#the whole skycar ride to the dantius towers is always going to be one of the moments of the trilogy that I remember most
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soulcastermindset · 8 months ago
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Memorable Gaming Moments: Thane's Loyalty Mission in Mass Effect 2 (aka: why Seryna is a personal favorite)
So, I've been playing through the Horizon series again recently and examining some of the side characters more closely, trying to really focus on picking apart their motivations and the ways they connect with Aloy and the larger story. Unfortunately for all you HZD and HFW fans, though, this post is not about those games (Though I'm sure I'll yell about them at some point).
While I could talk about Morlund and his theatrical counterparts for quite some time, I'd rather talk about a character from my favorite video game series who I've been meaning to collect my thoughts on for a while. Mass Effect 2's sheer volume of recruitment missions mean that Commander Shepard meets their fair share of alien personalities, but to this day, Thane's recruitment mission contains the one I am most intrigued by.
Seryna, the asari Shepard meets in the transportation sector, is only on-screen for about five minutes of the game. Despite that short length of time and the fact that she never shows up again in the next installment of the franchise, I remain fascinated by her. In five minutes and three (two and a half?) scenes, she plays the situation to her advantage extremely skillfully, in a way I'm not sure even most of the main characters could imitate, and she comes out clean and almost intentionally forgettable on the other side.
Seyna's first words to Shepard are "Who wants to know," immediately evasive and prodding for information, giving herself a chance to size up the threat in front of her under the guise of disinterest. As soon as she learns that Shepard is after Thane, she's immediately very matter of fact and unafraid to freely give information.
One of the biggest reasons this is notable to me is that in almost every other recruitment mission so far, a character has required something from Shepard before they are willing to provide their assistance. Mordin needed help stopping the plague on Omega. Okeer wanted help killing Jedore. The Warden on the prison ship wasn't willing to provide help at all, planning a double cross the entire time. The list goes on. Seryna just tells them what they want to know and gives them immediate access to do it. She clearly doesn't trust Shepard, but she navigates the conversation with them in a way that doesn't invite any kind of retaliation on their part, which seems very intentional.
Also during this conversation, Seryna reveals that she worked for Nassana's security and confronted Nassana when she learned her boss was having people killed. And yet, somehow, despite being willing to kill to keep her secrets under wraps, Nassana leaves Seryna alive, firing her rather than just killing her too. This always struck me as rather odd, considering that Nassana was willing to sacrifice an army of mercs just to keep herself safe from an assassin. Even if Shepard doesn't do the side quest to unknowingly help Nassana kill her sister, that's pretty damning evidence all on its own.
So, what was it about Seryna specifically that made Nassana choose mercy? We know she's not Eclipse, since Eclipse is an existing group outside of Nassana. Even if Nassana fired her, she'd likely still be doing Eclipse work instead of having to find a job at the transport station that she clearly isn't fond of.
Seryna certainly wasn't spared because Nassana wanted to keep her in her back pocket as a potential re-hire, either, since Nassana knows Seryna will call her actions into question, and she's clearly paranoid enough during the actual recruitment mission that she would never trust Seryna again at this point.
My personal assumption is that Seryna is an asari commando or former spec ops agent of some kind, someone Nassana didn't think she could kill without some kind of backlash or without potentially losing her own life in the process (Seryna does mention that she might have been good enough at her job that she could have stopped Thane from killing Nassana, though whether this is hubris or not is open to interpretation). If it's not for either of those reasons, Nassana letting someone that intrinsically tied to her personal security forces go free doesn't seem like a loose end she would tolerate. This point is further expanded upon after the mission, but I'll touch on that in a moment.
If we go back to the pre-mission conversation, Seryna freely admits that she did not hire Thane, but much like she's doing with Shepard now, she's not afraid to give out info on the best ways to get to her former boss. She clearly has no love for Nassana, and it's not until the car ride to the tower that she finally asks Shepard,
"So, this assassin. You here to stop him?"
And this is interesting. Because realistically, while Seryna's more than happy to see Nassana's head on a platter, she's already given Thane the information for that to happen, AND there would be no ties to her even if he failed because she didn't hire him. By helping Shepard, who is clearly not a hired assassin, get involved, she is risking Nassana's wrath much more directly, and instead of telling Shepard to find someone else to help, she takes them to the tower even though she admits in this moment that there's technically a chance Shepard could be going to assist Nassana.
Asking this question after she's already decided to help begs the question: does she know who Shepard is and is therefore unwilling to cross them? Does she not want to look the heavily-armed gift horse in the mouth, help them out while she can, and just get out of dodge before there's any potential blowback?
I personally lean towards the latter. If Shepard is there to help, that can only help speed up Nassana's death, and if Shepard's not... hey, those are a lot of big guns they have, best not risk it.
Of course, Shepard affirms that they're there to help the assassin (though the way they put it, "I'm just here to make sure he survives," is certainly worth the slightly interested "hm" Seryna gives in response, seeing as Shepard could still be working in Nassana's benefit and just trying to keep Thane alive so Nassana can get information out of him, but I think it's mostly safe to say at this point that Seryna believes that she and Shepard are working towards a similar goal), and the mission commences, ending with Nassana's death.
After Seryna drops Shepard off at the Dantius Towers for the mission, Shepard never sees her again, but they are given a recorded message by her co-worker, Tana, and that she took an unspecified job off-world at an unknown location. We learn in this message that Seryna was "on her way to a new life" when she heard the news that Nassana was dead.
This implies that almost immediately after dropping Shepard off, she books it. She flees. Even if we as the audience assume that a couple of days pass in-universe (we know that Shepard hits the towers at night and that the sun is rising when they find Thane, and it's likely that the police find Nassana's body within twenty-four hours of that moment), she packs up her entire life in less than a day, makes all the necessary arrangements, and is GONE before the news even drops about her old boss's death. I'm largely of the mind that what she told her co-worker about finding a new job was a blatant lie (especially taking into consideration how much she seemed to dislike the transport job but chose it anyway), and she was just getting the hell out in case everything went south.
Seryna played the game, and played it well, and when the chips were falling in a way that could have been fatal to her, even if the odds were clearly in her favor, she jumped ship to avoid any potential for a wildcard ruining her plans, and she fascinates me.
TL;DR, Seryna, a one-off character whose only narrative goal is to get Commander Shepard to Thane Krios, is heavily implied to be a force of nature in her own right.
In just these few moments of game time, Seryna proves herself shrewd, competent, intelligent, possibly VERY gifted at combat, petty, and willing to uproot her entire life to stay safe and alive.
I'm more interested in Seryna than I am some of the main squad characters in this game! I'd read a short spin-off story about her, no lie, but since that will likely never happen, I'll just yell about her here on tumblr so we all give her another look on our next playthrough.
Morlund I'm sorry this post wasn't about you
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