#theo ward
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germesthegenie · 3 months ago
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Did some doodles of the Chicago Wards spending their time out of costume! Because they are still my favs despite not only Wildbow but the fanfic writers forsaking me on more content of them! So guess I’m filling the void myself!
Jokes aside, wanted to do some practice on character designs and a bit of background/foreground and decided to take the opportunity to do some more drawings of these guys. Designs and stuff are I think like 75% canon compliant and 25% headcanon / personal intepretation of the characters
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hexblooded · 8 months ago
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"You wanna do business with the Wards, you have to party with the Wards."
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kanos · 1 month ago
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DAILY LIVES OF HOPE COUNTY RESIDENTS
THEO WARD the carefree and blissful deputy. SAWYER BRYNE the charismatic and laid back herald.
(x)
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comradegoblin · 8 months ago
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Shout-out to Theo in Ward who was like "nah though Victoria it was based as hell when you beat the shit out of those Nazis, it made me realize that we sucked and everyone hated us. You should not feel conflicted about those actions in particular."
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thetempleofthemasaigoddess · 10 months ago
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When you touch me, I am where love is born
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Young!Mihawk x reader.
This fic is part of the Beast in Black series.
*****
The man is attractive, if you like the burly type, with rough features and a full beard - which you occasionally do, even though you are slightly put off by the fact that your would-be victim, a former pirate who is now working solo as a robber, has killed twelve people, all of them but one defenseless civilians and including four children, to steal their valuables. Your grandfather, who put your first gun in your hand when you were only nine and taught you to use it, and a number of other firearms, to perfection, told you emotions are often a shooter's worst enemy, a cause of confusion and inaccuracy and worst of all hesitation, especially when the target you are shooting at has a weapon of their own; still, in your heart you feel satisfaction, even joy, and not guilt, at the thought that you will rid the world of this lowlife and protect his future potential victims.
Your target has no permanent residence and is notoriously proficient at putting pursuers off his tracks, but you were able to track down an accomplice of his who, for a small price, told you he would be in a certain island, on a particular day.
He is, and you are as well, having reached the island yesterday by ferry under the guise of a normal, innocuous tourist eager to enjoy the island's luxurious beaches and night-life. The truth couldn't be more different, and as you check for the twelfth time your gun is loaded and ready to shoot, you order yourself to keep your cool and stop your heart from beating twice as fast as normal. Yes, this is your first assignment as a mercenary; yes, you are still very young, and a woman, which would lead many of your fellow killers for hire to look down on you and doubt your ability; yes, you have never killed anyone before, which could make you hesitate once you will have to actually pull the trigger, not at a clay pigeon or another target prepared by your grandfather for your training, but at a living, real person.
But you can do it. You want to do it, because you have trained so much and so long for this, and that man does deserve to pay for what he has done, and you want to prove, to the world and more importantly to yourself, what you are worth, how strong and clever and resilient you are, beyond the family you were born in and the role you will take on one day. Your grandfather, an excellent gunslinger who had been a mercenary himself in his youth, expects you to put to good use everything he taught you and succeed, and your mother, while naturally worried for your safety, raised no objections and allowed you to begin a career as a killer for hire, knowing you felt the need to put yourself to the test beyond the comfortable, tranquil borders of your island. They both count on you, and you'd rather eat glass than disappoint them… and yourself, the harshest, least forgiving judge of all.
Also, if I don't kill that guy, he will probably kill me. That's also something I should keep in mind.
Having kept watch on the old barn, in the middle of the countryside, your target had spent the night in, you have seen him leave soon after dawn, the long sword he used to kill most of his victims as usual by his side, and set out towards an uninhabited corner of the island. You followed closely, careful not to lose him and, at the same time, not to be spotted, and three miles later you saw him reach an old abandoned mine; there is no sign of life for miles all around, which makes you suspect that, more than preparing an heist in a bank or a shop, or to attack an unsuspecting traveller to rob and then kill them, the man is meeting with an accomplice to organize an hit, or perhaps he has chosen the mine as his new hideout, to lay low for a while.
But all things being equal, the reason that has brought him here doesn't really matter; he might be looking for a safe place to store his stamp collection, or planning to transform the place in an ice cream shop for all you care. The only thing that counts is that you will kill him today, provide justice for all the people he has murdered, and begin making a name for yourself as a mercenary. You don't care about the bounty money, that you plan to donate to the less affluent families of your island (after, perhaps, you have treated yourself to a good dinner) and even becoming famous as a killer for hire is a side issue; you only want to do what is right, and prove yourself you are more than a privileged young woman, born with a silver spoon in her mouth and destined to a life of tranquility and power.
