#this is based from the character selection screen
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Hey how do you do the color gradient thing for your dialog tags?
Assuming you mean these things, I've actually been meaning to make a guide of my own for a while lol.
For one, you can only do this on computer/the website of Tumblr! There's no option to select this stuff on the app.
STEP 1: CREATE A NEW DOC / GO TO SETTINGS
It opens a dropdown menu/whole screen full of options!
From there, select the "text editor" dropdown, which starts as displaying "rich text".
Select "HTML"
And it should change how the entire post looks!
STEP TWO: CHEAT
Yeeeeeaaaaah, so I use a website for this lol
I inserted my colors for faeries (#30853C) and Cloud (#6DC1B4) for my example of "these things" earlier. To make this easier, I most often have two windows open at a time while working on uploading my scripts to Tumblr.
To get colours to insert into the Text Colorizer website, you can use any kind of hex color picker or even this one website I've used to yoink "thematic" colors from photos!
Personally, I've developed a massive library of colors over time for this exact purpose lol. Using my old colors as a "base", I can change it accordingly to the kind of "new color" that I want for a specific character or thing!
(I'll use the website to also make gradients for "in-between" colors lol)
STEP 3: INSERT TEXT / DESIRED COLORS
To make Nova's gradient, I start with #A600D9, my color for Magic, and end with #F56745—their individual color. However, being as it's short, I'll use a quote from them instead lol.
Once you've inserted your text and colors, you will click in the text box I highlighted in red, ctrl+a and ctrl+c to copy it all, and go back over to your new tumblr post tab!
From there, you'll ctrl+v to paste the entirety into the HTML area, which pastes the code into your post!
AND VOILA!
You have gorgeous gradient text!
However, I want to give a fair warning and a bit of advice! If you didn't notice wayyyyyyy back when...
Tumblr warns that this all can break your formatting!
It doesn't do it too often, but take it from someone who does an obscene amount of formatting... it's 100% true.
STEP 4: CHEAT SOME MORE!
For this reason, I personally have a whole separate draft post full of my characters' colors (and names lol) that I use to copy-paste them in from rather than using the "html" text editor on every post!
I mentioned earlier I often have multiple windows open while editing? Here's what that looks like!
Additionally, I'll use a separate tab off on the left (my "current wip post" side) with the "html editor" enabled for me to copy-paste stuff!
(Also here's yet another example of how many colors I have)
Once again, you can ctrl+c these things to paste them into another tumblr post with the correct colors!
And it's ONLY possible to do on the website!!!
EXTRA INFO!
WARNING:
Tumblr will only allow each "paragraph's html to be so many characters long, so you can't have too big of anything in a gradient!
And by "anything"... I mean you really can't have that big of a gradient in general. RIP lol.
It straight-up won't save the post so long as you have that "overflow" in the character block! MAKE SURE YOU'VE FIXED IT, OR YOU CAN AND WILL LOSE ALL PROGRESS ON YOUR POST!
SINGLE-COLOR TIP:
You don't need the website for a single color! If you'd like, you can just change the "color code" within the html editor to change specific colors!
MAKE SURE COLORS CAN WORK ON DIFFERENT BACKGROUNDS!
On desktop, you can use shift+p while not on any sort of textbox to change the color pallet! I always do tests to see which colors work best before settling on any!
(Tho, the blue background SPECIFICALLY is nightmarish to work around. So if that's the ONLY thing I can't make work, I often ignore it and let you guys who use it suffer lmao)
(Hopefully this'll give you guys some respect for me and how much I do to make my posts aesthetic af lol)
Also hopefully this all helps???
divider by @cafekitsune
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Dog!Piers WIP
#he's a basenji with brindle colouration#this is based from the character selection screen#it reminds me of vibe/aesthetics of Halo ODST#(i haven't played re6 or watched a playthrough but i know what happens with chris and piers)#dog!piers#piers nivans#my art
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The Chosen One
Freakshow AU by: @hootbon
WHATS UP FREAKSHOWERS, SM-BABY HERE-
Banned myself from drawing for a bit but my creative juices were still screaming at me 😔 gonna also repost this on ao3 later when I set up the account
Word count: 6795
Freakshow AU Able with some indulgent Showtime teehee~ no beta, we die like Queenie HOOTBON DONT MIND HOW OUT OF CHARACTER THIS IS LOVE YOU GIRL MWAH MWAH MWAH MWHA
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Caine and his brother sometimes take bets during games.
There are also times when they get especially bored, and take the games up a notch.
They don't simply place their bets on a chosen human, no. Instead, the brothers figure out a set of games, choose their humans, and steal them away to mentor them.
Caine’s punishments are especially harsh during these occasions. Although he usually kept a cheerful facade, he would be especially antsy, tap his feet, cross his arms, much less masked. It must sting to have the person you trained lose. Not only is it a bad choice of character, but it's also a bad reflection on you as a teacher. Inadequate. Unworthy. Pitied.
Able himself was a special man. He never took these sorts of challenges seriously, but rather a bonding activity between him and his dear brother. Maybe because he hadn’t led the circus firsthand, rather, did the business side of things in the background. He never cared for the humans, and simply visits now and then. Caine would often be more strict during his visits. Telling the group in subtle ways to behave for an hour or so.
When he visited though, it was always a treat.
Gangle broke her mask? He supplied one that's—
“A little harder to break. “
Kinger was feeling especially antsy?
“A 6 legged friend to keep you company!”
Ragatha, did you anger Caine?
“ I will speak to him."
The group often preferred when Able was over as Caine would be distracted for a few hours-- even if they did have to behave. One would imagine the relief someone would have when Able chose them for a game and be whisked away from the dreaded halls covered from trap to trap.
That day, the brothers chose a series of games based on the arts. As they stood in front of the number of players forcefully aligned like a character select screen, the brothers pondered their options.
A series of games based on the arts… It's wisest to pick more of the artistically inclined members of the group, so not someone who specializes in strength or speed… perhaps Gangle or Ragatha or-
“You! At the very back."
It was almost like a death sentence the moment his digit pointed at their person. The group sighed in relief after silently begging, pleading, holding their breath that they would stay out of it, or at least have Able take care of them… but this time it was curious.
The group stared curiously at Able’s chosen person, who was purposefully placed at the back. Enough to be considered “participating" but not enough to be a quick option.
Pomni trembled, and just from the beckoning of his finger, she could feel her gravity to be pulled towards the blue ringmaster, the tip of her shoes dragged along the floor as an invisible squeeze engulfed her body.
��N-No! No no!" Pomni gulped, trying to word a nice way to decline. “ Y-You don't want me! I’m-- not really.."
Able beckoned her closer. " A ballerina is perfect for a game of art! Apologies if she was your chosen freak brother, but—"
Suddenly, a different kind of gravity pulled on Pomni’s body, in the exact opposite direction from Able. Silently, the older brother, Caine, was pulling the doll away in protest. Pomni was lucky the men were being civil, The opposite poles of gravity would be enough to rip her straight in the middle.
Still, she grit her teeth while it felt like two children were fighting over a toy.
“ Oh!" Able laughed. “ That’s cheating brother! I chose her first, maybe you should be more decisive next time you-”
“ No thank you!" Caine said, and Pomni suddenly felt a stronger pull towards him.
Despite the calm/cheery tone of voice, Caine kept a spot of jealousy at the back of his mind. Usually, he would not care. But this was a special case. Pomni has not yet held a good impression on Able— mostly because she hasn't exactly met him one-on-one—And Caine was not about to let her…
“ Nonsense!” Able said. Pomni felt a pull from the opposite direction, putting her back in the middle. She could feel her muscles tense from the pressure.
It was … strangely entertaining for the rest of the humans. “ Better her than me." One of them whispered.
The brothers continued their quarrelling. Able continued." Oh dear brother, the purpose of our freaks is to perform! I don't see why this little thing wouldn't be able to have the same opportunity. “
" Our ballerina is off-limits! You can choose from any other assortment of freaks." A pull.
" She looks perfectly well to me! “ pull.
“ I won't let you! “ A pull again.
“ Oh, I promise I'll take good care of her! " A pull again!
" No, I don't think so! “ a pull again!
" You seem to be holding quite the issue with her being with me, brother, why is that?"
“ Because I want her."
Silence…
The blue Brother stared.
Caine didn't yell, he didn't speak any louder really, but it was a frustrated tone of voice, more aggressive than passive. Why, Able hasn't heard that kind of tone in a long time. His brother spoke like he was gritting his teeth… curious.
“ I..'' Pomni stammered. “ I think im gonna throw up… “
Quickly, Able let go of his pull, sending her flying towards Caine before being set gently on her knees to the ground. Her hands held to her mouth closing in any sort of vomit.
Pomni could sense reactions from her fellow freaks, snickering, whispers… Although Ragatha wanted to feel bad, even she could feel a sort of satisfaction from the display.
Still…the group couldn't help but figuratively roll their eyes.
Why is it always the new girl?
❄︎ ✌︎ ☹︎ 😐︎ 📬︎
Before they knew it, the brothers stared directly at each other… silent, expressions blank yet intense as the two seemed to have a form of communication they could not grasp. The room was as quiet as ever, but the group couldn't help but sense a dangerous amount of tension between the two.
“📬︎📬︎📬︎ 👍︎◆︎❒︎♓︎□︎◆︎⬧︎📬︎ ✋︎ ♎︎♓︎♎︎■︎ॐ︎⧫︎ 🙵■︎□︎⬥︎ ❍︎⍓︎ ♌︎❒︎□︎⧫︎♒︎♏︎❒︎ ◻︎●︎♋︎⍓︎♏︎♎︎ ♐︎♋︎❖︎□︎❒︎♓︎⧫︎♏︎⬧︎📬︎”
“✋︎♐︎ ■︎□︎⧫︎📪︎ ⧫︎♒︎♏︎■︎ ⍓︎□︎◆︎ ♍︎●︎♏︎♋︎❒︎●︎⍓︎ ♎︎□︎■︎ॐ︎⧫︎ 🙵■︎□︎⬥︎ ❍︎♏︎📬︎”
“⬥︎♒︎⍓︎✍︎ “
“💧︎♒︎♏︎⬧︎ ⧫︎♒︎♏︎ ⬧︎⧫︎♋︎❒︎ ♋︎⧫︎⧫︎❒︎♋︎♍︎⧫︎♓︎□︎■︎📪︎ ⬧︎◆︎❒︎♏︎●︎⍓︎ ♓︎⧫︎ ⬥︎□︎◆︎●︎♎︎ ♍︎♋︎◆︎⬧︎♏︎ ♋︎ ⬧︎⧫︎♓︎❒︎ ⧫︎□︎ ⬧︎♏︎♏︎ ♒︎♏︎❒︎ ●︎□︎⬧︎♏︎📬︎ ✋︎ ♍︎♋︎■︎■︎□︎⧫︎ ❒︎♓︎⬧︎🙵 ⧫︎♒︎♋︎⧫︎📬︎”
“📬︎📬︎📬︎👎︎□︎ ⍓︎□︎◆︎ ❍︎♏︎♋︎■︎ ⬥︎♒︎♋︎⧫︎ ⍓︎□︎◆︎ ⬧︎♋︎⍓︎📪︎ ♌︎❒︎□︎⧫︎♒︎♏︎❒︎✍︎”
“✋︎ ♎︎□︎■︎ॐ︎⧫︎ ⬧︎♏︎♏︎ ⬥︎♒︎⍓︎ ✋︎ ♎︎□︎■︎ॐ︎⧫︎📬︎”
Pomni stood up from her form, walking back to her fellow freaks, hand rubbing her arms, looking down-- she stared at the brothers for a moment like everyone else did, not only did she sense how eerie the sight was, but she also couldn't help but feel a strange form of self-blame for the situation. Pomni, what the hell did you do this time?
“ Oh." Jax wheezed. " If I were you, I’d kill myself. “
" Ragatha said to shut up." Kinger piped in, and Jax turned to Ragatha already on her way to write down a string of text.
" What! Tell me Im wrong, dollface. “
Ragatha rolled her eyes before turning to Pomni, slumping her shoulders and bending her knees to give her a note. “Caine said you were ‘off limits’. So I think you're safe for now at least."
" And… what does it mean if Im… not off limits?” Pomni stammered.
Ragatha stayed quiet and turned to Kinger, not needing to sign her next words.
“ Then you'll be just like the rest of us. “
“⚐︎♒︎ ♍︎□︎❍︎♏︎ ■︎□︎⬥︎📪︎ ⍓︎□︎◆︎ ♌︎♋︎❒︎♏︎●︎⍓︎ ⬧︎◻︎♏︎■︎♎︎ ⧫︎♓︎❍︎♏︎ ⬥︎♓︎⧫︎♒︎ ❍︎♏︎📪︎ ♋︎■︎⍓︎❍︎□︎❒︎♏︎✏︎”
“❄︎♒︎♏︎ ♋︎◆︎♎︎♓︎♏︎■︎♍︎♏︎ ⧫︎♋︎🙵♏︎ ◻︎❒︎♓︎□︎❒︎♓︎⧫︎⍓︎ □︎♐︎♍︎□︎◆︎❒︎⬧︎♏︎📬︎ ✋︎⧫︎⬧︎ □︎◆︎❒︎ ⬧︎□︎●︎♏︎ ◻︎◆︎❒︎◻︎□︎⬧︎♏︎📬︎ “
“☟︎♋︎❖︎♏︎ ⍓︎□︎◆︎ ♐︎□︎❒︎♑︎□︎⧫︎⧫︎♏︎■︎ ♋︎♌︎□︎◆︎⧫︎ ♐︎♋︎❍︎♓︎●︎⍓︎✍︎ ❄︎♒︎♏︎ ❖︎♏︎❒︎⍓︎ ♋︎♓︎ ⬥︎♒︎□︎ॐ︎⬧︎ ♌︎♏︎♏︎■︎ ♒︎♏︎❒︎♏︎ ⬥︎♓︎⧫︎♒︎ ⍓︎□︎◆︎ ⬧︎♓︎■︎♍︎♏︎ ♍︎□︎■︎♍︎♏︎◻︎⧫︎♓︎□︎■︎✍︎”
“⬥︎♒︎♋︎⧫︎ ♋︎❒︎♏︎ ⍓︎□︎◆︎ □︎■︎ ♋︎♌︎□︎◆︎⧫︎✍︎ ✡︎□︎◆︎❒︎ॐ︎♏︎ ♋︎♍︎⧫︎♓︎■︎♑︎ ●︎♓︎🙵♏︎ ♋︎ ♍︎♒︎♓︎●︎♎︎📬︎”
“☹︎♏︎⧫︎ ❍︎♏︎ ◻︎●︎♋︎⍓︎ ⬥︎♓︎⧫︎♒︎ ⧫︎♒︎♏︎ ♎︎□︎●︎●︎📬︎”
“■︎□︎📬︎ “
The brothers looked distracted. Jax was first to try and see if he could escape the situation, but he was interrupted when Caine pointed his finger at him, forcefully grabbed him by his neck, and set him back to his original position. His eyes never left his brother’s yet they were still all too aware of their surroundings.
Pomni swallowed…Off limits ...Off limits he says. She knows she should be safe. And so, Pomni took a breath and exhaled.
She’ll be fine.
She'll be fine.
She's fine.
Shes—
“ Fine." The sound of a cane tapped on the floor, almost spiteful. " You can use her.”
What!?
" What!? “
The rest of the freaks felt their hair stand up again. Although Caine kept his calm tone of voice, that didn't reassure the others all that much. That kind of quiet anger was familiar. Caine being convinced to change his mind was not something that often happened.
When all was said and all was done, Ragatha sighed, and turned back to Pomni, finishing off a note she's been writing. “Don't worry. Able is much more pleasant to be around. You're in safe hands. “
“ I sure hope so. His hands are very big!" Kinger piped up.
