#these were 45 robux
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hi recent robux comm stuff
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I wrote a story, and its not my fault that it turned out this way. its about 1:45 in the morning, which isnt that early, but its early enough that my brain cells have migrated to somewhere else. sorry for the spelling errors, and let me know if you want me to write more of this story.
Once upon a fork, there was a batch of butter cooking in the oven. Naturally, all the flakes of candy wrappers were jealous of the butter. It sat in the finest pie tin of them all. Once it was done cooking, it got out of the oven to go harvest the fish. On its way to the basement of the dentist’s office, it saw a potato, who immediately stopped butter for a question. “If you have only one eye and you close it, is it blinking or winking?” Butter was immediately confused, but decided to continue this strange conversation. “Well, how many eyes do you have?” the potato looked him in the eyes and said “This week? the usual.” Butter shrugged off this strange conversation and continued on his way to the basement of the dentist’s office to harvest the fish.
“So, how do I harvest fish?” butter thought to himself. “You know, I should really know how to do this, especially since this has been my job for the past 30 years.” the cat was at the berry bushes smelling the flowers, as all reptiles do in the winter. that was strange, because it was mid summer. butter was having a boring day, so he decided to join the cat in smelling the flowers. “SMELL.” said butter. “SMELL” eventually, butter decided two and a half hours of yelling the word “smell” at a flower was enough, and he got back to his walk to the job he still doesn’t know what to do.
Once butter had arrived at his work, (for the first time in 30 years,) he pulled out the fish harvesting handbook, gifted to him by his boss who was too lazy to teach him how to do his job, or do anything but pay him and commit tax fraud. Butter opened the book. “A Guide to Fish Harvesting. Step one: Make sure you have the freshly killed fish all lined up on hooks on a string.” Butter looked at the actual fish, which were now rotted bones. “then take the first two layers of skin off of the fish” “already taken care of” butter thought to himself. “dig a hole in the concrete, and set the first two layers of skin on top of the pile of dug up concrete.” “well, I can scrape of the first two layers of bones off with a potato peeler if that helps” thought butter. “Now, remove the rain from the clouds, and water the empty hole you dug up. The more rain, the better the harvesting season is. for the people in animal crossing, not you, you dumbass.” “Might as well make something better for the people in animal crossing” thought butter as he lowered the clouds with his google assistant. “now that you have the clouds to water the holes, take the rest of the fish, and feed it to yoda.” “Whos yoda?” asks butter, who soon realizes who yoda is after looking at a pile of bones next to a dog sized water bowl and empty food bowl. “please note that yoda needs feeding daily.” “well its a bit late for that, says butter as he flips the page. he sees more steps, but decides to be done for the day “when you complete your task, record a 30 second video of what you did and submit it to me on google classroom. Dont worry, I will make sure NOT to mark it as “onion.” Butter looks at the mess that was made by the books instructions, and climbs the elevator to get back upstairs.
The dentist looks at butter when he comes upstairs, and askes why he was there, to which butter responds with “shut the fuck up gordan ramsay, your giving me a head cavity. I work here.” “WELL I DONT LIKE YOUR LAMB CHOPS. NEGATIVE 300 OUT OF TEN GORDAN POINTS.” yells gordan. “now if you��ll excuse me, im off to do better things you panini head.” before butter completely walks out of the door, he turns back and asks gordan why he is a dentist if he always eats food and yells at it like a phsychotic judgemental butt head. like, its common sense that dentists dont eat, right? “well…” gordan is stumbling over his words. “well… well… I… I…” he is getting visibly nervous. “fine! you got me! i replace teeth with long term turnips! is that really so bad?” “it actually is” butter responds “you know teeth trafficking is highly illegal and tasty? I mean gross? I mean, I dont stay up til 3 AM watching random ass shit on youtube, YOU stay up til 3 AM watching random ass shit on youtube!” “That might be a personal problem” says gordan as he pushes out butter with a broom. “CURSE YOU PERRY THE PLATYPUS!!!!!” yells butter as he is being kicked out.