Even if it means risking your life.
Your target has reached the entrance of the mine, securely boarded up and surmounted by a large KEEP OUT sign; he walks back and forth, clearly nervous as he smokes a cigarette, fingering the hilt of his sword. Hidden in a small ramshackle building, perhaps the old foreman's office, no more than ten paces away, you look at him through a crack in the door, kneeling on the dirty floor; your heart is pounding, a feeling of tightness constricting your stomach, the hand grasping your gun (a good, reliable and lethal model; not the derringer you will one day receive as a gift from your father and that you will treasure for the rest of your days, but still perfectly up to the task) sweating. Despite all the time and effort you dedicated to prepare for this moment, you are a nervous wreck, which is not completely a bad thing, since the last thing you should do is underestimate the danger you are in. Your target is still alone, busy smoking and apparently unaware of your presence, but any moment you waste could be the one he decides to leave, or he is joined by someone else; after all he does look as if he is waiting for someone. You can't hesitate any longer.
You stand slowly, grimacing at the pain in your knees, retrieve a second gun from the bag you have left on the floor, to use should the first one jam, and slide it in the holster hanging from your waist; you have chosen comfortable clothing, for obvious reason, and soft-soled boots, that allow you to walk as noiselessly as possible… and, in turn, to make it harder for your target to hear you approach.
The man has turned his back to the shack, busy lighting another cigarette after the one he has just put out under his foot; it's your moment, you decide, and you waste no time in slipping out of the splintered door and take one step, and then another, towards him.
Years and even decades later, as the list of your victims grows longer and you get used to the tension and the danger your job entails, you will still remember this moment as clear and vivid as if it had taken place yesterday, down to the smallest detail. The glowing yellow-red of the sun barely raised above the horizon; the natural vegetation rustling in the gentle wind; the russet colour of the unsown earth under your feet; the expectant, charged silence broken only by the distant call of a carrion crow. You are only partially aware of your actions, your instinct and training taking over, as you take a third step, which brings you at maybe six from your target - more than close enough for a clean shot. Your gun is aimed, your finger already brushing against the trigger. You are about to talk, but the man, still turned the other way, anticipates you.
"I was waiting for you." he says, tense but calm, and the shock is almost enough to make the gun slip from your hand; you have been very careful to remain hidden, making sure he had no idea you were keeping a close eye on him, and you were absolutely sure you had succeeded, and would easily sneak up on your target. Apparently the truth is different… or at least so it seems for a moment, before the man finally turns, sees you, and goggles.
"What the… who the hell are you?!"
"I…"
"Where is Mihawk?" he insists, which is a question you have no answer for, but that at the same time is enough to dispel your doubts: he had no idea you were coming, and was actually waiting for someone else - perhaps an ally or an accomplice.
It takes your target half a second to notice the gun you are aiming at him. "What the…?!" he exclaims, letting his second cigarette fall to the floor and grabbing his sword.
It is already a full second to late.
"Jack 'The Tiger' Vespertine." you begin, mimicking the formal tone you heard your mother use so many times; you will decide to do away with the declaration of intents by your third assignment, like virtually all World Government-sanctioned mercenaries and killers for hire do, especially when the target is already aware of the danger they are in and armed, but since this is your first time you deem appropriate to follow the rules to the letter "You have been found guilty of twelve counts of murder…"
Vespertine's sword is drawn with a movement too fast for your eyes to follow, but thank all the Gods you are fast as well, and ready; a battle-cry fills the air, and half a second later, when the man has barely had the time to raise his blade above his head, your finger pulls the trigger, and the bullet explodes out of the gun's barrel, opening a hole in the middle of his forehead.
Vespertine is not an heavy man, but the thud of his body hitting the ground is deafening, the ground shaking under your feet. He doesn't move, and for a full minute you don't either; you stare at the body in front of you, your gun still pointed at him even though you know he is most likely already dead, as you push his sword away with your boot. You can't see his face, since he has fallen on his belly, so, for safety's sake, you shoot him again, in the back; the man doesn't move, which is proof enough for you.
Somewhere in the distance, the carrion crow cries again, a sound vaguely similar to an acid laugh; you glance all around you, making sure you are still alone and no one witnessed your actions, and then cautiously crouch down, using your free hand to turn the body on his back and look at it -at him- in the face.
This moment is the reason why you decided to do it like this. Up close, looking at him in the face and making sure he saw you and, within reason, knew you were going to kill him, instead of finding a safer way, hidden among the shrubs or from a moving vehicle or even at the third floor of a building, so that your target would have no way to know what was going to happen, and to defend himself. You had to let him know; not because you owed him (he was a killer, scum like that was entitled to nothing) but because you needed it.
