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sburbian-mechanics · 21 days ago
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SBURB Info 1.5: Froggernet Groups
So I realize that lately I have kind of been slinging around some names that not everyone is aware of on Froggernet. They aren't niche by any means, but this is meant to be a guide to SBURB, and that includes some player-made things. So let's talk about some groups on everyone's favorite inescapable network!
Game Breakers: You can probably guess by the name, but these guys like to dissect this Frog and see how it ticks. Hackers, modders, and compilers alike want to find out how the Great Game actually works, and are willing to go to great lengths to find glitches and delve into the files. Literally. They are full of all kinds of people, both good and bad, hellraisers and godsends alike. However there are four main denominations of this group, so here's a small overview of each. - Speedrunners: Like Frogspawners, they like to replay the game on purpose. Unlike them, they're looking for the fastest time and the fastest time only. Falls under Game Breakers because of how many glitches and hacks they try to discover, as well as them tending to run in the same circles. - Modifiers: The game really doesn't like mods or hacks. It has killed hundreds who try. But for some reason, the Modifiers still exist trying to change the fabric of the universe itself. And somehow? They have actually found things that work? I don't know what's scarier; that the game actively tries to kill people who modify it, or that people are capable of modifying the game without being killed. - Dungeon Delvers: You know how you normally look into a game's file or code? Yeah, scratch that. SBURBs files and dev notes, as well as Mcguffins and probably-some-sort-of-advanced-5d-code, are contained in an infinite dimension of interconnected rooms that have a lot of record players for some reason. By clipping through the walls you can find this Dev Dimension, and it's the Dungeon Delvers who dedicate their lives to exploring it and uncovering its secrets. Just don't get lost... no one knows what lurks within the halls. - Rewriters: A weird semi-religious subsect of Modifiers that believe it's their cosmic duty to rewrite the game to make it kinder and stop killing planets. Noble goals really, but tend to get really self-righteous and go way too far in their efforts to change the game for good. The tales of them finding """willing""" volunteers and forcing them to risk not only their bodies, but their very souls and existence, just so they can refuse to process that they aren't helping anyone...it's kind of sad really, but mostly horrifying.
Frogspawners: People that decide to play SBURB again. If it's because they want a challenge, are bored of their immortal lives, escaping the responsibility for caring for mortal lives, the religious belief that it is morally imperative that they need to create as many frogs; and thus universes as possible, or just a fondness for the game, there are many reasons why people may decide to go through the Great Game a second time round. I can understand their reasoning, but personally, the game is still a little too fresh for me. That shit's traumatic, you know? Still, I understand the urge. Maybe in a couple hundred years I'll be a Frogspawner too! - Challenge Runners: Unlike Game Breakers, Frogspawners come in lots of different categories. But there are still the two most popular ones, which I will go over now! The first one is the Challenge Runners. These guys just want to do something difficult, and honestly? I respect it. The conditions they put themselves under are kind of crazy, but their accomplishments are even crazier. The fact that Dead Session Any% is even a category...! (Never mind the permadeath rate, it’s still impressive that people have been able to complete it period!) - LivePlayers: Because of translation differences, they're basically SBURB Streamers, but they're just called LivePlayers. As you would expect, they tend to livestream SBURB and are a great asset for getting live footage of some of the more niche parts of the game. They might do certain challenges, or have Chat help them with doing certain glitches or out-of-the-way quests. There have even been records of the Chat becoming an actual player of the game, especially if the streamer is a first-timer and doesn't actually know what SBURB is yet. I swear weird things happen to these guys way more often than other groups. Still, they are really fun to watch, and bloomingFractal is one of my faves! Whi Ys A Carapacyan One of The Plaiers?!? is a classic.
Frogseeders: THESE GUYS. THESE GUYS SUCK. Somehow they learned NOTHING from the game and decided to renact the Spiral of Violence by making a new species just to subject it to SBURB. They are the WORST guys online too. I swear they just bitch and whine and refuse to go to therapy. Everyone can see your problems but you!! You are not cool!! You don't know everything!! You don't even know what you're arguing about!! You're not an Old God, you're just 107!!! HANDLE YOUR IMMORTAL LIFE CRISIS LIKE A NORMAL PERSON FOR FROGS SAKE!!!!!! Kill yourself by eating a fucking penny because you are ALLERGIC to common sense. I swear IF YOU CLAIM you Know More ABOUT THE GAME and MY LIFE Than me While CREATING SAPIENT BEINGS JUST TO DESTROY THEIR ENTIRE HISTORY AND CULTURE WITH METEORS SO 4 OF THEM MIGHT WIN A GAME FASTER— I WILL EAT YOUR LIMBS AND THEN PUSH YOU OFF THE FORGE AND WATCH YOU BURN. I Know More Than You YOu FUcking FROGSHIT WASTE OF AN ASPECT WHO CANT RECOVER FROM THEIR TRAUMA LIKE A TOTAL FUCKING PUUUUUSSSSSSSSSSSSSSYYYYYYYYYYYY!!!!!!!!!!!!!
The Seer Network: Ahem. Sorry about that. Emotions got the better of me. ANyways, the Seer Network is a group of mostly (but not always!) seers, who try to track different timelines and frogs and species and other statistics like that. They are trying to get an accurate big picture of the multiverse, and are also responsible for sectioning off Cherub Zones and investigating oddities like the Green Sun. Pretty cool guys! Always have a lot of good and reliable info, and their studies always reveal some pretty cool stuff about how our universes actually work. May overlap with Game Breakers and Refractals in a lot of cases, but always more of the helpful sort.
Holy Shit that got long fast. Yeah, this will probably be a two-parter. Maybe even a three. Who knew that there were so many people on the internet? I'll link here once I've finished the other ones. GG out!
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sburbian-mechanics · 23 days ago
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¿how many players do you think you can stuff in a session before everythin¿ falls apart?
Oh, this is a fun one! Now, based on the 98th SBURB Survey conducted by the Skysingers, the average session size is 8. However, there are plenty of records of sizes up to 12-16, which are semi-common. The largest natural session I believe is 26, which was managed by a Nymph celebrity known as bloomingFractal! However, those are all for natural sessions or first-timers.
Frogspawners and Frogseeders, however, are a different story. If you didn't know, Frogspawners are players who purposely replay the game and don't really involve others. Frogseeders are much more despised, as they purposely create species just so they play SBURB. (These guys suck ass. Most of them are just traumatized dicks who take it out on others. I really don't get them though- I mean what kind of person do you have to be to renact the destruction of your homeworld on your own creations just because you have some issues??) Both may try to set up some artificial conditions, or purposely gather up large groups to go for the "world" record. Now, as with natural sessions, all players have to enter the game to be counted. No permadeaths along the way. As of now, the record is unfortunately held by the Frogseeders, who by using a hivemind species managed to get a game of 96 players. This was only possible because of the incredible psychic coordination of the species, with little to no help from the Frogseeders.
Still, the game managed to function- but it was glitchy. It's been noticed that the game starts to get weird with the spacing of the planets around the 64 mark, but there has been no game that was made unplayable by sheer amount of players alone. The Seer Network estimates that that might happen by the 192 mark and that sessions over 200 may crash. This is just estimation though. Who knows? Maybe it'll adapt. GG out!
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