#the colouring is so incredibly inconsistent also because i did so many of these in just the past hour
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E. Willow presents
The Pokémon Series: Part 1
Under the cut: Vaporeon, Pikachu, Sylveon, Umbreon, Jolteon, Delcatty, Mismagius, Eevee
*There are signature inconsistencies in early works
Vaporeon
My first attempt at Pokémon art. I know nothing of the games or the anime, so this was an interesting challenge in trying to make those lines and edges as clean as possible.
The background design, done entirely with posca pens, was inspired by those “how to draw water” videos you see on TikTok.
Pikachu
Not my favourite. Pikachu is adorable, but not particularly challenging. This piece also presents a plethora of rookie mistakes that I’m not proud of, but I maintain that they’ve been helpful in developing a more consistent technique
Sylveon
She is my everything and I’ll love her for all eternity. An incredible challenge! Not only did I make so many mistakes that I had to fix, but consistently mixing all those different shades of pink that stood out from one another induced an entirely new level of rage for me.
This was when I really started leaning into the idea of really abstract background designs. My research showed Sylveon is a peaceful type Pokémon, who has attacks, but prefers to stay largely nonviolent, and I wanted this to show. I wanted to call to the movement of her body in the lines, and also really allow her to pop with the bubbles filling up those big empty spaces.
Umbreon
Screaming crying throwing up. So cute! But also a huge pain in my ass! Do you know how hard it is to find a full body pose reference for this little dude? SO HARD! I also think literally all of his attacks are ugly, but I found this one card that had these little stars and some white lightning lines, so I thought that’d be an awesome concept to explore, especially with bringing those background designs to the foreground.
I think he could’ve popped more if the background had been maybe yellow or red to highlight those colour points on his body, but I think he works like this.
Jolteon
YES. He is beauty, he is grace, the very visible mistake corrections are slapping me in the face. The lovely thing about acrylic is that them mistakes are SEEN. I still love him though. I think his line art would’ve been the most difficult with all those sharp points.
Jolteon is when I decided to be very conscious of posing and placement. With the others, you can see some deliberate choices, but not all of the previous paintings were this carefully thought out. I like the idea of having the determined attack pose, or with the peaceful ones, a flowing pose with lots of movement implications. Movement is one of my favourite things to display in my more abstract designs. Here it’s very prominent in the step forward sparking out and back.
Delcatty
I wanted to try something with the clean border. I think as a whole, I like the painted edges more because the bright white border tends to highlight those empty spaces rather than letting the empty spaces bring out the figure.
This was my fastest attempt, having been started and completed within about 3 hours including drying time. I think the background should have been a shade darker to allow for those purple motifs in Delcatty to really pop, but there’s also something kind of satisfying about the way parts of the figure blend into the background.
I was so lost on how to display Delcatty’s attack, so I decided to use those movement lines and bubbles extending out from the front to make it seem as though her shout is a power in itself. Almost like you’d see in manga or comic when a character is all caps-ing. I also liked the idea of adding individual movement lines to the tail, because my cat has a tail that flickers and moves a lot when he’s vocal.
Mismagius
Again with the border, but something about it worked here that didn’t with Delcatty, and I think it’s because of how filled up the space is. I saw the eye motif on one of Mismagius’ cards while I was researching and thought it’d be such a cool addition, and the way it brings attention to her actual eyes is an awesome bonus.
Colour theory kicked my ass with this one. You see those black shadows on the hat and one of her limbs? That shit is violet. But because of the background being that super deep plum violet, it comes out almost black. You have to shine a light on it to see the purple.
This one was a 3am crash course in How Badly Do I Wanna Screw My Sleep Schedule. It’s bad yall.
Eevee
This was a commissioned piece and is definitely my favourite of the bunch. The browns just really work together, and I love the honey colour of his eyes. I also love the almost front-facing determined pose with the movement lines and dots going up from the back and following the curve of the tail. I’m also quite happy with how the top left space doesn’t feel like “empty space” even though there’s nothing there. It brings more attention to Eevee himself without overcrowding or leaving it too empty. A good balance.
I also finally figured out my signature with this one, so hooray for me!
#my artwork#painting#art study#traditional art#pokemon#pokémon fanart#eevee#eeveelution#sylveon#umbreon#jolteon#vaporeon#delcatty#mismagius#pikachu#fanart#acrylic#posca pens#colour block
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Assignment 3_W2_A0203765E_AmandaJuliaWanHuiLing
Upon receiving the brief, I was a little flustered as this was the most complex design project that I had encountered thus far. Creating an entire visual piece from scratch was something that was completely new to me and I was not sure if I had the necessary abilities. Yet despite my reservations, I was excited to take on the challenge and started brainstorming ideas.
At first, I wanted to make an infographic on road safety but I struggled to decide on an angle for my research, statistics, and presentation. I was unsure if I wanted to approach the topic from the perspective of drivers or pedestrians, and I found it tough to synthesise both viewpoints as they target opposite ends of the spectrum. Moreover, since I do not have a driver's license I did not feel qualified to create a comprehensive infographic from a driver's perspective because I was worried that I might miss out on some key points.
From there, I drew inspiration from other aspects of my life and decided to make an infographic on the public transportation system in Singapore, a topic that I am familiar with as a frequent user. I was more confident in my abilities to select appropriate research areas and relevant statistics that made sense for the infographic. Also, in comparison to my previous topic, I knew that I would be able to recreate public transport visual icons more accurately since they are things that I interact with daily. After some contemplation and experimentation, I decided that I wanted the main visuals of my design to seem fluid - this would represent the mobility of the transportation system. I did not stick to a particular colour palette, opting for something that stuck to the "real" colours of the elements. Since a majority of people deal with public transport every day, I thought it would be apt to retain the original colours. Finally, looking back at what we learned from the typography session, I chose Monserrat (sans serif) for the title text and Merriweather (serif) for the running text. The clean and crisp nature of the sans serif typeface helped to emphasise key points/statistics while the guided "eyeline" that the serif typeface helped to make longer pieces of text more legible.
My use of Adobe suite for this brief was extremely pivotal in the design process as it allowed me to plan, draw inspiration from, align, and more importantly - draw up the icons! There were a few tools that I found extremely important along the way.
(1) Grouping and layers - since the work consisted of many different icons and parts, it was helpful when I wanted to duplicate or move objects around in a group.
(2) Shear and the 3D functions - I wanted to play on the angles of my graphics and these tools were helpful in my decision of the direction and rotation of my work.
(3) Alignment - working with many different elements, and adjusting each element would have been incredibly time-consuming so this was a lifesaver!
Despite the benefits of Adobe Suite, I encountered some frustration while using the graphing function. It was unintuitive, lacked data labeling functions, and had limited design capabilities. As a result, I decided to create the graphs myself rather than relying on the default functions.
As usual, the critique session was useful in providing me with different ideas on how to improve my work. However, for this particular session, I did find it especially crucial as I was stuck in terms of formatting and how to present my information such that it was (1) visually appealing, (2) concise, yet (3) conveyed sufficient information to readers. In addition, I did think my draft seemed a little messy due to the amount of information I wanted to convey and because the visual representation involved multiple components (icons, details, etc) that made it seem cluttered. I also gathered feedback that the artwork was a little inconsistent throughout the infographic - I guess I had a hard time deciding whether or not to eliminate details that I thought were crucial to the work!
After the critique, I decided it was most important to figure out and tighten up the placement of the textual elements and visual icons. I tried out different rotations, eliminated a few icons, and experimented with sizes to come up with what I thought looked the best, and helped with achieving my aforementioned visual design goals. In addition, I worked on aligning the art style throughout the entire infographic. I think this helped to create a cleaner feel and made it better to look at. Finally, I made a key change to the positioning and size of the second main graphic. This made more space for the rest of the visual icons and improved the padding for the rest of the text bodies.
Through this assignment, I gained a deeper appreciation for infographic makers and visual designers - it is tough striking a balance between aesthetic appeal and the need to convey sufficient information to an audience. I think my relative inexperience in this aspect was reflected in my draft but hopefully was resolved in my final version since I worked on the comments that I received during the critique session.
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Ahh literally everything you're saying is just like parts of the bigger reason s3 sucks so bad. They start off the season with Will like "This year everyone's dreams will come true!" and then like Santana gets outed, Mercedes and Tina are constantly struggling to have their voices heard, Quinn is forced to confront her Beth trauma then gets in a car wreck, Kurt gets passed over for literally every big thing he wanted this season, also literally laughed out of an audition for being Too Gay, Blaine is butting heads with Sam and Finn cause they're both acting dumb lol, also Klaine relationship troubles. Swear to god I think Mike is the only one with a conflict that feels like it gets satisfyingly resolved this whole season rip
And then at the end of the season everyone is like "wow what a great year thank you mr schuester for doing everything for us <3" when he literally never cared about anyone but Finn aslfkjsklfsl and then the whole dick sucking ego stroking parade of everyone to Finn, and Kurt to all the guys and it's just like ??? hello? what? where? when? did i miss some episodes??? What is going on
I literally feel like Kathy Bates in Misery when I talk about season 3.
and all the kids cheered - but I didn't cheer, I stood right up and started shouting, "This isn't what happened last week - have you all got amnesia?! THEY JUST CHEATED US - THIS WASN'T FAIR!"
Omg you so hit the nail on the head with that quote, wow. I have to fess up and say that I liked season 3 when I first watched and looked back on the seasons because I trauma-blocked IKAG and many other awful parts and was blinded by the graduation glamour and the soundtrack. Upon rewatch, it's incredibly infuriating and embodies a lot of what was wrong with this show. And it's made worse by everyone always saying s3 was the good old days and then the show declined in quality, which is just not true.
All the things you listed, yes. And I'm gonna repeat some of them here but just cause it's worth stressing just how bad some of this is. Will, teacher of the year, didn't do shit for most students this year and actively made some of their lives worse. He yelled at Quinn and threw Santana to the wolves, scolded both Tina and Mercedes when they asked for an ounce of the respect they deserved. His treatment of Mercedes!! Oh. My god. He should go to jail for booty camp. All the while we had to endure the ups and downs of his sex life and while he, like the whole show, was so far up Finn's ass it was hard to see anything else. Quinn was put through a revolving trauma door and not one adult really cared. All three main women of colour were demonized for wanting a taste of the spotlight and the one canon lesbian given the most offensive "coming out" (i.e. outing) known to tv. Brittany was mute for most of the season and when they do give her something it's the fucking sex tape. Sam had such big flop moments and Blaine was only pulled out for songs and Klaine conflict. Kurt's dreams were shattered despite him doing his best and nailing the audition. Oh and yeah let's have him thank the boys for,,,, whatever reason? Insulting. No one cared about the newbies because the show didn't either. Yeah, Mike's storyline was more or less done well but it was so brief and the only standalone story arc he ever got. Finchel had to be prom king and queen for some godforsaken reason. I mean let's not get into how season 3 Finn is somehow even worse than he usually is because jfc it just never stops with him. I guess Puck's storyline was the most decent? But they also had him fuck the adoptive mother of his bio child also his teacher also his ex's mom so, like. Most of Rachel's stuff was also fine but the Finchel things were intolerable and elevating her by putting others down is not it.
And it's not just the shafted characters and bad storylines and the overall bad execution of even the ones that had potential. It's this tonal inconsistency, this insistence that the sun is shining out of Finn's ass, that Finchel are meant to be and are more important than anyone else on this show, the trainwreck of season 3A especially, the issue episodes. The fact that the show swears it cares about all these kids when it's so quick to discard them and do their stories a disservice. It's not a triumphant last lap of the OGs but a tragedy for most and a wank fest for a select few.
#this is so incoherent because s3 is too#but you get what i mean yes i agree let's stop pretending s3 was good#it's a mess and it tries to gaslight us into thinking it was this great season for all#some characters were barely characters others would have been better off without screentime#and i will never ever ever get over the crimes of s3A#and ikag specifically of course because if i could punch an episode of tv#i'd do it over and over and over again#so anyway you could say i also think this isn't fair#angelhummel#glee asks
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I’ve been thinking an awful lot about Sokka’s meteorite sword lately (like, a lot a lot). Since it happens to fall at the exact intersection of my areas of interest, I thought I’d put together a bit of an analysis on said sword, the meteorite it came from, and the implications it has for the broader Avatar universe.
First things first let’s clarify a couple terms here: a meteorite is, technically speaking, a particle of solid material that has fallen to the surface of a planetary body from space. A meteoroid is that same fragment of rock before it reaches the ground. A meteor is the light created by the meteoroid as it transits through the atmosphere, otherwise known as a fireball or shooting star. If we��re being totally accurate, Sokka’s sword would be referred to as a meteorite sword, not a meteor sword (I’m looking at you, atla wiki).
Now let’s consider the actual fall of the meteorite, and what the atla team got right and wrong:
1) The meteor shower: meteor showers occur at specific times of year when the orbit of a planet passes through an area that is relatively dense in particle which burn up in the planet’s atmosphere. Most of these particles are quite small, usually no more than the size of a grain of sand, and meteor shows are not specifically associated with the fall of meteorites, although it would not be impossible for a meteorite to result during a meteor shower. Interestingly, during a meteor shower the meteors will all appear to originate from a single point, while the meteor which produced Sokka’s meteorite did not originate from the same place as the other meteors – which would suggest it came from another direction and location, and its fall at the same time was merely a coincidence.
2) The dark flight stage: Smaller meteoroids which do not produce large craters when they impact, but they will produce a fireball as they transit the atmosphere and are heated and ablated. However, the atmosphere slows them as they transit, and once they reach terminal velocity, where ablation stops, they enter a stage know as dark flight, where the stone continues to fly through the air for a period of time, but no more light is produced. This is more common for smaller stones, which are more easily slowed by the atmosphere, but large meteorites, including the largest single meteorite ever recovered, Hoba (which interestingly does not have an associated crater despite its large size – perhaps as a result of its shape causing it to slow significantly during its fall), may have experienced a similar effect. The reason I think this meteorite should have had a dark flight stage is because it remained intact upon impact.
3) The crater – this meteorite did not, however, have a dark flight stage – rather, it produced a crater. Whether or not an impacting meteorite will result in a crater depends on a variety of factors, primarily its velocity and mass, but also affected by its makeup, what it is impacting into, the gravity of the planet (which primarily determines the shape of the crater for a particular impactor), etc. A general rule of thumb is that a stone larger than 10 meters in diameter and 100 tons will likely produce a crater. That is obviously not the case as shown here, but that does not necessarily mean this meteorite could not have produced a crater. The Whitecourt meteorite, for example, is believed to have been only ~1 meter in diameter, and produced a crater 36 meters in diameter and 6 meters deep (the crater pictured above). However, what is wrong here is that generally meteorites which produce craters will vaporize, melt, or fragment on impact, which is not the case with Sokka’s meteorite. Meteorites which remain intact tend to be traveling much slower, and so do not generally produce craters – hence either this intact meteorite should not have formed a crater and would probably have experienced dark flight, or else the crater should not have a single intact meteorite like it does.
4) The strike: meteorite strikes are violent processes which excavate material surrounding the strike location – this is what forms the crater depression. This material then falls back to the ground, forming what is called an ejecta blanket around the crater, which is not observed in the show. But, meteorite impacts certainly can cause fires – returning to the Whitecourt crater, above the layer of its ejecta blanket is a layer of charcoal thought to have formed as a result of a forest fire started by the impact!
But could Sokka even have made a sword out of the meteorite material? The simple answer is yes – there are numerous historical cases of meteoritic iron being used to make blades (such as the dagger pictured above), including, interestingly enough, by people living in the Canadian arctic and Greenland, and there’s even a replica of Sokka’s sword forged using meteoritic iron (in part). This is due mainly to the fact that meteorites are an easy source of native iron, while other sources of iron such as the minerals magnetite and hematite require significant processing such as smelting to recover their iron components.
The more complicated answer is a heavy maybe, for a few reasons: While it is true that some meteorites are primarily composed of metal – which are called iron meteorites (top image), although they contain a fair amount of nickel as well, and often contain mineral impurities – these make up only about 5% of all meteorites ever recovered. The remainder is mostly what are known as stony meteorites (bottom image), and although these tend to have higher proportions of metal and iron-bearing minerals than many Earth rocks, it would not be nearly enough to forge a sword from. So, in other words, Sokka would need to be incredibly lucky.
The other reason has to do primarily with the nature of iron meteorites compared to most steel. Namely the mineral inclusions previously mentioned would likely constitute impurities in the metal which would actually weaken it, rather than strengthen it. Additionally, most steel contains at least some quantity of carbon, which helps the blade hold an edge and increases its strength (although it also contributes to brittleness).
