#there's so many speedrunners and people who don't care and people who just aren't helping and are instead mocking others
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Getting real sick of a certain subset of Destiny players complaining that it’s a baby game and crying to Bungie to nerf exotics and abilities when their ENTIRE POINT IS TO BE STRONG in specific ways as if they are being locked into using them.
IF YOU WANT AN EXTRA CHALLENGE STOP BEING SUCH A DPS GOBLIN AND JUST EQUIP SOMETHING THATS NOT TOP TIER META AND STOP COMPLAINING JESUS FUCKING CHRIST
MOOD. Go off.
It's incredibly annoying to me. They always use the argument of "the game should FORCE me to do things, I should not SELF-IMPOSE challenges." And like. ? I'm sorry but what? It's a video game for a big audience, it's here to be playable and accessible to the widest possible playerbase. There are plenty of ways to make the game difficult for yourself, so knock yourself out if that's your thing, but don't force others into it.
Like, I enjoy hard content, I regularly at least attempt day 1 raids, I do master raids, GMs, solo and solo flawless content and all that. But only when I want to. Sometimes I don't and I don't want to suffer in a patrol zone or struggle in a seasonal activity I'm doing for the story. The majority of the players don't want that. Designing games for the professional gamers only has NEVER been a good idea and never will be. Fifty streamers can't sustain a video game. It needs casual players who will want to come back to the game instead of feeling defeated.
One of the reasons I really enjoy helping others is because I know that casual players tend to struggle in stuff that's basic activity for me. I've seen people unable to get through a strike. I've sat for 10 minutes rezing someone who couldn't do the jump in a seasonal activity. I want those people to be able to play basic content without feeling frustrated and I want them to know that there are people out there who will help them out.
And this doesn't apply just to basic content, although it should start with that. I think all dungeons and raids and everything should be things that all players can complete. Fine, doing a master raid with all challenges should be tough, but it should be achievable with time and practice, not impossible. What a lot of these "pros" want is just completely divorced from reality.
It takes days and days of practice every time a new master raid is out for me and my team (all with thousands of hours of playtime) to get comfortable to finally finish it. We're far from casual players and it still takes a lot of time to be able to finish hard content. Making it even harder is insane to me. Like, if something is so hard that my team full of people, each with 5000+ hours of playtime and a coordinated team that's been raiding together for years now can't finish it, that means it's absolutely impossible for probably 90% of the playerbase. That's wild to me. Raids and GMs should have more people playing them. If master raids are too easy for you, Mr. I-Play-Destiny-For-A-Living, that's on you buddy. Unequip the super god tier god roll meta guns and loadouts or play something else.
And ofc, another excuse they make is "if I don't use meta, I am not going to win a raid race!" Then don't. Idk. Let me play you the tiniest violin. This affects literally nobody except a grand total of 50 people. Run your meta in day 1, and play with random shit otherwise. Play raids with all white weapons. Play without mods. Play without a HUD. Do things solo only. I don't know, make up a way to spice things up for yourself. I'm not interested in that and neither are 99% of the players out there. The game is genuinely hard enough for the majority of the players. On top of that, I am here to feel like a powerful space fantasy superhero. I am NOT here to die to dregs in patrol zones. If there's ONE thing that I know for a fact that put people off from Lightfall (as in this year of Destiny), it's the difficulty changes. They're annoying, frustrating and for some a barrier to entry more than anything else.
#destiny 2#gameplay#ask#long post#i really do love helping but i can't not feel bad because once the people i helped are out of my fireteam...#...there's no telling what other experiences they'll have#there's so many speedrunners and people who don't care and people who just aren't helping and are instead mocking others#you can only do so much for a few people you see in activities#this season's activities are super tough. every time so far I've played everyone in the team was struggling#i'm gonna have to start going into altars of summoning with my full support build warlock just to sit in there and help people#istg the 'pros' have to get their loadouts restricted. go play with non-god tier armour sets and guns#equip the same loadout that some casual player has available and let me see you then#this idea that everyone has minmaxed best equipment available at all times is bizarre. please get your head out of your ass#'i have perfectly rolled all artifice armour with perfect stat exotics for every loadout because i have infinite time to grind' okay dude#most of us aren't being paid to play destiny. lmao#'the game used to be hard' no. you got better. you mastered it#why is this so difficult to understand. everything is hard when you first start. 5000 hours later it no longer is#the game is fine. the 'health of the game' is fine. you mastered it and outgrew it#either impose challenges on yourself or find something else#like. when i first started GMs they were almost impossible for me#now i play them for fun. they're still challenging but they're not the same level of hard and I'm fine with that#i enjoy them as content and they're still entertaining#and when a new GM comes out it's a new challenge to master so it'll be hard at the start#as everything ever in the world#if that's no longer enough for you then you just outgrew the game and should probably move on#the only reason why some things used to be hard was poor quality of life that got improved over time#not being able to mantle in d1 is not difficulty. it's just not good design. it was fixed and improved#the bitching about light 3.0 as well. man. just don't use the 'OP' fragments. it's so easy to unequip them#i personally love the variety and all the options i have now as opposed to before#okay tag essay done. fhkajhakfhksjf
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SBURB Info 1.5: Froggernet Groups
So I realize that lately I have kind of been slinging around some names that not everyone is aware of on Froggernet. They aren't niche by any means, but this is meant to be a guide to SBURB, and that includes some player-made things. So let's talk about some groups on everyone's favorite inescapable network!