Butter is back outside, and he is melting on a frying pan that is on the sidewalk. he sees some eggs walk his way and he thought they were going to join the party, but they walked into a cake bakery instead. He didnt notice them every coming back out, but he assumed they just went out the back or something. After telling his google assistant to turn down the weather so he could become a solid again, he walked to the library and asked if the librarian knew where any good cooking books were. the librarian directed him to the exit, because eating was not tolerable there, as she was a dentist in her spare time. butter threw a box of marbles at the librarian, and told her that she should try eating thoses, and they help with digestion if she ever wanted to try eating. butter walked out of the library and told his google assistant to load up some headphones, but then butter was reminded that he doesnt know where his ears are or how he even hears things. he decides that he will go to get some dirt colored, textured and tasting gold, because he wanted to buy something nice and expensive.
As butter walked into the jewelery store, he noticed a sign saying “no robux accepted, and if youre gonna rob us, dont take my jacket. My mom will be mad.” an employee immediatly went up to him and asked what he wanted. Butter explained what he wanted, but later changed his mind and asked if he could have a cookie. the cookies were only for good boys, and butter qualified. sort of. he got a cookie. he went out to the bus stop to wait for his bus. butter wanted to play minecraft while he was waiting for his bus, but he forgot his phones password. he decided that he would just guess. he clicked random numbers, and his phone said “good enough” and let him in. he played minecraft, and inside the game, he tamed a villager and taught it how to download and play minecraft easily with a google assistant.
Butter got off at his stop to go to the fish store. He thought he might as well try to figure out the rest of his job while he was figuring out what his job was. He bought some freshly killed fish, and returned to the basement of the dentists office, and greeted gordan ramsay by placing a pair of cards from cards against humanity on gordans face. he walked downstairs and repeated everything from before. he lined up the fish on a hook, took off the first two layers (still with a potato peeler) he dug the concrete, put the fish skin on the pile of concrete and put rain it the hole. he still decided that he could help the animal crossing community, so he activated his google assistant. He looked at yoda, and just piled up the rest of the fish on him. now, he was moving onto some new steps. “pour 1 cup of flour into the rain water” butter grabbed flour, and sprinkled it all over the water. he got a little on yoda, but thats ok. “chop the concrete so that it is done medium well. Speaking of medium, make sure to grab an extra medium bag of dog food for yoda.” butter gets a knife, and gets the extra medium bag of dog food and puts it in yoda’s bones. if gordon comes down here, he’d have quite the snack. dead fish, dog food, AND bones! “once you have done all of that, make some lemonade. hold a “lemonade stand.” essentially, what you need to is charge people 85 dollars to enter a drawing to win some lemonade. then, pretend that you have given someone the prize, but dont actually give anyone anything. go drink some lemonade, and go on a vacation, paid for by your boss.” butter looks at the book in disbelief, and talks to his boss for the first time in thirty years, and he confirms it. Butter is going on vacation!
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Roadblock games for free
#ROADBLOCK GAMES FOR FREE UPGRADE#
#ROADBLOCK GAMES FOR FREE PC#
Gizmodo reports that 99.22% of Roblox creators make less than $1,000 a year. But, overall, it’s actually very few people earning that kind of money. Some creators have managed to make a living on their Roblox creations, including kids that made the news by earning enough to pay for college. Publishers of Roblox places can potentially exchange earned Robux for real dollars if they are wildly successful, but they first need to achieve a certain builder status and have over 100,000 Robux accumulated.