But, is Sokka’s sword even made out of iron at all? Meteoritic iron doesn’t have any special properties compared to terrestrial iron that would make it stronger or able to cut through other metals, and nothing that would inherently produce the characteristic black colour of Sokka’s sword. So maybe in the Avatar universe, their meteorites are not made of iron-nickel metal at all, but some other kind of metal…
Take zirconium on the other hand. When heated to high temperatures (as is presumably the case during forging), the oxidation of the outer surface of the metal does produce a black layer, like we see on Sokka’s sword, and zirconium oxide knives do exist – of course, zirconium oxide is actually a ceramic, not a metal (the making of which is more complicated than just heating the metal), and so while its hardness is greater than that of steel, and reportedly zirconium oxide knives appear to hold their edge better (which has to do with the way ceramic blade wear in comparison to steel blades), they are also far more brittle than steel. Still, a zirconium blade could potentially explain some of the interesting properties of Sokka’s sword.
What, then, does this say about the Avatar world? Well to discuss that you need to know a little bit about iron meteorites. These meteorites are sourced from the metallic cores of fragmented planetesimals in the asteroid belt. Just like the core of the Earth, they are made up mostly of iron and nickel, because these are two of the most common heavy metallic elements, which separate as a result of gravitational forces because of their mass during planetary differentiation (when planetary bodies segregate into layers of crust, mantle, and core). So perhaps in the atla universe, zirconium is in high enough abundance that it could form at least a portion of the cores of planets there.
Which is weird, to say the least. Not just because its inconsistent with our own solar system, but because in the universe in general, the abundances of elements heavier than iron tend to drop off quite sharply, because they’re not generally produced during the normal life of an average star. Since zirconium (Zr) is heavier than iron (Fe), it should be far less common. But if it really were what was making up the metal in Sokka’s sword, their solar system would certainly be quite a remarkable one.
Of course, its far, far more likely that the look and properties of Sokka’s sword, and its meteoritic origin are just an excuse to give him a badass weapon. And honestly, he deserves it, so we can overlook the inaccuracy, even if it is fun to think about…
#atla#sokka#avatar: the last airbender#this got longer than I was expecting and there are still so many fun facts I didnt even talk about!!!!#i definitely put more effort into this than i have been to my actual work haha yikes but oh well#miranda talks
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'The Magic of Johto's Level Curve'
(or, 'a leisurely analysis of the singleplayer balance of Pokemon GSC and HGSS')
The Johto games - especially HeartGold and SoulSilver - seem to have a very good reputation. Some often put the aforementioned HGSS into their top 3 or describe it as the core Pokemon experience. I personally agree with this sentiment and HGSS is either #2 or #1 depending on my mood (it usually competes with Black 2 and White 2).
Despite all its praise though, there seems to be an incredibly consistent point raised against it: the level curve. I see it described as unbalanced, janky, and generally bad.
There are two main problems people tend to cite. First is the level progression in Johto itself, with Gyms 5, 6, and 7 not exactly being a smooth progression upwards and then Team Rocket's Archer and the 8th Gym having a notable level spike compared to those last three. Wild Pokemon levels are also usually a lot lower than the major boss fights they are ahead of, making raising new 'mons harder and grinding for boss fights longer. The other problem is Kanto, whose problems can essentially be said to take Johto's levelling issues and ramp them up. The jump from fighting Blue to the Elite Four rematches and Red is also very significant.
What I'm not going to do here is refute that the above isn't true - these level scaling inconsistencies are certainly present. It's also very different to the vast majority of main series entries, whose level curves are more linear and gradual. Gens 5 and 7 even have a feature which multiplies exp gain based on how much lower or higher you are than the Pokemon you defeat which in a way acts like a rubber band around each game's level curve, ensuring you can catch up easily but not go too overlevelled either. Playing GSC and HGSS when the rest of those entries are like that is a bit jarring. Pokemon is so well-known for having quite a formulaic design across its main series and when compared to that formula with regards to level progression and the like, the Johto games do seem a bit off-colour.
What I am going to do though is try to explain why this so-called bad level curve is at the very least not actually that bad, or, if I can convince you well enough, that the Johto games actually have a unique and (what I call) magical singleplayer game design not properly replicated in any other entry. It goes to the core essence of Pokemon's theming, and it fits with the fact that Johto's narrative also happens to put the most focus on those themes than the rest of the series.
When I say the core essence of theming, I mean the very basics of every Pokemon adventure: you, the player, leave home to go on a journey around your region, meeting various people and overcoming various challenges along the way together with your partner Pokemon. Challenges you overcome are all thanks to the bonds you share with your partners and how you raise them with love and care. As you get older, this is the sort of thing in Pokemon that you probably end up taking for granted. It's typical "power of friendship" stuff, and most people will tend to come to conclude through learning about the game mechanics that this sort of thing is superficial and that stats are all that matter in the end. The more modern Pokemon games also have such a big focus on larger-than-life stories with big climaxes featuring the box Legendaries that it's easy to lose this basic level, down-to-earth narrative theming.
Johto is significant for not having any larger-than-life aspects overshadowing its core. Instead, the core takes centre stage. There is no real overarching story besides your adventure. Team Rocket's antics take a sub-plot role but in the end act as a foil to your story, being one of the more major obstacles you overcome. Catching Ho-oh or Lugia is no cataclysm either, but rather a reward for your achievements throughout the game and thanks to your good and pure heart - recognised by the Legendary in question. Moments throughout the game like how you deal with the situation at the Lake of Rage, or the Dragon's Den trial where you're asked questions to test your ideals as a trainer (which, of course, you pass with flying colours) all contribute to this core as well.
The way Professor Oak congratulates you after defeating Lance ties the knot perfectly on the main campaign:
"Ah, <player>! It's been a long while. You certainly look more impressive. Your conquest of the League is just fantastic! Your dedication, love, and trust for your Pokémon made this happen. Your Pokémon were outstanding, too. Because they believed in you as a Trainer, they persevered. Congratulations, <player>!"
These are just examples of the main story events, though,and Johto has a lot more than that. The region is filled with things to do beside the main campaign - Berries/Apricorns, Pokegear calls, the Ruins of Alph and other optional caves, the Bug Catching Contest, and (in HGSS) the Pokeathlon and Safari Zone, just to name a few of the more notable ones. Tama Hero's review of Pokemon GSC talks a lot about this and it's well-worth a watch even beyond the section describing the games' breadth of side content.
Tama Hero also touches upon the supposed level scaling issue, and her response to the complaints is that there is a "sprinkling" of opportunities for small bits of exp gain throughout the game which should help you stay on track in most cases, and where you can't match levels, you can outplay your opponent.
I certainly agree with the latter. It always feels entirely possible to beat bosses at a level deficit throughout Johto. The Johto League is one of the key cases where you'll probably end up at level disadvantage, but I've consistently been able to defeat it with a team of lv 40s on average (so nearly 10 levels behind Lance's peak), and I'm pretty certain that my not-even-10-year-old self did so as well, even though it took me many, many attempts. From various people I've talked to and bits of let's plays I've seen over the years, this seems to be the common experience too. I think only a minority of people have had to grind to match Lance's levels in order to beat him at all. Granted, it might take you a couple of tries at that level disadvantage (or a great couple of tries more, like little ol' me), but that's surely not an unreasonable expectation. The concept of getting stuck at a difficult stage in a game could be called a universal one, and I think most people agree that it's always pretty satisfying to finally surmount a challenge like that. This can even be said about other Pokemon games - Kanto, Hoenn and Sinnoh also all have large level spikes at the end. In fact, at least when it comes to the end of the maingame, I'd argue Hoenn and Sinnoh have a larger level spike than Johto, but they're not considered impossible or anything
Regardless, though: it's certainly possible to win difficult battles in Pokemon at a level disadvantage. Tama Hero argues that the strategy required to do so isn't something the game teaches you very well, but I think this is a tad pessimistic. In the end I think that most wins will just come down to understanding of more fundamental skills that you've probably learned through the course of the game naturally - using type matchups (gyms are all type themed), using moves with stat changes (the earlygame is full of moves like Growl and Tail Whip), using status moves (no doubt you're going to see the effects of Paralysis and Burns throughout the game at least), and apt use of items (bosses always use potions and often use held items). Players also have more control over the battle than the enemy, with the default Switch mode and a huge amount more items available. It's true that the games don't teach you the deeper, untold mechanics very well, but learning about those only unlock even more ways to succeed for the numbers-minded veterans.
On the topic of those deeper, untold mechanics I also want to talk about something which Tama Hero doesn't mention at all - Effort Values, or EVs. Most of you reading will probably know about these by now, but for those who don't, EVs are hidden values which can increase a Pokemon's raw stats by a certain amount based on the other Pokemon they defeat. They were present in a slightly different form in Gens 1 and 2 in the form of "stat exp" but the premise was the same: your Pokemon grow twofold when you defeat Pokemon, by gaining visible exp for levelling up and visibly gaining stats every time that exp bar fills, but also by gaining stats little by little every time they defeat any Pokemon. Your Pokemon's EVs weren't visible to you in-game until Gen 6 with the Super Training graphic, and numerically weren't until Gen 7 where you can press X on the Pokemon's stat screen to show what are called "base stats".
EV optimisation is crucial to competitive play because the stat boosts they give are quite significant. Competitive players will "min-max" spreads, putting as much as possible into 2 stats to maximise strengths and not wasting any on stats they aren't making use of. In maingame playthroughs, though, EVs will usually end up being a balanced spread because you'll invetivably be facing a variety of Pokemon with different EV yields throughout the game. EVs can also be increased with the Vitamin items (Protein, Calcium, etc.) which you find a handful of throughout the game (and can buy at a premium) and can be used to manually raise EVs, though only to a certain point.
In Gens 3 and onward, a Pokemon can have up to 252 EVs in 1 stat, and 510 in total. At Lv 100, 4 EVs in a stat grant 1 point extra to it. For the singleplayer campaign the conditions are a bit different, but if we assume as a standard that by the Elite Four your EV total is maxed out and you have an even spread, your stats will all be up to 10 points higher than they would be without EVs. In Gens 1 and 2, you can actually max out all of a Pokemon's stat exp values but you're unlikely to cap them all for a good while beyond the maingame so we can consider them about the same as in the later gens for this.
But why is this important?
Firstly, the difference EVs make in the above scenario account for what is usually about 5 levels' worth of stats. Depending on your exact distribution, it could be a couple more or less levels' worth in each stat but the bottom line is that they make your Pokemon's strength higher than it may seem based on level alone.
This means that the wild Pokemon grinding that is criticised for being too tedious in Johto as a result of low levels is also better than it seems because even when you don't level up, you're gaining EVs for every one of those you defeat. The stagnant levels in the midgame of Johto also contribute more to your Pokemon's growth than it may seem from the slow level gain. The Pokegear rematches which you gain access to after defeating Team Rocket before Gym 8 may also be a little infrequent, but they also very often give you Vitamins afterwards to add to all of this.
Secondly is what seems to be a fairly unknown fact: in-game trainers do not have any EV spreads. Thanks to the work of speedrunners, we have exact data of enemy trainers' Pokemon to show this. Trainers do have IV spreads based on their "AI level" (more 'advanced' AI levels will have up to 30 IVs across the board) but the difference near-perfect IVs will have on their Pokemon is not as great as the combination of random IV spreads and relatively balanced EV spreads yours.
That 10 level deficit vs Lance is suddenly more like 5 in practice. Some of his Pokemon also happen to have pretty high stats naturally in Gyarados and the Dragonites, and the level deficit will still be slightly present, but once we factor in strategy again, you can abuse their type weaknesses and make good use of items, status and whatever else have you to swing the odds in your favour.
The only way you can find out anything about EVs in Johto is from a NPC in Blackthorn City who gives your Pokemon the Effort Ribbon if they have reached their total of 510, and the only practical way for a player without the technical knowledge to have achieved this is to have spent time throughout the game doing lots of little bits of training - in other words, putting in the effort - to have incidentally capped their Pokemon's EV total. It's only fitting that you find this NPC towards the end of the Johto campaign because it's likely that by this point a couple of your team members will be eligible for the ribbon.
This finally ties back to the point of core theming. EVs are an invisible stat giving your Pokemon an extra edge over their in-game opponents, or, at worst, one closing a gap in strength between them, as a result of all of the time you've spent raising those Pokemon throughout the game. In other words, EVs are essentially the statistical representation of the "dedication, love, and trust" you have for your Pokemon which gets you through seemingly difficult challenges. Levels, then, are only a surface representation of your Pokemon's strength: they create the feeling of an uphill battle, but you can win against the odds by believing in yourself and your partners. It's probably exactly what you thought as the naive and uncynical child playing through a Pokemon game for the first time, and probably one of the ways you made such fond memories of it. In hindsight, this is definitely how it was for me. It is a sort of magic, really.
There is still a big Red elephant in the room, and I do think that the level gap between the end of the Kanto Gyms and Red is maybe too hard to go and beat immediately after even with the power of EVs and such, but Red is by all means a superboss and final challenge of the Johto games, and I don't think it's unreasonable to have to grind for a while to build up for and to finally be able to take his team of Lv 80s on. The same can be said about the Elite Four Rematches in this game and others, Steven in Emerald, or that one Barry fight in Platinum if you do decide to beat the E4 rematches 20 times to make his levels nearly match Red's. If you're setting out to fight a superboss like this, the grind is part of the prerequesites. It's definitely still possible to beat someone like Red with a 10 or even 20 level deficit if you play well, though. I admit, I haven't beaten Red in a long time, but I have beaten Emerald Steven with a ~15 level gap before. Tama Hero also said she has beaten Red with a team of level 50s in Crystal in the review.
I said before that the other games in the series haven't replicated this sort of thing as well. Gen 5 was the beginning of a marked shift away from this design, with its overarching story-driven style and a change to exp gain which would honestly be incompatible with the level curve in Johto. Gen 6, whilst returning to the exp system without level deficit multipliers, saw different means of statistical representations of the 'dedication, love and trust' trio in Pokemon Amie, which can break the game almost as much as the Exp Share when enough Affection is built up. Gen 7 brings back Gen 5's exp system whilst retaining the Exp Share and Affection systems, and actually ends up even diverging from the EV design which went before by having in-game trainers and Totem Pokemon with competitive, min-maxed EV spreads from as early as the Trainer's School. Whilst I am yet to play Let's Go and Sword and Shield, their Exp system with a 'permanent Exp Share' of sorts makes it a huge amount different and from what I've seen and heard, overlevelling is quite easy despite the game being designed around the feature. I really hope that Brilliant Diamond and Shining Pearl at least return to Gen 6's exp mechanics, or better, reunite us with the held-item version of the Exp Share which doesn't make me feel like I'm cheating whenever I use it.
Before I go too off-topic, though, I should probably return to the original thread of this post to make some concluding remarks. What can't be denied that the way GSC and HGSS are designed may not be for everyone. I know for sure that a lot of people prefer to be able to breeze through a Pokemon game at a brisk pace without many roadblocks, but as someone who in recent years has come to appreciate much slower-paced and immersive singleplayer Pokemon playthroughs, I can't help but love the way GSC and HGSS are designed in the way I've explained, or appreciate their unique identity amongst the rest of the series. Coming to think about this has also shed light on why I adored HeartGold as much as I did when I first played it way back 11 years ago. I poured hours and hours into the game, and as a result, its magical design put me under its spell.
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Though I linked to the references I did use when they appeared, here they are again. Do check them out if they're of interest to you!
Tama Hero's GSC review: https://www.youtube.com/watch?v=FgtMVKP2T6Y
speedrun.com trainer data for HGSS: https://www.speedrun.com/pkmnhgss/guide/k2zij
speedrun.com trainer data for SuMo: https://www.speedrun.com/pkmnsunmoon/guide/d2683
Tama Hero (YT) is one of the few people I know who actually makes longer-form Pokemon analysis content besides Aleczandxr (also YT), who whilst not being a 'PokeTuber' has made some brilliant analyses of storytelling through setting in Sinnoh, Hoenn, Johto, and just recently, Unova. I did not refer to them here but I can highly recommend their content, at least.
Thank you very much for reading to the very bottom here. This is my first time writing something like this and I appreciate it.
#voltimer longpost#pokemon#gsc#gen 2#gold and silver#crystal#gen 4#heartgold and soulsilver#analysis#hgss
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I keep seeing this brought up in your posts with o14 and just want to point this out: just because someone doesn’t know/say they’re being abused doesn’t mean they aren’t. I myself didn’t know the emotional/verbal abuse I endured until after the fact and this really makes me uncomfortable when you use that point. Please understand that it is very much a thing that happens to those (not all cause everyone is different) that are abused.