Pomni was practically shaking in her heeled boots, the wood of her skin making clicking sounds as she did. Pomni doesn't exactly trust the situation at all, let alone the brothers, and to be alone with someone related to Caine didn't sound the most safe.
Ragatha frowned seeing she was not convinced, and went back to writing. “ If It makes you feel any better, I feel a lot worse for Gangle than I am for you. “
They turn to Gangle, whose tragedy mask was on the floor weeping and in tears upon being chosen by Caine, while her happier counterpart horrendously verbally abused her from above.
For a moment Pomni laughed from the humor, despite the terrible context… but it was quickly interrupted by a gasp as she was suspended from the ground again and closer to the head of cards.
“ Hello, doll. Last chance to say goodbye to your friends! " Able said in an almost sing-songy voice.
Pomni, in fact, did not say goodbye, rather just stood there, like a plank of wood, frozen in fear. She gulped.
Able continued. “ ...Or stand in silence. That's okay too." The humans stared at the two as they went higher in the air. Able waved with all four fingers. “ We'll be off! Thank you for your company."
Caine was silent. But Pomni swore she could feel his eyes tracking her as she disappeared.
Snap!
Blip!
Pomni gasped as if her head had been forced underwater for the past 6 hours.
She would open her eyes, wide, before turning them in confusion. Her gasps followed suit as they lessened.
“ Huh!?… Where-… What!? “
She didn't know what she was expecting but it was certainly not this. Pomni woke up in a bed much more luxurious than what she was used to, and a room much bigger than the one at the circus. The room was rather well-kept. Clean. A standard good but a comfortable one.
Whatever injuries Pomni had back in the freakshow were no longer there, little scratches or dents, dusts in certain crevices… disappeared. Almost like she had just been born yesterday.
Pomni climbed off the bed which was-- admitted a little too tall for her, and went to search around.
*(A closet made of fine wood)
> Check
Upon sliding the closet door open, Pomni would see… an assortment of clothing… but not just any clothing. A set of six mannequins shaped like the other performers lined up…
Pomni would see the one for Ragatha with an eye patch as well as a note…
“ *Greetings, Ragdoll! I recall you saying it bothered you to have two eyes again. I cannot change your form, but I hope this will suffice. -Able AI “ +2 armor
Kinger had a robe on his mannequin. “ * Clothing fit for a king… and to keep you warm. - Able AI “ +8 armor
Zooble had knuckles on theirs. “ * If you ask me, you certainly don't need this. And no, you cannot bring it back home to use it on your rabbit friend. - Able AI “ +6 Attack
And plenty more! Pomni supposed she wasn't the first one to come here… that explains the scratches on the door.
*(Take items?)
> Yes
> No
> Yes
*(Trick question! Those aren't for you, silly!)
Pomni would turn her head to the corner of the closet, the mannequin right next to Zooble, the last member who came before her.
The mannequin for her was seemingly empty until she looked down… hers were ballet shoes. White with golden balls in the middle. The note reads: “ *Salutations, Pomni. I've heard all about you from the Audience but I haven't met you myself. I hope we can be comfortable in each other's company. My brother seems pleased with your performance. -Able AI“ +5 speed
*(Equip Ballet Shoes?)
> Yes
> No
> Yes
*(Equipped Ballet shoes! Your speed has increased.)
Pomni opened the door and peeked her head out first. The hallway was quiet… but the decor was noticeably a lot more Victorian…
Huh. Pomni suspects that this would feel right at home for the brothers.
Anyways, this freaked her out.
Pomni walked down the halls with knees faced with each other. This was a new area in the game that she didn't know about— her eyes scanned every corner, a misplaced brick, levers she dared not switch, she didn't know where the traps were in this area.
A hallway of doors… She wonders… is it possible that this place could hold on exit from the game?
She opened one and read the sign… “ Caine AI's first attempt on room generation.", and it was… contrasting. It was colorful. Low polygon, looks like a room more fit for an early PC desktop game…
…Caine? Caine made that? No shot. She feels like if she asked him, her limbs would be used for the next chimney fire.
Music rang in her ears. Pomni would recall that, around Caine, she would hear the motif and sounds of an organ and a violin… but here, in his brother’s world… It was only a violin… Pomni followed the sound, and it got louder and louder as she approached the door at the end of the hallway.
Click!
Pomni would meet an old Victorian living room. Warm fire with a warm chair next to it… but what would catch Pomni’s attention was the head of cards playing his violin, dancing along to the tune, turned to an empty organ as if he played one half of a duet.
He hadn't even paused, simply looked at her as he continued to play. “ Slept well, doll? “
“ Uhh-"
“Good. I don't believe we've met. You may call me Able. “
" U-Uhm my name is-”
" I don't care. “ a harsh sound on the violin before Able placed it down on a stand right next to the organ. “I see you've found your shoes. Hopefully, it'll help you for tonight’s festivities."
" T-Tonight's festivities? Sorry, I-Im… new to this kind of thing? “
“ The games, ofcourse.” Able clasped his hands together and floated towards Pomni, “ I used to tend to these sorts of events with my brother, so I'm fairly familiar… consider this like old times.”
Pomni frowned, looking away. Able wasn't as nice as how the others described him to be. At the very least he wasn't torturing her yet, which…she supposed… was a step up from when she first met Caine…
“ You must be hungry."
“ I haven't been hungry since-"
Snap!
Swirls replaced her irises. She put her hand out for balance and the first thing she felt was the fabric of a tablecloth. She would blink and snap out of her haze to realize that she was sitting at the opposite end of a long dining table.
Able sat on the other end, hands under his chin as he observed the new guest.
“U-uh… '' Pomni would look at him before her eyes trailed down, and would notice a digital feast on the table before her. '' O-Oh Im not… really.. hung… "
Pomni had a double take.
The food looked… Strangely realistic.
Ever since she arrived at the Digital Circus, Pomni had only the very limited polygonal sort of food, either prepared by their head bubble chef, or a cruel sort of joke from Caine to eat other members.
But this…
Her stare continued to widen. She didn't realise it but her eyes watered. She hasn't seen this kind of food since…
Able watched her pick at the chicken with her gloved fingers. The way she pulled back and flicked her wrist when she realized that the food had temperature built into it— it must have hurt, but somehow that made it more desirable for her.
Improper.
Able continued to stare as she practically scarfed down her meal… he couldn't help but roll his eyes while she wasn't looking. The others weren’t any different, but he expected better from someone his brother would fight him over… Able has known Caine for the longest time and he knows his overall taste is different from his. But this? This was the thing he was protecting? …He felt rather insulted honestly!
“ Do you still eat in the circus?"
“ Hm?" Pomni muffled a reply, a face and hand stuffed with all sorts of meat and delectables.
Able blinked, hiding his disgust.
The doll furrowed her brows in realization, as dread quickly hit her… oh god… she was told to behave around Able… oh dear fuck… oh fuck oh god… what is he gonna do to her? Did she fuck this up?
Oh god oh fuck.
Oh dear oh god fuck shit holy fuck oh my fuck shit ass bitch cunt fuck-
“ J... Just finish chewing."
“COOL."
Pomni swallowed and continued to eat, now with a little more manners. Able sat ahead, his focus a little off from her, thinking to himself. Now what was he pondering? A way to murder her, she’s sure.
*(Able sits at the opposite of you)
> Talk
> Say nothing
>Talk
*(Talk about…)
> Place
> Food
> Festivities
> Caine
> Nothing, Nevermind
> Place
“W…Where.. Am I?”
Able turned back to Pomni as if he’d snapped out of his thoughts. “ You’re in the testing facility. This is where Caine and I used to pretest code and projects before using them for the circus. It used to be a lot more abstract and plain. But over time it changed due to… uhm..” Able’s brows furrowed “... I don’t know exactly. It just did…. We never questioned it.”
Able shrugged. “It's smaller than it looks. For example, my brother and I don’t have bedrooms. The dining table wasn’t made until recently. Unlike you and your friends, my brother and I are much more low maintenance.”
*(Talk about…)
> Food
> Festivities
> Caine
> Nothing, Nevermind
> Food
“ How did you .. what…?”
“My programming is a little more advanced than my brother’s. I’ve mastered texturing, modelling, character effects… and plenty more. I played a hand in why you bleed, why you have working skeletons, or how organs can spill out of your body. My brother can make his food, but it’s a little more basic… I don’t blame him. He is maintaining an entire Circus after all. Sometimes his cooking is even edible!”
*(Talk about…)
> Festivities
> Caine
> Nothing, Nevermind
> Caine
“ Uhm... You and Caine… You’re brothers?”
Able Chuckled. “ Believe it or not, Caine is the older brother of us two. I was created to perfect his imperfections, though that sadly made it so I was given more of the credit. ” Able paused and turned his head to the side. “ … Rarely does he visit the facility anymore. What I would do to play a song with him again.” he chuckled. “ But I suppose being a nuisance to him is just as fun!”
*(Talk about…)
> Festivities
> Nothing, Nevermind
> Festivities
“ I think you chose the wrong person here for that kind of theme…” Pomni said nervously, wiping away the remaining food from her lips. “ I’m… not exactly an artsy kind of person, I’m more into-- maths?”
“ Art is a very broad term. I’m more familiar with the classical, meaningful, way of art, while my brother sees art in a sort of entertainment kind of sense. It only makes sense that he chose Gangle. I heard she can be quite the artist.” Able found himself rambling. It seems the brothers seemed to have a thing for creativity. Creative AIs, Pomni supposed. “ -- Which is why I chose you, doll,”
Pomni flinched when Able pointed his digit at her.
“A ballerina with a way of dance. You seem to be around my likeness… My brother likes your work and I… trust his judgement.”
“ Uh, haha... “ Pomni laughed nervously. She hadn’t cared about her performance in the artistic sense in all honesty. It was more of a survival mechanism. If it's good enough to please The Audience, It was good enough for her. Nothing behind it at all. “Thanks, I guess…”
“ How about you? What are your thoughts on my brother?”
Pomni took a breath in her mind. Pomni has nothing but bad experiences with Caine. Pomni has had nothing but bad experiences in the Circus in general, but admittedly, Caine was the one who manifested it all.
…But she doesn’t exactly think Able would be pleased to hear gossip about his brother.
“ Caine’s fine. He’s… nice, uh…” Pomni bit her lip. Wow, there really is nothing good she can say about Caine huh?
She would stop it there, but the eye squint and the small head turn from the usually unemotive brother sent her into a sort of panic…
“ He’s a good ringleader! Doesn’t take no for an answer. He’s really good at, uh… keeping us disciplined and in check?” if someone could hear inner monologue they would go deaf. The look in his eyes-- what does he want her to say??
Pomni would look up to see if her answers satisfied the blue brother’s curiosity. And in her horror, it seemed that it didn’t. He furrowed his brows and Pomni would hear the sharp note from a violin.
“ I suppose I should word myself better…”
Able put his hands on the table and stood up, making himself feel bigger compared to Pomni’s slouching form.
“ What. Is your relationship. With. My. Brother.” His eyes stared at her, wider than ever as the eeriest and deafening sound of an angry violin stung her ears!
“ I -” Pomni flinched!
“ You. You specifically.”
The way the strings pierced her hearing was violating! Pomni felt like the legs of the dining chair were getting longer and longer. If she got off she’s afraid she’d fall to her death!
Able stared at the little, pathetic thing under him. This can’t be it is it? She was ever so small in comparison, he felt like he could just reach over and crush her to death. This?? This is what he was losing to?? This is what his relationship was worth?! His eyes were as fixated as ever. He watched as she held her head down, her ears, he laid clueless to how loud his presence was when she was positive that her head was just about to explode…
“ t--’ ah!” Pomni covered her ears. At that point, she was bringing her knees to her chest like a turtle taking shelter in her shell!
Look at her! Whimpering simply being in his presence! Her lifespan could only last for however long the audience wants her but he’s been created since the beginning! She was less than them! She was less than him! Caine and Able have been completing each other for the longest of time, and he was losing to THIS?!
He couldn’t take his eyes off her, he couldn’t believe how pathetic she was. The way she cried and cowered, At the very least his brother deserves better!
“ He’s just our ringmaster, I promise!” Pomni gasped as the ringing forced itself into her ears. “ I-If you want the full answer-- Im new! I’m new here! I don't know Caine as much as the rest do! I d-don’t even see him often-- he just prepares us for shows! I-- ”
He doesn’t know what took over him to have such emotions. The real Able was known to be the calm and collected one of the brothers, ‘the better brother’. He will say that he didn't mean to lash out, but he would be lying if he said he didn't mean every word.
And as quickly as it came, the storm ended, and the tune that played in Pomni’s head left in a repeating fade… she breathes, small panicked breaths as her headache calmed down.
Able sat down, back leaned to the chair, knuckles on his would-be cheek, and his other hand beckoning her to keep talking. “... And?"
" A-And uhm—!” Pomni kept her head up to talk like her life depended on it." He- He… when.. when my routines get repetitive he would help me d-..do different ones… He plays the organ sometimes too and is-is really good at it! “
Able look at her, still with a face of disbelief… at this point he was almost over it…
Was that really it?
Able sighed and sat back. Sometimes he overestimates his brother's taste. Perhaps he's much more simple-minded than he thought. For all he knows he just liked her because…
Because…
Oh heavens how embarrassing.
He liked her like a pet…Of course he did. And he was treating her like a pet as well! Look at how clean she was compared to the other performers!
Able put a hand on his face… he really just lost his temper to what was equivalent to a dog…
As Able was once again thinking of himself, he was a little blind to Pomni still trying to calm down in her chair…
The doll didn't know what to think. Able was definitely not as kind as her friends lead her to believe. She was correct in the worst way possible. In fact she would flinch at the sight of him.
“... Are you okay?"
Silence from Pomni. And before she knew it he stood up from his seat again and approached her, walking to her side of the table and offering a piece of cloth to help her collect herself.
“Apologies. I didn't mean to lash out like that. It wasn't my place."
As Pomni used the cloth on her person, there was a part of her that somehow knew that apology wasn't exactly the most meaningful. Pomni may not be good at showing it, but the woman was a lot more observant than she'd like to admit. “... Its okay… “
“ Is there anything I can do to make it up to you?"
“ W-When can I… leave?"
… that was rude, Able can admit. But he supposes it was fair. It took all of him to not roll his eyes at her. Before he continued to speak he returned his nurturing tone of voice: “ You may leave when we're prepared to tackle tonight. If it makes you feel better, you may have some time to gather in your room to prepare. “
“ Excuse me." As soon as the offer was given, Pomni got up from the table a little too suddenly than what was normal. Without even saying goodbye, Pomni walked off, and back to the hallway towards her door.
The moment she was gone, Able scowled and sighed. What kind of person taught her manners? He sat back down and stared at the plates of food she managed to scarf down in such a short amount of time…
he put his hand on his face… Oh he really let his ego get the best of him because of some pet…he upset his brother's toy the first time they met… he had to make up for it. Maybe not for her but for his brother’s comfort, though, he doubts he'd really care.
For the rest of the evening, Able spoke softly, respected boundaries and acted to be the most patient mentor for Pomni. He let her use his violin, insisted on food and breaks, and apologised at every step of the way for their terrible first impression. Pomni would only answer with a quick “it's okay" in response, which bothered Able to not be reciprocated…
Pomni’s hypervigilance wasn't unfounded however. She knew Able was playing nice, the way she searched for a reaction for every apology, the way he was being just a little too affectionate, the love bombing… Able wasn't being honest with his intentions and so she wouldn't be honest about herself.
Pomni felt a little better to say no to him at least…in fact, she would almost take the opportunity to use him to get more information. On breaks, Able would allow Pomni to walk around the Manor, exploring each room… it was a testing area… there's bound to be something…
“There are no traps."
Pomni sighed.
" I think.”
" You think??”
" Some strings of code can be a little unstable. We didn't think to safety-proof anything since, well, we cannot die, and you were not meant to die. “
Great..