#ROADBLOCK GAMES FOR FREE PC#
The PC and Mac versions of Roblox include a free tool called Roblox Studio that allows anyone to create games on the Roblox platform and publish them online. Some places also charge a Robux fee just to play them. In exchange, they can use those Robux in any Roblox world to purchase accessories for their characters (such as different outfits) or virtual items like race cars and pets. Players buy Robux with real-world currency using one-time purchases or a monthly subscription. Games in Roblox can get visually cluttered pretty quickly. Another, Meep City, is a social role-playing experience where you buy houses and show off clothes and dance moves. One of the most popular Roblox games is called Jailbreak, where you play as cops or robbers chasing each other. Roblox games cover a wide variety of genres, with social chat, virtual pet, action-RPG, racing, and light survival horror games being very common. Roblox is a big deal, and it’s getting bigger. On March 10, 2021, Roblox Corporation went public, listing itself on the New York Stock exchange and instantly gaining a $45 billion valuation. According to Roblox, two-thirds of American children between the ages of 9 and 12 were playing Roblox in early 2020. The default look of Roblox characters somewhat resembles Lego minifigures.įounded in 2004 by David Baszucki and Erik Cassel, Roblox has been a slow-burning success that then went huge. Games constructed for Roblox can vary in genre, but all games have certain interface elements and default player models in common. These one-player thinking games have already won over 70 awards worldwide.Roblox is a multiplayer internet gaming platform that allows anyone to design a multi-user online game (called a “place”) and publish it through the Roblox app. Popular SmartGames include puzzles like Anti-Virus, RoadBlock, Penguins on Ice, Camelot Jr., and many others. Currently there are more than 30 different SmartGames, each with different play patterns. SmartGames is a leader in single player multi-level logic games that are sold all over the world. If you like this App you will love the touch and feel of the original version! Each challenge has only one possible end solution. The original game has 60 challenges, all different from the challenges found in this App. All parts can be stored inside the game board. The challenges as well as their solutions are printed in a booklet. The original non-digital RoadBlock game was released in 2006 and comes with 6 puzzle pieces with police cars, 4 pieces with buildings to put on the game board and the red car.
#ROADBLOCK GAMES FOR FREE UPGRADE#
Play 8 free challenges and then upgrade to play the other all-new challenges! This App is based on the physical logic game "RoadBlock" from SmartGames, and includes 130 new challenges and 4 levels of difficulty. When you have placed all puzzle pieces on the grid, without blocking the thief, the red car will drive away and you need to try something different. You can rotate the puzzle pieces by clicking on them. You have to place all 6 police cars on the board, whether or not they are blocking the escape paths. The puzzle is solved when the stolen red car has no path to escape by driving horizontally or vertically.Ģ. Position the 6 police car pieces on the game board. The aim of this online SmartGame: Block the stolen red car with the police cars and prevent the bad guys from getting away!ġ. One of the best-selling games in its range is now available as an App too!
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Roblox Goes Public, Strong Balance Sheet and Expected Free Cash Flow
Image Source: Roblox Corporation – S-1/A SEC Filing
Executive Summary: Roblox Corporation recently went public through a direct listing on March 10, 2021. The video game platform company has an extensive growth runway with multiple avenues to further expand its business. We are impressed with its free cash flow generating abilities, pristine balance sheet, and strong growth rates of late. Roblox’s outlook for 2021 indicates its growth story is expected to continue this year in earnest. Capital appreciation seeking investors should take a deeper look at Roblox, though we caution that its co-founder, CEO, and chairman controls most of the company’s voting power.
By Callum Turcan
2021 is already shaping up to be a huge year for initial public offerings and direct listings. The video game platform company Roblox Corporation (RBLX) went public on the NYSE through a direct listing on March 10 and shares of RBLX closed that day well above the reference price of $45 per share. Roblox offers a free online platform that allows “developers” to make their own video games using the tools provided by the firm (including the tools provided by Roblox Studio), with users of Roblox able to play those games online (usually by having the user control an avatar, with the avatar engaging with the various aspects of the video game created on Roblox’s platform). Most of Roblox’s daily active users (‘DAUs’) are under the age of 13 according to the company. According to Roblox’s amended S-1 SEC filing:
An average of 37.1 million people from around the world come to Roblox every day to connect with friends. Together they play, learn, communicate, explore, and expand their friendships, all in 3D digital worlds that are entirely user-generated, built by our community of over 8 million active developers. We call this emerging category “human co-experience,” which we consider to be the new form of social interaction we envisioned back in 2004. Our platform is powered by user-generated content and draws inspiration from gaming, entertainment, social media, and even toys.