You’ve brought up an important point that I am very well aware of. I am glad you sent this ask in this way and I want to address why I don’t use it as an argument.
Under read more, warning for talk about abuse:
I specifically don’t want to entertain this part of the discourse because abuse is about power dynamics. The abuser is usually someone with more power over the other person and the abused is usually someone who cannot escape the situation due to that power imbalance. And the abused person often either doesn’t have the capacity to understand the power imbalance or isn’t capable of asking for help or escaping the situation because the abuser is in some way threatening them. It doesn’t have to be a direct and physical/vocal threat (though it often is), it can be implied, but the imbalance in power dynamics is essential to identify an abusive situation. This is why abuse always features an age imbalance, economic imbalance (employer-employee or a household where only one person works and has control over all the money), family imbalance (parent-child) and so on. The abuser is the one who must have power and control over the abused.
There is no such thing between Saint and Osiris. In no way are they ever presented as one being above the other. They are equals in every single way: age, experience, position within their respective jobs and so on. Saint does not fear Osiris, nor does Osiris have any power or control over him. Saint isn’t afraid of talking back to him and challenging him. Saint isn’t isolated from others and he isn’t afraid or incapable of asking for help (from YW, Ikora, Sagira previously...). For that reason, I cannot accept that there’s a possibility of Saint being abused but just not knowing about it. From all the available lore that I’ve poured through to compile all of the known and documented interactions between the two, there is no indication that Osiris holds any power or control over Saint in order for this relationship to be classified as abusive.
Some people said that Osiris is being abusive by “withholding emotions” from Saint, which can definitely a part of an abusive relationship. However, I do not believe that Osiris is withholding emotional availability; this argument only popped up after Sagira’s death and their bickering in the Hangar (where Sagira was mentioned). It is explained numerous times by many different characters that Osiris does not respond to grief well. Ikora knows it, Saint knows it. This is not an abusive trait per se, as one cannot really control how they handle that sort of extreme grief. One could even argue that Saint was the abusive one in this situation by bringing up Sagira before Osiris gave him permission and a green light that he’s okay with discussing it. Same thing happened when Crow brought it up. However, I will not claim that Saint or Crow are abusing Osiris because there’s no other evidence to it. The situation is complex and not just easily boiled down to abuse. As someone who has been through abusive situations, I believe it’s reductive to call one bump in the road as abuse. It makes it harder to recognise actual abuse, both for victims and onlookers.
Of course, maybe there’s something in the background that we don’t know about. After all, we don’t have every single Saint/Osiris interaction written out in the lore. However, considering what we do have and what we do know about these two characters, I can say for a fact that there is no power imbalance between them and Saint is not the type of a person who would sit back in fear of anyone and not know about being abused, definitely not by Osiris. There is simply no evidence. Of course, if someone just doesn’t vibe with the situation due to a personal experience and the whole Saint/Osiris argument that happened most recently in the lore is triggering for them, that is something I can respect. It’s personal, you can’t control what triggers your trauma. But that’s a personal experience, not an objective read on their relationship. People have been adamant about saying that the relationship is objectively abusive, which it is not. If it’s upsetting for personal reasons, I would absolutely recommend not interacting with the upsetting content and would implore people to tag their content appropriately.
In my original post from back a month ago or so, I specifically addressed how people tend to claim Osiris is abusive over Saint without backing it up with anything and essentially vilifying one of them (Osiris) while completely infantilising the other (Saint). It’s harmful to mlm, especially to mlm of colour because of how Osiris is treated by the community. It’s a reductive view of a long-term mlm relationship that spans centuries. The time span is quite literally incomprehensible.
People also never bring up Saint’s behaviour towards Osiris, such as pushing a sensitive topic in public and pressing him on it when he’s clearly not ready. These are also signs of abuse. Another sign of abuse are also threats of physical violence which Saint does in the Devil’s Ruin quest dialogue when he tells Osiris to “get off this line” to which Osiris responds with “make me” and then Saint quips with “you would not survive that.” Nobody brings that up as abuse. And they shouldn’t! It’s clear that this isn’t a serious threat. And it should be clear that one quarrel over a traumatic topic isn’t a sign of a toxic relationship. Saint also greets Shaxx with the line “I always hated you, brother” and then they both laugh. Saint is very clearly often joking in this way and people recognise it as not serious. Osiris should be given the same benefit of the doubt when he retreats into himself over indescribable grief; he’s not emotionally manipulating Saint, he is grieving in the only way he knows how.
I find it highly suspect that this whole discourse only started once the pairing was confirmed as canonical. People have been shipping them way before that and with way less information available and there’s never been any discourse about how Osiris is actually abusing Saint in this relationship. I just find it really suspicious that a mlm relationship featuring a man of colour gets labelled as abusive from the side of that man of colour specifically, only after we’ve received the information that it’s canon. It’s an incredibly common pattern in fandom spaces when a fandom favourite (in this case Saint) gets into a canon relationship with a character that’s easy to be prejudiced against. Even if that prejudice is unconscious, it’s still prejudice and it’s painfully obvious to anyone who has ever been in fandoms for as long as me (or longer). There are also literally scientific studies on this so I’m not just talking about my own experience.
Without any evidence of abuse and no imbalance in power dynamics present between these two characters, I can’t see how someone can come to a conclusion that Osiris abuses Saint after they’ve argued once “on screen,” especially after Saint himself explains what the situation is about. He eloquently puts his reasoning into words when Amanda asks him if there’s trouble and also promises to reach out for help if he needs it. I don’t like the trend of jumping to a conclusion, especially when people who do it are highly inconsistent about it (most recent one being the person who claims Osiris is abusive, but also claims that both Osiris and Saint are grown men who can handle themselves without our help; this is a contradictory statement, as Osiris cannot be abusive to Saint if Saint can handle himself and can just leave if he wants to).
I apologise if the discourse about this whole thing is making people uncomfortable. I should’ve addressed my reasoning behind it earlier, in order to make sure that everyone is on the same page. I should’ve also tagged it with a warning for talk of abuse, but no one else did and I didn’t think to correct it, which is definitely something I should’ve done. People started talking about how Osiris is abusive and toxic without thinking that people going into the tags might be upset by it and unfortunately I didn’t think of it either.
I hope this explains it adequately. It’s a long post but I didn’t want to hold back on any of the details because this is an important topic. If there are any points that anyone believes are not properly explained, feel free to ask for further clarification.
#destiny 2#discourse#saint-14#osiris#o14#abuse warning#i don't want to get into personal information but i've been through abuse myself#and while every abusive situation is different and unique to the people involved#there are patterns for classification#most important being power and control#ask#Anonymous
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Drake Merwin
I am soo sorry, this is super late but I got incredibly distracted with reading and forgot that literally anything else existed. Drake was a really hard character for me to analyse because his characterisation was just so disappointing to me - but luckily my intrinsic desire to have everyone hear my opinions prevailed, and so here it is. I hope you enjoy!!
Spoiler Warning: Major spoilers for Gone, Minor spoilers for the rest of the series and the monster trilogy
Old Opinion: I had a sort of morbid obsession with Drake and thought he was a top-tier villain
New Opinion: So far Drake is tied with Astrid for most-changed opinion. His character has almost no-depth and could be placed in almost any story without changing a single thing about him - and it would make sense. I found myself desperately trying to make him more interesting than he is in an attempt to justify younger me’s obsession - but alas I was unsuccessful. He had a lot of potential, but instead he ended up as a copy-paste villain with no realistic motivations and no real intrigue.
1.) DRAKE’S APPEARANCE:
Drake is, I think, the character who is best (as in most thoroughly) described in the first book. Not only do we get an idea of his actual appearance beyond the vaguest possible descriptions (sorry to Sam, Caine, Diana and every minor character) but we also get some idea as to the effect his appearance has on other people.
In Chapter 14, when we are first introduced to the Coates kids, Drake is described as, “a smiling, playful, mean-eyed kid with shaggy, sandy-coloured hair.” I actually really like this description. Contrasting “smiling” and “playful” with “mean” really brilliantly sets Drake up to be a complex villain – the kind of villain we all love to hate, who cracks a joke while slitting your throat. It has the implication of a layered personality but sadly, this is not the villain we get. In fact his character in the first chapter compared to the character we get as the book continues is so drastically different that it almost seems like mg did a complete 180 on his character. An original description is supposed to give us some indication as to what a character is like – their personality and role in the story, and we know that mg can do this really well. (Sam’s non-descript description setting him up to be the underdog, Quinn’s mismatched attire hinting at his inability to fit in, Astrid’s colour scheme reflecting her innocence and religiosity), and so it seems particularly odd, not to mention disappointing, that Drake’s description gives us…nothing. No real indication as to who he is or his purpose other than to hint to him being an antagonist (which we already guessed from his affiliation with Caine.) I could go on and on about what a waste Drake’s character was, but I’ll save it for a later paragraph.
We will then skip ahead to Chapter 37 where both Howard and Lana describe a similarity between Drake and Pack Leader:
“The one time she had seen Drake Merwin. He had made her think of Pack Leader: strong, hyper alert, dangerous. Now, the lean physique looked gaunt, the shark’s grin was a tight grimace, his eyes were red-rimmed. His stare, once languidly menacing, was now intense, burning hot. He looked like someone who had been tortured beyond endurance.”
“The two of them, two of a kind, it seemed to Howard, stared holes into each other.”
This is a much better example of mg using descriptions to establish the purpose of a character. By drawing a comparison between these two, mg sets up Drake’s later role in the books, where he replaces Pack Leader as the gaiphage’s right-hand man. This almost leads me to believe that mg had decided very early on that Drake was going to desert Caine and this is possibly why he seems so out of place and underdeveloped as Caine’s underling in the first two books. Mg had already moved on from this side of his character…and it shows. Lana’s description of Drake also works as a basis for showing the reader how he has changed since losing his arm (before gaining his whip) and acts as an insight into his current mental state – which is important as we don’t get much introspection during Drake’s POV’s. But, I still have a few issues with this. First of all, his “lean physique”. Now this isn’t really a problem all by itself, but unless I have forgotten what 14 year olds looks like (which is a possibility though I doubt it) I don’t think that they should be muscly with minimal body fat. And Drake is not the only character he does this with. Quinn gets extremely muscly later on in the books (I’ll admit that there is a plausible reason behind this so this example isn’t terrible but it’s mentioned like every 5 sentences) and in Fear Caine is described as having wash-board abs. Why are we sexualising children?? Children should be pudgy and awkward and still growing into their bodies, not lean and muscly!! The attractive, damaged man who hates women for no reason at all is also a really really really common trope and tbh I’m just so bored of it. It’s not relatable (at least it shouldn’t be) and it’s just really unimaginative – although it does help us to understand Drake’s character as we’ve seen him before so many times in all types of media. My second issue with this description is the way it really really highlights how much of a waste of character Drake was. The potential of a high-school bully with a skewed world-view due to the death of his father and the later abuse of his mother at the hands of his replacement father figure trying hard to impress the charming “leader” with unimaginable power (that he so desperately wants) only to be undermined at every turn by a girl who teases him by pointing out his flaws and insecurities taking his anger out on everyone around him (especially women) as a way to cope with his childhood traumas then turning into a heartless monster who not only enjoys others pain but lives for it after being “tortured beyond endurance”, was astronomical. But we don’t get that. Instead we get a cheesy, one-dimensional cartoon villain. The change that his body and mind go through after his maiming should have been pivotal to his character, but that just doesn’t come across in the writing. :/ But more on this later.
And last but not least, the whip-hand, which is very important to Drake’s character. It turns his actual body into a weapon and his excitement over this is indicative of his sadistic nature. Again, I think this is an example of a wasted opportunity. I would have liked mg to have gone in to depth about how Drake’s body undergoing this change affected his psyche (and I’m not counting his one-off line in the monster trilogy). I think it could be argued that Drake’s “change” is a metaphor for him going through puberty. Him gaining the whip that ultimately turned him into his very own weapon shows his transition from a child [a little messed up but still just a kid] into a monster, someone who is capable of committing atrocities without a second thought. It would have been particularly interesting for Drake and Orc’s final battle to put some focus on the fact that they both suffer through monstrous physical changes that can be used to represent their shift from children to young adults but whereas one relishes in this, one is completely disgusted. The whip-hand is described as being an “impossible blood-red snake” and then that “It was stretched. Like it had been turned into dark, blood-red taffy. It wrapped twice around his body.” – Both of these occurring in Chapter 39. I don’t have much to comment about this – other than that I think red is great colour choice for Drake, thematically at least.
I know this point was mostly about what Drake could have been as opposed to an actual analysis of his appearance, but I’m just so tired of the attractive misogynistic villain that seems to appear in every single piece of media. His characterisation really bummed me out and put me into a slump so instead of analysing his appearance I decided to roast him instead. But, onto actual analysis now (I am going to further expand on some of the points I made here I promise).
2.) DRAKE’S PERSONALITY AND CHARACTER
I mentioned in the previous point that a lot of Drake’s characterisation seems like an afterthought at best and one of the things that made me think this, is the inconsistencies with his character and the most obvious example of this is the discrepancies with his birthday. In chapter 20, Diana says that his birthday is “April twelfth, just one minute after midnight.” But, in Chapter 33 we get the line “Sooner would be better,’ Drake drawled, ‘what with me having a month.” This is a really small nit-pick, I know, but it just really bugs me that mg overlooked something as simple as a birthday – especially when birthdays are such an important plot point in this book. But anyway, moving on. I promise this whole review isn’t going to be negative.
Backtracking now to Chapter 14. Drake’s character here seems to differ quite drastically from his later characterisation. He seems here to be an example of the laughably evil trope, he has a kind of dry sarcastic humour that is quite fun and seems to lighten the tone of the story a little bit. Rather than showing us the boringly disgusting misogynistic villain that Drake turns out to be, we instead see a funny, charismatic character who seems to prefer picking on those who already have power – as is seen here:
“Drake paused halfway, turned back, and spoke for the first time. In an amused voice he said, ‘Oh, um, Captain Orc? Have your people – the ones who aren’t injured- line up outside. We’ll work out your… um, duties.’ With a grin that was almost a snarl, Drake added a cheerful, ‘Later’.” – Chapter 33
Now I understand that the reason we don’t see the real Drake here is because Sam is obviously not yet aware of his true personality – my issue lies in the fact that based on just this small excerpt here, I expected so much more from his character. We get hints of his sadistic nature here, with him joking about Cookie’s horrific injury and clearly taking joy in exerting power over Orc, but it is evenly balanced by the fact that he’s kind of amusing and we don’t really like Orc at this point anyway. Can we see that something isn’t quite right with him?? Yes. But do we kind of like him anyway?? Well I did. At this point. I would have really loved it if mg had carried on this idea of Drake abusing those who already have power – him enjoying to take down bully after bully so he can be King bully, instead of him picking on people who he perceives as weak and vulnerable. Mg relying on misogyny as a motivator is just really disappointing to me because there is no depth to it, and it’s pretty lazy. He hates Diana because she is a woman and he sees women as beneath him?? Weak. Over-used. Dull. He hates Diana because she has power over Caine in a way that he never can, which makes him feel insecure in himself and the fragile sense of stability and power that he has struggled to cultivate within his damaged psyche?? Yes pls. Not only would this have made Drake a much more engaging character, but it would also have made his desertion of Caine in hunger much more impactful. And while I think there are aspects of this within his character, which I will go into later, I wish there had been more of it. Again, I’m sorry that this has become more of a “what could have been” rather than an analysis but there really is just so little to analyse without just pointing out obvious facts and statements. There’s no spice here :/
Moving on now to Chapter 16, where we as an audience, as well as the characters within the book, begin to realise what Drake truly is – an unhinged madman. We are told by Sam that Drake has been abusing his power as Sheriff – which particularly stands out as, so far at least, Drake is the only member of Coates who has shown this kind of behaviour (Caine is actually a pretty sound leader until he loses his shit and attacks Sam). And this is the first major distinction that we get between Caine and Drake and their capacity as villains in the story. Caine is a bad person who will do bad things to achieve his goals, he is power-hungry and ambitious but he is not needlessly violent. Everything he does he (in his own mind) is able to justify as it helps him to achieve his vision. Drake, on the other hand, doesn’t really seem to have an end goal. He is violent for the sake of being violent – he is a sadist who enjoys the suffering of other people as we see here, “Drake was more than a little scary. Kids who defied Drake or any of his so-called sheriff’s had been slapped, punched, pushed, knocked down or, in one case, dragged into a bathroom and given a swirlie. Fear of Drake was replacing fear of the unknown.” Now, we still don’t get to see the full extent of Drake’s madness here. Most of the crimes listed are pretty mundane bully things – they’re still wrong, but they aren’t life-threatening. He hasn’t bashed anyone’s head in with a baseball bat. While Caine is playing with politics, Drake seems unable to move past his role of high school bully. If he had played it right, the role of Sheriff would have been perfect for him. I mean, how many actual police officers get away with literal murder in the name of “upholding the law”?? But he is unable of seeing the bigger picture, unable to grow and fit the new world order as Caine does so naturally, and so, instead of properly taking on the role of Sheriff and building up his own authority in this way, he turns back to his tried and tested method – hurt them and they’ll fall in line.