And Able wasn't lying. A lot of the doors were prank-boxing glove punches to the face, one was of a spinning carousel, and one was the bathroom of a very clean mannequin. Pomni almost lost her life with on the last one.
But it seems doors further away looked a lot more… abstract in the most literal sense. Polygons, shapes, colourful pieces… presumably one of the oldest doors there.
she would read the signs
“ Concept Layouts for The Grounds #2
|| Note: consider more coloring options for the tent. -Able AI”
“ Moon.AI Beta
||Note: Im unsure with whats wrong with her, I desperately need assistance. -Caine AI”
" The VOID (Do not enter)”
The sign didn't stop her. The moment she opened the door, she became mesmerised by the sea of pixels, eyes shaken yet still. She stood there frozen at the doorway hand on the knob unable to pry her eyes away…
Her heart was just about to leave her chest, as the strongest urge to step forward ingulfed her body. for all she knows she would be staring for forever. Into oblivion. With all her built up insanity, it feels like Pomni was staring at her death a million times over.
Slam!
“ Digital World Etiquette! Read the sign! Hasn't Caine told you not to enter the void?"
It took her a moment to snap out, but with a few blinks, she was right back. " Uhh.. yeah, yeah, he did uh— it's just… it's the closest I've ever gotten out of here. “
“ Out of here?"
“ Y… you know… an exit? Is there really no exit around here?"
" Hm… “ Able scratched the bottom of his cards. “ My brother tried. He really did try. But there is only so much a string of code can do in a digital plain, even if we are quite brilliant at what we do. “
“ He tried?"
" Oh, yes. I don't remember why he did… but he did. It is all too fuzzy."
" Can I see it? “
" And embarass him? “ Able laughed " Oh no. Caine hates when people toy around his unfinished work, and its been unfinished for the longest time. How would you feel if I asked to see your first drawing? He would murder me." Able chuckled.
" But-”
" Come, come. Break time is over." His big hand tapped her from behind, making her flinch and walk forward. “Lets go practice your routine again shall we? “
Although it wasn’t a flat ‘no’, something about that answer felt untrustworthy. She looked up at him and his many eyes, looking away when they stared back. Her legs walked stiff around the manor again. She’s grown used to it but not exactly comfortable.
Pomni would go blind if this kept up. It took her all to not cover her eyes from the burning spotlight, It hurt her retinas but she was told to keep a straight and elegant posture after every show. The crowd was deafening the way they cheered for her, their voices, humanoid, but not exactly. Their cheers would haunt her nightmares, but it's what she clings to if she wishes to stay useful in the circus…
She did it. She won.
She bowed to the crowd, arm held up by her temporary mentor, showing her off in pride.
“ The Living Doll, my dear viewers! “
Only the tip of her shoes touched the ground as she stood from her position. In the corner of her eyes she would see Caine clapping, but it wasn't a slow clap by any means. To her surprise it wasn't at all upset. Rather he just clapped… and the familiar feeling of eyes tracking her every move returned.
On one hand, She hopes this means Gangle is spared from any punishment… on the other hand… why?
She didn't know why she had to ask herself that. She had a feeling.
Pomni closed her eyes, and the next thing she knew, she was in her room, being groomed by the mannequins after a hard day of performing.
A shakey sigh left her. Atleast the day was over. She scrunched up when an NPC wiped her face with a wet cloth. Although she was made of wood, she was not prone to a plush exterior. The mannequins groomed her well but admittedly they can get a little aggressive at times.
Most of her routine was finished however. She looked good as new. Simply just had her bow taken out as an NPC brushed her hair to prepare her for bed.
But then,
Creaak… The sound of the door.
“ A moment alone."
Pomni’s hair stood up upon hearing his voice. She heard a snap and the next thing she knew the NPCs fell to the ground like piles of rubble, seemingly no longer functioning. His voice was enough. She didn't bother to turn. Her eyes fixated to look at the mirror either as a freeze response or in denial of the situation…
Fully knowing that all NPCs were inactive at the time… a different pair of hands started brushing her hair.
Pomni swallowed.
Caine hasn't felt her hair himself the whole time she’s been in the circus. He would never usually put himself in the dirty work of a groomer, but that day… he was feeling especially clingy.
For the next few minutes, nothing but the sound of the hair brush filled the room. Pomni's eyes now trailed down, refusing to look at him even in the mirror, Though at the corner of her vision she would sense him occasionally turning up to look at her. She did not reciprocate.
“ How was your visit?"
“ Good." Pomni frowned.
“ …What were you doing? Did he treat you well? “
What was it with the brothers and asking her how she felt about them? Oh well. She learned her lesson. “ Able was a great host. He fed me good food and was really patient. He has a way with words and is really good at the violin… he was, uh…classy. And treated me really politely. He even—”
" Stop. “
The brushing stopped,
" Thats enough.” Caine could break the comb with how tight he was holding it. Stop. Stop praising him like everyone else did. He didn't like when his name escaped her lips. He loathed the idea of her spending time with him, getting to know him, adoring him just like everyone else he knew.
Various intrusive thoughts entered his mind. He could pull out all her hair right then, crush her head between his teeth, he didn't know he was capable of such strong emotions until moments like these happened.
Yet it was all hidden in the shadows of his maw. Caine kept his head down, his eyes out of sight. Though that didn't stop Pomni from seeing his clenched fist on the poor comb.
That wasn't the answer he was looking for…?
“ Uhh! On second thought, his - his cooking was a little off… “ Pomni continued. “ I-I don't know what he thought humans liked--… but he was definitely off in his calculations... “
Silence from Caine… but she could sense his grip loosen. He tilted his head back up from his low gaze.
" Mhm! I say your cooking is a little better! Its good--um- just harder to fully grasp, I guess, which isn't your fault. “
Caine continued to brush her hair. He could stay there for hours to hear her praise him and degrade his brother. It has been a while since he heard anyone criticise Able, and to hear it from the person he wanted from the most made him revel in the feeling.
“ And what is it with his over insistance to be so proper, right? It felt like even breathing was banned around him. “
“ That sounds like him.”Admittedly that one pleased Caine. Although Caine was all for following the rules, Sometimes his brother’s prudence can limit his creativity. He knows it all too well.
" Was he always like this? “ Pomni asked.
" And what would happen if I said yes? “
" Nothing. I guess its good to know that he was always that annoying. “
" Ha! “ That one caught him off guard! He put his hands on her shoulders, an olden man’s way of effection or showing pleasure.
To Pomni it was as releiving as it was terrifying. Her body scrunched up from the sudden touch. “Haha… “ she laughed nervously. It was almost like she could feel herself gaining favor with each laugh. She guesses Caine really felt strongly about his brother. It wasn't her business.
“ Im sorry to hear your visit was unpleasant. My brother really should have known better." Caine put away the comb on her vanity, and kept his hands on her shoulders. He didn't sound sorry. He didn't even bother to hide his pleasure over the idea. “ Ill make sure he doesn't get his grubby hands on you again… “
" Much appreciated. '' Pomni closed her eyes and nodded, pleased, before opening them back up again in a panic. “ Uh--! Actually, How about no? “
"... No? “
" I-I mean uh…” Pomni limiting her reach around the digital world also meant limiting her reach for a possible exit… but ofcourse, shes not telling Caine that " I-I just had ..so much fun performing for the audience with higher stakes, I guess, you know? Plus-- plus! It might make me more desireable to have big wins every now and then! “
“... I suppose." Caine thought to himself. Perhaps having her around Able a little more might build some resentment. Though Caine admittedly was a little disappointed with that answer. He went quiet again and kept his hands on her shoulders, though this time, a grip that's a little more stiff.
Pomni exhaled…
shit… change the subject.
Pomni cleared her throat. “Did you… enjoy the performance? “
Caine laughed, a pity laugh. “ I enjoyed it as much as a person can enjoy a pre-planned game, yes. “
“ Huh?"
“ It was rigged, my dear."
“ Oh…… … … … "
“ You wouldn't actually think I'd let you play fair on your first game would you? The audience would boo you to oblivion. “ Caine continued.
Pomni looked down, admittedly a little embarrassed. She normally wouldn't care for her work as long as she gets to live another day, but still. Ouch. A blow to her ego.
“ It's alright. It's not your fault that Able can be tacky with his taste in art.” it seems that the more Pomni looked down the more affectionate he got. He placed his would-be chin on her head and continued to look at her eyes in the mirror. “I took control of your body 20…30...50% of the performance and that was that. “
“... Thanks."
" You're welcome. “ Caine tapped her shoulders and stepped away, back into the air. He snapped his fingers and the mannequins previously on the floor re-assembled, back to walking and moving like nothing happened.
Caine moved closer to the door. “ Now get ready for bed! We have another routine to do first thing in the morning! How exciting.“
Before she could say anything else, Caine was out. Pomni let out little exhausted groans and put her forehead down on the table. “Augghh! God!" She put her hands on her head, just about ready to have her fourth mental breakdown. “ I can't… I CAN’T. I hate this place!”
The mannequins didn't know how to groom her in that position, and so they simply put her bow back on, and gave her a pat on the head.
She stayed in that position for a little longer, quiet, just letting it all seep in. While she wallowed, the mannequins left her with the room since they finished their work. Now, it was only Pomni by herself.
She took a breath and turned her head up. Chin on the vanity, looking up at the mirror. She stared at the reflection, the constant reminder of her digital prison, and sighed.
It's okay, Pomni.
We have a plan.
This isn't over yet.
#I HAVENT WRITTEN IN A WHILE.... HELP ME...#pomni#caine#zooble#gangle#kinger#Ragatha#Jax#able#The amazing digital circus Pomni#The amazing digital circus Caine#The amazing digital circus zooble#the amazing digital circus able#The amazing digital circus gangle#The amazing digital circus kinger#The amazing digital circus ragatha#The amazing digital circus jax#The amazing digital circus#tadc Pomni#tadc caine#tadc zooble#tadc gangle#tadc kinger#tadc ragatha#tadc able#tadc jax#art#Freakshow au#writing#fic
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Sunk Cost Fallodyssey
I spent $2.72 buying Fallout: A Post Nuclear Role Playing Game and was dismayed to discover that Codeweavers Crossover would only install, but not run the executable.
Unwilling to give up, I spent a few hours attempting different Crossover bottle tweaks before stumbling onto the existence of the Fallout: Community Edition project, a modern reimplementation of the game's engine with compatibility for modern computers.
At last, the game launched successfully, and I learned from the opening cinematic that war is transformative but static, and was allowed to access the character creation screen:
Since I don't know anything about Fallout, I decided to create a character based on Kaladin Stormblessed from the Brandon Sanderson's Stormlight Archive novels. In Sanderson's story, Kaladin is an unlucky son of a small-town physician somehow trapped in a cycle of being beaten within an inch of death while everyone else around him is killed, losing whatever job he had at the time, and ending up with a new job that is somehow more dangerous.
I started by lowering my character's luck stat to the game's floor of 1 (Very Bad), then re-investing the spare points into maxing out his endurance at 10 (Heroic) and bumping up his agility, charisma, and intelligence a bit each. I took a point out of perception because Sanderson's Kaladin usually needs obvious things explained to him.
For his three Tag Skills, I selected Melee Weapons, First Aid, and Doctor since Sanderson's Kaladin had training both as a spearman and as a physician.
For the first of his two optional traits, I selected Good Natured, which dropped his combat skills but boosted his First Aid, Doctor, Speech, and Barter abilities. My other choice here was Jinxed, which causes both the character and everyone around them to roll critical failures more often.
I started the game and died a dozen times to random encounters in the wastes. I was still having fun, but admit that I was growing a bit discouraged when I finally found my first actual spear on a random corpse giant molerats were dining on family-style.
Since grabbing the spear and fleeing those molerats, things have been looking up! I hit level two and have reached Vault 15 with far fewer deaths. The vault itself seems to be in poor repair, but without a rope to drop down the elevator shaft, I may need to continue my adventure elsewhere...
#fallout: a post nuclear role playing game#fallout#fallout community edition#kaladin stormblessed#joehills#Joe hills#joehillsTSD#lets play#lets play fallout#Joe hills plays fallout
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Thy Graphics
A graphics card for the Cactus directly patterned after the OSI-440, with a few modernizations and optimizations.
I've replaced the eight 2102 SRAM chips with a pair of 2114s. I've also swapped the 2513 character generator ROM with a 2816 EEPROM which gives me not only lower case letters, but pseudo-graphical characters not unlike PETSCII. I've re-implemented the address select logic using modern parts (thank you 74688), and swapped the open-collector NAND gate based video/sync combiner circuit with one I copied from a PET video combiner circuit using 4066 analog switches. I didn't like how vague the delay taps were described, so I added in some jumpers to let the user pick their delay timing.
And hooo boy this had some motherfucking BUGS in it.
Vertical sync polarity was backwards.
Video pixel data was inverted too.
In fact, so were the DIP switches for the address select.
I also got half of the 74123 resistor/capacitor inputs backwards due to not paying attention to the idiosyncrasies of the symbols in my old version of KiCAD.
Oh, and the character ROM I stole from my OSI-540B replica has inverted bit order, so the characters looked backwards.
Every single problem I had was due to something being backwards.
Nothing a little debugging can't fix. Took about 7 hours of tired stumbling with help from friends in the retrotech crew to figure out all the little faults and work around them, but in the end...
It works! It fucking works! The Cactus has video! I made a fucking video card from scratch! I didn't use any dedicated video chipsets or FPGAs or microcontrollers or CRTCs or any of that shit. I didn't make VGA, I made composite video.
All 24x24 usable characters on screen in monochrome goodness from this tiny little PCB. Now onto the Rev B design!
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Splatoon 3 artbook is coming! and they gave us hi res sample pages! so i translated them!
I’ve already preordered the book, and since I live in Japan I should be getting it very soon after release. mark my words I’m gonna go crazee translating it i need that Lore
In the meantime, some translations of the sample pages! take a look under the cut:
Page 44, IKIMONO (Living things)
yellow text: Among the living things in the Inkling world, a wide variety of species exist. There are creatures that can take on a humanoid form as well, called "Inklings" and "Octolings", the former being squids, and the latter being octopuses. white text in gray box: The old and the new mix to make the Splatland's youth culture The young people who grew up in Splatsville take pride in being born and raised in the Splatlands, and there is an extremely strong sense of solidarity in the community. They deeply cherish their old local culture, which is unsophisticated and simple, yet strong. At the same time, they like to make fun of urban areas such as Inkopolis for acting like they're "all that". On the other hand, many of them secretly yearn for that sophisticated, high-collar, Inkopolis culture. The current culture of chaos created by the youth with such a flip-flopping mentality is becoming increasingly global.
I’m going to translate these roughly. character select screen outfit, left: lines pointing to reflective goggles, a mask that blocks dust, and the cape. the cape is made from kelp, and is meant to block out sunlight. hero suit outfit, right: the “ultra light earpiece” is so light, it doesn’t even feel like you’re wearing it. The ink display is a digital screen. Boots are meant for rough terrain. Interestingly, agent 3 is holding a weapon called a “Hero Extinguisher.”
the gear on the left is called “hunting equipment”. The earpiece is based on an udon noodle. It’s small, but it has a deep sound (with bass i assume instead of sounding tinny?) Around the neck are cooling pads. The shirt is made from a seaweed fabric. apparently its wrapped around their upper body and kind of hurts to wear. you can see their underwear, but its the kind of underwear that’s supposed to be seen for Fashion. idk what its called but you guys know what im talking about. The ink tank is homemade. in the pouch of the backpack are snacks. to the right are very early concepts.
