#that said i Adore super and its probably my second favorite pmd it just
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nihiltism · 8 months ago
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i hope u dont mind me adding additional advice!!!
1 re: room control moves, the best room control move is discharge so generally i recommend having an electric type on your team in general. pikachu and shinx are both partner/player options (at least, shinx is available in explorers and super i believe?) that can learn that one.
2. super mystery dungeon is Hard. always have at least one ranged move on your player and partner in super and keep an escape orb on you in case things get sticky so you dont lose your inventory. this is good advice in most pmds but especially super
3. if you wanna get a certain player mon you can use the guides! gates just lets you pick as does super i believe? but for rescue team and explorers you can use these!
rescue team: https://forums.serebii.net/threads/pmd-personality-quiz-guide.165994/
explorers: https://gamefaqs.gamespot.com/ds/955859-pokemon-mystery-dungeon-explorers-of-sky/faqs/58014
4. in rescue team a few starting movesets areeee. weird. notably: if you play as cubone you do not start out with any attacking moves. i cant recall if any other starters are like that but yeah you learn bone club at level 7 and you start at level 5 so. thats fun for your first dungeon or two. this isnt a problem for rescue team DX to my knowledge though (also id just recommend DX a lot more, it has a lot more quality of life changes. it doesnt have a 99 floor dungeon required for its postgame. etc.)
Probably a silly question but idk much about it so which pokemon mystery dungeon do I start with
oh! any youd prefer! theyre all disconnected from each other as stories so Technically theres no Real Proper Order, buuuuuut. im hard fixated on this series so ill vouch for em individually via the differences i know :]
red/blue rescue team: red is on gba, blue is a ds port. im not sure th proper difference there? theyre just a really good time, nod nods. only caveat is that its the first in the series, and there were some Serious QoL fixes in th next few games ''> > like significantly more inventory space, better movesets, better recruit mechanics... which is to say, start here if you dont wanna backtrack and experience The Horrors like i did. being a gen3 game it does Not hold back on u imo.. has a lot of fun postgame stuff if you really love the gameplay.
explorers of sky: typical fan favorite iirc! (technically the successor to time/darkness, but it has More Stuff and More QoL. the mildly adjusted one.) my personal favorite also. surprise surprise. has an entire games worth of postgame AND sidestories featuring the npcs. it is so full of love ok. a very good place to start if you just want a good taste of the series as a whole imo. also FOOTPRINT MINIGAAAMEEEEEE ‼‼‼‼🎉🎉🎉🎉
gates to infinity: divisive. i personally loved it, but its gameplay Is a bit different from th previous ones. iirc a bit shorter too? it also almost solely features unovan pokemon in terms of Actual Recruits n such, so its a much smaller roster. still made me deeply emotional tho, i do not stand for gti slander in this house. just a sliiight bit of a toneshift, for lack of a better descriptor.
super mystery dungeon: ok so i havent actually. played this one yet... ''> > but! its the second up there in terms of Dearly Beloved By Fans asfar as i know, BUT. id recc playing this one after any others tbh, just bc it seems like itd hit a bit harder that way. but thats just personal (uneducated) opinion, and you can certainly just beeline here if u want. nothing stopping ya. o7
as a little tip for all of these, uh. 1) reviver seeds are your friend, 2) you mostly cant evolve till endgame, so dont pick purely on final evo if youre intent on Picking your starter rather than taking the quiz result, 3) bring room control moves/items for the love of god monster houses dont PLAY.
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