I particularly enjoy this as I think it explains, a little bit more, why he hates Diana and Astrid so much. Now I know the bottom line is simply that he is a violent misogynist – but that doesn’t explain why he hates Diana and Astrid specifically. Is it because they’re both attractive women and he is unable to distinguish sex and violence in his head?? Partly yes, but then Taylor is also described as attractive (and most people find her annoying) and yet he doesn’t seem to hate her to this extent. I think the real reason he hates these two specifically, more than anyone else, is because he simply cannot understand them – and that scares him (although he is unwilling to admit it). Drake only knows how to gain power through violence – he sees this work at home, he used it on Holden, he used it to gain his reputation at Coates and, although he has the ability to gain authority in other ways, he continues to use this method even now in the FAYZ. Diana and Astrid cannot do this, they are not fit to fight, they are not able to use violence to assert their status – and yet they both have more power in the FAYZ than he does. They make him question his whole world view and, as he cannot or will not adapt to the new hierarchy of the FAYZ, he resorts to trying to destroy them, in order to return the world to what it was before. His hatred of others gaining power through (what he sees as) unconventional means is then further established with his dislike of actual powers and the people who have them:
“I’m sick of all this powers crap. You saw what we did to freaks at Coates?? Who do you think it was that took care of that?? All these kids with their stupid so-called powers. Starting fires and moving stuff around and reading your mind and all?? Who do you think it was grabbed them one by one in their sleep and beat them down and when they woke up their hands were setting in a block of cement??
[…]
That’s right. And I didn’t even have a gun then. It’s not about who’s got powers, morons. It’s about who’s not afraid. And who’s going to do what has to be done.”
We get told by Diana that it was Drake’s idea to cement the kids in the first place (and a bad one at that) and I really think that is all the evidence you need to see that Drake’s hatred and fear all stem from his complete inability to adapt. He is trapped in a cycle of abuse that started with his father, a police officer who teaches him how to shoot people (however unwillingly) and is then continued by his step-father (an actual abuser) rendering him incapable of recognising any kind of authority if it is not gained from violent means. And so of course he hates the powers – none of the kids gained their powers through suffering or through causing suffering. They didn’t earn their authority in any valid way, according to him. (This is also another reason why I think Drake was so ecstatic at gaining his whip-hand. He suffered for it and therefore, in his twisted mind, he earned it. It is physical proof of his supposed power over these kids.) It’s tragic really – but mg then goes on to make him so disgustingly unsympathetic that his story loses its meaning. I love mg’s writing but Drake’s character truly was butchered for shock value and plot convenience and it makes me so sad.
Ok back to Chapter 16. Here, not only do we hear about some of the things that Drake is capable of, but we see them as well. His beat-down of Orc is the first indicator we get that Drake is someone we should really be afraid of. Heads up, this is a long quote:
“Nobody move,’ Drake said. Orc pushed Edilio off and jumped to his feet. He started kicking Edilio, landing size-eleven Nike blows into Edilio’s defensive arms. Sam jumped in to help his friend, but Drake was quicker. He stepped behind Orc, grabbed him by the hair, yanked his head back, and smashed his elbow into Orc’s face. Blood poured from Orc’s nose, and he howled in rage. Drake hit him again and released Orc to fall to the concrete. ‘Which part of “nobody move” did you not understand, Orc?’ Drake demanded. Orc rose to his knees and went for Drake like a linebacker, Drake stepped aside, nimble as a matador. He stuck his hand out and said to Chaz, ‘Give me that.’ Chaz handed him the bat. Drake hit Orc in the ribs with a short, sharp forwards thrust of the bat. Then again in the kidneys and again in the side of the head. Each blow was measured, accurate, effective. Orc rolled over on to his back, helpless, exposed. Drake pushed the thick end of the bat against Orc’s throat. ‘Dude. You really need to learn to listen when I talk.’ Then Drake laughed, stepped back, twirled the bat in the air, caught it and rested it on his shoulder. He grinned at Sam.”
“Sam had gone up against bullies before. But he’d never seen anything like Drake Merwin. Orc outweighed Drake by at least fifty pounds, but Drake had handled him like a little toy action figure.”
Orc has already been established as the top bully in Perdido beach – we’ve already seen that our main character is afraid of him – and for good reason. And so for Orc to be defeated so casually and so easily is shocking. It lets us know that the old world order has collapsed and old fears are fading away with it, with new, much more threatening adversaries taking their place. I actually think that this scene was exceptionally clever of mg. Drake is attacking someone who has already been set up as an antagonist, at the same time rescuing Edilio, who the reader has been conditioned to like. But, through context clues, we know that this is not a good thing. It sets up the villainous nature of the Coates kids, Orc’s redemption, Drake and Orc’s rivalry and Sam’s fear of Drake. And it feels natural, even after re-reading the book multiple times. It’s scenes like these that really remind me how great of a writer mg is.
Another thing I really wanted to talk about here IS Drake and Orc’s rivalry because, yet again, I think mg missed a huge opportunity with this. Drake and Orc are very similar before, and in the early days of the FAYZ. Both have abusive fathers (a step-father in Drake’s case but still), both enjoy asserting their power over people through violent means and both are put in positions of power that they are unable to fully take advantage of – Sheriff and Sheriff Deputy. And even as the books continue, similarities can still be found. They both suffer mutations that turn their bodies into grotesque weapons, dehumanising them and alienating them from their peers and That Scene in Plague tells us that Orc and Drake sometimes have similar “desires”. Their stories are constantly intertwined, with them being played off of each other from the start and Orc becoming Drake’s jailor later on (and in turn Drake sort of becoming his). Their differences come from their reactions to the horrific acts of violence they have committed – and of course why they do them. I’m going to make a whole separate post on this because it’s long enough to be a standalone, but my I just wish mg had played up both their similarities and differences more. It would have made Drake so much more interesting.
We also get more hints at his sadism in this scene. He is later unbothered that Betty has been hurt and it seems that the only reason he attacked Orc was because it gave him an opportunity to assert his dominance over him. All in all, this is one of my personal favourite scenes in the book as it establishes characters, themes and relationships very well. I just wish some of these had been developed further – but mg dropping certain aspects of the story does seem to be a common problem.
The final thing I wanted to talk about in regards to Drake’s personality and character is this line we get in Chapter 23, “It was small, just two bedrooms, very neat, very organised, the way Drake liked things.” This was another thing that irked me slightly. It’s such a small aspect of his characterisation but it reinforced the idea that drake is just another cookie-cutter villain with no real personality, nothing that makes him stand out in the sea of white male psychopaths with a hatred for women. His whole character could be replaced with any other misogynistic psychopath at no detriment to the story. My immediate though when reading this was that even the smallest aspects of his character can be seen in other, more developed villains – this line in particular is hugely reminiscent of Patrick Bateman. Nothing seems to be his own. No aspect of his character is even remotely unique. (I think this may also be why some young fans develop an obsession with him. His character is comfortable because we’ve seen it so many times before.) He is so entirely replaceable and replicable - only reason he isn’t completely forgettable is because you are constantly plagued by the horrific things he has done. Mg sacrificed depth and development for shock value and it’s so disappointing
3.) DRAKE’S PAST
Onto Drake’s life before the FAYZ. Not only does Drake receive some of the longest and most POV time in this book, he is also the character whose life before the FAYZ we learn the most about (with the possible exception of Sam). This is especially shocking to think about seen as Drake is arguably one of the most underdeveloped characters in the whole book, but anyway. There are two scenes I’m going to talk about here, both occurring in Chapter 23, with the first being his dad teaching him how to shoot. I apologise in advance for the long quote:
“His father had taught him how to shoot, using his service pistol. Drake still remembered the first time.
[…]
He remembered the way his father had taught him to grip the butt firmly but not too tight. To rest his right hand in the palm of his left and sight carefully, to turn his body sideways to present a smaller target if someone was shooting back. His father had had to yell because they were both wearing ear protection. ‘If you’re target shooting, you centre the front sight in the notch of the rear sights. Raise it till your sights are sitting right under your target. Let your breath out slowly and squeeze.’ That first bang, the recoil, the way the gun jumped six inches, the smell of the powder – it was all as clear in Drake’s mind as any memory he had. […]
‘What if I’m not shooting if I’m not shooting at a target?’ He’d asked his father. ‘What if I’m shooting at a person?’ ‘Don’t shoot a person,’ his father had said. But then he relented, relieved no doubt to find something he could share with his disturbing son. ‘Different people will tell you different techniques. But if it’s me, say I’m doing a traffic stop and I think I see he citizen reaching for a weapon, and I’m thinking I may have to take a quick shot? I just point. Point like the barrel is a sixth finger. You point and if you have to fire, you shoot half the clip, bang, bang, bang, bang.’ ‘Why do you shoot so many times?’ ‘Because if you have to shoot, you shoot to kill. Situation like that, you’re not aiming carefully for his head or his heart, you’re pointing at the centre of mass and you’re hoping you get a lucky shot., but if you don’t, if all you’re hitting is shoulder or belly, the sheer velocity of the rounds will knock him down.”
Ok so the first thing I want to analyse here, is how important this memory clearly is to Drake. He remembers it fondly, in immense detail and seems to call back on it when he needs to clear his head (notice how this memory is placed while Drake is trying to figure out what to do, not while he is doing it.) It seems that rather than just using this memory as a source of useful information, it is also a source of comfort to him. Now there are some things that I really wish mg had told us that would help to analyse this scene better, like: How old was Drake when this memory took place?? How old was Drake when his father died?? How did his father die?? But alas, we don’t know these things (at least not that I’m aware of, and not within this book) so I’m going to try and do the best I can with the information that we have. Now, in Light, Drake makes it seem like his step-fathers behaviour has been significant in forming his worldview – which makes sense, trauma does that. But he spends half of his time away at Coates, which says to me that for this behaviour to have had such a profound effect on him, his step-father must have been around for a while. Right?? I’m gonna take a guess at 3-4 years at the least. Give Drake’s mother about a year to meet and start dating this man after the passing of her husband – this means that Drake would have been around 9/10 at the latest when this scene took place. That’s pretty young. Like, this is a formative memory and from the way it’s written, it seems like this may be some of the only bonding that Drake and his father ever did together. No wonder Drake has such an unhealthy obsession with guns as is seen with these quotes:
“He started from Astrid’s house, which was already beginning to smoke. He worked his way methodically, a hunter, looking for any movement. Each time he spotted someone walking or running or biking, he would take a look at them through the rifle scope, line them up in the crosshairs. He felt like God. All he had to do was squeeze the trigger.” – Chapter 23
“Drake kept all three guns loaded all the time. They were set out on the dining room table, a display, something to be gazed at lovingly.” – Chapter 23
“Drake could not leave the gun alone. He kept thumbing the safety on and off. He rolled down the window and aimed it at stop signs as they passed, but did not fire.” – Chapter 31
Drake shooting Sam and his gleeful reaction – Chapter 34
For him, guns are the ultimate symbol of power and authority. He was introduced to these weapons of incredible power at such a young age – of course he loves them. That being said, it seems that Drake has always been “disturbed” so I suppose we can’t fully blame his father and step-father for his mind-set – and I have to say I don’t really like this. Drake’s issue as a character is that he is completely de-humanised by all the horrific things he does. By having it seem like Drake was irredeemable from the off-set, it just adds to this idea and again removes any possible depth or character development. Imo it would have been much better to present Drake as becoming the way he is AFTER his father’s death. It would bring a sense of tragedy to his character – the way he uses his father’s advice to hunt down Astrid would seem less like a by-product of his sadism and more like a misguided attempt to feel connected to his deceased father.
However, flawed though it is, this scene does give us some insight as to why Drake is the way he is – through the characterisation of his father. Admittedly we don’t get much, but one line really stood out to me, “Because if you have to shoot, you shoot to kill.” Ummm..sir?? I don’t think that’s how police officers work. Isn’t your goal to incapacitate – not to just kill on sight?? The fact that he not only stands by this rule himself, but also gives this advice to his CHILD is disconcerting. Drake is not only receiving this harmful rhetoric from his father figure but also a police officer. Someone who is meant to uphold the law. I think this links back to my earlier point on how Drake only recognises authority if it is gained by violent means. While we get no indication that his real father was ever violent to Drake or his mother, he openly tells Drake that when he is upholding the law (in this hypothetical situation) he does it by using force. That is a dangerous thing to tell a child, especially a child who you already think is disturbed. This twisted-take on a father-son relationship nicely sets the precedent for Drake’s warped perceptions, I just wish it had been developed further. And this leads us nicely into the next scene – the shooting of Holden:
“He remembered with vivid, slow-motion detail the time he had shot Holden, the neighbour’s kid who liked to come over and annoy him. That had been a bullet to the thigh, with a low-level calibre gun, and still the kid had nearly died. That ‘accident’ had landed Drake at Coates.”
Again, first and foremost I just wish we had a little bit more information. It is not clear whether this situation occurred before or after his father’s death – which seems like a pretty important detail to me. Although, we don’t actually find out that Drake’s father is dead within this book, and this omission again makes me feel like mg adding that detail was little more than an after-thought. It feels like in Light he wanted to quickly try and make Drake more of a sympathetic character and so he added in an abusive step-dad to try and tone down or at least explain Drake’s violence and misogyny. It seems like Drake is a plot-point first and a character second and the lack of detail here really highlights that for me. What purpose did these scenes really have in the story?? They did very little to flesh out his character, they introduced no new themes or relationships. It seems like mg just wanted to let us know – “Hey! Drake knows how to use a gun. That’s gonna be important later.” That being said, there are a couple of other things I would like to quickly mention. Firstly, I think the fact that Drake did not aim to kill Holden, even though he could have, is meant to be indicative of his change between then and now. It’s done to tell us that Drake wasn’t always this bad – there was at one point some hope. For this to have the desired effect though, I really think mg should have waited until after Drake lost his arm to straight up try and murder Astrid and Little Pete. Like, you can’t tell us that Drake was a little messed up but still redeemable before his maiming and then go and have him try to kill a random girl and her five year old brother. Because that’s more than a little messed up (and that’s not even mentioning the cementing). And it also contrasts the idea that Drake has always been disturbed. An idea that was introduced to us not even a page ago!! The other thing I wanted to pick up on, which I actually quite liked, is the ambiguous “who liked to come over and annoy him.” Because this is Drake’s point of view – so “annoy” could mean anything. Was Holden actually just an annoying kid?? Was he just trying to be Drake’s friend?? Or was he actually a bully and Drake doesn’t want to admit it?? I guess we’ll never know.
4.) DRAK’ES MOTIVATIONS
For this point, I wanted to focus on three particular motivators: Caine, Diana and Astrid. These are the three people, I believe, who provide, either consciously or unconsciously, the motivation for his actions within the FAYZ. I’ll start first with Astrid and Diana, the two people who Drake hates the most. Throughout this book it is clear that Drake has no real goals – he has no desire to be in control like Caine, no desire to re-invent the world like Albert. All he wants is to cause pain, with his preferred targets being these two. And, as I’ve said before, I think this is partly because he hates the authority that they have within the FAYZ – which stems from manipulation and intelligence rather than violence.