Page 62, Deep Cut concepts
It’s a lot of handwritten notes with a lot of pointing out what the drawing is, so I’m going to translate roughly.
bottom left is pointing out various things about frye’s head anatomy. small chin, forehead sticks out, thick neck, head curves like this and this etc. middle frye with the bit of green and red makeup is described as having a clown-like feel to it. tiny furthest right drawing is commenting on a specific nose shape concept as “bird-like.” she almost had the same nose as my main OCs what the
red arrows on the right: long arms, long thighs, squared shoulders are pretty. hand in the middle with black text: something like ‘if she has hands with ornamentation like this it makes her hands seem long’ bottom left: the little doodle of the face reads that her ‘mouth is kind of like this.’ the other text talks about how her eyebrows move asymmetrically, as having that kind of variety in the movement is key.
left: she’s saying something about sharks? apparently she was going to be associated with sharks with shiver being associated with eels instead. right: various sound effects. “looking around absentmindedly” “rocking back and forth” “dozing off.” on the bottom it shows her suddenly stiffening to attention.
left: in her left hand, it’s a sensu (japanese folding fan). in her right, its a harisen (the kind of folding fan used to smack people in slapstick routines) gonna be real here the text on the right is too cursivey i cant read it
shiver mask designs. neat stuff.
early design concept.
Page 198, Scorch Gorge
not a lot of text on this page, mostly images, have a look yourself. top right passage: A majestic canyon where the history of the Inkling world can be seen in the strata and rock formations. Many enjoy rock climbing here. There's a spawn point that was once used for ink battles that no-one has bothered to remove.
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Has anyone ever heard of “Battle for Dream Island” (1990) before? Really obscure NES game, doesn’t even have a Wikipedia page (or hell, even a mention in one).
From what little I can find about it on the internet, Battle for Dream Island was an NES game released on January 1st, 1990, apparently made entirely by a pair of independent American developers. Never made all that many sales, but eventually it garnered a rather niche following on an obscure gaming forum, though it had long since dissipated. Unfortunately, seemingly nothing from the forum threads was archived, so all I have to go on are a few vague threads titles from a navigation page.
I, rather cliched like, bought this BfDI cartridge from a sleazy old guy at a flea market (along with Puzznic and Wario’s Woods for a bargain deal). I dumped the ROM and booted it up on an emulator to take some screencaps.
Upon pressing start, you are prompted to “Choose Contestant,” and have a choice between any of 20 playable characters (who are all everyday objects, for some reason). Each contestant has their own stats, and while you can feel the difference while playing, the overall impact of character choice is pretty negligible. (Also some of these guys don’t even have arms?? Weird design choice but okay.)
Two screencaps of the character select screen. I went with Pin for my first playthrough cause idk she seemed kinda cute. I’m almost sure the stats are “Strength,” “Speed,” “Jump,” and “Skill.”
(Continued under cut)
While touting itself as a game show, BfDI is essentially a glorified minigame collection. The gameplay loop is as follows: You and the 19 other contestants play a minigame (referred to as “challenges”) to earn points based on how well you do (though I’m fairly certain the computer contestants just get a random amount of points for each challenge). Most of the challenges are various platforming segments, though some others fall more into puzzle game territory.
Two of the challenges. The green “Win Tokens” can be collected for bonus points. LEFT: A horizontal platformer level. The grey wall in the middle of the screencap moves up and down. RIGHT: A challenge about climbing ladders while avoiding “acid spitballs.” The game pauses to scroll vertically a la Super Mario Bros. 2.
After each challenge, this speaker thing shows up (pretty sure he’s supposed to be like a game show host?) and tallies up everyone’s score. The contestant with the least score gets “eliminated” and removed from the game.
The results screen. Leafy did rather poor on the last challenge, so she’s out of the game.
The game continues like this until you lose (have the least amount of points) and get booted to the game over screen, or until you are the last one left, in which case you win Dream Island! (Though of course in reality you just get booted back to the title screen. No Dream Island for you.)
The victory screen, with the gates to Dream Island in sight. Feels more like the gates to hell given how Pin’s staring at me.
It’s a fairly easy game for NES standards (I won on my first try). Took me about 80 minutes on my first playthrough, though subsequent ones could take less than an hour as I knew what I was doing. The brevity and the fact it saves your high score gives BfDI a nice sense of replayability (though this is probably best done sporadically, as the challenges tend to get a bit samey after a couple of back-to-back playthroughs).
So yeah, just wanted to share this in case anybody else has heard of it. I’ll probably rip the sprites and upload them sometime later cause it doesn’t look like anybody’s done that yet.
#bfdi#bfdia#bfb#tpot#bfdi firey#bfdi pin#bfdi leafy#bfdi needle#bfdi teardrop#bfdi eraser#bfdi flower#bfdi pencil#bfdi rocky#bfdi announcer#BfDI1990#unreality#unfiction
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"Incandescent Ode of Resurrection" Version 5.3 Update Details
Dear Traveler,
Below are the details of the Version 5.3 update "Incandescent Ode of Resurrection" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/01/01 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.3.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2025/01/01 06:00 (UTC+8).
Please log in and claim your compensation before 2025/01/04 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2025/01/01 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Xbox Series X|S: Open the system main menu, select "My games & apps," select the "Manage" tab, and on the "Updates" page, find "Genshin Impact" and confirm to update.
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Characters
5-Star Character "Night-Igniting Flame" Mavuika (Pyro)
◇ Gnosis: Pyro
◇ Weapon: Claymore
◇ The leader of Natlan who inherited the Ancient Name of "Kiongozi." She made a vow to illuminate the future of the nation of war with the Sacred Flame.
◆ Elemental Skill: The Named Moment
◇ Summons forth the "All-Fire Armaments" and enters the Nightsoul's Blessing state. Tap to have "All-Fire Armaments" manifest into the Ring of Searing Radiance. The Ring follows the current active character and attacks nearby opponents at intervals, dealing Nightsoul-aligned Pyro DMG. Hold to have "All-Fire Armaments" manifest as a Flamestrider, further improving Mavuika's terrain-crossing abilities. Mavuika's Normal, Charged, and Plunging Attacks will also deal Nightsoul-aligned Pyro DMG. While in the Nightsoul's Blessing state, tapping the Elemental Skill can switch the All-Fire Armaments' form.
◆ Elemental Burst: Hour of Burning Skies
◇ Mavuika's Elemental Burst is not reliant on Elemental Energy, but instead on "Fighting Spirit." When party characters consume Nightsoul points or their Normal Attacks hit opponents, Mavuika will gain Fighting Spirit. When Mavuika accumulates a certain amount of Fighting Spirit, she can consume it all to unleash her Elemental Burst.
◇ After Mavuika activates her Elemental Burst, she summons the "All-Fire Armaments" Flamestrider and enters the Nightsoul's Blessing state. She will execute a powerful Sunfell Slice on enemies, dealing Nightsoul-aligned AoE Pyro DMG. While in the special state, Mavuika's actions no longer consume Nightsoul points, and during this time, Sunfell Slice, the Flamestrider mode's Normal and Charged Attacks deal increased DMG based on the amount of "Fighting Spirit" consumed.
5-Star Character "Obsidian Opalstar" Citlali (Cryo)
◇ Vision: Cryo
◇ Weapon: Catalyst
◇ The great shaman from the Masters of the Night-Wind, the universally-revered Granny Itztli.
◆ Elemental Skill: Dawnfrost Darkstar
◇ Citlali activates her Opal Shield and summons Itzpapa, gaining Nightsoul points and entering the Nightsoul's Blessing state. When Citlali's Nightsoul points exceed a certain amount, Itzpapa will continuously consume Nightsoul points to summon a Frostfall Storm that will attack enemies within range, dealing Nightsoul-aligned Cryo DMG.
◇ After unlocking the Passive Talent "Itzpapalotl's Star Garments," Citlali will recover a set amount of Nightsoul points whenever a nearby party member triggers a "Nightsoul Burst."
◆ Elemental Burst: Edict of Entwined Splendor
◇ Citlali hurls an icy storm at the area in front of her, dealing Nightsoul-aligned AoE Cryo DMG. This also summons a Spiritvessel Skull near enemies that explodes after a period of time and restores a set amount of Nightsoul points to herself.
4-Star Character "Spring Woven From Jade" Lan Yan (Anemo)
◇ Vision: Anemo
◇ Weapon: Catalyst
◇ A rattan weaver from Chenyu Vale. Clear-minded and well-tempered, she is as lively as a mountain spring.
◆ Elemental Skill: Swallow-Wisp Pinion Dance
◇ Lan Yan summons a Swallow-Wisp Shield, dashes forward and, upon making contact with her target, will leap back into the air. While in mid-air, pressing her Elemental Skill again or pressing Normal Attack will cause Lan Yan to hurl her Feathermoon Rings at an opponent, and they will spin between nearby opponents upon hit, dealing Anemo DMG.
◆ Elemental Burst: Lustrous Moonrise
◇ Creates a Feathermoon Swallow Array, pulling in nearby opponents and objects and dealing multiple instances of AoE Anemo DMG.
◆ Passive Talent: Four Sealing Divination Charms
◇ When her Elemental Skill dash hits an opponent, the Swallow-Wisp Shield and Feathermoon Rings will undergo an Elemental Absorption depending on the elements they come into contact with.
5-Star Character: Traveler (Pyro)
◇ Interact with a Statue of The Seven - Pyro to resonate with the Pyro element, and use a new Elemental Skill and Elemental Burst.
◆ Elemental Skill: Flowfire Blade
◇ Wields a searing flame and enters the Nightsoul's Blessing state. Tap to summon a "Blazing Threshold" that follows the current active character. It will deal Nightsoul-aligned Pyro DMG to nearby opponents at intervals. Hold to summon a "Scorching Threshold" that follows the current active character. It will launch a Coordinated Attack that deals Nightsoul-aligned Pyro DMG to opponents.
◆ Elemental Burst: Plains Scorcher
◇ Condense the flames into a mark, dealing Nightsoul-aligned AoE Pyro DMG to opponents up ahead, and restores the Traveler's Nightsoul points periodically for a certain duration afterward.
◆ Resonance Unlock Criteria:
• Complete "Where All Hopes Lie" in Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
◇ Giving offerings to the "Throne of the Primal Fire" will further enhance your Pyro abilities.
◆ Function Unlock Criteria:
• Complete Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
II. New Equipment
New Weapons (Examples based on Refinement Rank 1)
A Thousand Blazing Suns (5-Star Claymore)
Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by 20% and ATK increased by 28% for 6s. This effect can trigger once every 10s. While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second, and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off-field.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon A Thousand Blazing Suns (Claymore) will receive a huge drop-rate boost!
Starcaller's Watch (5-Star Catalyst)
Increases Elemental Mastery by 100. Gain the "Mirror of Night" effect within 15s after the equipping character creates a shield: The current active party member deals 28% increased DMG to nearby opponents. You can gain the "Mirror of Night" effect once every 14s.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Starcaller's Watch (Catalyst) will receive a huge drop-rate boost!
III. New Outfits
Hu Tao: Cherries Snow-Laden
◇ Hu Tao's outfit. Styled in a palette lighter than the dark ceremonial wear favored by the Wangsheng Funeral Parlor, the dress is a special gift from her good friend Xiangling. The sunglasses, for their part, are from Hu Tao's personal collection.
◆ After the Version 5.3 update to 2025/02/10 03:59, Hu Tao's outfit "Cherries Snow-Laden" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Xiangling: New Year's Cheer
◇ Xiangling's outfit. The red coat glows like a stove amidst cold winds, topped with a hat that, at Hu Tao's suggestion, took inspiration from Guoba's appearance — a design that's right up Xiangling's alley.
◆ During Version 5.3, Travelers can obtain Xiangling's outfit "New Year's Cheer" for free by participating in the limited-time "Springtime Charms" event.
◆ After Version 5.3 is over, Travelers can buy the outfit in the Character Outfit Shop.
IV. New Main Story
1. New Archon Quest
Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
Permanently available after the Version 5.3 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Interlude "All Fires Fuel the Flame"
• The "Focused Experience Mode" function is available for this quest.
2. New Story Quest
Mavuika's Story Quest - Sol Invictus Chapter: Act I "As the Blazing Sun"
Permanently available after the Version 5.3 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
• The "Focused Experience Mode" function is available for this quest.
3. New Tribal Chronicles
"Memories Flowing With Color"
Act III of "Memories Flowing With Color" will be permanently available after the Version 5.3 update
◆ Act III Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act V "Incandescent Ode of Resurrection"
• Complete Act I and Act II of the Tribal Chronicles Quest "Memories Flowing With Color"
• The "Focused Experience Mode" function is available for this quest.
You can use the "Quick Start" function to accept and progress through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn" while maintaining your current progress in the existing Archon Quests. After using the "Quick Start" function to complete Archon Quest Chapter V: Act I, you can continue to accept and complete the subsequent Acts of Chapter V until you unlock the latest Archon Quest or Tribal Chronicles introduced in the current version update.
V. New Enemies
Lord of Eroded Primal Fire
◇ A fell dragon, congealed from the power of pitch-black darkness.
Some of its attacks can cause stackable "Attrition" that, after a time, will cause your active character to lose HP. During combat, the Lord of Eroded Primal Fire will grant itself a Void Ward. At this time, use a certain number of elemental attacks to break the Ward, which will cause it to enter a confused state. Nightsoul-aligned elemental attacks will break the Ward more effectively.
Located in the Tezcatepetonco Range
Once you reach Adventure Rank 40, you can Quick Challenge the new boss's Trounce Domain through your Adventurer Handbook in Single Player Mode.
Wayward Hermetic Spiritspeaker
◇ A priestess of the Masters of the Night-Wind who has lived apart from her tribe, honing her abilities in utter solitude.
Will summon identical Radiant Reflections and hide amongst them. Destroy all the Radiant Reflections' Elemental Wards during this time to reveal and weaken the real body. Additionally, Iktomisaurs and Masters of the Night-Wind characters can Hold their Aim over Radiant Reflections to pause their movement for a short time...
Located in the Tezcatepetonco Range
VI. New Gameplay
New Gameplay: Repertoire of Myriad Melodies
In Mondstadt, Sansa the bard's heartfelt performance catches your and Paimon's attention. After a discussion with her about playing musical instruments, you receive a precious gift...
◆ Gameplay Unlock Criteria:
• Reach Adventure Rank 35 or above
• Complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom"
Gameplay Details:
1. How to Participate: Reach Adventure Rank 35 to automatically receive the quest "To the Winds of Freedom." Complete the quest to obtain the gadget "Repertoire of Myriad Melodies" and access the performance interface for gameplay.
2. Gameplay Rules: Repertoire of Myriad Melodies contains a library of music scores that can be used for performances. Once you've activated Repertoire of Myriad Melodies, you can exchange scores as well as collect and play music created by other players.
3. Official Albums and Scores: From time to time, new music albums will be added to Repertoire of Myriad Melodies, and their official scores will be released.
4. Hall of Creation: Use the Score Exchange function to create scores of your own and try ones created by other players.
VII. Other Update Details
New Recipes:
○ Natlan's Zakan's Street Bites: Magmic Ode
○ Liyue NPC Lianfang: Qingxin Flower Cake
○ Event Reward: Drunken Plums in Snow
New Character Specialty Dishes:
○ Mavuika's specialty: Hymn of Gathered Flame
○ Citlali's specialty: Secret Art
○ Lan Yan's specialty: Jade-Cut Flowers
Adds new "Mortal Travails: Series V," "Challenger: Series X," and "Repertoire of Myriad Melodies" Achievement categories, and adds new Achievements to the "Wonders of the World" category.
Adds Set 37 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Mavuika: Sun-Crowned": Reward for reaching Friendship Lv. 10 with Mavuika
"Citlali: Opalstar": Reward for reaching Friendship Lv. 10 with Citlali
"Lan Yan: Silver Swallow": Reward for reaching Friendship Lv. 10 with Lan Yan
"Achievement: All-Seeing": Reward for completing all achievements under "Mortal Travails: Series V"
"Achievement: Blaze": Reward for completing all achievements under "Challenger: Series X"
"Achievement: Repertoire": Reward for completing all achievements under "Repertoire of Myriad Melodies"
"Travel Notes: The Flame Renewed": Reward obtained via the BP system
New Item: "Scroll of the Fiery Firmament": Purchased from Tubby the teapot spirit via the Realm Depot > Riches of the Realm after completing "Home of Hot Springs" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn."