"There is nothing wrong with aiming from a distance, and shooting at someone who doesn't expect it, at least if you're a mercenary and chasing a certain sort of people; in a fair duel, or when the person you are shooting at deserves to know what is going to happen to them, different rules apply." your grandfather told you one day, as you walked together in the fortress' gardens, at the end of yet another training session; he was an honourable man, your grandfather, but he was also smart and pragmatic, and he knew honour was something a person could not always afford to care for, and that when you didn't leave someone else to pay for your actions there was nothing wrong with running away to fight another day "We are not swordfighters; we don't duel for supremacy, for a grandiose title or so that everyone in the world knows our name. The gun is a weapon; if you want to kill someone, use it and it will do its work. It's not your friend, or a talisman that endows you with some arcane power; it is a tool that you need to learn to use, otherwise you will be the one getting hurt. It is a bloody business, a raw and practical one, devoid of heroics and ethics, but it can protect you and help you make your way in the world. It all depends on you. Just..."
"Just?"
Your grandfather had stopped, contemplating the rose bushes your mother tended to personally, and that ran all around a tiny plot of grass, where your family had enjoyed so many outdoor breakfasts.
"What I'm trying to say is that using firearms, especially for a deadly purpose like you mean to, is something you mustn't take lightly." he continued as he looked at you; he loved you dearly, but in that moment there was sternness in him, as if he were warning you against a terrible danger, or a grave crime you were about to commit. You liked it; he was the first person to treat you like an adult, years before you could even vaguely call yourself that "It... goes to your head; the power to kill with a simple press of your finger can make even the most rational and moderate person feel all-powerful. And the risk of forgetting it is people you are shooting at and killing, not clay pigeons or game to serve at dinner, is high."
You looked at him; he was probably the person you loved the most in the world behind your mother, and he was wiser than even her. You trusted him completely, and you knew he only wanted what was best for you; had he said bathing every day in olive oil would make you immortal, you would have believed him.
"And you think this could happen to me?" you asked, afraid of hearing his answer; evening was approaching, flames of red and purple painting the darkening sky above your heads "I... I don't want it to, grandfather; I only want to kill bad people, like you did. I don't want to become bad myself."
Suddenly he smiled, as he took your hand in his like he did when you were still so young you needed to be guided as you walked. "I have faith in you, (name); I know there is no kinder girl in all the four seas, and I am sure you will one day rule over our island with justice and mercy." he told you "But if you really want to become a gunslinger... you have to promise me something: when you kill a man, you have to look at him in the eyes; not necessarily before, as I told you, but at least after. Take responsibility for what you have done, and face the consequence of your actions. Especially the first time."
A sudden gust of wind passed over you; the evening was warm, but you suddenly felt chilled.
"Promise me, (name)."
"I promise, grandfather. I will do as you said."
And you do, contemplating the body of the man in front of you, now truly alone in that isolated corner of the world. You feel no guilt; rather, you are proud of yourself, and you know your grandfather will be as well, when you'll call home to reassure him and your mother you are all right. You have proved yourself, punished a vicious murderer, and given justice to his victims. All in all, a good day... even though you do feel a bit upset, even if you couldn't exactly say why.
You can't tear your eyes away from Vespertine -or rather, from his mortal remains- even longer than what your grandfather would deem necessary. The bullet you have killed him with went right through his cranium, but the hole it created is no bigger than a bean at the centre of his forehead, and his face is still perfectly recognizable... which is good, since you wouldn't be able to collect the bounty if you can't prove you killed the right man. You saw another body once, an inexperienced guard on your island, who had shot himself in the face with his service pistol as he cleaned it, and the bullet had completely erased his features, so much that even his parents couldn't formally recognize him...
Vespertine's old bounty poster, from the time he was still part of his old pirate crew, is folded in the inside pocket of your jacket; you take it out, open it, observe it carefully comparing the man in the picture with the one lying on the ground in front of you, and finally sigh, relieved. You had already checked it for the third time twenty minutes ago, as you waited for the right moment in the foreman's office, to make sure you had actually found the right man and were not about to kill an innocent who simply resembled him, but this is obviously the first time you can examine him up close and yes, this is undoubtedly Vespertine himself. You killed him... but your work is not over yet.
Still, you can't stop looking at him. His eyes, of the same colour of your mother's, are still open, a single drop of blood that slid down from the wound leaving a tiny blood trail along the side of his nose. He had had time to realize you were attempting to kill him, but his expression betrays neither fear, nor rage, nor the pain he must have felt as he died; rather, he seems... surprised, as if he really hadn't expected to see you, to be attacked, and that that quiet, still morning would be the last of his life.
