#this quad banner is gonna kill me...
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need these two CARNALLY at the same time all at once, we will not be stopping until dawn rises.
#love and deepspace#rafayel love and deepspace#sylus love and deepspace#lads 3.0#new update!!#DAMN they look good#need that#im so excited#this quad banner is gonna kill me...
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I got bored so here’s a FEH Hoshido banner Theorycraft (no alts technically)
Yukimura!
Base Level 40 Stats: 40/33/35/20/33
BST: 156! (+6 Summer Ursula, which may seem alarming, but trust me he’s not broken, like at all. Plus Summer Ursula is gen behind now I think?)
Green Dagger cav, as the 5-4* unit to 4-3*. I’m not gonna lie, I really don’t like this stat line, but holy shit is he a ball of stats in Fates. But with how BST works in FEH being a ball of stats while being a ranged cav is difficult.
Slaying Shuriken+ is an inheritable -1 special cooldown dagger.
It’s effect has been on a seasonal weapon for awhile and regular pool daggers still don’t have it, so I thought it’d work nice on Yukimura AND as good fodder.
Swift Sparrow 2 would be his 4* fodder and he would bring Spd Tactic into the 3/4* pool.
Reina! The Caring Warmother!
Base Level 40 Stats: 40/38/41/28/21
BST: 168! (Same as Heath).
If you can’t tell by now I suck at titles so it was hard to fit Reina’s bloodthirstyness and caring nature into a short title.
Anyways, Reina would be a 5* lance flier that ISN’T just a bunch of stats (IS really isn’t creative with their lance flier statlines, even if this one isn’t really either). She’s a pure player phase monster with a 38/41 attack/speed stat line that wants to destroy the enemy in one round of combat.
Bloodthirsty Naginata:”When special triggers, heal for 20% of damage done”.
This is to reflect her personal skill from Fates where she healed for 20% when she killed an enemy.
She’s a very weak during the enemy phase though as her defenses are only ok and her res is awful. A bow unit or a mage with a good attack stat should be able to take her down pretty easily.
Orochi! The Mischievous Diviner!
Base Level 40 Stats: 38/39/21/24/40
BST: 162! (Same as Iago)
She’d be an infantry red tome. Orochi’s growth stats from Fates are pretty straight forward, HIGH Attack,Res,Skill and decent Luck. Everything else is just sort of there.
Serpent Scroll: “Inflicts spd-2. Accelerates Special cooldown (-1). If unit initiates combat, unit attacks twice.”
I gave her the snake scroll (under a different name) from Fates basically. I additionally gave it a -1 special cooldown to reflect her good skill and luck stats.
She’s mostly a pure player phase unit, nuking with two attacks without getting retiliated inbetween. And with a 2 cooldown special, she can fire off a special before the enemy can attack due to the -1 special cooldown from her weapon. She’s really weak to physical units initiating onto her though, due to her eh defense and terrible speed.
Sumeragi! The (once) King of Hoshido!
Base lvl 40 Stats: 37/39/39/24/35
BST: 174 (+1 Ituski, who has 173)
Imma be honest with you. Sumeragi was a pain in the ass.He’s literally just another swordsman so at first I just gave him fast attack speed and ok defense and res. Infantry sword units are so bloated that is hard to make them unique at this point because there’s just so damn many of them. But then I decided to make him a little different. Of course he wieldsRaijinto, or at least a similar form of it.
Kingly Raijino:”+3 atk. Unit can counterattack regardless of range. When special triggers, deal +10 damage.”
Original Raijinto is just... Not good anymore, so I decided to spice it up a bit. With being able to focus on counterattacking regardless of range, I decided to make Sumeragi more focused on dealing with magic allies by giving him a good res stat instead of making him another fast hard hitting defense tank swordie. Instead he’s a fast hard hitting res tanking swordie. Which isn’t super common, so I guess it could work.
And finally the grail unit:
Mikoto! The Peaceful Queen!
Base Lvl 40 stats: 37/33/37/18/33
BST: 158 (-10 Legendary Chrom, -9 Midori).
Mikoto joins us as an infantry bow unit! The BST difference may be a bit of a shocker, but there’s a reason she has a lower BST so let’s show why:
Queenly Pursuer: “Inflicts spd-2. If unit initiates combat grant spd +5 and unit can attack twice.”
She’s made to quad.
Initially I had no problem making her speed and attack higher, but then I realized she had COMPLETELY powercrept poor Klein in every stat due to the gen difference, even with his access to boons and banes while being a free unit and his refine. I made her a bit slower and lowered her health and defense than I originally intended so that she was squisher than Klein due to his higher hp and def. I may have overdone it a bit, but I didn’t want to completely invalidate an older unit because that’s never really fun.
Mikoto would bring atk/spd push 3 to the 4* grail pool and infantry rush to the regular grail pool but at 5* rarity.
If you made it this far, thanks for reading! I had fun making these theorycrafts and there are still some tweaks I’d like to make to all of them!
Again, thanks for reading! :D
#fire emblem heroes#feh#fire emblem fates#theory crafting#theory craft#mikoto#orochi#reina#sumeragi#yukimura#fire emblem heroes theory craft#long post
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