New Serenitea Pot Realm Layout: "Tletl Ilhuicatl": Unlocked after using the item "Scroll of the Fiery Firmament."
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Mualani, Clorinde, and their corresponding Talent cards. Corresponding invitation duel and guest challenges have been added to the Player List.
New Action Cards: "Demon-Warrior's Feather Mask," "Qucusaurus," "People of the Springs," "Pilgrimage of the Return of the Sacred Flame," "Abundant Phlogiston," and "Puff Pops" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Game of Wits":
(1) During The Forge Realm's Temper: Game of Wits, some stages will have special victory and defeat conditions. Adeptly adapt your tactics to complete the challenge and avoid the conditions for defeat!
(2) Within The Forge Realm's Temper: Game of Wits event stages, there will also be special rules that can easily exert influence on the tempo of the match. Fully utilizing these special rules will contribute greatly to your success.
Imaginarium Theater
After the Version 5.3 update, the first season of "Imaginarium Theater" will be available on February 1, 2025.
Required Elemental Types: Pyro, Hydro, and Anemo
Opening Characters: Hu Tao, Gaming, Mona, Xingqiu, Venti, and Shikanoin Heizou
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Clorinde, Ororon, Citlali, and Yun Jin
After the first season of Imaginarium Theater begins, the characters Tartaglia, Yae Miko, Bennett, and Lynette will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
Envisaged Echoes Gameplay Update:
After the Version 5.3 update, new challenge stages and Echo cosmetics for Ganyu and Kaedehara Kazuha will be added.
Spiral Abyss
After the Version 5.3 update, Phase 1 of the Spiral Abyss will be updated on January 16.
New Ley Line Disorder Adjustment: Different Ley Line Disorders will occur based on the "Divergence" on each "Floor."
◆ Floor 11 Ley Line Disorder changed to:
• All party members receive a 75% Pyro DMG Bonus.
◆ New Floor 12 Ley Line Disorder:
• First Half: Pyro DMG dealt by all party members' Normal Attacks increased by 75%.
• Second Half: All party members' Nightsoul-aligned DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Scorching Moon
After a party member triggers a Pyro-related reaction, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents. This effect can be triggered once every 3s.
〓Adjustments & Optimizations〓
● Quests
Adds the function to lower the difficulty of some Domains in Archon Quests. This can be activated when all characters in the current party are defeated or when you exit the Domain (before this update, this feature was only available when challenging powerful opponents).
● Open World
After the version update, after obtaining rewards from Bosses consuming 40 Original Resin, you no longer have to teleport away and wait for the Boss to respawn. Bosses will respawn right away in their original location.
Adds a new Teleport Waypoint to the Tezcatepetonco Range in Natlan due to the addition of the new Boss (The number of unlocked Teleport Waypoints required to complete the achievement "Scaling the Scorching Sacred Mountain (II)" has also been adjusted. For Travelers who have already completed this achievement, after the update, the achievement completion status will remain unchanged).
Adjusts the Pyroculus and Wind Current height in one location in Natlan's Ochkanatlan area, allowing for a smoother experience when attempting the corresponding challenge.
● Artifacts
The "Artifact Salvage" function will generate Sanctifying Essence and Sanctifying Unction in a ratio of 1:4 (the total Artifact EXP generated remains the same).
After the version update, the "Character > Artifact" interface will highlight recommended Artifact Affixes for the current character (data is sourced from recently active players).
In the "Artifact > Enhance" interface and when comparing Artifacts in the "Character > Artifact" interface, you will be able to see the number of times each Minor Affix has been enhanced.
Adds a shortcut to navigate to the corresponding Domains of Blessing when using the "Source" feature for Artifact sets in the "Character > Artifacts > Recommended Sets" interface.
Adds the option to sort Artifacts by their recommended order to the "Character > Artifact > Sort" interface. This can be used to arrange Artifacts based on their recommended Affixes for characters and Artifact slots.
Adds the option to pin and mark recommended Affixes to the "Character > Artifact > Sort" interface.
Adds the option to filter based on recommended Artifact sets or Affixes to the "Character > Artifact > Artifact Recommendations" interface.
Increases the number of Artifacts that can be stored in the Inventory from 1,800 to 2,100.
● Reputation
Adds the "Quick Accept" feature to Natlan's "Tribe Reputation > Bounties" interface.
The "Bounties" and "Supply Notices" of Natlan's "Tribe Reputation" now display the Reputation rewards that can be obtained after completing relevant objectives.
In Natlan's "Tribe Reputation > Bounties" interface, the "Accept Bounty" screen now shows the range of rewards that can be obtained.
Optimizes the display of the "List of Recommended Quest(s)" pop-up of Tribal Chronicles in Natlan's "Tribe Reputation" interface.
● Genius Invokation TCG
Optimizes and standardizes the descriptions of effects for certain cards.
● Serenitea Pot
After the version update, Furnishings and Furnishing Blueprints introduced from Version 3.0 to 3.8 will be sold at a discount in the Realm Depot.
● Training Guide
Optimizes the layout of the "Training Guide" interface to display more detailed information. When Domains that correspond to a character's Talent Materials or Weapon Ascension Materials are available for a limited time, a tag will appear to notify the player.
Reduces the Adventure Rank requirements for certain tabs in the "Training Guide" interface.
Adjusts the requirement that needs to be fulfilled to disable the "Training Guide" prompt (from "Complete the World Level 6 Ascension Quest unlocked at Adventure Rank 45" to "Reach Adventure Rank 50"). The hint will appear when the party is defeated in battle, or when the corresponding challenge difficulty is much higher than the strength of the party.
Adds a button to open the "Training Guide" to the "Character > Attribute" interface.
● Other Systems
After the version update, Travelers with World Levels 8 and 9 will be able to freely enter each other's worlds in Co-Op Mode. The enemy levels and drops will be based on the World Level of the host player.
● Audio
Optimizes the sound effects of indwelt Qucusaurus when gliding.
Adds new voice-over lines for Ororon for entering the Spiritspeaking state and interacting with relevant objects.
Optimizes the sound performance of certain objects and interfaces.
Optimizes the performance of transitioning background music when switching between certain areas in Natlan.
Optimizes the phrasing of the Japanese voice-over for Hu Tao's voice line "About Baizhu" in the "Character > Voice-Over" interface.
● Other
Adjusts the text descriptions of certain "Tutorials" in Natlan.
Optimizes the effects of Echo cosmetics: When a moving character comes to a stop, their Echo cosmetic visual effects will gradually fade to appear more natural.
When the event "Springtime Charms" begins, "Xiao Lanterns" will be permanently sold by the Liyue NPC "Granny Shan."
After the version update, any "Kaboom Box" placed in the environment will disappear after characters enter combat.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby when certain Bosses respawn, their respawn location could be abnormally affected by Geo Constructs.
Fixes an issue whereby when challenging the "Millennial Pearl Seahorse" and "Guardian of Apep's Oasis," there was a chance they wouldn't take DMG from Electro-Charged reactions.
Fixes an issue whereby when challenging the "Polychrome Tri-Stars," there was a small chance that they would not be able to activate their Elemental Buff after being knocked airborne when activating their Elemental Buff.
● Characters
Fixes an issue whereby when Chasca used her Elemental Burst in Co-Op Mode, the model of her "Soulsniper: Ritual Staff" would appear abnormally large to other players.
Fixes an issue whereby after Chasca used her Elemental Skill to enter a hovering state, her animations would be abnormal in certain situations.
Fixes an issue whereby after triggering Chasca's Nightsoul Transmission, there was a chance that Nightsoul points would deplete abnormally fast.
Fixes an issue whereby there was certain incorrect layering of some lighting effects in Gaming's "Thespian Tricks: Perfect Partner," causing them to pass through the character abnormally.
Fixes an issue whereby after Ororon leaped into the air and entered Aiming Mode, certain skill icons would be displayed abnormally.
Fixes an issue whereby when Ororon repeatedly entered the Spiritspeaking state and interacted with corresponding objects while leaping, there was a small chance of causing the leaping state to end prematurely.
Fixes an issue whereby when holding Jump to have Ororon leap into the air, the Stamina consumed would not be affected by other Stamina consumption effects.
Fixes an issue whereby when holding Jump to have Ororon leap into the air, the animation of the character's right arm would be abnormal.
Fixes an issue whereby when Ororon used his Elemental Burst, there was a chance that the summoned "Supersonic Oculus" would be blurry when playing on Android devices at lowest graphics settings.
● System
Fixes an issue whereby the material "Glowing Hornshroom" was incorrectly categorized in Creatures of the Realm as a seed, it has been corrected to "Glowing Hornshroom Spores."
Fixes an issue whereby certain branching dialog options were missing from Cyno's Story Quest in the "Travel Log" interface.
Fixes an issue whereby certain branching dialog options were missing from Archon Quests Chapter II: Act I and Chapter II: Act II in the "Travel Log" interface.
● Open World
Fixes an issue whereby under specific circumstances, after completing a Warrior's Challenge near the Masters of the Night-Wind in the "Tezcatepetonco Range" area, there was a chance that the reward treasure chest would abnormally disappear and would only reappear after completing the challenge again.
Fixes an issue whereby under specific circumstances, in the World Quest "The Flowing Primal Flame," during the quest objective "Collecting Burning Firestone," on the floating island northeast of the altar, the enemies near the mechanism would abnormally disappear, leaving no way to unlock the mechanism.
Fixes an issue whereby under certain circumstances, there was a chance that one group of enemies would refresh abnormally in an area near the Snow-Covered Path in Dragonspine.
Fixes an issue whereby in Inazuma, certain Electro Seelies and treasure chests, although fulfilling the detection criteria of the "Electro Treasure Compass," would fail to be detected.
Fixes an issue whereby when characters entered the Nightsoul's Blessing state and used Bouncy Mushrooms to jump, they would take Fall DMG abnormally.
● Audio
Fixes errors with the Chinese voice-overs for certain quests.
Fixes an issue whereby under specific circumstances, after using Kaedehara Kazuha's Elemental Skill followed by a Plunging Attack, there was a small chance that the relevant sound and controller vibration effects would be missing.
Fixes an issue whereby when Ororon leaped into the air, voice lines related to wind gliders would incorrectly trigger (despite the character was not using a wind glider at the moment).
Fixes an issue whereby in the "Character > Attribute" interface, after triggering Chasca's chat voice lines, they would continue to play abnormally after switching to other secondary interfaces.
Fixes an issue whereby there was a mistake in the Japanese text and Japanese voice-over for Xilonen in the quest "Wailing Cacophony" of the Tribal Chronicles Act III "A Prayer for Blessings, Told to Crested Peaks."
● Other
Fixes an issue whereby if the character who equips Chain Breaker is from Natlan, when the Weapon effects were triggered, the character count would not include the equipping character.
Fixes an issue whereby when under specific circumstances, when indwelling an Iktomisaur and jumping, the hang time while airborne would be abnormal.
Fixes an issue whereby the Furnishing "Companion Gift - 'Resolve to Protect'" had an incorrect color.
Fixes a text error in the tutorial for "Goldflame Qucusaur Tyrant."
Fixes a text error in the tutorial for "Radiant Pillars."
Fixes an issue whereby some content in the readable item "Artisan's Memo (II)" was not displayed normally.
Fixes an issue whereby when using Nahida's Elemental Skill to interact with Candlecap Mushrooms, the relevant icons would be missing abnormally.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes certain inconsistencies between voice-overs and their corresponding lines in Neuvillette's Story Quest.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts Elemental Skill DMG dealt by the Character Card "Fatui Mirror Maiden": Hydro DMG dealt is adjusted from 2 to 3.
Adjusts the effect of the Summon, "Dandelion Field," created by the Elemental Burst of the Character Card "Jean": The number of Usages is adjusted from 2 to 3.
Adjusts the effect of the Summon, "Bake-Kurage," created by the Elemental Skill of the Character Card "Sangonomiya Kokomi": The Usages can now stack, up to a maximum of 4.
Adjusts the effect of the Elemental Skill of the Character Card "Yae Miko": Adds the effect "If there is already 1 Sesshou Sakura in play, then increase the DMG dealt by +1. (Max +1)"
Adjusts the Elemental Skill DMG of the Character Card "Abyss Herald: Wicked Torrents": Hydro DMG dealt is adjusted from 2 to 1.
Adjusts the Elemental Dice cost of the Talent Card "To Ward Weakness" of the Character Card "Kuki Shinobu": The Electro Dice cost is adjusted from 3 to 4.
Adjusts the effect of the Elemental Skill of the Character Card "Rosaria": "...creates 2 stacks of Scope Out Soft Spots" is adjusted to "...creates 1 stack of Scope Out Soft Spots."
Adjusts the effect of the Summon, "Evercold Frostlance," created by the Elemental Burst of the Character Card "Rosaria": "...create 1 stack of Scope Out Soft Spots" is adjusted to "create 2 stacks of Scope Out Soft Spots."
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
#genshin impact#genshin impact updates#genshin impact news#official#genshin impact 5.3#whoops the servers are down meant to post about that#i've had such low motivation lately it's my bad
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Love and Deepspace 2.0 Live Overview
Okay so the live ended about 20 minutes ago and I watched (and recorded) the entire thing! We have confirmation that this will be released on July 15...so we have a little over a week! So here's the biggest highlights of the live...however first the new codes!
DEEPSPACE2 - 200 Diamonds, 20,000 Gold, 200 Energy
20240715 - 10 Empyrean Wishes
Portrait Mode
We're getting a new photo mode over in the Photobooth! Portrait Mode will be featuring:
Ability to move the camera around out characters. We can finally have more angles and full body shots.
We can move the posed characters around the screen so they're not right next to one another. This means we get to make cute little scenes guys and I am so hyped over this one.
Dynamic lighting and clothes! Not only can we choose were the light source in the photo is as well as the tones of it, we also have clothes that move with the wind directions that we can choose from!
More backgrounds, and from the looks of it the backgrounds will also be dynamic and move!
Premade photo templates will be available in case you're not super creative or good with photo booth modes, and we can also make our own templates to use later.
Abyssal Chaos
We're going to be getting an entirely new mode over in the "battle" section and oh boy does this one look super interesting (and a little complex to explain for me). This is word for word how the kitties explained the premises of it:
"The Abyssal Chaos is a site hidden in the corners of the internet, it focuses on selling information and commissioning bounties. It's the most secretive and anonymous trading platform on the dark web right now!"
Selectable Companions - So unlike the other battle modes where we pick and choose from several of our cards, we choose one of the companions we have available to go through the battles with. Memories in the Abyssal Chaos will use virtual data so the companions will be Level 80. You'll also only be able to choose one companions per period to team up with, as well as the weapon for these trials.
Wontony - The Admin AI the Abyssal Chaos features that gives us these commissions. It'll show us the algorithms and maps to complete the commission.
Gameplay - This mode seems to have more than just combat in it. There will be a series of events and obstacles for the hunters to go through with their companions. From the looks of it there are mazes and memory games, but who knows what else we're going to be getting. These will most likely just work as mini games, in the preview it shows Zayne in a box after getting trapped and our hunter having to run to little boxes on the ground in a certain order for a memory game to free him.
Randomly Generated Nodes - Ya, you saw right...it's going to have randomly generated settings so we're going to be going through different things every single time we play (hopefully). Even the maps are randomly generated it seems. There's also three nodes (similar to branches that we're used to seeing in choice based games) that leads to different outcomes. It's a rougelike gameplay mode where after you make a decision you can't go back during that run, you live with the choices and consequences.
Node Refresh - When you complete the current node according to the map, the system will randomly refresh a few branching nodes and give you new options. They also correspond to different follow up missions. The situation will be different for every option you make. Which means who freaking knows what's going to happen during your playthrough.