I'm doing it, grandfather, you think; you will make sure to tell him in person once you're back home, to let him know you haven't forgotten what he had taught you, but for now, mentally addressing him is the best you can do. Just like you told me to. And now I know what you meant; I feel exactly as you thought I would. I killed him; and all it took was pulling a trigger. He wasn't a good man, and he deserved this and even more. But still... But still...
It is sudden and violent, like a punch (or a bullet) to the stomach; the bounty poster falls from your fingers, and you fall to your knees, your legs unable to support you. Your head swims; your heart beats fast enough to hurt; cold sweat covers your back, your arms, your whole body...
A disgusting sound (bleeeaarrggghh) escapes your lips, followed by everything you had eaten in the last twelve hours.
*****
You start feeling a little better fifteen minutes later, and thank all the Gods you have water and paper towels in your bag, which allows you to clean yourself at least a little bit.
After a brief rest, you get to work, retrieving other tools from your bag: a knife, a sturdy sack, the sort you use to store grain or flour, and a tinderbox. You bit your lip, ordering yourself not to feel sick again, as you cut Vespertine's head, sawing through skin and tendons and bone and separating it from his body; consequently, you put it in the sack. Collecting wood takes you only a few minutes, since the countryside abounds with fallen branches and twigs; lighting a fire is equally easy, since you have been taught to use flint and steel since you were a little girl. Dragging your victim's body over the (still unlit) pyre is the hardest part, since he must be twice as heavy as you, but in the end you succeed, and soon Vespertine's remains are burning and then reduced to ashes, leaving no trace of his passing that an eventual friend or ally could trace back to you. Unsure of what to do with it, you finally bury the man's sword near the entrance of the mine, digging with your bare hands since you don't have a shovel at hand and making sure it cannot be found.
You then place the sack containing your victim's head in your bag; the idea of carrying that thing around is more than a little disgusting, but doing the same with the entire body would be much more tiring, and your grandfather said it will be more than enough to claim the bounty, since a severed head is clear proof of a person's death.
Soon after, you set off. You haven't lowered your guard yet, in case Vespertine hadn't come alone or had friends and allies nearby, not to mention that watching your back will now have to become the norm, but you feel relieved you have completed your task, and you can't wait to reward yourself with a good meal, cash the bounty and return home to tell your mother and grandfather about your first success as a mercenary.
You have started whistling a popular song of your island, the warmth of the blooming day kissing your skin, when suddenly you are not alone on the road anymore; a tall man is walking purposefully towards you, and towards the mine... a man with a large sword hanging from his belt.
Shit. Vespertine did say he was expecting someone, and while you cannot be sure this guy is (was) a friend of your victim and would want to avenge his death, the best, safest thing you can do is to get away as quickly as you can, before he realizes what has happened and that you must be responsible for it. Is it cowardly? Perhaps - no, it surely is, and your grandfather did tell you the honourable man is very often the dead man as well, and you are a mercenary, not a warrior, you are not bound by a code of conduct and it would be very stupid to risk your life when you have nothing to gain from it, but...
But...
"Excuse me." you call to the man who has by now walked five or six steps behind you, turning to look at him and thinking back to your brief conversation with Vespertine "Is your name... Mihawk?"
The man turns, clearly surprised to hear a stranger mention his name. He is very tall, slim but strong, dark-haired, practically but elegantly dressed.
"Do I know you?" he asks after a moment he has spent observing you.
"No, but perhaps we have a mutual acquaintance. Did you know Jack "The Tiger" Vespertine? Were you meant to meet him today?"
You grimace, realizing you have used the past tense when this man -Mihawk- still has no idea Vespertine is dead. This is probably the stupidest, most dangerous thing you have ever done, a leap in the dark, because your gun is still charged and nothing would stop you from at least trying to kill your second swordsman of the day, but you could simply keep walking, and he would have no way to know what has happened, since there is no trace of Vespertine's remains and by the time Mihawk may suspect he had been killed, you would be long gone.
Still. Something in your heart tells you you are doing the right thing, because you are not a coward, and because this man will not prove to be a danger for you. You don't know why, but you are sure.
"Is he a friend of yours?"
Mihawk brings his arms to his chest; he is still staring, and there is something in his gaze that makes you squirm - in his gaze, or perhaps in his eyes, which are of a very unusual colour...
"Why should I tell you?" he asks in the end.
"No reason, actually." you admit "It's just... well, I hope you were not close friends, or related, because he is dead."