Some refer to our category as the metaverse, a term often used to describe the concept of persistent, shared, 3D virtual spaces in a virtual universe. The idea of a metaverse has been written about by futurists and science fiction authors for over 30 years. With the advent of increasingly powerful consumer computing devices, cloud computing, and high bandwidth internet connections, the concept of the metaverse is materializing.
Games developed through the Roblox platform can be played on mobile devices, consoles, and PCs. That includes the new PlayStation 5 console by Sony Corp (SNE) and the new Xbox Series X console by Microsoft Corporation (MSFT). Roblox also supports gaming on virtual reality (‘VR’) offerings, such as Facebook (FB) Oculus headset. Roblox is an interesting company, and its growth runway is extensive for reasons we will get into shortly.
Operational Overview and Growth Ambitions
Roblox benefits from the network effect as a greater user base encourages developers to build more content on its platform, and that in turn encourages existing users to stay within Roblox’s universe and new users to join in on the fun. A digital currency called “Robux” allows users to upgrade their digital avatar and acquire special in-game abilities, and most importantly, creates an avenue for Roblox and its developers to monetize content on the Roblox platform.
When someone develops a game via the Roblox platform, that developer has the option to monetize that effort via microtransactions, with revenue split between Roblox and the developer. In 2020, ‘developer exchange fees’ totaled $329 million, up sharply from $72 million in 2018. This encourages users to develop new content for Roblox’s users and helps build out the community side of the Roblox platform. Throughout Roblox’s amended S-1 SEC filing, management stresses that Roblox is much more than a video game platform company given its ability to create digital communities, which could be viewed in the realm of social media.
Roblox generates revenue by enabling microtransactions on its platform and through a subscription service called Roblox Premium (the global launch of the service was announced in September 2019). The goal of Roblox Premium goes beyond simply trying to build up recurring revenue, but to also boost user engagement of those paying users. Members of Roblox Premium get a monthly allowance of Robux, a 10% bonus when buying Robux (meaning members purchasing the digital currency as a standalone item get more of the digital currency than if they were not members), increased revenue share in the games the member developed (if relevant), and access to all the Roblox platform’s economy (buying, selling, trading in-game items).
According to its amended S-1 SEC filing, roughly 68% of Roblox’s DAUs at the end of 2020 were not in the US and Canada, though its DAUs in these two markets represented over two thirds of its bookings last year. Going forward, Roblox aims to better monetize its international user base as this part of its business is growing faster (in terms of DAU growth) than its business in the US and Canada.
Roblox sees a long growth runway in Europe, the Middle East and Africa. In particular, the firm noted it has experienced strong growth of late in Germany, France, and South Korea. Additionally, through a strategic partnership with Tencent Holdings Co (TCEHY), Roblox sees itself being well-positioned to grow the Roblox platform in China (FXI, MCHI) as well. We appreciate the geographical reach of Roblox, which has DAUs in over 180 countries.
Beyond growing its business in key geographical markets, Roblox aims to increase its user base of those who are aged 13 and older. Roblox notes that “this demographic has a higher propensity to spend on content, and our ability to increase penetration in, and user contribution from, this demographic will affect our ability to grow revenue” in its amended S-1 SEC filing and we are intrigued by the upside the firm has on this front, though it is not a given that Roblox will be successful in its endeavors. In 2020, growth in Roblox’s DAUs aged 17-24 outpaced growth seen at its DAUs who are less than 13 years old.
Roblox is also considering expanding into the realm of “entertainment, learning and business markets” as its “developers will be able to build and host virtual concerts, classrooms, meetings and conferences on Roblox” as new updates are pushed out. Expanding its geographical presence outside of North America, appealing to a wider user base, and potentially launching into new digital realms (such as telecommunications and live event hosting) underpin Roblox’s promising long-term growth runway.
Impressive Free Cash Flow Generating Abilities
As with many tech companies that have recently gone public, Roblox continues to operate at a GAAP operating loss but its ability to generate free cash flow continues to impress. From 2018 to 2019, Roblox’s GAAP revenues grew by 56% while its operating expenses surged by 42%, resulting in only a minor reduction in its GAAP operating loss during this period.