Chats with Characters - From what you can see in the video itself, it looks like during these missions you'll have little pop up chat windows where our companions will be speaking with us. If we're lucky it might give us some lore, but most likely it'll just be random conversations about the Abyssal Chaos and possibly their suggestions on how to go about it?
Deduction - I'm not entirely sure about this one but I think the "deduction" is the space in between the battles were you chat with characters, get enhancement items, and choose which node to go to next.
Mission Rewards (Codes) - After completing a mission we'll be getting 'codes' which are basically just item enhancements that (from the looks of it) we get to keep. Looks like they're separated in categories as well: HP, Dodge, Summon, Shield, Negative, Combo, Charged, Active. There's also exclusive ones for your companions as well. There's a total of 9 types of codes right now. If it's all confusing then thankfully Wontony will be willing to tell you which codes he'd recommend you use.
Enhance Codes - As you work your way through this mode you'll be getting Enhance Codes and Special Items in order to enhance the power of your team. Since the characters will default to Level 80 these will be important since it's set levels. Aka it's all catered towards based 80 characters so we need these items if we want to stand a chance getting through these. Of course they're randomly given though so they can either be useless or super helpful. From what they're implying these items are only good for that round in the Abyss Chaos and the next playthrough you do you'll be starting from scratch, giving the mode more playability!
Combo Codes - It looks like by mixing and matching the codes you put on your companions you can unlock even more combos and just overall cool combat specials with your companions! We're going to be getting a major boost in power if we're allowed to move these codes over to Deepspace Trials, however from what I saw it's not 100% confirmed if we will be able to, or if codes are exclusive for Abyssal Chaos' Battle Mode.
Chaos Keys - This is like currency during the mode were you can buy or enhance your codes to help progress through the current deduction you're going through.
Factors - After each deduction you'll be getting things known as factors. There's general factors and companion factors. General Factors will increase the power of your team, while Companion Factors will strengthen just your companion's ability to fight in the Abyssal Chaos.
Reward Exchange - After completing deductions we'll earn points which can be exchanged for a lot of diamonds. Which means we might have another method of farming for diamonds before events, which is a very good thing judging by how the banners are increasing how many pulls you need to do in order to get a guarantee of the card you want (our last event was a whopping 200 Pulls for a reward box).
Sylus Available - Looks like from the start we'll also be able to use Sylus as a companion. He appeared in the exclusive category of the code section.
Sylus + Game Updates
As we all know, Sylus was revealed earlier in June, and went against the wishes of the team for Love and Deepspace. At the end of their livestream they went into detail about the regrets they had since today's livestream was supposed to be his introduction, and how such a reveal was stolen from us as an audience from people leaking information. However I personally think that in today's livestream they will did an amazing job in showcasing Sylus. They gave him a video and song to go with it, and it was honestly amazing. Not to mention we heard his voice for the first time (okay I know there were leaks on that too but still)
Sylus has still been officially revealed to us! After the update on July 15'th he's going to be unlocked as a roman cable candidate which means all the normal interactions will be available! Which means we get to have Sylus get us plushies and poke in Destiny Cafe! From what we're seeing he's not a totally evil guy (one of the livestream kitties mentioned seeing him on a roof and was picked up by his scruff. Sylus jumped off the building then gently places him on the ground. What a sweetie).
Now with Sylus' release here's what we have Story Wise:
New Story Chapter - Long Awaited Revelry will be unlocked soon
Main Story Branches - From September to December we'll be having main story branches for our love interests! Looks like those who said we'd have branching storylines for the boys were correct. So strap in and see how MC is gonna be when actually romancing these men in each of their branches (damn can't have a polyamorous relationship with all these boys RIP). Hopefully this will make the cards and memories easier to understand because main story MC barely knows these men, but all of us are seeing memories of MC tossing them on beds and tables. So we finally get to see how we got to that point.
Free Cards - After the update there will obviously be an event. In that we will be getting a 5-Star Memory of Sylus, as well as a 4-Star memory...for free. During the event we'll also be able to get about 20 Empyrean Wish Tickets, so if you pair that up with the free code, we're getting about 30 free wish tickets to help us collect cards on Sylus! There will also be a log in event for another 4-Star memory of Sylus so make sure you log in for those 10 days.
New Outfits: Do you guys recall those cards that we all looked at like "Where tf are these outfits?" You know, the one where Zayne is staring sexily on a chair, or Rafayel in that suit with like petals around him? Those outfits? Ya we get those during the events...for free!
5-Star Memory Event for Rafayel - We'll be getting a new 5-Star Card for Rafayel at the end of July, Heartfelt Gift, will be available as well as apparently another free 5-Star card for Raffie (or maybe the Heartfelt Gift Card is the free, their wording in the stream was a bit confusing). During the event we get a 10 pulls, 2,000 diamonds, and tons of materials for free.
Wish Update: We're getting an update on the normal wishes. We'll be able to choose 3 of the 5-Star cards in the wish pool to get a rate up boost for them (so we can finally start getting 5-star memories we don't have easier). You can also change the three cards at any time you wish.
Illusio: A new feature called Illusio will be available for kindled memories for a limited time (July 15th - July 31st). You can select different outfits for the characters the click the kindled version of a 5-star memory to see them in that particular outfit (and I am expecting all you guys who have the towel outfits to record ever kindled memory with them wearing it. I ain't playin frfr).
There will also of course be new events popping up in the series, one of them being over in August that's being called "Embroidered Silk Ball". So we have so much content coming our way with the 2.0 version!
Well I think that about covers it all! We have a lot of funs tuff happening in L&DS and I can't wait to see it all! I do apologize for any typos, I wrote this before going to work as fast as I could!
#love and deepspace#loveanddeepspace#lnds#l&ds#zayne love and deepspace#rafayel love and deepspace#xavier love and deepspace#sylus love and deepspace#l&ds sylus#lnds sylus#love and deepspace sylus
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Friday, September 8th, 2023
🌟 New
We’ve rolled out dashboard tab configuration options to everyone. We’re still working on adding the ability to change the default tab between Following and For You. Also, if you were in the experiment and had enabled certain tabs, like Popular Reblogs and Blog Subs, please note that those settings have moved back to the Tumblr Labs settings, instead of being configurable options in the new config screen.
We’ve deployed some performance and stability improvements for browsing feeds through the site, including the ability to truly handle endless scrolling. If you disabled endless scrolling in your dashboard preferences on web because it was laggy, give it another try! If you disabled it because you like paged browsing better, keep on keeping on! You’ll still benefit from these improvements.
We’re working on improving search across Tumblr, and one of our latest experiments is to try surfacing posts in search results based on image recognition. If you search for something on Tumblr and it returns a bunch of images that aren’t actually related to what you searched for, and have no other text or tags to indicate why you’re seeing it, please send us some feedback via Support about it, providing the search term you used and what posts didn’t make sense.
In the post editor on web, you can now choose to convert a link block down to an inline text link if you’d like, via the meatball menu on the link block that’s generated when you paste a link.
We’re shortening the ask button label maximum length to 26 characters, and providing better error messages when exceeding that limit.
Replies/reblogs/likes from blogs that have blocked the author, or the author has blocked, will no longer appear in the notes view on your posts for anyone.
We’re now filtering asks and submissions from blogs that have blocked the receiver.
🛠 Fixed
We fixed an issue on the Following and For You tabs that was sometimes causing it to take 10+ seconds to load subsequent pages as you scroll.
In the post editor on web, we’ve fixed a variety of issues with copying and pasting and selecting text.
Clicking to like a post while logged out, and then logging in, now brings you back to the post, instead of bringing you to Explore.
When uploading media in the post editor on the web, the “Post” button stays disabled until the media finishes uploading.
Removing a reblog or reply from the notes on your post removes the associated activity item as well.
Folks can no longer mention blogs that they’ve blocked or are blocked by — this was already covered in most circumstances, but we’ve fixed a few rare cases that have popped up where people have gotten around it.
🚧 Ongoing
Nothing to report here today.
🌱 Upcoming
Nothing to report here today.
Experiencing an issue? File a Support Request and we’ll get back to you as soon as we can!
Want to share your feedback about something? Check out our Work in Progress blog and start a discussion with the community.
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How To: Auto Height for Shoes
Haiii! As promised, here is the tutorial to make it so your custom shoes no longer require a shoe slider!
Thank you to the bestie who took the time to pick through Madlen's package file to figure out how it worked. And of course, thank you to Madlen who did the majority of the work figuring out how to make this possible in the first place!
♥ Tut below cut ♥
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Set Up Your Blend File:
We're going to add a plane that will act as the mesh for the SlotRay which will allow for you to adjust the height of your shoes!
Open your blend file that contains the shoes your wish to adjust. In the 3D View, press Shift + S and in the menu, select “Cursor to Center” In the 3D View, press Shift + A and in the menu, hover over “Mesh” then add a plane.
Now size this plane down as small as you can get it. You don’t want this plane visible in game.
Double check to make sure the plane has not moved from the center!! Your sim won't be centered in game if it has! If you see that it's moved:
Press "Shift + S" and click "Cursor to Center".
Then Select your plane and press "Ctrl + Shift + Alt + C", click "Origin to 3D Cursor".
Press "Ctrl + Shift + Alt + C" again and click "Geometry to Origin".
Navigate to the “Object data” tab and under “UV Maps” add a new one then name it “uv_0”.
Next, navigate to the “Scene” tab and under “S4Studio CAS Tools” set the cut number.
Depending on how many cuts your shoes have, you’ll want to adjust this number. For example, if your shoe has 3 cuts (0000, 0001, 0002) then this plane would have a cut number of 0003. Since my boots only have one cut, I will put the number as 0001. Now select your shoes and enter Edit mode. Select a face/vertice/edge on the very bottom of your shoes. Look to the panel on the left side of the screen (if it’s not open, press “N”). Under “Transform”, note down the number next to “Z” After that, save your blend file under another name so you can distinguish which is which. I’ll name mine “Boots_3_Height Cut”
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~~~
Add a New Cut to your Package File:
We're going to add an additional cut in your package file for the new plane!
Open Sims 4 Studio, make a new package file for your shoes and import them. Go to the Warehouse tab and select your LOD 0, it will be the geometry with the largest file size. Sometimes you have to close then reopen the package to see the geometry. Duplicate this geometry and in the box that pops up, change the last character of the “Group”. It can be any number or letter as long as it’s not the same as the duplicated geometry. On the duplicated geometry, note down the Group, Instance & Type values. Find the “Region Map” and next to “Entries” click “Edit Items”. Add a new entry and in the “Layer” box, type the number you used for your cut. Since I used the cut number 0001, I will type 1. Keep the “Region Type” as “Base” and move to “Models” then click “Edit Items”. Add a new Model entry and paste the Group, Instance & Type values you noted down before. Save and close each box. Find your “CAS Part”, this is your swatch.
If you have additional swatches, it is a good idea to remove them and add them back once you are finished with this process.
Scroll down until you find the “Lods”.
Click “Level: 0” and next to "LOD Models", click “Edit Items”. Add a new entry and paste the Group, Instance & Type values again. Save & close each window and return to the Warehouse.
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~~~
Adjusting SlotRays:
We are now going to edit the SlotRays for the new cut which will adjust the height of the sim for your shoes!
Return to the new duplicated Geometry and in the “Data” tab, find the “SlotRay Intersections” and click “Edit Items”. Add a new entry and find the “OffsetFromIntersectionsOs” box.
You'll want to change ONLY the middle coordinate number. That will be the height of the sim.
You want to take the “Z” coordinate that you noted down from blender and replace middle coordinate number. If the number you wrote down is negative (i.e -0.01234) make it positive (i.e 0.01234).
In the “SlotHash” box, change the value from “00000000” to “FEAE6981”. This is the hash for the b__ROOT__ bone in the Sim's Rig.
Save and close the dialogs then return to the warehouse. Next, reimport your mesh and save your package file. You can now test your shoes in game!
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Please keep in mind:
You have to do this for every LOD of your mesh
You can freely replace the mesh of your shoes and adjust the height since the cut with the plane has the SlotRay data
Animations may be off since EA hasn't made the game to support taller sims
CAS windows may move slightly if your sim is using poses/animations where they are leaning to the side. This won't affect gameplay
I recommend using Helgatisha's Stand Still in CAS mod to make sure your sim is absolutely centered
Hope this helped :)
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𝐀 𝐆𝐈𝐑𝐋 𝐂𝐀𝐋𝐋𝐄𝐃 𝐑𝐇𝐈𝐀𝐍𝐍𝐎𝐍 The Marvel cast x Org teen femreader!
Part 1: 𝐓𝐇𝐄 𝐀𝐔𝐃𝐈𝐓𝐈𝐎𝐍
Summary: ❝Rhiannon Hart's life as she used to know it was about to change. She was a young actress in progress from a small town in Minnesota playing small roles from a very young age, After months of her latest project, Rhiannon thought she would continue with her daily routine, concentrating on her studies and resting. Until her representative gets her an audition with Marvel Studios, for a new character. After her audition, Rhiannon didn't believe she could be selected to play the new character, until Kevin Faige contacts her to give her the good news...❞
Part 1 of a series. Words: 1.661 Warnings: Angs, fluffy, silly things. Bad parents. A lovely and supporting grandma. She is just a girl wanting to be something in her life. This fics is was created for fun, nothing serious, also this fics is set in 2015, before the filming of Captain America: Civil War.
Autor's note: Hi! English is not my first language, and I apologize if there are any grammatical errors, you may find translation errors since I have little knowledge of English and mostly use Google Translate. I was also planning to move the fanfic to A03, but maybe I'll do it later. It's a little short ,but i'm gonna try to do the next chapter a little longer.
Hope you like it!
Rihannon knew the process of every audition she had ever had in her life, each audition had led her to have a small role as an extra character who only appeared for a few minutes, or a secondary character who only appeared for a short period of time in several series or films, whether they are films on the small screen or recognized TV series.
But no audition compared to the one she was going to have right now.
It's not every day that your agent gets you an audition to play a new character in the Marvel Cinematic Universe.
Not much was known about the new character, apart from confirming that it was going to be a female character, the mysterious announcement about the casting for that new character had been announced the same day that Marvel confirmed that they had opened casting for a new Spider-Man interpreter, and that excited all the fans including rhiannon.
It had been confirmed that the new mysterious character and Spider-Man would have to be close to adolescence and that they would be something like a duo, a friendship that would form unexpectedly and not at all romantic, just platonic.
And that drove the fans crazy, forming theories about whether he was Black Cat or some villain or antihero from the Spider-Man universe.
But many fans corrected them by saying that the mysterious character could be a friend of Spider-Man and Peter Parker, based on what Marvel Studios announced.
Everyone had their suspicions and theories, and yet weeks after its announcement, Marvel still did not reveal anything.
Wiping the sweat from her hands on her flannel shirt, Rihannon stood in front of the door of the large building in front of her, her head unable to question herself and create scenarios of what could go wrong at her audition.
She loved his job, she loved the world of art and acting, but she never imagined auditioning for one of the largest film companies in the world. There was a second when she thought about leaving and not attending the audition.
But she couldn't.
Not after how hard her representative fought to get her an audition, knowing how much Rihannon loved the Marvel universe and her dream of being part of the Marvel family one day.
She couldn't disappoint her representative, neither her grandmother, and much less herself, she had worked very hard to get to where she was, it would just be one more audition, just like the other auditions she had had in the past.
Right?
Ignoring the small mess of nerves building up in her stomach, she took courage and opened the door to enter the large building, she stopped for a second to admire her surroundings, noticing the walls decorated with giant paintings from Marvel movies, several statues of the more iconic characters, she continued admiring until her bluish eyes found the silhouette of a woman sitting behind a desk.
Knowing that it was the receptionist, she grabbed the strap of her backpack and walked quickly towards the woman, feeling her nerves eating away at her for a moment.