Silence. You tense, ready for whatever his reaction will be, but the man lets his arms fall to his sides, without touching his sword - a good blade, he will tell you in time, but still largely inferior to Yoru, that will not come into his possession for a few years still.
"You killed him?"
"I did. Less than an hour ago, at the mine he was waiting for you at."
"Are you a pirate?"
No, just the daughter of one, you are for a moment about to answer, before quickly stopping yourself. You have been sworn to silence regarding the identity of your father, for the safety of your family and your own, and you have never been tempted to break that promise until now. What is happening to you?, you wonder, feeling strangely numbed all of a sudden, why do you instinctively feel able, or even eager, to share your secrets with a man you had never met before...?
(You will understand it; in time. And you will be happy of it.)
"No; I'm a mercenary working for the World Government." you answer in the end, trying to pull yourself together; it is technically not the truth, at least until you cash your first bounty, but the Marines do have a number of killers for hire on call, and who knows, perhaps one day you will be part of that selected circle... "Vespertine left a long list of victims behind him, there is a bounty on his head."
"I see."
You wait for him to elaborate, to express rage or regret or joy at the news of Vespertine's death, but Mihawk is clearly not the loquacious sort, because he keeps his emotions for himself, and "Thanks for telling me." he simply says.
"No problem. Why was he waiting for you?" you ask again, cocking your head; you have no idea of how dangerous he is, even now that he is little more than a boy, but even if you knew, you wouldn't be deterred. You are curious... and fascinated, somehow, by this stern and hermetic young man.
Mihawk looks at you, clearly disapproving of your curiosity, but in the end he sighs, and finally gives you the explanation you wanted. "We were meant to duel, Vespertine and I. He had challenged me a month ago, and we were meant to meet this morning at the mine. I... am running late, unfortunately, because the ship I took to reach this island clashed against a larger one and for a while it seemed it would go under."
"Oh, that's... scary."
He shrugs, clearly unconcerned. "I would have managed, I am a capable swimmer. I was just afraid Vespertine thought I had decided not to meet him because I was afraid."
"He... was a capable swordsman?" you ask again, still eager to learn more; the only bladed weapon you have ever handled is the knife you use at the table and, now, the larger one you took with you from home to separate your victim's head from his body, but you have always been fascinated by the world of the swordfighters, bound by a strict code of behaviour, who often have to prove themselves before a more experienced fighter accepts to train them and among whom most serious duels end with the death of one of the two opponents. For them, the weapon is not a tool, of defense and offense; it is... an art. A cult, almost.
"Above average, from what I saw, which is not saying much. But he had challenged me, and refusing would have been a stain upon my honour."
Just like you expected. "I see. Well." you add, suddenly embarrassed "I'm sorry I took your opponent away from you."
Mihawk shrugs, marginally more inclined to chat. "If he let you kill him, it means he wasn't a worthy opponent." he reasons; he has no facial hair, but his sideburns are long and neatly trimmed, and while already tall he's still a few inches away from his full stature "I should thank you for saving me a futile effort."
You cock your head, an eyebrow raised. "Are you saying I am less capable a markswoman than you are a swordsman?" you inquire; you don't care if Mihawk will propose to see for yourselves and challenge you, forgotten is the guilt you felt for ruining his morning. Who the hell this smart-ass thinks he is, especially considering you must be the same age? You don't care how actually powerful he is, you wouldn't even care if he were the world's strongest swordsman, no one can insult you and get away with it "Is it because I am a woman? Or because I use a gun and not a sword?"
"No, I..."
"I'll have you know I've been trained by one of the most capable former mercenaries of the four seas, and that Vespertine didn't even have the time to attack me before I put a bullet through his head."
"I'm sure you are more than capable." Mihawk says, clearly aiming to pacify you but, fortunately, without sounding patronizing "Forgive me; I meant no disrespect."
He seems sincere - he is, he will confess to you years later, and deeply embarrassed for the gaffe he just made; it is rare for him to admit he had erred... but, he will confide you with the shadow of a smile, he is happy those words didn't make you hate him, then and in the years to come. Because of this you decide to forgive him, and
"If you want we can split the bounty." you propose, feeling generous; you intended to donate the money to someone who needed it on your island, but you can take another assignment soon "Or, you know, there is Verspertine's sword, I can tell you where I buried it..."
Mihawk shakes his head. "I can only take another swordsman's blade if I am the one who bested them; in any case, I doubt a man like Vespertine owned a blade I could be interested in." he points out "And I don't need compensation; you killed him, you deserve to keep the money. Well, I... I suppose I should go back."
"Right..."