Roblox’s strong revenue growth continued into 2020, when its GAAP revenues jumped higher by 82% year-over-year, though its operating loss swelled during this period due to expenses related to its direct listing and other factors. At the end of 2019, Roblox had about 360 full-time employees which surged to roughly 960 full-time employees at the end of last year (alongside over 2,300 “trust & safety agents” around the world).
While Roblox has been running at a GAAP operating loss, the company remains comfortably free cash flow positive. Roblox generated positive annual free cash flow each year from 2018 to 2020, generating over $0.4 billion in free cash flow in 2020 (up many-fold from 2019 levels). The company’s cash flow profile is impressive.
Image Shown: Roblox posted positive annual free cash flows every year from 2018 to 2020. Image Source: Roblox – S-1/A SEC Filing
Roblox provided guidance for 2021 on March 2 that called for the firm to post $1.44-$1.515 billion in revenue this year, representing 56%-64% year-over-year growth. Roblox aims to grow its daily active user (‘DAUs’) base by 6%-12% this year versus 2020 levels, indicating a significant part of its revenue growth story involves better monetizing its existing user base. The company expects to record $2.0-$2.125 billion in bookings in 2021, representing 6%-13% year-over-year growth.
Due in part to the surge in demand for video games during the coronavirus (‘COVID-19’) pandemic, with many primary school-aged children forced to seek indoor entertainment, Roblox expects its ��hours engaged’ to be broadly flat (+/- 3% year-over-year) in 2021, though that is impressive performance given that its hours engaged metric more than doubled in 2020 (after growing by 45% annually in 2019).
Image Shown: Roblox’s user base is growing, seen through sharp increases in its DAUs over the past couple of years, and is becoming increasingly engaged, seen through the sharp increases in hours engaged over the past few years. Image Source: Roblox – S-1/A SEC Filing
Roblox’s GAAP margins are impressive, standing at 74.0% in 2020, though its ‘developer exchange fees’ and ‘infrastructure and trust & safety’ line-item operating expenses represent essential aspects of its business as well. Please note that the depreciation expense associated with servers and infrastructure equipment is included within the infrastructure and trust & safety line-item and not the ‘cost of revenue’ line-item located on Roblox’s income statements.
Image Shown: Roblox’s gross margins are rock-solid. Image Source: Roblox – S-1/A SEC Filing
Sometime in the future, Roblox will need to lift its foot off the gas pedal as it concerns its operating expense growth, specifically growth related to its growing headcount (some of Roblox’s operating expense growth is a direct product of its revenue growth). However, Roblox exited 2020 with a pristine balance sheet and remains comfortably free cash flow positive, giving the firm ample financial firepower to continue growing its business. At the end of last year, Roblox had $0.9 billion in cash and cash equivalents on hand with no debt on the books.
Image Shown: Roblox had a pristine balance sheet at the end of 2020. Image Source: Roblox – S-1/A SEC Filing
Roblox expects to post $0.32-$0.34 billion in net operating cash flow this year, down from 2020 levels though its 2021 guidance factors in special items related to its direct listing. The company’s cash flow generating abilities are impressive. There is a level of seasonality, as Roblox generated 34% of its annual revenues in the fourth quarter of 2020 (up from 29% in the fourth quarter of 2018). Please note this means Roblox’s financial performance is dependent in part on the firm doing a solid job capitalizing on elevated consumer spending during the holiday shopping season primarily in Western countries.
Valuation Analysis
Roblox is one difficult company to value, but we believe that the universal framework for calculating the value of an entity is the discounted cash-flow process (enterprise valuation). The framework rests in calculating the net cash position on the balance sheet and adds that to the present value of the future free cash flows one expects the company to deliver to investors over the long run. You can read about how to value a stock with respect to enterprise valuation in the book Value Trap: Theory of Universal Valuation.
The first place to start with respect to Roblox's valuation is to subtract the company's convertible preferred stock balance from its net cash position. This results in a valuation foundation of ~$550 million in equity, but we still have to value the company's future expected free cash flow stream, which is by far the most important part of the equation.