In Chapter 20, Drake explains his hatred for Diana, “Drake had made the time to check out Diana’s psych file the day after the FAYZ came. But her file had been missing by then. In its place she had left Drake’s file lying open on the doc’s desk and drawn a little smiley face beside the word ‘sadist’. Drake had already hated her. But after that, hating Diana had become a full-time occupation.” What I take from this scene, is that Drake’s loathing stems from Diana’s ability to get under his skin, to make him feel inferior – to annoy him. (Perhaps Holden had a similar talent). I’m going to assume that his prior hatred of her can be boiled down to his misogyny and his disgust at Caine’s weakness for her, both of which have been explicitly stated in the text. His hatred after this though, comes from a pretty mundane incident. I mean all she did was get there quicker, and do exactly what he was going to do to her. And so I think this loathing is less about what she did and more about his own personal reaction to it. Diana was able to weaponise Drake’s own anger against him – to make him feel inferior and powerless. She challenges Drake’s fragile perception of authority and takes a diagnosis that he seems to not only be ok with, but is actually proud of, and makes him feel embarrassed. His whole perception of power is rooted in the idea that his ability to inflict pain on others with no guilt or remorse is what makes him better, it is what gives him his power. But she takes this idea and belittles him for it and so his initial reaction is to attack. This is an idea that is again seen with Astrid. Astrid intentionally tries to make Drake feel inferior by bringing up his biggest insecurity, Diana’s treatment of him “Doesn’t it bother you that Diana treats you like some wild animal she keeps on a leash?” And she does escape him – twice. Her and her autistic brother (and we already know how Drake feels about autistic people). She also proves herself to be more intelligent than him, in their little argument over the r-slur. Drake only gets violent after he realises that, in an intellectual sense, she has more power than him. It seems to be his defence mechanism just as much as his pleasure – and therefore Astrid and Diana’s power over him motivates him to use it.
Now onto Caine. Caine and Drake’s relationship is, for me, one of the most interesting aspects of Drake’s character and while I’ll only be mentioning it in its capacity as a motivator here, I have a whole post planed out for it. Drake seems to simultaneously hate Caine and admire him. He is constantly looking to impress him and the only time we ever see Drake think about betraying him in this book is when Caine gives his attention to Diana rather than Drake. And, because of this, I can kind of understand why people ship them (although I personally dislike the idea of Drake being gay). A lot of the time this motivation is completely unprompted by Caine himself, like in these quotes:
“Drake cursed and, again, for just a moment, felt the almost desperate fear of failing Caine. He wasn’t worried about what Caine would do to him – after all, Caine needed him – but he knew if he failed to carry out Caine’s orders, Diana would laugh.” – Chapter 23
“I got him’ Drake announced. ‘I got them all.’ ‘Yes, you did,’ Caine said. ‘Good work, Drake.” – Chapter 34
In Chapter 23, it seems that both Drake’s need to impress Caine and his need to prove to himself that he is better than Diana are his main motivators for his extreme attack on Astrid. I think it’s important to note that he only planned on trying to catch her, until Caine told him to kill her. His sadistic nature is brought out in full because he needs to prove himself to Caine. But why does he?? If he is planning on taking over from Caine in the end, why does he have a “desperate fear of failing Caine”?? Sure, part of it is his desire to prove himself to be better than Diana. But even this has roots in his absolute need for Caine to take notice of him. Drake is drawn to Caine because of his power and authority over people. Caine seems to be the closest thing that Drake can get to an equal, someone who shares the same motivations, ambitions and worldview (of course Caine and Drake do not share these things, but Drake doesn’t realise this…yet.) He seeks validation from Caine because he wants to have these things in common with someone – yet another motivation for his hatred of Diana as she constantly gets in the way of this.
We also know that Caine is, at least, partly aware of his effect on Drake. He is paranoid that Drake will turn on him (because Caine sees being equal to someone as relinquishing power) and he is able to manipulate Drake’s misguided feelings when he wants to – most notably in Chapter 36:
“It’s not Diana or Chunk or even me,’ Caine said. ‘It’s none of us, Drake. It’s Sam. It’s Sam who did this to you, Drake. You want him to get away with it? Or do you want to live long enough to make him suffer?”
This is such a clever moments as it sets up Drake’s whole character in Hunger, and it’s false. Because yes, Sam is the one who burned Drake’s arm and Drake has every right and reason to hate him. But it was Caine who abandoned him to save himself. And it was Caine who refused to let Drake die, even though he was begging for it (and let’s face it, he didn’t refuse to kill him out of any affection – it was a selfish decision.) But Drake is so desperate for that equal, for that validation that his worldview is correct and is shared by another person, that he just idk forgets?? He never brings up this conversation again and just accepts Caine’s word as gospel. I have so much more to say about their relationship but, as I said, I’ll save it for a later post.
5.) DRAKE’S MENTAL STATE
And finally, we have Drake’s mental state. Now I’m not going to try and give him an official diagnosis or anything, but I wanted to make a small point specifically about his mental state after his maiming. I think we can all agree that what Drake went through was pretty horrific, and while I personally struggle to feel any amount of sympathy for him due his own list of horrific crimes, the change he goes through after this is extremely significant, or at least it’s supposed to be. I think mg wants us to believe that Drake’s descent into madness was directly cause by the loss of his arm, and that before that he did have the chance to be redeemed. I think whether you buy into this depends on how forgiving you are, but I want to focus more on the actual proof of change that we see.
I’ve already talked about the physical changes he goes through, and the implications of this so I’m going to focus solely on his mental state during and partly after the whole ordeal. I think the first and most important thing to talk about is the fact that Drake didn’t actually want to survive:
“Don’t cut off my arm,’ Drake cried. ‘Let me die. Just let me die. Shoot me.” – Chapter 36
He would rather die than lose his arm (his gun arm to be specific). Now, while I don’t doubt that the burning was indescribably painful, I’m still not sure that the majority of people would beg for death. Especially when an alternative (in this case losing his arm) is presented. Not to mention, he doesn’t actually talk about the pain when begging for his death – what he talks about is the loss of his arm. Of course it could be argued that the reason he didn’t want his arm to be cut off is because he knew it would mean more pain, but I don’t think that this is the case. Rather, I think that Drake is so scared of losing the power that he has, that he would genuinely rather die. This 14 year old boy is so messed up that his own death is preferable to the idea of no longer being able to hurt people. And so when he gets his power back, he doubles down. He has realised by this point what he truly wants, that he would rather die than be rendered powerless, so he begins committing more heinous acts (like attacking the prees). Pair this with the amount of pain that he went through, which most definitely will have had an effect on his already damaged brain, and you can see how a high-school bully became what he did. The groundwork for an interesting and though-provoking character was right here. I think yet again the problem with his character is the execution. Interesting aspects of his personality are dropped in favour of plot convenience and shock value and it cheapens his character as a whole until all the intended nuances are lost and over-shadowed.
I’m really sorry if this is a bit all over the place and not quite as polished as my other posts. I found Drake so difficult to write about and so my thoughts kept going haywire. Thank you so much for reading (and being patient with my brain). I hope you enjoy!!
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Episode Seven
I am being very inconsistent with my breakdowns this season. Both with Drag Race and in general 😂
Anyway, the reading challenge! We love the reading challenge. Nearly everyone had at least 1 good roast, except for Miss Elliott. I dont know what she was trying to do, but none of it worked. On the plus side though, Gottmik was hilarious? I just wasn't expecting that from her, but I love it. Honestly though I think my favourite was Olivia Lux's "Kandy Ho...wait, I mean Kandy is a hoe" that was so funny! Rosé and Denali were also really funny, but I kind of loved everyone else's reads for Rosé, I feel like she brought out the best in people 😂
I wasn't super excited for Bossy Rossy to come back. I just think improv is *so* hard, and it's really easy to be tripped up. Having said that, I actually really enjoyed this episode. I felt like all the scenarios were just so ridiculous that actually it worked in everyone's favour.
1. Denali
Denali was so funny this week! I was not expecting physical comedy from her and Rosé, but they absolutely killed it. The outfits and the voices were properly giving me Jerry Springer, and omg PREGNANTE just killed me! They were actually genuinely funny!
And her look this week...I actually gasped when she turned the corner. It was such a beautiful look, and I really felt that like grand chandelier thing she was going for. I loved it, and I think Denali should have been top 3 this week instead of Kandy. The judges are sleeping on Denali and I don't get it. I think she's great!
2. Elliott with Two Ts
I barely even want to talk about Elliott this week. Nothing she did was funny. Nothing she did this week was enjoyable. She was bad in the sketch. The runway look was ugly and tacky. I'm bored. She wasn't even that good in the lipsync, I do not understand why she's still there.
I mean, I feel for her with her struggle with depression, that's really hard, and I know that it does isolate you from people, and I understand why she's been very detached from the rest of the cast. I feel for her, and I really hope she has a good support system around her; but her performance this week (and every other week) was still bad.
3. Gottmik
Gottmik was actually so funny this week. She really was that like soft spoken, condescending, hand gestures, "active listening" faux-psychologist; I loved it. I really bought the character, I thought she was funny, she worked really well with Olivia, and also that look? The pink suit? Amazing. Also she had so many little throwaway mime one liners that were so clever! She was kind of unfortunate in that Olivia was really the standout performer in that group, and that other groups also performed really well, because I think she was a real contender for top 3 this week.
I looooved Gottmik's runway. The big anal bead hair piece? Amazing. And the dress being all that one colour, but with the texture of the beads and the latex? Perfect. And the way she painted her face! I just loved it, it was beads in a really unconventional way, and I love that about Gottmik, she always brings her perspective. The only thing, and it is such a teeny tiny thing, is that I wish the shoes had had more of a "round" feeling? Like everything else felt like latex balls and then the shoes were just like red pumps. I wish they'd been more like those McQueen heels Gaga wore, that were really rounded? It's such a small thing though, like the look was perfect, I'm just being super picky!
4. Kandy Muse
I dont really understand why Kandy was top 3 this week. I do like that she tried something different, and I like that she was aiming for this very cold, Paris Hilton type thing, but I just don't think she went far enough with it. The sketch as a whole was funny, but for me the humour came from Symone.
The look this week though. Kandy Muse has never looked better. She looked amazing! That big hat, with the big fur stole, and the beads just dripping off everything, it was so perfect. I just loved it.
5. Lala Ri
I actually don't think Lala was that bad this week! Was she utterly hilarious in her performance? No, but improv is hard, and she gave it her absolute best. I actually thought she was pretty funny, I loved the pregnancy belly being totally the wrong skin colour, I thought the trust fall thing was a really funny idea, I dont think she did too badly! Also, there was a moment right before the trust fall where she was counting Rosé in, and she just went "one, FALL", and that was so much funnier than they gave it credit for. For me, it was a safe performance.
I also really liked her look! It immediately gave me beads, I loved the kind of carnivale presentation she gave, I enjoyed it! Okay, the body suit had a rip in it, but sometimes shit happens when you're putting on a garment okay? I forgive the rip. I do get that, okay, it's a body suit with basically a beaded bikini, I see that. But honestly, I just don't think anything Lala did this week was THAT bad. It wasn't great, but it wasn't bad. I just felt safe to me.
Lala didn't deserve to go this week. She was better than Elliott in the challenge, her runway look was better than Eliott's, and she beat Elliott in the lipsync. I do not understand the judging on this show. Bottom 2 should have been Utica and Elliott, and Elliott should have gone.
6. Olivia Lux
Olivia made me so happy this week. I mean, she makes me happy every week, I am fully an Olivia Stan, but oh my god. She killed it this week! She said like 3 words the whole time, but I could barely take my eyes off her! When they were talking through parts in the work room, I was ao worried about her, and I was so concerned that she'd fade into the background because she couldn't talk, but holy shit she was so funny! She had the energy, she went so over the top with her actions, I was not at all expecting that slapstick type funny from her but she delivered. Olivia's performance was absolutely my favourite this week, I was just so blown away by her.
Also, that runway look was amazing! I loved her interpretation of beads, it was so cute, and so fun, and she really embodied that kind of pre-teen joy and care-free spirit. I just loved it. It seems like she's worked a lot with Mondo Guerra on her runway looks this season, which I live, because I adore Mondo, and every week I can't wait to see what she's wearing!
7. Rosé
I was really impressed with Rosé! Her and Denali were so funny together, and Rosé in particular was really funny with "Jared", like she never forgot that there was meant to be an invisible boyfriend next to her; she was holding his hand, she looked at him like he was really there, it was amazing. I was genuinely really impressed with Rosé this week.
Where I felt like she fell down a little bit was with her runway. Was it cute? Absolutely. Was it amazing? No. It just didn't give me anything, I didn't get a story, or a character, or a feeling, it was just "oh, that looks good". Which is fine, but it doesn't win challenges, you know?
8. Symone
Deboooorah! I loved Symone this week. I actually loved that their sketch wasn't massive high energy and screaming and yelling, because that wasn't the characters they were given. They did such an amazing job of being the child stars crying on Oprah's sofa type characters, and I actually loved it. Also, the candle thing was hysterical, Symone holding a candle that says "desperation" and crying was just so funny to me. She absolutely sold me the character, I was really getting a Real Housewives moment where they're like "I'm starting my own business where I'm going to make my own candles!" And then they get really emotional about it. I loved it so much, she was hilarious this week.
And Symone's look! My flatmate and I were literally applauding in our front room. It was perfect. It was beautifully made, all the proportions were perfect, the colour palette was gorgeous, the attention to detail was everything, I loved it so much. AND SHE HAD HER NAME IN HER HAIR! The beads in her hair spelled out SYMONE. Everything about it was perfect.
I really couldn't pick this week whether Symone or Olivia was going to win, and honestly I didn't mind either way. They were both just so incredible.
9. Tina Burner
You guys. I am bored of Tina Burner. I can't believe I'm saying it either. But she walked in being really like campy and fun, and then just sort of flatlined. I didn't think she was that funny this week. Even next to Elliott, the least funny queen in the whole line up, she didn't seem like the funny one. I am disappointed. The only bit of their sketch that was funny was them fighting with the huge ass and tits. That was just so ridiculous that it was funny.
I'll tell you what else, I've already forgotten what she wore on the runway. I watched this episode less than 24 hours ago, and yet I've got to go back and watch it again so I remember Tina. And then I remembered why it didn't stick in my mind. I don't know what she was thinking but...she's lucky the judges liked her challenge performance. Also, it looked like a worse version of Crystal Methyd's entrance look with some beads stuck on. Didn't get it, didnt like it, still waiting for Tina to wear something good on the runway.
The one thing I will say about Tina this week is that we really saw her be a human with Elliott, and I really loved that. That was the first time this season that I've really liked Tina. I appreciate that she gave Elliott that pep talk, and that she said that thing in her confessional about being a bit judgmental and feeling guilty about it, I really appreciated that, and I feel like we saw a real person. I want more of that!
10. Utica
Utica... I don't think she's long for this competition, I'm afraid. She literally started this week saying she's a scene stealer, and she does improv regularly, and she was really excited for this challenge...what happened? I was lost, during her whole performance. First of all, she was supposed to be Olivia's mum, hadn't seen her for 20 years, but she came out looking like a 19 year old? I think she was aiming for that like "mutton dressed as lamb" type look, those mom's who are like "me and my daughter always get confused for sisters!" thing, but she didn't go far enough with it. It just didn't work. And then the Starbucks thing? Didn't get that either. The one thing I will give her is I loved that she shushed Olivia when Olivia was like copying the hand gestures in a really mocking way, I thought that was so funny. But other than that... Utica should have been lipsyncing this week, honestly. She wasn't funny. Where were the jokes??
The only things that saved her this week was the look. It was stunning. I dont really know what else to say about it, because it was just gorgeous. It was beautiful, but a bit twisted and freaky, and tragic all in one. Stunning.
The other thing I want to say about this week is that moment when they were doing makeup, and Kandy was being Maury, and Lala was running around the workroom having just been told Tina was not the father of her children, followed by Mik the camera operator and Elliott the sound tech? Hilarious. That was the funniest bit of the whole episode, I was creasing 👌👌
For me, the top 2 of the season are Olivia and Symone. I've thought that since the very first episode, and honestly, the others are great (mostly), but to me they just aren't on the same level as Olivia and Symone. They're just both amazing, they're so funny, and so talented, and incredible performers, and absolute Stars on the runway.
#drag race#rupaul#rupauls drag race#rpdr#rpdr13#denali#denali foxx#elliott with 2 ts#gottmik#kandy muse#lala ri#olivia lux#rosé#symone#tina burner#utica#utica queen#opinion piece#breakdown
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Bravely Default II Review
Platform played on: Nintendo Switch
Hours played: 60, completed main story up to true ending and many side quests
For better and for worse, Bravely Default II feels like a game from ten or more years ago—as such, there’s a nostalgic charm to it that few contemporary games have. In my early hours with the game, Bravely Default II felt like comfort food—it was familiar, enjoyable, and I loved that I was setting out on an epic quest to save the world within a sprawling, traditional JRPG. I love JRPGs, and traditional turn-based JRPGs the likes of Bravely Default II are extremely rare these days. Indeed, I adored Bravely Default on the 3DS, and I had awaited Bravely Default II with great anticipation, and at least in the early hours of the game, it felt like exactly what I had been waiting for—I knew what I was expecting, I got exactly what I expected. As the hours dragged on, however, my impressions of the game gradually soured. For one, nothing in Bravely Default II comes even close to its predecessor. The music, while enjoyable, was on the whole far inferior to the grand, majestic melodies of Bravely Default. The story, while decent, has little of the utter insanity and emotional impact that made Bravely Default such an unforgettable experience. The characters, while likeable, are nowhere as defined and memorable as the original cast whom I remember endearingly to this day—Tiz, Agnes, Edea, and Ringabel have a permanent place in my heart as extremely beloved JRPG protagonists. Seth, Gloria,—I struggle to even recall their names as I type this—Adelle, and Elvis in comparison feel a lot more generic—they remain likeable characters, but simply do not feel as unique or memorable.
