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would you give him your unites yes or no
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toontownlibrary · 2 months ago
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The estate item "Popcorn Cart" is erroneously spelled as "popcron" on the side.
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In Corporate Clash, the textures for the item also call it popcronCart in reference to the typo. The model, however, is still spelled correctly as popcornCart.bam.
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artsy-1diot · 6 months ago
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LITERALLY STARTED MAKING THIS DRAWING LAST NIGHT AND I THINK I ACCIDENTALLY PREDICTED THE FUTURE WITH IT WHAT THE FUCK
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thingspeoplesayintoontown · 5 months ago
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bruhlesbian · 3 months ago
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if i see any funny business in the tags i will be opening my jaw wide as fuck. cause. cause why not.
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pavtriobnal · 23 days ago
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Asset Freezer Remodel!!! Skibidi Sigma
Anyone remember that one asset freezer model? (I mean, it was the only one.) I decided to COMPLETELY Remake it, and for the better!
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She actually looks corporate clash accurate,,, and is just better than the old model I made back in late march 2024 where I just started. I only have 2 renders now, but I plan on importing the model in VRChat.
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luminarrow · 4 months ago
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All three 3D models I made for art fight :) In order, characters owned by tikkitronic, Kozakana, and SparkytheFlame35, on art fight.
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gxreyxrvxesi · 2 months ago
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the room (app) where it happens /ref
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clowndotgay · 10 months ago
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made a blender file that lets you construct a toon from the game rigs without hassle. it's (ideally) usable even if you don't know much about blender. additional (important) information about it under the Read More
there are no accessories (glasses, backpacks, etc.)
the panel on the right will ask you for the name of the TEXTURE of the clothing, not the in-game name of the clothing item. if you do not know the texture name of the item, you can use the spreadsheet that is put in the google drive folder to figure it out. the different types of clothing (shirts, shoes, bottoms) have their own sheets which you can ctrl+f through, or you can make a personal copy of the spreadsheet to use the "user input" sheet, where you can type in the in-game name and the spreadsheet will automatically find the texture filename for you. (worth mentioning that when you put in the texture name - don't add a ".png" onto it, the script will do that for you anyhow)
when you hit "Build Toon", the file will erase everything inside the "COMPLETED_TOON" collection and build the toon from the ground up again. if you wish to keep two different toons, you should move them into other files by appending the "COMPLETED_TOON" collection into them. this also means that you will lose the pose of the toon or anything other edits you made before you hit the "Build Toon" button again. please be wary of this!
you can change the emotion of the snout without deleting the toon by hitting the "Update Emotion" button.
always remember to save frequently, especially as this tool has a tendency to crash sometimes when i hit ctrl z too much??
if there's anything i made unclear, or you have any difficulty using this, or you find an error, please message or shoot me an ask! if i'm made aware of any bugs or issues, i'll likely edit this post and make a list of ones i am already aware of/working on.
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deresutes · 2 months ago
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The Duck Shuffler head model turn-around.
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cathalbravecog · 2 years ago
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first thing i drew on my new tablet to test it out is the tv beast themselves
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glittergummy · 7 months ago
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WHAT A HORRIBLE NIGHT TO HAVE A CURSE.
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toontownlibrary · 7 months ago
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In Toontown: Corporate Clash, when suit models (and their respective female counterparts) are loaded into pview, they are called upon with the Bossbot suit texture.
However, when loading in skelecog models, we can see that different suits are called upon. A calls for Bossbot, B calls for Sellbot, and C calls for Lawbot. The reason for this is unknown.
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