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#they should have a modern trilogy idc
ariszed · 3 months
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🐉 Two Dragons 🐉
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ilikedetectives · 4 years
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Hi, did you play every AC game? If yes, in term of game plays which are the easiest? For someone without much experience in games, ty!
Not every AC game, because I can handle only so much of cookie cutter games at a time. Before I say more, lemme get this out of the way first: I played the Ezio trilogy back in 2018 because Da Vinci’s Demons was cancelled and I wanted more Da Vinci content and the white and red hoodie looks cool. In other words, I didn’t play the game because it’s called Assassin’s Creed.
The AC games I played so far, by the order of which one I play first. I’ll rate gameplay by my personal preferences (because it’s the only way I know how).
Ezio’s trilogy (AC2, AC Brotherhood, AC Revelations, played in 2018): decent parkour, minimal grind (just invest in the villa and you’re a millionaire in a day or two), very story focused (perfect balance of historical and modern plots). Decent combat. The golden years of AC and I agree.
Unity (played a few months after Ezio): good parkour, medium grind (bigger map and more items to upgrade, you still get to invest in properties so it helps). Time-saver items are on sale for real money aka MTX (ew). Combat is ok, not much difference since Ezio. Historical story is meh (I don’t care for Arnold because Elise’s story is more interesting) and they completely ditched the modern plot (you think Odyssey has little modern day plot, try Unity). Buggiest AC game I encountered and I played this game 4+ yrs after launch (hold on to that thought, keep reading). Ubi spent all of their time and budget doing the interior design (which is gorgeous btw) that they have none left to fix the bugs.
Black Flag (a few months after): chasing flying papers is my favorite activity to NOT do. Grindy af (no property investment). I can’t tolerate the controls for the ship so I hate everything that involves ship in this pirate game, except for sea shanties. You’ll have more fun playing this game as a pirate than an assassin. Combat feels the same since Ezio. Other mechanics are like Unity (understandable). Modern plot is minimal, but it makes bloodline irrelevant and there’s a....soul inside a computer server that wants to possess a human body, meanwhile said soul’s husband is a maniac who has unlimited reincarnations (realism, I know). Black Flag is the gateway game that convinces me that I should stop wasting my brain cells in “what kinda bs realism is dis?”
Odyssey (a month after launch, bought solely because of Kassandra also when I heard Odyssey is set before the creed, oh fuck yea I don’t need to sit through another rehash of Creed crap or at least minimal anyway): oh gods a breath of fresh air from the old controls where you have to hold R2 whenever you want to run and my fingers hurt sfm. Climbing is the best because the protag actually moves where you want them to move. MTX (ew). Grindy but because the combat and movements are smooth, best combat so far; I don’t see Odyssey as grindy because I enjoy my time playing (also Kassandra); I platinum the game on PS4 at around 130 hrs I think, could’ve been earlier but photomode. Fun quests that I giggle whenever thinking about them (I don’t remember shit about any quests in any other AC game, but then again Kassandra). People bitch about no parkour but who parkour in the 450BCE?!?!? Full disclosure: I never cared for parkour and never will. I stop caring for modern plot after how Unity and Black Flag handled it. Playing Odyssey makes me realize that I enjoy AC games more if idgaf for the AC aspect, rather, I play for the fictional historical tourism aspect. Just ditch the AC and voila, blue sky and fresh air. Playing Odyssey also makes me realize that I want a spin-off IP that focus on the Isu so we can go full fantasy. Do I need to say how pretty Odyssey is? lol
Origins (planned to play Origins first, but Kassandra. Also, I remember Amunet from AC2, but somehow we play as a dude in Ancient Egypt, I’m not too eager to find out, despite I prefer Egyptian mythology over Greek and I’d like to thank Yu-gi-oh for that): combat is clunky, heavy, and slow, though no need to hold R2 to run so phew. Grindy af. The bow mechanics is a decade outdated (Horizon Zero Dawn came out the same year and oh boi the difference is night and day, oh yea I played HZD before Origins. I get it the bow isn’t the focus but does it have to feel like Skyrim in 2017?). I’m glad I play this game for the Ancient Egypt (which is beautifully designed *chef kiss*) aspect and no more. 
Syndicate (I play this along side of Origins, still haven’t finished it though. Literally bought the game for Evie and I nut over Victorian fashion): combat is no different from Unity. Grindy like Black Flag and Unity. Story is meh in both historical and modern plot so far. Evie is the only reason I’m still trying to play this game. At least the Helix outfits are included in the Gold edition of the game. Victorian London is gorgeous tho.
Valhalla (only care for this game because Eivor. Tbh after God of War and Hellblade, idc for another Viking game): game is buggy af, buggiest AC game I’ve played. Combat is like Origins but worse: the only saving grace is the finishing move & the bow mechanic hasn’t been improved since Origin; I honestly would rather have combat from the Ezio games over whatever-this-is. You have to toggle a button to run now, which is dumb af because I miss Origins and Odyssey automatic run. They bring parkour back (because Vikings totally dig parkour back in the Dark Ages) as well as the-character-doesn’t-move-where-you want-them-to from the older games. Chasing flying papers from black flag is back, no thx. Looting enemies is useless, but hey you get to run around to look for a key or two or THREE to get some minimal amount of materials; so imagine if 2/3 of every chest in Origins and Odyssey are locked. Oh! You have manually pick berries/food to heal, no healing potion, wtf is this half-ass RPG shit? Side quests, oh sorry World Events, aren’t tracked in an open-world game (guess who hasn’t been doing these bitches?). Grindy af. I’m wasting my time looking at the skill points interface (you have 99 lv in Odyssey, 55 in Origins, 403 power in Valhalla. A game doesn’t feel like grindy if you level up every 2 quests for 403 times, does it? lololol). The useless SP tree is so massive that I just don’t use the skills I acquire because it takes too much time to find out which buttons to push to locate the 10 skills in this 403-dot clusterfuck, but the astronomy design is beautiful (gotta give credit when it’s due). Scummy practice from Ubi: releasing “time-saver” pack AFTER reviews are published. Also, who wanna bet there will be more mtx outfits than in-game outfits? Don’t worry, Ubi makes inventory management cLEaNeR for you *hands over 8 outfits for an RPG game*. The free event bugs tf out of your already buggy event, but hey, you’ll get a free outfit that’s a reskin of what you already have, teeheee be grateful. Eivor is amazing but by the gods playing this game is a chore. Tbh I only play Valhalla if I don’t feel like playing Ghost of Tsushima that day. Lastly, why is England so yellow like it’s Ancient Egypt?!?!? And why the sunlight moves faster than Eivor’s running at full speed? Which parts of this game does realism count?!?!?!?
Unsolicited opinion: GoT is an example of how an AC game should be and how DLCs should be handled, but with Ubisoft it will never be and I’m so fucking glad that it is Sucker Punch Prod which handles feudal Japan with utmost respect and realism. See how “honor” is handled in both games and compare the writing. Ubisoft should have announced ding dong AC is dead and create a new IP, but AC is their most financially successful franchise so expect more of this MTX, I mean, grindy RPG approach with minimal narrative. 
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