Silently, you both set off once more, walking side by side along the only path towards the nearest village. You are still on edge, both happy for your first success and shaken by the fact that you have, after all, just killed a man, but soon you find yourself focusing on something else... namely, on the young man walking next to you. He is undoubtedly handsome, but it's something else that piques your curiosity... a depth, and complexity, unusual for one so young, and that you can perceive behind his apparently impassible façade.
"So." you begin conversationally after a while; you have almost a mile to walk to the village, and maybe chatting will make you reach your destination faster "Are you any good with that sword?"
Mihawk grunts, the tiniest hint of amusement in his voice. "I like to think I am more than good."
"Really? Are you famous?"
"I am... becoming famous. This is why Vespertine wanted to duel me."
"And you think you would have beaten him?"
"I know I would have."
He speaks matter-of-factly, as if describing an undeniable truth and without the slightest hint of arrogance or overconfidence; you usually appreciate humility, and you have no way to know whether he is as good as he thinks he is, but you like the self-assurance he carries himself with.
"So this is what you do? Go around, duel other swordsmen so that you make a name for yourself as a powerful fighter?"
"I do." Mihawk easily acknowledges "When I'm not too busy fighting the Marines and looking for a loot or another."
"You're a pirate."
"I am. A wanted one, in case you were thinking of claiming my bounty as well."
You smile, aware you are both involved in a game whose rules are still undecided. "Is that a challenge?" you inquire, and Mihawk shrugs, looking straight in front of him.
"If you want to consider it as such."
"I see. Luckily for you, I intend to cash Vespertine's bounty before looking for another assignment, so I will not challenge you today."
"Luckily for me..."
Silence falls between you, an unexpectedly companionable one considering you have known each other only for a few minutes. As you glance sideways at Mihawk, you can't help noticing his eyes, yellow like the ones of a hawk; you have never seen anything of the sort, but there is beauty in his gaze.
"What about you?" Mihawk asks "What has brought you to become a mercenary?"
"Are you surprised?"
"Women are a minority in the trade, those as young as you even more so. You are wearing clothes of good quality, which means you are probably not doing it for the money. Am I right?"
"You are."
Mihawk grins. "As I thought. So what? Are you following in a relative's footsteps? Or were you simply bored?"
"Both things, in a sense." you admit, walking leisurely along the mud-smeared path; the fact that a virtual stranger is able to read you so easily should upset you, but it doesn't, maybe because you can perceive Mihawk poses no danger to you, or maybe not "I... simply needed to test myself. Growing up, I never had to worry about money, or fear for my safety; I'm not saying I was spoiled, or that I spend my days idling without duties and responsibilities, but I feared letting things go like they were meant to, I would become indolent, content with what I had but unable to aim higher. I never needed to prove I was strong, and clever, and capable of taking care of myself; but I wanted to make sure I was anyway."
You are not sure your reasoning makes sense, especially to someone who barely knows you, but Mihawk nods in understanding - in approval, even. "That was brave of you. And clever."
"I just wanted to do what I thought was right."
Twenty minutes of sporadic but pleasant conversation later, you have reached the village, actually little more than a handful of houses and little shops and a tiny harbour, connected by a regular ferry service to a larger island from where you can easily catch another boat to return home. Perhaps, you reflect, you should think about buying a small ship of your own; experienced sailors are not lacking on your island, and you could ask someone to teach you...
"You want to join me for a meal?" you propose as you walk past a tavern; you know you and Mihawk are destined to part soon anyway and will probably never meet again, but he is the most interesting person you have met in a long while, and you like talking to him "After all it's breakfast time..."
Mihawk hesitates for a moment, taken aback by your offer. "I'd... like that." he answers, and you could swear that surprises him as well "But I need to depart soon."
"I see. Well..."
You are both standing in the village's tiny, almost empty square. This is good-bye, then, you're about to say, but impulsively you step closer to the man in front of you, who tenses. "What...?"
"Your eyes." you murmur without realizing. You were right, they are yellow, their gaze piercing and deep, intense albeit not necessarily cruel "They are... beautiful."
"... you think?"
"Of course; I had never seen anyone with eyes like yours! They make you look like a bird of prey. Like an hawk."
Something in your words makes the man in front of you smile; he is flattered, and still not as good at hiding his emotions as he will be in twenty years. "I've been told that before."
"Is it hereditary? Do you have a particularly sharp vision or...?"
"I... don't think so; no one I have ever met has them, and I see normally."
"Amazing..."
Silence again; you face each other, both still so young, full of dreams and ambition, unaware of what the future has in store for you - individually and not. Neither has any idea you will meet again, and how your relationship will change and grow, but in that moment, both of you are sure, a sort of quiet, clear certitude: you will remember that brief encounter forever.