Even with its weaker plot and characters, I think Bravely Default II could still have worked simply as a charming journey into experiencing the JRPGs of old, had it not been further bogged down by a whole host of other game-play flaws. For example, the job system is truly innovative and excellent, but it never truly got the chance to shine within the game because the game-play felt so poorly balanced. I found that most of the non-boss encounters were ridiculously easy and mindless, requiring little more than using the same few powerful movesets. Despite the impressive variety the game offers, most just don’t feel tenable, and it often even feels as if the game punishes you for trying to mix and match because some jobs or skills are simply so much more powerful than others, giving little incentive to actually make full use of its diverse jobs and skills. Boss fights on the other hand have a tendency to be incredibly challenging, especially from the middle portion of the game onwards, and I largely enjoyed the challenge but also found the inconsistent difficulty to be highly jarring. Monster variety is also poor, involving little more than re-colours or re-skins of the same few enemy types. Worst of all is the fact that Bravely Default II seems to delight in being painfully gruelling and tedious for little reason other than for the sake of it. Dungeons feel unnecessarily drawn out, with countless winding paths that serve little purpose (and the absence of dungeon mini-maps makes this feel even more annoying). There are far too many side quests, the overwhelming bulk of which are unenjoyable, tedious, and feel like an utter chore. Although I started the game being very charmed by the game, most of my goodwill had been squandered by the second half of the game, and I simply could not wait to just get this over with. This severe annoyance made it even harder to appreciate the game’s narrative and characters.
It’s a real pity, because I think Bravely Default II has many of the right ideas, and it definitely has heart. I love, for example, that it does have many highly memorable story scenes, and I love that it doesn’t pull any punches when it comes to realistically depicting the brutality that a fantastical world could have (without any spoilers, let me just point to the narrative arc in Wiswald as an example, among others). There are many fun twists and turns to the story that keep it interesting, even though these do not quite scratch the utter wildness and insanity that Bravely Default successfully pulled off. The events leading up to the true ending clearly had some excellent concepts, even though the execution was lacking. And the theme song that played during the credits can only be described as an utter work of magnificence. There is simply so much to love about the game, only for it all to be buried under the weight of the game’s countless problems. Bravely Default II isn’t the game I had envisioned in my mind, and it isn’t the game I had been waiting for with bated breath, and so I cannot help but be left with a lingering sense of disappointment and pity. With further polishing, better execution of its story, and some much-needed improvements to its gameplay, Bravely Default II could have been so much more. It could have been a classic, unforgettable JRPG experience. Unfortunately, this did not come to pass, and Bravely Default II remains only a passably mediocre game.
Gameplay score: B+ Storyline score: B+ Characters score: A- Aesthetics score: A- Enjoyment score: B
Overall Bravely Default II score: 75/100
#bravely#bravely default#bravely default 2#bravely series#bravely default ii#nintendo#nintendo switch#switch#jrpg#review
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The Cost of Honour
What would you sacrifice to save the lives of the people you love and the home you cherish? How long would you be able to hold onto your morals when faced with an enemy that is impossible to win against? In the last exclusive for the PlayStation 4, Ghost of Tsushima from the developer Sucker Punch, asks these hard hitting questions and many more as it follows the journey of Jin Sakai in his quest to drive out the brutal Mongols from the island of Tsushima.
Considering the pedigree of Sucker Punch and chafing to dive into the world of Feudal Japan, Ghost of Tsushima was an easy buy for me. Immersed in the world of the Yakuza series and delighting occasionally in fresh new anime, it seemed imperative that I see what this game could bring to the fore. After all, the game looked very much like Assassin’s Creed. I liked Assassin’s Creed. And hadn’t the fans of the Assassin’s Creed franchise been clamouring for something in a similar vein for a very long time?
Once I booted it up, I was immediately struck by the visual representation. The colours were vibrant (though one could choose to play in black and white mode) and coupled with the particle effects, I could have sworn I had been pulled into a cinematic world. The opening scene used this to great effect and proved to be a masterful attempt of immersing me immediately with the world. As Jin raced down the beach, I thoroughly enjoyed the rush that came with swinging my katana at anyone that was foolish enough to stand in my way. Yet, it is not long before it becomes exceedingly clear that the samurai have lost the battle. Many are slain on the beach and Lord Shimura, Jin Sakai’s uncle and jito (land steward) of Tsushima is captured. Jin, having taken a couple of arrow shots in the back, is left for dead.
Enter Yuna. It isn’t clear why she singled out our protagonist as being alive and pulled him away to nurse him back to health.
As the prologue continued, I wondered if she was questioning her choice of companion as Jin, armed with only his sword and a broken piece of armour went to confront the Khan at Castle Kaneda, in a desperate bid to rescue his uncle. This first attempt is met with failure and Jin is essentially yeeted off the bridge. Yes. I know. I used the word ‘yeeted.’ I’m basically roasting my own hands over hot coals as I type this.
Despite plummeting what looked like several hundred metres down into the water below, Jin manages to survive. The man, it seems, is almost unkillable. You could say...he’s a ghost. Badum tss. I’ll see myself out now.
From a discouraging defeat, Jin, however, vows to avenge his fallen samurai brethren and rescue his uncle from the clutches of the evil Mongol invaders. Here, too, was when my journey to collect everything and complete all the side stories began.
Unfamiliar with the works of Kurosawa Akira, I can not rightly say if the narrative nestled in Ghost of Tsushima’s maze of collectibles plays upon the tropes of those that came before. What I did manage to glean was a story of revenge and hate, the cost of war and the values embodied by the notion of ‘samurai.’ With his back to the wall, Jin Sakai must adapt if he hopes to win. Much like Yuna’s speech at the start of the game, he and Lord Shimura have forgotten what it was like to face someone stronger and smarter than they were. If Tsushima and its people hoped to survive, instead of throwing away their lives, they needed to change their tactics.
In the early stages, Jin is shown to grapple with the idea of going in quietly and silently stabbing people in the back. But after the first mission and the first outpost, he was free of the burdens that were his old code of honour. I suppose in that sense, there is a degree of dissonance between the narrative and the play. Alas, I couldn’t have cared less as I went from camp to camp, observing the leaders and unlocking new technique points.
The end of Act 2 and the beginning of Act 3, however, is when Jin Sakai’s actions finally catch up to him. Instead of following through with his uncle’s plan of rebuilding the bridge at Castle Shimura after an explosion killed countless soldiers and allies, he poisons the Mongols drink in a bid to save the lives of his comrades. Classic war crime manoeuvre. Learning from this, however, the Mongols use this against the people of Tsushima as well.
It is this devastation that we see after Jin escapes from his uncle’s stronghold, desperate to free the people from the Mongol’s iron grip. Despite the gruesome nature of it all, it helped put Jin’s actions into a different light. By making the enemy aware of a new weapon, could he have possibly doomed his own people?
Subsequently, when the Khan is killed and Jin is about to face his father figure, it makes sense for Shimura to point out many of his misdeeds. Can the people of Tsushima really be saved if Jin’s actions undermine the authority of those in power? What of the stories that paint him as a ten foot demon with eyes that glow in the dark?
So, it came as no surprise when Lord Shimura asked for a warrior’s death. And wishing to be the dutiful son, no matter how painful it would be, I granted it. One last ‘honourable’ act.
The gameplay in Ghost of Tsushima initially proved to be a challenge, although that was mostly due to the fact that I had to readjust my understanding of my controls. Navigating without a minimap in the corner or a HUD showing me the general directions of north, south, east and west also took some time to adjust to. I don’t think I’ve ever just ‘followed the wind’ when it came to video games before. But, because of that, it allowed me to actually keep my eyes focused on the screen in front of me rather than the top right/ left corner. I could actually take in the scenery instead of being solely focused on clearing out the fog of war.
As for the actual combat, the controls were incredibly intuitive. Square for a normal attack, triangle for heavy. L1 to block and circle to dodge. Where it seemed like the developers should have stopped a little when it came to the variety of options available to the player was mapping R2 as the interactions button - but also the stance and quick throw wheel.
Traversal also proved to be fun and because the HUD wasn’t as cluttered as I was used to, it made exploration easy. Equipped with the Traveler’s Outfit as soon as the game had started also made it incredibly easy to start hunting down collectibles and feeding my urge to see every nook and cranny that was on display. What pained me, however, was the fact that it took me a while to realise that I needed to progress the story and obtain the grappling hook before I could complete a few of the shrines in the first area. And to obtain a few choice head gear.
My only other gripe with the game is that my poor Nobu was felled so swiftly at the start of the third act. And the thin brown horse that served as its replacement was not the replacement I had hoped for. Thankfully, Yuna was able to gift me with another horse - which I named Sora - but my heart still goes out to the faithful Nobu.
Why do you have to kill all of my faithful steeds, video games? I was distraught when Red Dead Redemption 2 did it. Appalled when Shimmer was caught in an explosion in The Last of Us Part II and now...this?
The side characters and side stories also proved to be entertaining distractions over the course of the long journey to free Tsushima. While Masako’s revenge plot was a hollow echo of the pain Jin faced, it was Norio’s burning of the Mongol camp that left me frightened of the legacy of the ghost. At least the ending of Sensei Ishikawa’s story felt a little more redemptive and filled wit hope.
And, after IMDBing the cast, I was gladdened by the fact that many of the voice actors chosen for the game were Asian Americans. Jin Sakai was actually voiced by a Japanese man in the English dub! Imagine that!
Ghost of Tsushima is an excellent open-world game that hews quite closely to the more recent Assassin’s Creed formula. Despite that, I thoroughly enjoyed my time exploring Feudal Japan, inconsistencies and all! My favourite part of it was collecting Mongol artefacts, records and learning a little about each clan banner. The combat also provided a few surprises, although the duels were a little tedious in the latter half. With the world still unable to quite shake the virus that still threatens many of our loved ones, it’s fun to actually dive into this fantastical and historical inaccurate world that is Ghost of Tsushima.
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EMOTION, because a CRJ blog needs to talk about EMOTION.
Some things in life are inevitable. Life, death, consumption of media, crying, interacting with others, and many other things, they are simply inevitabilities. Another inevitability is a Carly Rae Jepsen blog talking about EMOTION. It is something every blog-runner is eventually faced with, because of how impactful this record is for everyone who has listened to it. We will all write our EMOTION thinkpieces someday.
This post will only talk about the standard 12 tracks, Run Away With Me to When I Needed You. I will write about the Deluxe tracks (Black Heart, IDJCHTD, Favorite Colour, NGTHY, Love Again) some other time. Okay? Okay.
Also, I just realized my last two posts had the word “brilliance” on their titles. I do not know why that happened, maybe I’m a fan of the word, maybe they’re both brilliant! I don’t know. But the word “brilliance” is being banned from my titles from now on.
With that being said, let’s begin.
The First Three Tracks
I have talked about how important the first three tracks of an album are in my previous post, about Gone Now, but basically, the first three tracks are how they hook you, how they pull you in, how they make you stream it over and over. And EMOTION’s appetizers of Run Away With Me, EMOTION and I Really Like You are quite the solid ones. Run Away With Me wins every single “which is the best CRJ song” poll, so I really don’t want to talk about it, because I think everyone recognizes this is a good track. Personally, I think it is okay. Please don’t crucify me over this??? Thanks.
EMOTION is also a great track which I feel embodies what EMOTION (the album) is about. Which is why it shares a title with EMOTION (the album again). And this is what EMOTION (the album) is about. Emotion. I know, Queen of Subtlety, everyone please clap.
In all seriousness, EMOTION (the album!!!) is about love and the emotions that drive us. The love part is introduced with Run Away With Me, and the emotions, with EMOTION (the track). Run Away With Me is about unconditional love, about wanting to run away taking only the person you love the most. About forbidden love. About running away from all expectations and pursuing only love. EMOTION (the track again) is about evoking emotions in others, in those who you loved or still love, about wanting them to experience all emotions you two experienced together because you feel wronged by them.
And then we get to I Really Like You. I don’t like I Really Like You. You could say I Really Don’t Like It. And the fact it was the lead single? That’s just a weird choice. Sure, it’s catchy, and Tom Hanks is in the music video, but it’s just… not impactful enough? It’s very lovey-dovey, but that’s all it is. Love. Really Liking someone. There are better songs out there. But well, the first two tracks are so good, I think it hardly matters.
The Second Three Tracks..????
The middle of an album is weird. This is usually where themes are explored and pushed far. Lorde’s Melodrama features The Louvre, single Liability and Hard Feelings, where the themes of love shine through after their introduction through Green Light and Sober. Bleachers’ Gone Now features lead single Don’t Take The Money, along with Everybody Lost Somebody and All My Heroes. EMOTION’s tracks 4 through 6 are Gimmie Love, All That and Boy Problems.
These are weird tracks. The theme of love is very loosely present in all these songs, and the 80’s vibes shine very strongly here (especially in All That), but there is not much connecting all of them. Gimmie Love is about doing it with an ex, who you wish still loved you, All That is about being and doing everything for someone, and always being there for them, and then you have Boy Problems, which is, well, about how Boys Suck. The storyline of the record is confusing at best, much like Dua Lipa’s Future Nostalgia. Future Nostalgia, much like EMOTION, is an album about those cool disco vibes and there is not really a present, recurring theme shared between most of its tracks. The progression on EMOTION is basically, “I love you, let’s run away”, then “I hope you suffer, because I kind of want you back”, followed by “Hey, I like you!” which then becomes “let’s have sex”, and then “I want to always be here for you and do everything for you and everything about you is incredible”... only to be stopped by “hey men are kind of trash aren’t they?”, the progression is all over the place. A record doesn’t need to be composed of only tracks that tell a concise story, of course, and I’ll talk about what this means for EMOTION later on.
The Second Set Of Second Three Tracks
“When you need me / I will never let you fall apart / When you need me / I will be your candle in the dark”
This is for later, don’t worry. :)
Tracks 7 through 9 are also quite the odd bunch, with a bunch of odd tracks with zero correlation between each other.
Making the Most of the Night is about being there for who you love no matter what, much like All That, with a sick beat instead of the more chill vibes. Your Type is a song about jealousy, one that is very welcome on EMOTION because it displays both themes of love and emotions very well. Your Type shines. It ranks very highly on every EMOTION ranking I see because it’s hard-hitting. “I’m not the type of girl for you / And I’m not going to pretend / I’m the type of girl you call more than a friend / And I break all the rules for you / Break my heart and start again / I’m not the type of girl you call more than a friend”? Damn. Let’s Get Lost is kind of meh. Run Away With Me did the whole “running away from everyone” deal a lot better. But I think it sets out to do a thing and it does the thing. Not particularly impressive, but it’s good.
I have seen people go insane because of someone saying their favorite EMOTION song was bad or annoying, so if you have felt personally offended by any of these, send me an ask. End all your asks with “+” so I know you hate me. It’s okay. My self-esteem is quite high nowadays. I also wish to keep track of which of you to watch out for. Unless you send them anonymously, of course. In that case, I hope I know how to evade you. I have seen this happen very frequently with people who like Let’s Get Lost, so that’s why I’m apologizing.
Why didn’t I apologize at the end, though? Well, it’s because the next three are my favorites.
The End: The Last Three Tracks
The last songs of an album are magical. All the themes shine after their exposition in earlier tracks, allowing the record’s message to be complete and meaningful. Of course, not every record needs to do this, but it’s a lot cooler if they do.
L. A. Hallucinations is a nice song about a love story that starts being interrupted because of fame and how impactful it is to one’s life, Warm Blood is this eerie-sounding track about creating this façade and hiding who you are, only to meet someone who makes you give up on everything because you wish to be completely truthful to them, and When I Needed You is the best Carly Rae Jepsen song. No, I am absolutely not biased, shut up.
