#the 'boss has an obvious glowing weak spot you need to hit' mechanic that shows up Every Time just doesnt do it for me
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My issue with ToTK is the same as my issue with Mario Wonder it's way too easy
there's nothing that kills my interest in a game like sitting in a boss blindspot and watching it wail on nothing.
Nintendo should make more Grandmaster Galaxies or those fuckass ball sections in Mario Galaxy 1 that have you screaming and crying. Give me more Extremely Precise Platforming with a Yoshi that is incredibly difficult to Control and you have to start it all over again if you miss a single jump please
very fair tbh. a lot of nintendo stuff has weird difficulty balance problems
#honestly the big appeal to me of botw and totk is the open world adventuring content#ive never really been a big zelda guy beyond that. like the normal zelda formula makes some damn good games#the 'boss has an obvious glowing weak spot you need to hit' mechanic that shows up Every Time just doesnt do it for me#and most of the time the games beyond that dont have enough to keep me invested like the breath of the kingdom duology does#ask
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