Roblox's free cash flow has just started to explode, with the firm hauling in $411 million during fiscal 2020 alone. In light of the company's strong expected revenue growth and bookings growth expectations, deferred revenue should be expected to swell meaningfully on the cash flow statement, driving operating cash flow significantly higher in coming years, while capital spending may grow more modestly, driving huge expected increases in free cash flow generation.
Though Roblox may experience some cash flow pressure in 2021 based on management guidance, on a mid-cycle normalized basis (about 5-7 years out), $1.5-$3 billion in free cash flow seems achievable. After all, Roblox is already generating north of $400 million in free cash flow on an annualized basis (as it did in 2020)--but it's still expecting to grow its top line at a breakneck 56%-64% pace for 2021! We would expect some earnings leverage to eventually kick in and capital spending requirements seem less intensive than the average firm.
Putting its valuation together, using a conservative 10% cost of capital (which may be high in today's environment), we could see Roblox fetch a valuation of ~$43 billion {[$3 billion/[.1-.03] + $550 million} on the basis of a growing perpetuity with a 3% growth rate and in light of its healthy cash position on the books. The company's market capitalization is just shy of $40 billion at the moment, and our scenario may approximate what the market is anticipating, but investors should remain cautious. Our valuation of Roblox is very sensitive to normalized free cash flow expectations as well as the discount rate we apply.
For example, if we were to use a 8% cost of capital, which some may argue is more appropriate in light of all-time low (but rising) interest rates, an equity valuation north of $60 billion may be more appropriate, revealing meaningful upside potential. However, if we were to use a 10% cost of capital and $1.5 billion as our mid-cycle free-cash-flow assumption, then its equity value would come in at ~$22 billion, well below where shares are trading today. In any case, the future direction of interest rates and Roblox's free cash flow trajectory will play a big role in the future direction of its equity price.
Management and Ownership Analysis
Back in 2004, David Baszucki and the late Erik Cassel founded Roblox. As CEO, chairman and co-founder of Roblox, Mr. Baszucki has an outsize say over the decisions of the company as he had control over 70% of Roblox’s voting power as of January 15, 2021, due to his ownership of all Roblox’s Class B stock. Shares of Roblox’s Class A stock trade on the NYSE.
Dual class structures are common for companies run by their founders and are not inherently terrible (they may not be good for outside investors but are not necessarily detrimental to the success of the company), though investors need to have a significant amount of faith in the firm’s founder(s) to make the right decisions.
Concluding Thoughts
We appreciate Roblox’s pristine balance sheet, ability to generate sizable free cash flows, and its promising growth trajectory. The company should be able to put itself in a position to generate positive GAAP operating income in the medium term, though Roblox will likely continue to scale up its business for the time being given its long growth runway.
In its amended S-1 SEC filing, Roblox notes that “to support and grow (its) business, (it) intend(s) to increase (its) headcount for the foreseeable future” which is a reasonable move, in our view. Roblox’s growth story is intriguing, though we caution that the fair value estimate range for RBLX is enormous. Shares of Roblox will likely experience volatile trading activity going forward as investors await the firm’s first quarterly earnings report as a publicly-traded enterprise.
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Callum Turcan does not own shares in any of the securities mentioned above. Apple Inc (AAPL), Cisco Systems Inc (CSCO) and Microsoft Corporation (MSFT) are all included in both Valuentum’s simulated Best Ideas Newsletter portfolio and simulated Dividend Growth Newsletter portfolio. Alphabet Inc (GOOG) Class C shares, Facebook Inc (FB), Korn Ferry (KFY), PayPal Holdings Inc (PYPL) and Visa Inc (V) are all included in Valuentum’s simulated Best Ideas Newsletter portfolio. Oracle Corporation (ORCL) and Qualcomm Inc (QCOM) are both included in Valuentum’s simulated Dividend Growth Newsletter portfolio. Some of the other companies written about in this article may be included in Valuentum's simulated newsletter portfolios. Contact Valuentum for more information about its editorial policies.
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