#through sagan hawkes recent video essay.
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^ tried to do literary/video analysis of her own volition
#ok so found this (currently ongoing) yt series a few days ago. called teeny toys exploration#through sagan hawkes recent video essay.#i thought it looked cool and it peaked my interest so i decided to experience it on my own b4 watching the rest of the essay#and. i liked it a lot#and i had Thoughts in my head on what was happening#so i was like 'hey. why not do an analysis urself?'#'b4 watching the essay and getting those thoughts Erased'#and that sounded fair enough! easy!#i now only have the points of interest and. i dont know how to put my analysis into words!!!#i do have Something there. like i do have An idea. of what could be going on#it is just not forming into proper sentences in my head!!!#its driving me crazy!!!!!!!!!!!!!#the only concrete ideas i have down is that there are underlying themes of both memory#and things changing into being unrecognizable.#i may post my notes onto here#anyways. the drawing is supposed to be of my sona in the family guy death pose. if it was unrecognizable#couldnt be bothered to make it look nice </3
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"Basilisk 2000" (CD Cover Mockup)
[source: x Sternum and right side of rib cage: seen from behind. Line engraving by A. Bell, 1798, from the Wellcome Collection]
CD cover mockup for the game 'Basilisk 2000' by Akuma Kira @stylishkira, made with Aseprite and GIMP and using an image from wikimedia commons (CC BY 4.0). The font name is Dogica Pixel Bold.
This is a by-product of another art piece related to 'Basilisk 2000' that I recently finished and will eventually upload.
I found out via a tutorial that Aseprite has a color indexing option that allows artists to use color palettes while indexing, allowing me to make stuff that looks like old web/low poly/2000s graphics.
This is a result of pixelation (in GIMP), color indexing (in Aseprite) and then further editing the picture in GIMP. I immediately liked the way it looked, kinda ominous and foreboding. I played around with size of the picture and ended up with a CD cover I quite liked. So I decided to finish and post it.
The piece also fits with the theme(s) of the game - an 'unfinished' ribcage and an unfinished game, a ribcage split in two like a certain character in the game, plus it references the 'recipe' that the player can find and the menu screen of the game.
Also, side note, I discovered this game through the video essay by Sagan Hawkes on YT ('The Disturbing Development of a Haunted Game...'), which I (re)watched while making this piece.
#basilisk 2000#akuma kira#kira llc#videogame#video game#fanart#fan art#cd cover#cd cover mockup#old web aesthetic#low poly aesthetic#horror#indie horror
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