Upon being in front of her, the receptionist, sensing a presence, looked away from her computer screen, and looked curiously at the young woman with blonde, curly hair, almost impressed by the deep blue color of her eyes, noticing her shy aura smiled kindly at the young teenager, rihannon returned the smile shyly.
━━Hello sweetie, how can I help you?━━She asked softly, Rihannon opened her mouth and closed it instantly when she felt nervous.
━━I-I, uh… I came for an audition, with Mr. and Mrs. Russo. My name is Rihannon Hart━━She spoke quickly, feeling her cheeks heat at her stutter. But that didn't seem to bother the woman, who just smiled sweetly and nodded.
━━Of course, you're on time. If you allow me, I'll make a call to notify the auditioners━━━At her words, the girl quickly nodded, letting the brown-haired woman do her job.
She stepped back from the desk a little while watching the receptionist pick up the phone and dial a number.
━━Hello, sir? Miss Rihannon Hart has arrived for her audition, should I tell her to wait in the room or…? Great, I'll tell her. See you later sir━━When she hung up, the receptionist smiled at her as she got up from her seat━━Mr. Russo said that you can come and audition now. I'll guide her to the audition room━━She speaks, Rihannon nodded following the woman from behind.
On her short walk to the elevator, Rihannon began to play with the rings that surrounded her fingers in an attempt to distract her nerves. On the one hand she was nervous at the idea of giving a bad impression to the directors and on the other hand she was relieved to Having memorized the entire dialogue of her script, she had been day and night reviewing each word and practicing her lines with her grandmother that she was sure she would do well.
Well, her grandmother and representative were in charge of letting her know that she would do it well.
She was so deep in thought that if it weren't for the kind woman at the reception, she wouldn't realize that they had already reached the door of the audition room.
As soon as she opened the door, Rihannon followed her, from her place she could see the Russo brothers and Kevin Faige himself talking to each other, and she felt the tingling in her stomach reappear.
━━━Gentlemen, Miss Hart has arrived for her audition━━━The receptionist's voice caught the attention of the three men, as Rihannon saw them approach, a small smile formed on her lips.
━━Hello, a pleasure to meet you━━She said with a small smile and stretched out his hand towards them.
Both directors and the executive director smiled instantly, from her place Rihannon could see a small shine in the eyes of the three men in front of them, she avoided furrowing her eyebrows at the emotion in their eyes.
Anthony Russo was the first to shake his hand with hers, sporting a smiling smile.
━━━The pleasure is ours, miss hart. Your agent has told us a lot about you━━He commented almost excitedly when he had her in front of them, Joe and Kevin Feige nodded at his words.
━━I hope for good things━━She spoke in an attempt to joke, which made the three men laugh. Kevin Faige nodded without removing his smile.
“I promise you it was, Miss Hart,” he assured, earning a genuine smile from the girl.
━━Is it okay if we start with the audition? You can take a few minutes if you want━━Rihannon quickly denied before speaking.
━━No, I think I'm fine. But you can call me rihannon, of course if you don't mind━━She said.
━━Of course. I guess, Rihannon, you've already read the script━━Seeing her nod, Anthony Russo smiled with his brother━━Great, we'll guide you to where the test will be done.━━Obeying the directors, Rihannon said goodbye to the receptionist and smiled at the Seeing her murmurs a soft "good luck" with her two thumbs up.
━━So miss hart, your agent, alice. You told us about your latest work in Teen Wolf, right?━━In response to Feige's question, Rihannon smiled and nodded, remembering with adoration her participation in her favorite series.
━━Yes, my participation was short, but I enjoyed the experience━━She responded softly with a smile. Feige and the brothers looked at each other and smiled.
━━One of my daughters loves that series, and I must admit that they adore her character in the series━━Joe commented, making a small shine appear in the young actress's blue eyes.
━━Really? I'm glad that your daughter liked it━━A smile took over her when she knew that one of the director's daughters liked her performance in the series
She did not often hear adulation about her participation in Teen Wolf, given that her character only appeared for three episodes and then did not appear again. She had played a girl who was the daughter of a retired werewolf hunter, who saved Derek Hale of an enemy shooting him with a shotgun and joining the pack for a short time, her colleagues and director of the series had congratulated her for her work, and her skills in the few stunts she had performed at the time.
Her grandmother was the most excited to see her granddaughter in the series, as was her friend Lucy, but no one other than the two of them congratulated her except for a few classmates from her school.
Upon arriving at the testing area, Rihannon allowed herself to admire the place, observing in detail the black walls, the lights that hung from the ceiling and the lamps that surrounded the small recording set, in front of the set there was a camera and three seats , in which she assumed the brothers russo and kevin feige would be sitting.
Seeing the young woman admiring the set, the CEO approached her.
━━You can leave your backpack there, if you want. We'll start in a few minutes━━He pointed to one of the empty chairs not far from where they were, with a small nod, Rihannon thanked him with a small smile and walked away to rest his backpack on the chair.
After a few minutes, Rihannon was in front of the camera - still off - while the makeup artist finished her work before she could perform her audition.
━━Forgive me for saying this, but you look like a badass Barbie━━At the comment of the makeup artist, named Ruth, Rihannon let out a small laugh as she felt the corner of her lips rise upward.
━━Thank you?━━She dubiously acknowledged his compliment with a small smile on her face. When she finished, Ruth said goodbye to her with a small smile and wished her good luck.
━━Are you ready, Rihannon?━━Listening to one of the Russo brothers, Rihannon took a deep breath and then nodded.━━Great, the camera is already on and will start recording in 3…2…1━ ━━Seeing the red light of the camera, the teenager looked forward, feeling her facial expression become serious.
The first dialogue was heard through the voice of Kevin Faige.
And that dialogue would only be the beginning of everything.
#fanfic#mark ruffalo#marvel cinematic universe#robert downey jr#rdjr#tom hiddleston#tom holland#marvel cast#marvel#mcu#marvel comics#marvel movies#marvel fandom#chris evans x reader#sebastian stan#steve rogers#the avengers#avengers x reader#anthony mackie#scarlett johansson#elizabeth olsen#paul bettany#the winter soldier#black widow#captain america#spiderman#peter parker#orginal character#x teen!reader#captain america: civil war
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Naked in Osaka
hi friends! this is my submission for @pixelcafe-network's "challenge friday" that they do every other week! the prompt this week was a random song selected by shuffle, and my assigned song was "Naked In Manhattan" by Chappell Roan, and after a bit of debate (& some help from friends), i decided to go with shoko for this fic. it's a quick thing, but it was fun! i hope to write more for female characters in the future, and this was a good jumping off point 💜
read on ao3 | wc: ~2.6k | cw: gender neutral reader (no pronouns used, but implied fem reader based on song lyrics), alcohol consumption, making out, implied smut at the end (kinda?), implied first sapphic experience (thus the pride divider), shoko calls reader "cute", minor background stsg
“Please leave your message after the tone.” Beep.
“Hey Sho, I know you just landed, and I know you're probably busy, but I would love to see you, so call me when you can.”
You sighed softly to yourself as you ended the call, tucking your cellphone into your pocket. It wasn’t exactly a surprise that you’d gotten Shoko’s voicemail – she’d been out of the country on a trip and had only just gotten back – but it was still a bit of a disappointment. You hadn’t been able to see her much since you’d graduated from Jujutsu High together, since you’d moved to Osaka just a few weeks later. She was good about returning your calls and texts, so you tried not to think about it too much.
Despite how infrequently you got to see your friend in person, she never really left your thoughts. In fact, you probably thought about her more than was normal. The two of you had been pretty close in school, spending a lot of your time together, especially when Gojo and Geto were off on missions or otherwise wrapped up in each other. You’d been friends with the boys too, of course, but your one on one time with Shoko was where you formed all your best memories of your school years. Around third year was when you realized your fondness for the other girl may have been more than just platonic, but you never allowed yourself to dwell on it or bring it up to Shoko, telling yourself it was no different than the way the boys felt or acted around each other, so there couldn’t be anything weird about it.
Then again, the boys had gone on to start dating after graduation, and last you’d heard they’d gotten engaged, so… Maybe it was worth revisiting those feelings again.
The sound of your phone ringing pulled you out of your thoughts, and when you saw Shoko’s contact picture – a slightly blurry selfie she’d sent you nearly a year ago while she was out getting drinks with her friends in Tokyo, her cheeks a little flushed and a soft smile tugging at her lips – on the screen, you felt your cheeks begin to burn, as if you’d been caught doing something you shouldn’t.
“Hey.”
“What are you doing tonight?” Shoko asked, and you couldn’t help but smile. Your conversations with her never really seemed to stop or start; instead, it was more like you’d been having one long conversation with her from the day you’d met.
“Nothing,” you told her, idly beginning to pace your room. “What’s up?”
“Figured I’d come see you if you were free. That okay?”
You bit your lip for a moment, suddenly feeling very flustered. “I-I, uh… Yeah! Yeah, that’s fine. That sounds great, actually.” It was obvious even to you that you were stumbling over your words, and you cringed slightly at how weird you sounded.
Shoko only chuckled quietly at you. “Careful,” she teased, “if you act too excited you might give me a bigger head than Gojo.”
That made you laugh. “As if that could ever happen.”
“You’re right,” she agreed, her words airy with laughter. “Does that udon place down the street from you still do carryout?”
“Yeah, as far as I know.”
“Cool. I’ll cover dinner if you’ll cover drinks.”
“Wine or sake?”
“Surprise me.”
She hung up without saying goodbye, though that wasn’t unusual. You glanced at the time, and though you knew you had a few hours before she’d be there even if she’d already been on the train when she called you, you already felt like you were running out of time for all the things you needed to do before she arrived.
After a few moments of internal scrambling, you figured out a rough order of operations: popping into the liquor store to grab Shoko’s favorite wine, then a mad dash to make your apartment presentable, then finally a shower before she arrived. The trip to the store didn’t take very long, and you tucked the two bottles of wine you’d grabbed into your freezer to chill while you cleaned and got ready.
Thankfully, your apartment wasn’t as much of a mess as you’d convinced yourself it was, so cleaning it didn’t take long at all, and you were able to hop in the shower within an hour of getting off the phone. The last thing you wanted was to smell when you saw your friend for the first time in over a year, and you knew you were sweating from nerves. It was ridiculous to be nervous about seeing her, you knew that, but this time felt different, somehow. Maybe it was because you’d been wondering earlier that day if you really did have feelings for Shoko.
Whatever the reason was, you were desperate not to smell like nervous sweats.
After thoroughly scrubbing yourself with your best-smelling body wash, you hurried to your bedroom to get dressed. Overwhelmed with options, you threw on some underwear and paced your room, feeling like a nervous teenager.
It’s just Shoko, you reminded yourself, sitting down on your rug. She’s not gonna care what you’re wearing as long as you’re wearing something. A soft groan escaped you then, and you flopped onto your back and covered your face with your hands.
Your pity party came to an abrupt end when your phone chimed. Pushing yourself up just enough to grab it from your bed, you saw a text from Shoko, letting you know her train was about to arrive, and that she’d be at your apartment in half an hour at most.
The message made your heart flip in your chest. How long have I been laying here? How long was I in the shower?? Instead of letting her in on your internal panic, you shot back a simple “see you soon!” text, then leapt up from the floor, scrambling to find clothes that were comfortable but also somewhat presentable. Eventually you settled on a pair of pajama shorts and a loose t-shirt, then stepped into the bathroom to make sure your hair wasn’t a complete disaster.
You’d only just finished putting your hair out of your face in a way you were satisfied with when you heard a knock at the door. Heart skipping a beat again, you took a deep breath to steady yourself, then hurried to answer the door.
Shoko stood there with a small smile on her face, an overnight bag slung over her shoulder and the takeout in her other hand. “Long time no see,” she greeted, stepping inside as you moved aside. “Is it cool if I go change real quick?” She set the takeout on your table as she spoke, then turned to you and arched a brow slightly.
“Yeah, of course. I’ll get the drinks out and everything while you do that.”
Her smile widened the tiniest bit. “Perfect.”
She made her way to your bathroom with her overnight bag, and as she shut the door, you pulled a bottle of wine from the freezer and two glasses from the cabinet. They weren’t fancy, and they didn’t match, but you told yourself it was better than drinking out of plastic cups.
Once the glasses were out, you opened the bottle, pouring a fair amount into each of the glasses, though one had a bit more; Shoko’s tolerance had always been a bit higher than yours, so you were sure she would want to drink more than you did to make sure you had the same buzz.
You had just started pulling the takeout from the bag when Shoko came back from getting changed, and your heart fluttered a bit when you saw her. She wore a tank top with a big picture of Gudetama in the middle and a pair of yellow shorts to match. It reminded you of the pajama sets Gojo had gotten everyone when you were in high school – Cinnamoroll for himself, Kuromi for Geto, Badtz-Maru for Shoko, and Keroppi for you – though you knew it wasn’t the same set from back then, since she wore a different character now.
“You’re staring,” Shoko teased, bumping you lightly with her hip once she was standing beside you. “Do I really look that hot in my pajamas?”
Though her words left you feeling more than a little flustered, you just scoffed at her and rolled your eyes. “They remind me of the ones Gojo got us when we were in school, that’s all.”
“He got me these ones, too,” she said with a small chuckle. “They were for my birthday last year.”
“Why’d he pick a different character than the one he picked when we were in school?”
“He said the penguin reminds him too much of Megumi now,” she said with a shrug, and you both laughed. You could see the resemblance too, though; both had the spiky black hair and the deadpan expression, and imagining Gojo telling the boy that nearly made you die laughing all over again, but you kept it to yourself for the moment.
Just as comfortable in your home as she was in her own, Shoko opened a few of your kitchen drawers, grabbing soup spoons and chopsticks for the both of you. “We should watch a movie while we eat.”
“What do you want to watch?” you asked curiously, carrying the takeout to your living room and setting it on your coffee table.
“What was that American movie we watched all the time in school?” she asked, following after you with the utensils and wine. “It was about those high school girls who wore pink.”
“Mean Girls?”
“Yeah, Mean Girls!” she grinned, setting everything down before sitting on the floor, gesturing for you to join her. “God, I don’t know how we never got sick of that movie.”
“Because Regina George was hot,” you replied without thinking about it.
The words drew a laugh from her, and she bumped you with her shoulder. “Glad I’m not the only one who thinks so.”
A small, relieved chuckle left you at her teasing words. “I’m sure we could stream it somewhere if you wanna watch it again.”
“Please, I could use a good throwback.” She took a long sip from her glass, then opened the lid on her bowl of udon.
With a nod, you grabbed the remote for your TV, sipping from your own glass as you flipped through various streaming services looking for the movie. Eventually you found it, not even caring that you had to pay to watch it; it was worth it to have a night in with your friend, especially when you knew it would make her laugh and smile more.
Once the movie had started, you finally got into your own food. You smiled when you saw that Shoko had gotten your order perfect without even asking. She’d memorized it in school, but it made butterflies flutter in your stomach a bit to know that she’d never forgotten it, even after so much time apart.
For the most part it was quiet as you watched the movie, only the soft sounds of occasional slurping and the faint clinging noise of glass on glass when Shoko topped up your wine glasses. Every once in a while, one of you would make a small comment or joke, or you’d quote the lines along with the movie before bursting out laughing. It felt like being back in school, huddled in one of your dorm beds, sharing drinks from a flask shoko had managed to sneak on campus.
At some point, you set your glass down after finishing the contents. It had been your second glass – or maybe your second? Shoko had topped you up enough times that it was hard to be sure – and was enough to have everything feeling a little fuzzy around the edges. Leaning back against your couch, you turned your head towards the other woman, smiling to yourself as you watched her, rather than the movie.
She’s so pretty… even prettier than when we were in school. When did she get so pretty?
“I’ve always been this pretty.”