I think the album’s title, and its theme of emotion, shine on the last tracks. The build-up for the closing track is simply wonderful, and it just ties everything together. The connections that opening and closing tracks (or simply first and second halves) have is a beautiful thing to witness. Let’s take Melodrama as an example, since I’ve been listening to it a lot lately.
Melodrama is divided into two main parts: Green Light through Hard Feelings, tracks 1 through 6; and Loveless through Perfect Places, tracks 6 through 11. The first half of the album is dedicated to Lorde sharing how she feels, how her breakup makes her feel, how harshly she feels everything. How she loved and how she is no longer loved, how she didn’t care about what happened to her as long as she was having fun and how she sees that what she was doing hurts herself. The second half is Lorde accepting that she is not loved by him anymore, that it is not really her fault and that she has to move on, knowing that her ex may or may not realize what he’s done. That’s why we get Sober II, when Sober was present in the first half, and Liability (Reprise), when Liability was also in the first half. The first half was about hurting and feeling awful, while the second part is about how you're not the only awful person out there. In Liability, Lorde believes wholeheartedly that she is a burden to everyone, that she is too much, that she needs to disappear, but in Liability (Reprise), she mocks such an idea, or perhaps even comes into terms with the fact that she is a liability, and then follows it up with “Whatcha gonna do?”, because if she admits such a thing and is not bothered by it, then it doesn’t matter. After reflecting on whether or not she’s a liability, she doesn’t care anymore.
EMOTION's When I Needed You is basically Melodrama's second half crammed into a single track, and oh, does it sound good. This track fixes every single problem I had with EMOTION's inconsistency, its contradictory themes. Because I can just argue that it's foreshadowing. This is the part where I argue that it's foreshadowing.
When I Needed You, And How Great Closing Tracks Are Important
When I Needed You basically turns EMOTION on its head. Everything about this track is straight up perfection. All the emotions that kept hiding from you and refusing to show themselves finally do in what is, in my opinion, the best closing track of any pop record.
It’s just… the way everything sounds, the amazing production, the lyrics, it’s all just… so perfect??? EMOTION (the track), Your Type and Boy Problems kind of don’t fit the theme of the rest of the record, they’re not about how amazing it is to be loved, and instead are about how painful it is (for EMOTION and Your Type) and how love does not matter (Boy Problems). When I Needed You somehow manages to tie all these themes together with stellar lyricism.
“Sometimes I wish that I could change / But not for me, for you / So we could be together forever”
The sheer power of these lyrics, oh wow. Carly is just so tired of things not working out that she wishes to become someone else. She wants to be who she isn’t. All of that, just because she likes someone who doesn't like her for who she is.
“But I know, I know that I won’t change for you / ‘cause where were you for me? / When I needed someone / When I needed someone / When I needed you”
Very few records reach this level of… I don’t know. It’s hard to explain. But not every track can take the premise of “I wish I were someone else, but is it worth it?” and do it like When I Needed You does.
Remember what I said in All That, how I saved those lyrics for later? This is the part I bring them up.
“When you need me / I will never let you fall apart / When you need me / I will be your candle in the dark”
“[...] where were you for me? / When I needed someone [...] / When I needed you”
Carly wishes to be everything for someone in All That, she wishes to do literally anything for her lover, but in When I Needed You, she reveals her lover won’t do a single thing for her. Her lover does not care for her. And it doesn’t matter what she does, it doesn’t matter because she is not who she wants her to be.
I’m a Bleachers blog too, so I’m bringing Strange Desire up. I think Strange Desire, much like EMOTION, suffers from not having a very cohesive theme between all its tracks. Most of them are about love, and then you have I Wanna Get Better, and some more songs about love, but the album is quite… tame? It sets out to do something and it does it, and I like it.
The final track of Strange Desire, “Who I Want You To Love”, is quite the odd one. Whereas most songs in Bleachers’ first record are about wanting to see someone evolve while also struggling with evolving yourself, Who I Want You To Love is not really like that. It’s more like a “I give up” letter.
“I will love who you want me to love / Oh, I will bleed when you want me to bleed / But I don’t wanna know too much of anything / Because it all hurts me”
WIWYTL is simply about giving up. Going so far you don’t care about what happens to you. And it’s a perfect closing track for a record like Strange Desire. It has feeling. It has emotion. It has power, strong themes, a message. It’s beautiful. If you only come here for my CRJ content, I highly recommend you listen to Bleachers. It’s a bit wonky at first, but I’m sure you’ll love it if you give it a try.
Back to CRJ though, When I Needed You is an example of how to do a closing track. The weird, contradictory messages that popped up every now and then? It was self-doubt. Doubt that this relationship could grow. That maybe everything was not so great. She experiences a breakup, then falls in love again, and again, and again, only to realize she was changing too much for the people she loved, she was doing too much, and she doesn’t need to do too much. She needs to be happy and make others happy being herself, instead of changing who she is. And this is the main lesson you should take from this song: if you’re changing who you are just to satisfy someone you love, and you’re not happy with who you’re becoming, stop. It is not worth it.
I think every track has a message that can be taken from it, and the most important ones lie in Run Away With Me and When I Needed You. And I think that’s why so many people LOVE Run Away With Me. Because they love the message. Because of how beautiful the lyrics are, and because of how many people identify with wanting to run away with who they love, because they’re queer, because others would not understand, because being LGBT+ is seen as sinful. Or maybe it’s about sex, and that’s what the sinning implies, but I like my (and many other people’s) interpretation better.
Well, that’s all I have for today! Have a great month and happy holidays. As we approach December, I might start pumping out extra content, potentially talking about other records I love (Melodrama lol) or some other things I feel like you (my beautiful lovely readers) might enjoy! If there’s an album you want me to listen to, feel free to send me recs through the asks function! Goodbye.
#carly rae jepsen#emotion#when i needed you#music#writeup#crj#emotion thinkpiece#can you tell that i enjoy melodrama from this writeup haha?
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My personal review and thoughts on RVB Zero
In case anybody wanted to hear my thoughts on RvB Zero
SPOILERS FOR RVB ZERO AND RVB IN GENERAL
There’s so many plot holes that need to be addressed in the next season. Project GLASS, West’s backstory and his wife and other kids, the original Shatter Squad, Zero not wanting to be a puppet again, etc.
There were some ill timed moments, for example One’s speech about saving East because she’s her friend. There was not enough character development to incite that response. I felt that the season was incredibly rushed and that may have been the product of COVID, so I’ll let that slide. I’m super excited to see what the next season has to offer for the characters (hopefully some flowy character development that makes sense) and to the storyline.
Maybe a few more cameos from the original RVB characters (but please don’t Donutify them like they did with Tucker lol)
I do think that Lina should have kept up calling Wash, Wash. Maybe not avoid the “David” until the end, but I think that she should have gotten some development (and this is my personal opinion) but I really do find her taking the role of den-mother and I think that her dynamic with Wash is *chef’s kiss*. I could just imagine Wash and Lina being the ultimate den-parents.
I did very much enjoy the comedic aspect of it, Ray is one of my favourite characters. His dynamic with every character is just perfect.
One could have been my other favourite had she just had some better character development. I do love the fact that their armour is based off of the University of Michigan colours. 10/10 love the armour designs in general.
Also glad that Fiona is getting some positive recognition in the community now. Ever since she joined, I’ve loved her, even during her complete cluelessness in GTA. If I see one more discouraging message about my Lesbian Knight (as knighted by Lesbian queen Mariel Salcado) I will throw hands.
I say 7/10 for the entire season, mostly because I loved the introduced characters but because they didn’t get any decent character development they get 1 point off. The fact that they messed up the rules with the energy sword because Tucker didn’t die but Phase was able to access the temple and the fact that they messed up Tucker and inconsistencies all around -2. However, the comedy was stellar, I loved the voice acting and I did like the animation although it had its bad moments as well. I loved the action scenes but I didn’t like the West vs East/Phase fight. I found the lines cringy as hell.
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RÛNÊN Review
Once again, I firmly believe that Anne has outdone herself with her collection of stories, illustrations, and comics featured in RÛNÊN. I’ll begin by saying how struck I am by the composition of the book itself- It begins with the definition of the title, meaning ‘to whisper’, which strikes me as extremely fitting for these short stories as they are very much the whispered desires of our main heroes. Perhaps I’ve said this before, but Anne has a real knack for gripping readers with her titles, perfectly outlining the content of the book with one word or phrase. This one particularly reminded me very much of a song I love, ‘Undisclosed Desires’ by Muse, as that’s precisely what RÛNÊN is, a series of undisclosed desires. Following the beautifully chosen title, Anne provides a timeline of all the events in relation to the main story, which is a simple addition but an incredible enhancement to give a little more context to what you’re about to read. Thank you very much, Anne, for ensuring we are all kept up to speed with where exactly we are in the story. Having read other collections like this, getting a more exclusive ‘behind the scenes’ can be a little hard to follow when it’s left up to JUST context clues. This was very helpful and the placement of all these stories gives another crucial detail; Embry and Kuo were seriously just on their toes around each other for way too long.
What I also particularly love about these additional tales is the backstory and context it provides regarding the weird and wonderful world Anne has created as the setting. Gimma, like other fantasy settings I adore, is very built and developed, with its own traditions and festivals, its collection of laws and unique vibe to it. In fact, I’ve drawn similarities between the feel of Gimma and the vibes around where I currently live- for instance there’s a huge manor house that’s a few hundred years old, not far from that is a small bar that’s interior is decorated like an old tavern, and there’s at least one traditional event every month – the whole place is both diverse and close-knit, which is the same kind of strong feeling I get while reading about Gimma. Whether this was Anne’s intention or not, I do like it very much! Fantasy stories like Bound where the background and main setting it entirely up to the author partially rely on the context that can be given about said mystical setting – they need to match after all, otherwise we risk the worldbuilding being inconsistent. Let me just say how perfectly built Gimma is. I want to attend a Lenten Feast!!
Now, without giving too much away, I am living for these little pre-contract stories about Embry and Kuo. I am a sucker for awkward relationship stories, and these two are redefining exactly what that means. The line that separated them has been blurred for ages, perfectly shown in Anne’s storytelling by the way, but I also have a strange fascination with just how much Berrin was on thin ice! How has the ice not broken yet? Well somewhere along the line Embry had decided to hold him up (theoretically, of course) and things were so damn close to disaster for both of them that a line had to be drawn. Can anybody else say relatable? Have you seen a relationship like this before? I’m sure we all have, and yes, this period of their relationship paints Berrin as a little dick, we have to acknowledge that falling into this kind of toxicity is also just a human mistake. Even in relation to the main story, I am so curious about this character and how he’s holding up, seeing his interactions with our main duo and how he responds to seeing his old mage getting all heated over Mr.StealYourMan! Damn, Anne, really knows how to flip my feeling on its head when it comes to her characters! There’s plenty of focus on our main pair, but not so much that they have to carry the story alone, there are other people in this world that she’s created and clearly Anne is an expert at making every single one of them perfectly human (I’ve struggled with my own writing in the past. I am living for these character-building stories!)
There’s something so funny about the friendship between Kuo and Benji, they make me feel amused every time, not to mention Benji reminds me of one of my closest friends. Another character I love, please protect Benji!
I still adore Aik so damn much. Thanks, Anne, for the Aik content! Did I mention that RÛNÊN was R18? Yeah, THANK YOU FOR THE AIK CONTENT!!!!
So, here’s where I make a bit of a confession; cheesy romances where the main pairing is just naturally drawn together for no reason? That bothers me. It’s too convenient, unrealistic, overdone, nonsensical, AND YET Anne does it well. There IS a reason for Embry and Kuo to be drawn together, to have the strong connection that they do, and it is presented in a way that makes sense. This is a world where sparks literally seek one another out and try to connect with their mage or page counterpart, and in order for it to work out, they need to be evenly matched and evenly powerful. From the beginning, this has been clear and a well-flowing explanation as to why they always seem to find one another. It’s far easier to accept this idea when it’s justified, which is done through the background and the context of the story being in a world of magic, once again earning Anne more points for developing Gimma so well!
On another note, I love that Embry’s response to jealousy isn’t to lash out and attack someone like so many other cheesy romances… at least not that would actually hurt someone (I do pray for Aik’s tastebuds, sour milk is disgusting) and he remains a bit of a goof about it. More drunk mage content, please XD On this note, how can something like stitching the back of your drunk (boy)friend’s tunic be made so innocent and romantic at once?
I love how Kuo started off as (in Anne’s own words) an emotional cactus, but can also be a smug, mischievous, little tease. It’s his feisty nature breaking through wonderfully, trying to keep his distance but sometimes just being unable to resist being his old self. This, followed by the fumbling awkwardness of them both being dorks, just gives me so many more reasons to love Kuo as a character.
Anne doesn’t fall into the trap of the main couples’ personalities being purely reliant on one another. Kuo’s personality isn’t reduced to how much he likes Embry. Embry’s personality isn’t reduced to how much he liked Kuo. They’re very distinct characters that are perfectly capable of being interesting by themselves without falling flat on their faces. Oh how I adore these characters.
The way these two keep getting interrupted reminds me of living in my flat at university. Let’s not forget that Embry and Kuo live with many other pages and mages alike, and the constant cock-blocking just keeps giving them reasons to perform this same song and dance of trying to abstain. I am frustrated for them, but this all works in their favour because when things finally go how they want, it’s all the more satisfying for the reader (and the boys, no doubt about that).
So when it’s not a concern anymore and they’ve managed to get this far, on my god, we get to see more feisty Kuo, more dorky Embry, and what’s more, switchy boys, it’s a wonderful time we’re living in!
My final word is coming back to Anne’s art more than her writing, and I’ve deliberately put it off until now so that I could talk about it in its own segment. Holy hell, I would pay this woman to give me lessons if I had the money (if you ever get the chance to offer a course, hit me up, I’ll save my finds for years!). On one hand, the black and white pieces dotted around are beautiful in their own sense. All pieces have their own atmosphere, but with no colours to work with, you’re left with shadows, poses, and expressions. Every single one, from start to end, has it’s own strong feeling to it. There’s an eerie confusion, then there’s pure comfort, but also that beautiful, heated and flustered feeling too! Side note, I adore how Anne still makes the blushes pink and red when the rest of the image is black and white. Similar to how I like it when eyes are coloured in a black and white picture, it looks so lovely and adds to the original without stealing all the attention. And the coloured content? Anne uses one of the most gorgeous colour palettes I’ve ever seen. Naturally certain tones are used for ambiance to a coloured piece of work, but at the same time, the characters have such lovely diverse palettes that are so perfectly arranged so that, once again, there isn’t just one, glaring shade that steals the attention from the rest of the piece. I challenge anyone to find a piece of Anne’s art that you don’t think looks fantastic. Even the sketches included at the end of the book are wonderful to look at. This entire collection is delicious eye candy. I must say, there’s a piece included of Eva and Carla that is striking to me. I absolutely adore it.
Thank you for this book, Anne. Thank you for its content, for all your hard work in compiling it, and you have my support for the world of Bound. And to finish off… Thank you for the Aik content XP
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Miscellaneous Headcanons: Jinx - TSM (Soften Edition)
Enjoy some cute headcanons of some of my Jinx beans <3
Social Media:
What kind of Youtube channel would they run? - No doubt about it, Jinx would have a book review channel and it would be as cute as heck.
- An incredibly fluffy and sweet vibe, she'd have a large bookcase in her background with cute fairy lights draped over it, maybe some miniture cactus plants sat on some of the shelves.
- Probably uses some soft music box as the background music or something that relates to the book she's reviewing that week.
- Jinx would mostly be a solo reviewer but she might occasionally bring on someone for a collab
- She has gotten some god awful book suggestions, some she does reviews and some she'll outright refuse to do
- Her channel would probably be something like Bookworm or The BookWorm
- One of her videos showcases a mini tour of all the books she's gotten over the years, she's slowly running out of floor space.
What kinda blog would they run? - PASTEL.COLOURS.FOR.DAAAAYS.
- Jinx's blog is dedicated to all things literature from fiction to non-fiction
- She could talk for hours and hours about her favourite authors and the books she's read that week
- Jinx takes photos of her reading space which is normally a comfy chair with a little side table with her current book and a cup of fancy tea steaming next to it and her reading glasses resting on top of her book.
- Though in reality it probably ends up with her sitting up in bed until god knows what time whilst spouting the false promise of 'yes this is the last chapter I'm going to read I swear' wheather that's a book or a really good fanfiction on her ipad that's upto you.