In the end Mihawk takes a step back, both literally and metaphorically. "I should go." he softly points out nodding in the direction of the village's harbour "So... good-bye."
"Good-bye, Mihawk." you answer, intimately saddened for reasons you can't fully explain even to yourself; it is not like you to get attached to people you barely know, but there is something interesting in this young swordsman, something special, and you wouldn't mind having the time to discover exactly what...
A nod, the hint of a smile, and he's walking away. You look at his retreating figure for a minute, his dark hair gently swaying in the breeze, his hand elegantly resting on the hilt of his sword.
"Maybe one day we'll meet again." you call out to him, making Mihawk turn "Maybe I'll be asked to bring you in to the Marines."
He smiles; once again, amused, but not patronizing. "I look forward to it." he answers, raising an hand in farewell "What is your name?"
"It's (name). Lady (name)."
"I'll be seeing you then, lady (name)."
A minute later he has disappeared, hidden by the buildings across the square. You smile to yourself; something tells you Mihawk is destined to make a name for himself, as a pirate and even more as a swordsman, and you can only hope that, by your next meeting, you will have done the same.
Still, that could take years, and in the meantime you have a couple of more pressing matters to attend to: breakfast, since your stomach has started growling, and calling both your family, to let her know you're all right, and the Marines.
You decide to take care of that first, to get it over with. You glance once more at the tavern, hoping the coffee they offer is better than the one you drank on the ferry, retrieve your transponder snail from a side pocket of your bag, and dial the number you had learnt by heart before setting off from home. You could technically cash Vespertine's bounty in any Marine base of the world, but you decided to do it at their HQ, especially since it's your first time; you hope it will be easier to get noticed, and make a name for yourself as a capable mercenary.
"Good morning. Who do I have to talk to in order to claim a bounty? Vice-Admiral Garp? Yes, put me through to him, please..."
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milfhawks · 1 year ago
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from babygirl…
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… to mommy
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stuck-in-the-ghost-zone · 3 months ago
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also hey speaking of worm!! whenever u get a break from me tormenting u wormstyle & also scarab. do u have any thoughts on the chicago wards interview that got interrupted by khonsu.... ( also that whole like. section. ouagh.) big nhw coded moment 2 me. torment those guys make them appear on national network morning news!!! also chicago wards thoughts in general. taylor's alexandria lunchbox & psychological warfare. etc....
OKAY. YEAH!! PERFECT TIMING i just finished 25.5. awesome. i want to crush cauldron in my epic huge meat fist. HAVING A LOT OF FEELINGS ABT THE INTERVIEWWWW. i dont think i liveblogged that chapter much partially because i read it at work and partially because oh my godddd it was so fucking painful. the. fakeness of it all. eugh. icky. but also holy shit yeah nhw. you know their asses are on tv so much because theyre the junior prime force. hey remember how fucking dismally william did during the speech before the trickster fight. do you think theres a scrubbed interview out there where he just has a breakdown on live tv. absolute fucking nightmare. thank god nhw greyscale doesnt happen until way later because this boy CANNOT be on tv. anyway. yeah i think they get interviewed and stuff a lot but the only one whos actually any good at it is dakota. because everyone loves dakota. he does most of the talking 90% of the time. hey do u think ashe was auxiliary long enough to be on tv. how do u think he would feel abt that. how do u think MARK would feel abt that. sorry my worm reading interrupted winters family fic im thinking abt them nonstop ueueuguughhh................. anyway. god . this is just complete stream of consciousness garbage i am so sorry. worms fucking GOOD dude. THE FUKCING ALEXANDRIA LUNCHBOX. PEAK SHITTY TEENAGER BEHAVIOR I HATE IT SO MUCH
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socially-awkward-skeleton · 2 years ago
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My gift to @jacobseed​ of their OC Theo and Jacob for @detectivelokis​ FC5 anniversary exchange
Hope you like it! And thank you Amanda for holding another great exchange!
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h00dsw0rld · 1 year ago
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Theo Ward Malcolm
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chiefmartinbrody · 2 years ago
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Hi my name is Mollie and I am obsessed with Tom Pelphrey as Ward Meachum on Iron Fist.
And Charlie Cox as Matt Murdock on Daredevil.
And Theo Rossi as Shades on Luke Cage.