Game Breakers: You can probably guess by the name, but these guys like to dissect this Frog and see how it ticks. Hackers, modders, and compilers alike want to find out how the Great Game actually works, and are willing to go to great lengths to find glitches and delve into the files. Literally. They are full of all kinds of people, both good and bad, hellraisers and godsends alike. However there are four main denominations of this group, so here's a small overview of each. - Speedrunners: Like Frogspawners, they like to replay the game on purpose. Unlike them, they're looking for the fastest time and the fastest time only. Falls under Game Breakers because of how many glitches and hacks they try to discover, as well as them tending to run in the same circles. - Modifiers: The game really doesn't like mods or hacks. It has killed hundreds who try. But for some reason, the Modifiers still exist trying to change the fabric of the universe itself. And somehow? They have actually found things that work? I don't know what's scarier; that the game actively tries to kill people who modify it, or that people are capable of modifying the game without being killed. - Dungeon Delvers: You know how you normally look into a game's file or code? Yeah, scratch that. SBURBs files and dev notes, as well as Mcguffins and probably-some-sort-of-advanced-5d-code, are contained in an infinite dimension of interconnected rooms that have a lot of record players for some reason. By clipping through the walls you can find this Dev Dimension, and it's the Dungeon Delvers who dedicate their lives to exploring it and uncovering its secrets. Just don't get lost... no one knows what lurks within the halls. - Rewriters: A weird semi-religious subsect of Modifiers that believe it's their cosmic duty to rewrite the game to make it kinder and stop killing planets. Noble goals really, but tend to get really self-righteous and go way too far in their efforts to change the game for good. The tales of them finding """willing""" volunteers and forcing them to risk not only their bodies, but their very souls and existence, just so they can refuse to process that they aren't helping anyone...it's kind of sad really, but mostly horrifying.
Frogspawners: People that decide to play SBURB again. If it's because they want a challenge, are bored of their immortal lives, escaping the responsibility for caring for mortal lives, the religious belief that it is morally imperative that they need to create as many frogs; and thus universes as possible, or just a fondness for the game, there are many reasons why people may decide to go through the Great Game a second time round. I can understand their reasoning, but personally, the game is still a little too fresh for me. That shit's traumatic, you know? Still, I understand the urge. Maybe in a couple hundred years I'll be a Frogspawner too! - Challenge Runners: Unlike Game Breakers, Frogspawners come in lots of different categories. But there are still the two most popular ones, which I will go over now! The first one is the Challenge Runners. These guys just want to do something difficult, and honestly? I respect it. The conditions they put themselves under are kind of crazy, but their accomplishments are even crazier. The fact that Dead Session Any% is even a category...! (Never mind the permadeath rate, it’s still impressive that people have been able to complete it period!) - LivePlayers: Because of translation differences, they're basically SBURB Streamers, but they're just called LivePlayers. As you would expect, they tend to livestream SBURB and are a great asset for getting live footage of some of the more niche parts of the game. They might do certain challenges, or have Chat help them with doing certain glitches or out-of-the-way quests. There have even been records of the Chat becoming an actual player of the game, especially if the streamer is a first-timer and doesn't actually know what SBURB is yet. I swear weird things happen to these guys way more often than other groups. Still, they are really fun to watch, and bloomingFractal is one of my faves! Whi Ys A Carapacyan One of The Plaiers?!? is a classic.
Frogseeders: THESE GUYS. THESE GUYS SUCK. Somehow they learned NOTHING from the game and decided to renact the Spiral of Violence by making a new species just to subject it to SBURB. They are the WORST guys online too. I swear they just bitch and whine and refuse to go to therapy. Everyone can see your problems but you!! You are not cool!! You don't know everything!! You don't even know what you're arguing about!! You're not an Old God, you're just 107!!! HANDLE YOUR IMMORTAL LIFE CRISIS LIKE A NORMAL PERSON FOR FROGS SAKE!!!!!! Kill yourself by eating a fucking penny because you are ALLERGIC to common sense. I swear IF YOU CLAIM you Know More ABOUT THE GAME and MY LIFE Than me While CREATING SAPIENT BEINGS JUST TO DESTROY THEIR ENTIRE HISTORY AND CULTURE WITH METEORS SO 4 OF THEM MIGHT WIN A GAME FASTER— I WILL EAT YOUR LIMBS AND THEN PUSH YOU OFF THE FORGE AND WATCH YOU BURN. I Know More Than You YOu FUcking FROGSHIT WASTE OF AN ASPECT WHO CANT RECOVER FROM THEIR TRAUMA LIKE A TOTAL FUCKING PUUUUUSSSSSSSSSSSSSSYYYYYYYYYYYY!!!!!!!!!!!!!
The Seer Network: Ahem. Sorry about that. Emotions got the better of me. ANyways, the Seer Network is a group of mostly (but not always!) seers, who try to track different timelines and frogs and species and other statistics like that. They are trying to get an accurate big picture of the multiverse, and are also responsible for sectioning off Cherub Zones and investigating oddities like the Green Sun. Pretty cool guys! Always have a lot of good and reliable info, and their studies always reveal some pretty cool stuff about how our universes actually work. May overlap with Game Breakers and Refractals in a lot of cases, but always more of the helpful sort.
Holy Shit that got long fast. Yeah, this will probably be a two-parter. Maybe even a three. Who knew that there were so many people on the internet? I'll link here once I've finished the other ones. GG out!
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#homestuck#homestuck rp#homestuck headcannons#sburb#froggernet#game breakers#frogspawners#frogseeders#the seer network
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