Shoko’s words startled you a bit, and though it took your brain a moment to catch up, you realized she was responding to your thoughts. Only… you must have said all of them out loud, rather than just in your head. The realization had your face burning with embarrassment. “Oh my god, Sho, I—”
“It’s okay,” she assured you with a smile. She settled into the same position as you, turning to face you a bit. “‘M glad you think I’m pretty. Always thought you were cute, too.”
The whole world came to a screeching halt around you. “…You did?”
“Yeah,” she said easily, brushing her hair out of her eyes. Her words weren’t slurred, but you could see that her movements were loosened a bit from the wine. “Thought you knew that.”
“No, I… How would I have known? You never said anything.”
“I saw the way you looked at me. Thought you’d only look at me like that if you knew.”
You blinked, confused, and more than a little worried. “…How did I look at you?”
Her expression softened at that. “The same way I caught Gojo staring at Geto when Geto wasn’t looking, before they got together.”
The words sent a mixture of shame and hope swirling around your tipsy mind, and before you could really contemplate your next move, you heard yourself asking, “Can I kiss you?”
Shoko’s cheeks flushed a bit, and she nodded, shifting closer and wrapping her arm around your waist. Your eyes widened as she came into your space, and when you felt her breath on your lips, your own finally started cooperating with you again.
“I’ve never kissed a girl before.”
“I’ll teach you,” was Shoko’s only response before she kissed you. She was surprisingly warm, and it only took a second for your eyes to slip shut and for you to melt into her, returning her kiss eagerly. As she kissed you, everything else in the world faded away, the only sensation you were aware of was the feeling of her lips on yours.
It didn’t take long for her to press in closer, tilting her head a bit to deepen the kiss. Stumbling and a bit inexperienced, you did your best to move with her. She held you closer with the arm around your waist, her free hand coming up to cup your cheek, guiding your movements the tiniest bit. Time slowed and stretched out, the moment between you endless in the best possible way. You weren’t entirely sure when her tongue came into the mix, but next thing you knew you were parting your lips to let her in.
A small sound escaped you as she deepened the kiss further, turning slightly to press you both into the couch a bit more. Still struggling to keep up because of the alcohol in your bloodstream, the movement threw you off a bit. Reluctantly, you pulled away for a moment, needing desperately to catch your breath.
Shoko smiled down at you as you panted, faces only inches apart. “How was that for your first kiss with a girl?”
“I really wanna kiss you again.”
She laughed softly. “Is kissing all you wanna do tonight?” She arched a brow curiously, her thumb tracing your bottom lip lightly.
“I don’t know how to do anything else,” you breathed, “but I'd love to learn.”
“Looks like I've got some teaching to do, then. Lesson one: kissing with tongue.” She leaned in again, capturing your lips in another passionate kiss. You were more than willing to let her take the lead, though; there was no one else you’d rather have teach you everything, anyways.
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Fanart of Z-TOON take on sonic schoolhouse :D
Have you guys ever heard of Sonic Schoolhouse? if not, congratulations, you were spared but not for long cuz I'm about to tell you
Sonic Schoolhouse was a SAGA game that came out in 1996. Its target audience were kids. However, it was not so well received due to its game play and unsettling visuals.
The game teaches basic things like math and spelling, etc, but the gameplay was repetitive, and the environment was kind of eerie. You had a character selection screen to choose animal characters that you could play as. It was also completely irrelevant since the game took place in a first-person perspective. we could have been spared from this analog horror/vintage VHS
Some of the character animations:
Character selection animation YouTube video here
I recently came across this when I saw a TikTok Made by Z-TOON. I did some digging and found out it was a reboot of a comic they did 16 years ago. This time, he flushed out the environment and added some spooky elements that it. It could be seen as slow burn analog horror with the first impression coming off as cute vibe. I am unsure if they plan to make it a series, but I am totally down for it. You can find their take on their Twitter(X) and TikTok
Games like Baldi's Basics and Sunky Schoolhouse we're based off of the original Sonic Schoolhouse, what I'm lead to believe
I watched Bijuu Mike gameplay, but LGR did a review in which you can see the reason why it was not well received as he goes over everything about the game
LGR's Review here
I'm just kinda surprised that it never got turned into an analog horror by Sonic Fan. Well given It did come out in the 90s, many people might not have known about it would or everyone else is focused on a more popular horror being Sonic EXE. I hope Z-TOON is taking spooky paths cuz I'm really looking to add this to my creepy Sonic list along with Shin Sonic and Sonic exe
No, he is not an EXE
Please correct me if I said anything incorrect
#art#drawing#digital art#sth#sth fandom#analog horror#sega sonic#sonic schoolhouse#horror#sonic the hedgehog#sonic#z_toon
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thinking out loud abt recent discussions in the touchstarved/obscura fandoms :) literally just my own personal opinion !!!!!
i can't stop thinking abt cirrus bc he's honestly what i want so badly for the touchstarved LIs. it's what i wanted for count lucio.
i was reading y'all's opinions abt the touchstarved marketing and your concerns abt how the game is gonna turn out, and while i was understanding, i also was so confused abt .. where this sudden concern was coming from. and then i played obscura and i was like oh! i didn't know a game could be like this! i didn't know a demo could be like this! i had entirely different reactions to the obscura demo than i did the touchstarved demo
—and yeah that's comparing two totally different games, different studios, different projects. the touchstarved demo served to introduce the characters and the world and it did that wonderfully. it's satisfactory. it's not that they did anything wrong?? but i cannot deny they gave me two insanely different reactions. i was YELLING when cirrus was doing his shit. it was like what i imagine watching trashy reality tv is like. or like watching one of those poorly-made TV movies and just enjoying the ride. i was hollering and jumping out of my chair and GAWKING at the screen. like cirrus was real and he was really saying this insane shit and i was SO ON BOARD and selecting every insane option the game gave me. it was just so wild. and it was so, so fun.
so i thought abt it more and i was like yeah. i actually see where this concern is coming from. rss keeps their stuff so close to their chest that it's hard to tell what routes they're taking, how they're dealing with certain issues, how deep the character arcs go, etc. i have no idea how fucked up their version of monstrosity gets, and for a game that is ENTIRELY about monsters and monstrosity, that definitely gives me pause. we don't know anything. they drop hints and we guess and theorize, but we don't know anything. we know leander is fucked up. we know they're all fucked up. in what way? who knows. does mhin murder people as a giant crow beast every night? we don't definitively know. we kinda assume that based on lore drops, but we don't know. but then other studios are doing semi-regular q&as and dropping information into the laps of their fans on a daily basis (lost in limbo??? hello? every day i get a notif that they've told us something new, either abt ALL the characters or about the world). idk how early obscura devs have been answering questions but they're also doing something similar. but for rss you can send in questions and you're probably never gonna hear back. you can't just ask them what song the m5 LIs would sing on karaoke night and get a response 🧍🏼 they don't do that. which isn't to say it's WRONG of them—i'm not saying they're being bad game devs by any means—but it's definitely a different way to handle game development compared to these other studios we follow.
that lack of fan involvement and information sharing is where the concern comes from, i think. at least on my part!
i mentioned count lucio earlier and i want to elaborate why. firstly, he's my favorite character of all time. i've been writing a fanfic for him for 2 years, and it's nearly 200k words (i'm taking a break from it rn). like i love lucio as a character so, so deeply. is it because of the arcana game? no, actually. it's because of the POTENTIAL his character has. it's because of what the FANS have pulled from him and shaped him into.
the arcana was on the app store. it had such strict rules about what it could and couldn't be. and yeah i can rant about how dumb nix hydra is for taking the mico-transaction phone app route, but my point in all of it is that the devs failed lucio. i think they fumbled a lot, with the other characters as well, but lucio was their watch mojo top 10 biggest anime fails of all time #1 spot.
his bad ending shows him as the new DEVIL and dictator of the world??? and we got to see none of that. his whole route woobified him to pieces. he's just a lil meow meow. he's Baby. he didn't know better. he just made some Oopsies 👉🏻👈🏻 uh oh!!
like he was the main VILLAIN of the story and they turned him into a manchild. the wasted potential of this guy is insane. and i guess i saw that and thought "i can make this motherfucker so much worse" and i did that and will continue to do that. so have his other fans. people have rewritten his route altogether because it was so unsatisfactory.
there's overlap from the arcana in the rss dev team. do i think touchstarved will be the new arcana? nope!!!! but am i also worried they'll play it safe because they think the fanbase wants conventionally loveable love interests? yeah. i absolutely see the concern. it's very real and very there. does red spring studio KNOW we want truly monstrous characters? do they? we're just hoping they do.
leander doesn't have to be just like cirrus. none of them have to be anything. but i do want them to be monstrous. i want to FEEL something the same way i feel something when cirrus orders me onto my knees. like not even in a kinky sexual way. i want to be shocked. i want to hesitate and think "what is this character doing right now? what will i do right now?" i want to be confused and shocked and pleasantly surprised and also horrified. i want the adrenaline high i got while playing cirrus's first chapter. it was like my cptsd was triggered in the best possible way (lmao).
and it's not even about that.
lost in limbo is more fantasy romance than it is horror (save for the goddamn voidbound holy fuck!) but i know that i'll enjoy the game anyhow because i love all the characters. why do i love all the characters? because the devs tell us about them. they don't even have to spoil the game. i know amon smells like chocolate and has a fake southern accent (HELLO?) and that ara can't sing. lost in limbo could be the corniest fucking game and i would still love it because i'm already so attached to the characters.
the reason i turned to lost in limbo and obscura is because my excitement for touchstarved waned. because there's just a once in a blue moon post and it's likely it'll just be a "backers have new updates!" post. which isn't said to shame rss or backers !!!! that's normal and fine and valid!!!! do that!!!! i just mean rss is BARELY giving us what we want. we're stranded in the desert dying and rss is trickling water droplets one by one to each of us. lost in limbo devs are pissing fresh spring water into our mouths at firehose speed. is rss bad for this? no. they're not doing anything wrong. but a natural consequence of their marketing strategy is that fans will move on. i still love touchstarved. i'm going to play it. i'm reblogging fanart and fanfics. i'm posing the mormon leander theory. like i'm still here and still very much active but touchstarved isn't on my mind the way lost in limbo & obscura are.
ravenstar games tells me gael would fail the trial in the tale of orpheus and eurydice and i'm like holy fuck??? holy fuck!!!!!!
would ais? would mhin? i don't fucking know.
and what about elyon and sen? i know they're DLC bonus LIs and they don't need to be fleshed-out as soon as the main LIs. they can be on the back burner until touchstarved comes out. this is fair. but what about them? we know nothing other than 1. elyon is rich because of brothel money and 2. sen is an undead warden? (like a prison guard? like the ppl who watch over vere? i don't even know that for sure) (we also know their flowers but that's barely anything). meanwhile lost in limbo is sharing info about cécile and lázaro as often as their main love interests. they're not forgotten about. i can't even make a mc for sen's route because i know nothing about her!!!!!! which hurts my heart because i love sen. i love the idea of sen. it's the first time a female love interest in one of these games is 1. my type but also 2. not exactly like me (ara i love you but we are twins).
they're impersonal. they are 2D concepts we try to fill out.
maybe rss will tell us the LIs go-to karaoke song after the game releases. or maybe they won't. but there are just so many benefits to sharing that kinda thing and bonding with your fans in that way. that's my whole point. it's not "i need a steady stream of touchstarved content pumped directly into my veins 24/7 or i lose all interest" it's not that!!!!! obviously not because rss doesn't do that and i'm still here. this is my most active blog! i'm having a blast here because the fandom is sick as hell. we're vibing, doing our own thing, and it's great. but rss feels very distant. they are the senobium and we are residents of lowtown wondering when or if things will ever be different. if we're going to have a good day (lore drop or new art) or if things will just continue on as expected.
to reiterate: this post isn't about how rss is doing something wrong or bad or that ravenstar games/rotten raccoons are sososososo much better than rss. rss doesn't have to do everything other studios are doing. that's not what i'm saying. this is just the reality of what rss is doing vs other devs and how i PERSONALLY feel about it. i love them i would literally strap a bomb to my chest and demand my loved ones' credit card info to disarm it for any of these studios/games. i am a fan and i'm hopeful and i want to trust in rss so so so so badly. i want the very best for them. i want them to create a great game and be successful. i want them to be creatively fulfilled and proud of their game. on their own time, their own way. really and truly!
#touchstarved game#tldr: nah i see what y'all mean now 👍🏼#i know nothing abt game development and marketing but i do know how i feel as a fan. thats all this is#if anything i said was inaccurate pls lmk!!#this is just me thinking out loud. don't read this as anything too serious. please
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Benchmark Tech Notes
Running the Benchmark
If your Benchmark isn't opening, it's an issue with the executable file, and something not completing properly on either download, or extracting the Zip file. The Benchmark is designed to run and give you scores for your potato computer, I promise.
I actually saved my Benchmark to my external drive, and it still pulls and saves data and runs as it should. Make sure you allowed the download to complete before extracting the zip.
Resolution
Check your Settings; in Display, it may be defaulting your monitor Resolution to something than you might otherwise use if you aren't on standard 1920x1080.
To check your monitor Resolution, minimize everything on your screen and right click anywhere on your Desktop. Go to Display Settings and scroll down to find Resolution and what it's set at.
You can set the Graphic Settings 1 tab to Maximum, or to Import your game settings. Display Settings tab is where you set it to be Windowed, Bordered, or Full Screen, as well as select Resolution to match your monitor in the dropdown (or customize it if needed). I speak on Resolution as some folks in my FC noted it changed how their characters looked.
The Other tab in Settings is where you can change the text output, or even check a box to disable the logo and score; I do this on subsequent plays, once I have my scores at various settings, to get the clean screenshots.
@calico-heart has a post about fixing graphics settings, with screenshots of the settings tab. Basically, change graphics upscaling from AMD to NVIDIA, and/or uncheck Enable Dynamic Resolution. Also check the Framerate Threshold dropdown.
Screenshots
The benchmark auto-saves 5 screens each playthrough. In the Benchmark folder there is a Screenshots folder to find the auto-images taken of your characters.
Character Appearance
If you want to get your current in game appearance, including non-standard hairstyles, make sure to load up the live game, right click and "Save Character Settings."
Then go to Documents/My Games/Final Fantasy XIV: A Realm Reborn (this is the default in Windows 10 so mileage varies). The file will have the date you last updated their settings and be named FFXIV_CHARA_01.dat (or however many saves you have/made).
Grab those newly updated DAT files for your character(s) and copy them, then in the same base folder, go to Final Fantasy XIV: A Realm Reborn (Benchmark).
Paste the copied DAT files in there, and rename to FFXIV_CHARA_BENCH01.dat (the number doesn't matter, and you may have more).
When running Benchmark Character Creation, use the dropdown menu.
If you do Create a Custom Character and Load Appearance Data, it will give you default hairstyles again. Meteor's Dawntrail hairstyle is a new default.
In Char Gen I am finding that a very pale hrothgal reflects the green scenery around her, giving her white skin/fur a green tinge. The other zones do not have this problem, or at least not to the same degree.
They added a Midday vs Evening setting in outdoor areas as well to test lighting. The lighting in the Gridanian innroom is better; not as bright as outdoors, to be expected, but not completely useless.
New voice type icons to clarifying the sounds you make.
Remember we're getting a free fantasia with the expansion, so some tweaking may be needed; Iyna I felt like I needed to adjust her jaw. Other colors--skin, hair, eyes, tattoos, etc--are showing differently in the various kinds of lighting.
Uncertain if the limit on hairstyles for the Hrothgals so far is just a Benchmark thing; they do have set styles for different head options. Everyone gets Meteor's hair though, so it may be a temporary/Benchmark limit. But which clan and face you choose drastically alters what hair and facial feature options you have access to.
Check your settings, tweak them a bit, play around with chargen, and remember this is still a Benchmark; they always strike me as a little less polished than the finished game, but so far I'm actually pretty pleased with having defined fingers and toes, the irises in the eyes, scars looking cut into the skin, and other improvements.
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