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germesthegenie · 11 days ago
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Brief Respite At The End Of The World
Little doodle that I imagine takes place some time either during Arc 29 or after Arc 30. Wanted to do a quick drawing of this ship that for some reason lives rent free in my brain (Does it even have, like, a ship name? If there isn’t I think either Gauntlet or Handcuff could work for if I ever need to tag it but idk)
Way Too Much Yapping about a relationship between two tertiary characters below:
Part of the reason I like this ship is because these two were surprise favorites in the latter half of Worm, and I thought the mentions of them getting together in Arc 26 and 29 were cute. Though thinking a lot on the two characters (and probably a good bit of headcanon tbh), I started to appreciate it a lot more.
For Theo’s end of things, he’s always been burdened by expectations. His father tried to mold him into the next leader of the E88 from a young age, but Theo pushed back against that, instead wanting to be a hero. And then he got that, and a lot more than he asked for, accidentally becoming essentially a hero of prophecy thanks to Jack’s promise. Suddenly he wasn’t just a hero, he had to be *the* hero, live up to impossible expectations and save the world. And he was treated based on those expectations. His friendship with Weaver was pretty much based on the fact Taylor had to train him, try to make him the guy who could defeat Jack Slash. And then he failed, just barely missing the mark, and those expectations came crashing down around him. He distances himself from his team, and is mostly sulking in the background for the opening acts of Gold Morning, though one person does make an effort to reach out to him.
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Aside from maybe Purity (who has her own set of issues), Ava is one of the few people in Theo’s life who likes and cares about who he is, not who he could be. And at his lowest point, where he feels he failed everyone, she’s trying to do what she can to help him recover and see he’s not a failure. And she does succeed eventually, as we see him up to fight a couple chapters later in the arc.
(Also it’s really funny and sweet that the meek girl from Arc 24 was able to almost convince Taylor “You can’t tell me what to do” Hebert to drop everything and talk to Golem, made a doodle of it a while back)
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On Ava’s side of things, there’s admittedly not nearly as much to glean from just her characterization in the text alone. Like I said, she’s one of the few who appreciates Theo for who he is, regardless of expectations put on him by others. Their stories aren’t so different, only that her nemesis of sorts (Behemoth) was killed just as she was starting out. And after that fight she’s terrified, choosing not to attend the Khonsu fight. But Theo keeps pushing himself, trains knowing he’ll have to fight things that are arguably worse than the Endbringers when it comes to pain and fates worse than death. I like to think his inspiration is what led to the much more confident Cuff we see after the timeskip (though the Taylor Hebert Bootcamp probably also helped there). The main other thing we know is she had a previous boyfriend who she broke up with due to the pressures Weaver put the Chicago Wards under (which is probably a whole separate post to get into). So maybe their relationship is something that lets them both have a sense of normalcy in the insanity that is late Worm.
Or, you know, maybe I’m reading way too much into my two blorbos whose relationship gets like 5 lines of canon mention and 1 fanfic that I know of (shoutout again to Chartic, Off the Cuff is like a third of the reason I like this ship so much) and this is the best way I could put together why short of writing a fanfic myself (I might ngl but I do not have time atm)
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hoardlikegoldenirises · 1 year ago
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felt like doing a little thing w/ pride flags for my OCs since i did that big ol sketch of spidey characters lol
just simple
it's not EVERY character I have, like, i didn't include foul day (a lesbian) or fishblood (gender something), or the rest of the supporting characters for... any of them really (esp Seth's universe cause that's a whole lot of characters many of whom are queer lol) but i included the basic ones
and like i noted on qela's, technically she doesn't have that kind of thing conceptualized like culturally, but human au qela... she does
also yes that's heteroflexible on theo 😂
edit: fixed some minor details that were bugging me
bonus:
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obviously this is not a comprehensive list of flags and doesn't include any of the alternate rainbows cause i was just going w/ simplicity for this drawing and only made the ones i needed for a specific set of my own characters, but feel free to use any of these for emojis or whatever else.
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kanos · 6 months ago
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THE MESSENGER. the intrusion of the sheriff's department spun the lives of the cult in several directions - but it always led back to her. for sawyer, it was love at first sight. his role in the cult was nothing more than to find any way to be close to her, even if that meant they were on opposing sides. for sawyer, walking into eden's gate would be impossible without her at his side.
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immortaltale · 1 year ago
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cropped images that really make u think
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I know we all like Steven John Ward's look (and performance) as Mihawk, but can we please consider his predecessor?
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Theo Le Ray as young Mihawk, witnessing Gold Roger's execution, and his elegant profile. Nose, hair, EYES, sideburn, naked throat... me likey!!
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dreams-of-verbena · 2 years ago
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You can stay at the House, if you want? Joan is always there, plus an army of Mannequins and Dolls and Shroomin and spiders. Also the House itself is alive. And I could kick anyone's ass with my bat. So I think it would be pretty safe?
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