#then ill figure out what tools to use - i originally thought RPGMaker but idk if it can handle the features i want
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chososhoeso2 · 3 months ago
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Okay I know I said a month ago that I was going to consistently post about my game and then I proceeded to note make a single fucking post again. I had to con crunch my sweetheart cosplay which I didn't even finish in time. I'm still working on the cosplay and that's taking up most of my free time in the evenings, so I still can't really take the time to post about the game at this time. BUT I am still working on it and I've officially named it!
The game is called Godlike Reflections. It's a story in three acts (there'll also be a prologue that's unlocked after beating the game). So far there are 8 endings. The game is heavily based on Greek mythology. There's also inspiration from Omniscient Reader's Viewpoint (lots of inspo here), AtLA, certain songs (playlist below), art from multiple periods between the 1400s-1900s (mostly renaissance, baroque, and neoclassical), black/white doomed yaoi🙏 (esp stsg), Omori, Baroque Decay games, Faith: The Unholy Trinity, manhwa tropes, and more that I can't think of rn. I want to make a game that has the features that I look for as a player: story rich, replayability, good music, and engaging gameplay. I want it to be rewarding for completionists and achievement hunters, like myself, while not being a slog for speedrunners.
Here's the barest of bones rundown of act one and two (I haven't decided what details I want to consider as spoilers yet, so I'm gonna hold off on giving act three info for now): There are twins (brother and sister) who are fighting their way towards the villain - the leader of the organization that destroyed their home and is trying to rule over everything. However, when they finally confront him, a pit opens up and the brother falls in. As he's falling, the villain dives in after him. The twins are separated and must find a way to reunite, but our hero and villain will have to learn to work together to escape the underground. During this time, the characters learn some hard truths, work on growing stronger, and find out who they are and what they want. Unfortunately, what one character wants isn't always in line with the desires of another.
I'll give some detailed info on the layout, characters, plot points, etc. in follow up posts. Just wanted to give these little pieces for now. I'm slowly learning how to draw, so don't expect any actual pics of characters for a while. I still know how they'll look though, so I'll post pics that show what I'm thinking of.
Here's a playlist I made of songs that either inspired aspects of the game (i.e., Murders by Miracle Musical [the ending is what made me come up with the game in the first place]), fit the vibe of the game (e.g., The Suburbs by Arcade Fire; Goth by Sidewalks and Skeletons), or might as well be character POVs during certain parts of the game (e.g., Goodnight, Travel Well by the Killers; Alien Blues by Vundabar; 505 by Arctic Monkeys; Nowhere to Run by Stegosaurus Rex).
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