- Jinx's posting shedule would be at least twice a week, depending
- Would for sure have a side blog for fanfiction
Dressing Up:
What would they be for Halloween? - Jinx would be a cute little ghostie for Halloween
- She's not one for being scary so cute is the next best thing
- Jinx would do her best to hand make the costume, it wouldn't be the neatest but hey ghost aren't meant to be
- The costume consists of a white robe with oversized sleeves covering her hands with a lacy hood over the top and short chains would be attached around her ankles
Who would they cosplay as?
- Jinx would for sure cosplay someone like Yuna from Final Fantasy X or Howl from Howls Moving Castle
- She would try and get a high quality costume, trying to get the most accurate looking one
Food:
What type of biscuit would they be? - A gooey chocolate chip cookie, because she's a soft that is all
What type of tea would they be? -A cinnamon blend tea
What type of alcohol would they be? - A sweet red wine
Games:
What kind of Yu-Gi-Oh! Deck do you they have? - For sure, a spellcaster deck probably based around the Silent Magician
- Not just for the obvious reason...also by how it's played
- Not seeing her with any other type
What kind of Pokemon Team do they have? - Possibly Fairy? I'm not entirely sure because they're a number of pokemon I see her having in her team, I have considered like psychic for another option?
What Animal Crossing animal would they be?
- Maybe a sheep? a cute little purple sheep
- Has the cutest cottage aesthetic going on
- Will gift you many, many, many books
Aesthetic: leather bound books, ink stained parchment, burning candle light, dark blues, pastel pinks and purples, empty potion vials, soft touches, sweet smelling purfumes, crytals, the glittering particles of magic, grubby bandages
Extra headcanon:
- The fiction she read throughout her years helped her discover her bisexuality, she had read so many books with different heros and their romantic endevours that it had a profound a effect on her. At first she didn't understand why she liked boys but also girls??? fiction helped her to finally understand that it was perfectly normal to feel like this.
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Ruben - Jinx: TSM
Social Media:
What kind of Youtube channel would they run? - This boy. THIS BOY. His channel would be a disaster , but a wonderful one..he's trying
- Ruben would do a lot of dumb but harmless challenges, but it would radiate pure chaotic energy
- He's a gremlin with too much time on their hands lets be real here
- Ruben would do a lot of collabs, which are even more diasterous than his solo videos depending which poor soul he asked
- he edits like it's going out of fashion, jumpcuts galore and dumbass sounds effects for days.
- He has a sizable following
- He would for sure drag his boyfriend in for a video...for a price
What kinda blog would they run? - Like this Youtube channel, it's chaotic but is slightly more structured
- Being a avid comic reader, his blog is centred around comic books
- Will have full-on arguements with other people about which character is strongest/best/weakest etc
- "Now you listen here you litle shit, YOU DON'T-"
- His blog is fairly simple in terms of colour scheme, possibly using themes available to him
- Has an inconsistant posting shedule
Dressing Up:
What would they be for Halloween? - Probably a skeleton, surprisingly good at face painting
- He'd use face/body paint for his neck area and hands
- Contacts maybe?
Who would they cosplay as?
- Would for sure cosplay as Beast Boy from Teen Titans, feel like that would be the type of character he'd go for
- Maybe with full-on body paint too?
Food:
What type of biscuit would they be? - Ruben would be like one of those giant biscuits with the chunks of m&ms baked into it
What type of tea would they be? - Iced lemon tea
What type of alcohol would they be? - Apple Cider
Games:
What kind of Yu-Gi-Oh! Deck do you they have? -Elemental Hero deck maybe?
- His love of super heros would play a part in why he chose it
What kind of Pokemon Team do they have? - Possibly flying?
- Has for sure named one of his pokemon Jeremy
What Animal Crossing animal would they be?
-Possibly a squrriel
-Has a mis-matched house because who hell is interior decorating
Aesthetic: Fireworks lighting up the nights sky, scrapped knees, wide grins,bare feet,messy hair constantly running fingers through it,dark greens, off white,loud laughter, dumb jokes.
Extra headcanon:
- Ruben is known for being the town menace, however, when he was younger especially, the elder folk would leave out baked goodies for him to pick up during his escapes. Sometimes they'd even let him hide out near their house if it was safe enough to do so. Now that he's older, they don't let him get away so much anymore but will occasionally leave out a place of treats.
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Lamina - Jinx: TSM
Social Media:
What kind of Youtube channel would they run? - Lamina's channel would be dedicated to fitness and her vast collection of swords
- She'll do exercise challenges and inbetween she'd show off her latest custom order swords
- Lamina has an intense energy on screen but will give legitmate advice on health and exercise
- She'll only really soften up if she talks about her girlfriend or her swords, getting equally giddy over both
- Her shedule is regular and she has quite a big following
- Swords will always be present in her backgrounds
What kinda blog would they run? - Her blog would focus on her swords and she'd go into detail about their history and origin
- She takes beautiful pictures of them from every angle imaginable
- Lighting is everything, it's gotta hit the blade juuust right
- She poses them with occassionally, doesn't admit it but she enjoys it
- Her colour scheme would be muted and her theme would be minimal
- Lamina tends to post whenever she has a new sword delievered
Dressing Up:
What would they be for Halloween? - Lamina is not usually one to get dressed up, would probably take some persausion
- She'd want it to be low effect, nothing too complicated
- If she had to pick, possibly an apocolyptic survior, no it's not an excuse to show off her cool swords shUT Up
Who would they cosplay as?
- Possibly Erza Scarlet from Fairy Tail
-Because did I mention swords? because she likes s
-Not sure which armor she'd go for
-Possibly would commission someone to make it
Food:
What type of biscuit would they be? - A simple shortbread biscuit
What type of tea would they be? - Green macha tea
What type of alcohol would they be? - Straight whisky
Games:
What kind of Yu-Gi-Oh! Deck do you they have? - Warrior deck or Amazoness deck?
What kind of Pokemon Team do they have? - Fighting type, feel like it fits her
What Animal Crossing animal would they be?
- Wolf possibly? or a bear
- Home filled with work-out equipment
- Grumpy personality?
Aesthetic: Early mornings, sore knuckles, stern looks, hidden softness, sword clashes, the smell of burning, loyal bonds, dark purples and blues,brusied skin and busted lips, quiet nights beneath the stars.
Extra headcanon:
- (tiny spoilers??) After Solus left most of her men dead, Lamina felt geniuely hurt. Her loyalty and trust in Solus was strong. She wouldn't admit but she did shed a few tears when she was alone before completely shutting herself off from her remaining men. They weren't like him, in fact, they were among the ones who mocked her and they only trusted her out of fear. She felt she'd lost her only real connection. Thankfully, she was able to open up again and she couldn't be happier. -------------------------------------------
Katia-Jinx:TSM
Social Media:
What kind of Youtube channel would they run? - Katia would have a fashion channel, she'd showcase the unsual dresses she'd buy and possibly make
- There's always a WIP of a dress on a manniquien in the background of her videos
- She'll sometimes do time lapses of dress
- Katia will occasionally post tutorials on the dresses she makes and leaves materials and such in the description
- She'd talk about the best materials to use to sew with
- Her sewing machine is covered in cute stickers and has become staple in her background
- She keeps a list of themes to explore in a notebook
- Her following is large but not overwhelming
What kinda blog would they run? - A fashion blog
- She'd post lookbooks each with a different theme
- Her colour scheme would be soft galaxy, maybe blue and purple
- Katia loves to talk about the history of fashion and tries to re-create the clothing from different points in history
- Her blog is clean and orginaised to a T. Everything is put into categories
- Katia posts weekly and does at least one lookbook per week
Dressing Up:
What would they be for Halloween? - Katia would be a wailing victorian bride
- With her skills in dress making her costume would be sublime
- She'd go ham on her costume, adding every single detail she can think of to make it look better
- Kinda erie how accurate it would be
Who would they cosplay as? - BOTW!Zelda or Twlight Princess!Zelda
- Again, costume making is her jam! the entire thing would be made from scratch minus a few things like the wig
- She loves the outfits Zelda wears in the games and would study the hell out of them to get the design right
Food:
What type of biscuit would they be? - Simple lemon biscuit
What type of tea would they be? - Earl Grey
What type of alcohol would they be? - Vodka
Games:
What kind of Yu-Gi-Oh! Deck do you they have? - Harpy Lady deck
- She just thinks they're neat
- And she enjoys the play style
What kind of Pokemon Team do they have? - Ghost type
What Animal Crossing animal would they be? - Rabbit
- Her house would be cosy and hidden away within the trees
- Shy personality type
Aesthetic: Silver necklaces, heavy veils, masquerade masks, silk dresses, corset ties, anxious thoughts, strained smiles, secret encounters, fights for freedom, golds, silver, sparkling jewels, touch starved.
Extra headcanon:
- Katia was not always an anxious mess, that only occurred later in life due to the pressure her parents placed on her. As a child, she was playful and witty, she was rebellous and would always find ways to esape her escorting guards. These days the only way she can 'escape' are when she's in her own quaters.
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You guys, I came across a post that had me feeling some kind of way, and I guess I just gotta babble. You see, it’s an art, and a really nice one at that. It’s also, by the artist’s own admission, largely inspired by something I did.
You see, I have a long history with this whole Writing thing. I’ve been doing stories since I could write. I won all kinds of creative writing awards as a kid, got invited to every creative writing event my school was associated with (all two of them), met plenty of published and well-known, amazing authors. So naturally, being a complete loser obsessed with my favourite shows and series, I fell into fanfiction fairly young.
I’m not even kidding when I say this. The highlight of my highschool experience was the time I passed a pretty huge IT assessment with flying colours, topping the class, by writing what was ostensibly a H.arry P.otter fanfiction. My whole existence is a literal joke. I pretty much wrote either what I needed to for class, or what my friends wanted me to, and that was okay. In fact, it was a friend who got me into roleplaying at about that time.
When I got out of a particularly toxic rp group, I felt really lost, and naturally gravitated back towards the fanfic scene, which I had been isolated from at that point. Fanfiction was how I spent my early online life, and it’s where I spent some of the happiest times of my online life. I created a really great bubble where I did fic requests, along with whatever the heck I felt like. As a result, my whole fanfiction history is a hecking mess.
And you know what? It worked out really well. Lots of amazing things happened. I’ve had arts drawn for me, cosplayers read out my work at a con, I’ve been on multiple rec/favourite authors lists, and I’ve had two of my biggest stories turned into audiodramas with voice acting and everything. And that’s not even going into the wonderful things that have happened since I rejoined the RPC with Ko.
But the thing is, for all the incredible experiences I’ve had due to writing, I’ve never really...tried? Or at least, tried as hard as I could have. And I’m really not trying to brag, I mean this to my detriment. There’s so much in even my most popular work I’d never repeat. So many mistakes. So many inconsistencies, bad wording, stupid ideas, primitive tropes, things I’d never repeat. Much of it was the product of youth and inexperience, but a lot of it was also just a lack of care. I didn’t write to tell good stories, necessarily. Especially not during what I consider the golden age of my FFN account. I wrote what made me happy to do, what made my bubble of readers happy, and whatever helped me work through my own ideas.
The thing about the art I came across is that it was half-inspired by one of my most popular fics, one I worked especially hard on. Definitely one of my better known ones. And OP gushed in the tag about it, and I found the login to an old email with a bunch of Ao3 comments of people calling some of my fics their go-tos, and the discord for the audiobooks has people discussing their own portrayals of my stories, and I guess I’m just kinda feeling like...maybe I ought to? You know? Maybe I should take my ‘work’ more seriously. I try not to be to hard on myself because I struggle to look at anything I make with pride as it is, I don’t want to drain the fun from something that’s always been an escape. There’s just a strange sort of mix of excitement and responsibility that comes with all this, and if I could liken it to anything, it’d be that feeling where you realise your characterisation has literally changed how your closest rp partners experience canon, and it’s so flattering and awesome, but also kind of scary because you sincerely want that experience to have been changed for the better and not the worst.
I don’t know, friends, I don’t really have a point. Any time I, in whole or part, inspire somebody to create -- whether it’s serious art or total crack -- or broaden the way they enjoy something that already exists, it’s a very precious thing. If I knew what the eff I was doing, I could use the opportunity well, even if the pool of people I reach is tiny in the grand scope of thing. I’m not trying to deny that. I guess it’s just hecking Wild to me that I’m a person who Exists, whose actions have consequences outside of my world, and that people think about me independently of situations I’m directly involved in. Sometimes I feel like there’s more I ought to be doing with that, but tbh, waking up in the morning is exhausting enough, who has the brain power for this.
#( i don't even know what im saying i am tired and flattered and existing is weird )#vent/#「 i was just in the middle of an inner monologue 」 mun
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MCU for the ask meme!
bless you what even are friends for if not to give the other permission to indulge their obsession du jour. I’m going to stick to the films for length/in case Netflix Marvel comes up later.
Favorite Male Character
This will be surprising to exactly 0% of anyone who pays even the tiniest bit of attention to the way my blog is skewed, but without question it’s my boy Steven G. Rogers. I fell in love with him in TFA, suffered through Whedon’s interpretation, and then WS came along with the Russos and just. Kicking ass in an elevator? Powering through four bullet wounds and one stabbing wound? Pulling down a helicopter? Catching Thanos’s gloved hand? Wielding mjolnir while facing down an entire army?
And I’d say sign me tf up, but while those are great that’s not why I'm a fan. Because ultimately, to quote James Buchannan Barnes, I signed up for “that little guy from Brooklyn who was too dumb to not run away from a fight.” It's not Steve's strength that makes him Cap. It's his heart.
Favorite Female Character
Natashaaaaaaaa. I was so excited to have her in the og6 way back when Avengers 1 came out and I really like the way she developed into the Only Mature Adult of the Avengers by CA:CW. I love how she found her family and fought to make the best of a really bad hand, how surprisingly loyal she is despite having every reason to not to be, how she never gave up after the snap, and even how she sacrificed herself at the end. And I don’t personally see her dying as a way to create Man Pain™ or to further someone else’s arc any more than Steve’s death was for Peggy in TFA.* It was her choice, for something she believed in, that she wanted. And to paraphrase Peggy, “Did you believe in your friend? Did you respect her? Then allow her the dignity of her choice.”
Anyway I love Natasha and would be very fine with her coming back to life and having space shenanigans with Steve please and thank.
*Though I will note the defense is for in-canon; I think metawise to kill off two (2) of your terribly small number of female leads for the exact same MacGuffin is, in a word, problematic.
Least Favorite Character
Would someone please explain to me why General Thaddeus “I’ve been obsessed with controlling powered people for the better part of a decade” Ross was at Tony’s funeral?? I dislike him both as a character and just the inconsistency in how he’s written.
Favorite Ship
Honestly I’m pretty chill with most ships but I’m also not really in to ships, so... I guess I'll just flip the question and say anything goes except for Bruce/Nat, which was a terrible, terrible idea and basically a self-insert fantasy for certain players and ignored previously established character relationships. It was also a bad idea to add yet another B plot to a movie that already felt like it was trying to cram in 3 A plots and about 6 different and sometimes even opposing themes.
(I dislike AoU I’m sorry.)
Favorite Friendship
I adore Steve/Nat friendship with my Whole Heart and honestly think it’s the most well fleshed out in the MCU. I think it works so well because their chemistry relies almost entirely on shown action or contextual dialogue — Nat recommending dates throughout WS, how smoothly they fight together in AoU/IW, the way they look to each other for guidance in every film (also 90% of their shared screen time in Endgame is glancing at the other for their opinion/reaction and it KILLS me). Plus, it’s a two-sided relationship in that they clearly both help each other, which I am very here for.
Favorite Quote
“Vengeance has consumed you. It's consuming them. I am done letting it consume me.”
Worst Character Death (if any)
Frigga’s death in Thor 2 is the worst case of fridging in the entire MCU and you can’t change my mind.
This made me so happy you have no idea Moment
Starting from when Cap picks up the hammer to when he yells assemble in Endgame was the greatest theater experience of my entire life and also probably just one of greatest experiences period. I along with the entire theater lost our minds and just the energy and joy was incredible?? Just so many details were perfect call backs, from “on your left” to “queens” etc. I have watched way too many audience reaction vids on youtube to be healthy.
Saddest Moment
The one-two punch of Peggy and Steve’s conversation followed by his “I had a date” line at the end of TFA guts me every time. But also Yondu’s death in GotG2? OH and the motherflerking “Cheeseburgers” line by Morgan in Endgame. I made it through the entire effin’ death and funeral scene and then that one just hit me out of nowhere.
Favorite Location
The production design for all of Wakanda is just beautiful and incredibly well-thought out/researched. But specifically the room where the heart shaped herb grows, because the lighting and colouring are on point, and the in-between space.
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