#thank you deus ex for getting me back into cyborg sci fi games
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Review: Ready Player One
as some of you might remember, I did a live blog of reading part of novel this movie is based on about five-six months ago. I had to read it for a Video Games in Literature class.
Suffice to say, I found parts of it a pain to read.
It got a bit better but really it’s mid-rank as a novel in quality over all. Not terrible. Not great. Certainly not movie-worthy but then again, as it was pointed out in the aforementioned class, Cline wrote in such a way that it all but said “Adapt me! Adapt me!” So, there is that.
Anyway I’m going to do both a review of the movie and a comparison to its source material. Where it succeeded, where is sucked, and where it just was “meh.”
Spoilers ahead, so I’m placing this under a read more.
Quick spoiler free coments:
The movie isn’t horrible, and is less painful than the book at times. It’s also a case where if you haven’t read the book prior to the movie, don’t. The movie is a bit more enjoyable if you haven’t read the book. The movie is evenly paced but predictable.
The Review
As usual I’m going to break this down overall story, pacing, characters, effects, enjoyability, and a special specific category to the film. In this case: Video Games. Which is to say, how they handle the various aspects of game play in this film.
Pacing
Speilberg knows how to pace a movie. The writing didn’t always match it but the pace was fairly even.
So. Point there
Plot.
Oh boy. Where to begin.
Even if I hadn’t read the book, the plot would have been a bit “meh” as I’ve seen the whole “unlikely hero ends up as part of a “resistance” and finds a selfless goal only after he meets a girl with a selfless goal and the underdog wins” story.
For the sake of an action piece, the first (and worst) parts of the story were thrown out, so fair that, but then again, they did a SAO where everyone knew where the first level of a challenge was but no one had passed it yet.
Also, the fact that NO ONE was live streaming the race is a bit suspect. I mean, social media age folks.
Chances are, there are those who go to these things with drones and shit to broadcast it to those who aren’t skilled enough to do it themselves. So, the fact only the High-5 and the 6-ers found out, is bullshit.
Then again, I will allow that maybe the game blocked it.
It’s also way too convenient that Aech, Sho, and Daito are all buddy-buddy.
The romantic subplot was clumsy in the book. It was even clumsier here with Wade/Parzival confessing his love to Art3mis like that like “boom.”
The resistance subplot was kind of stupid. I get that there should be people in the real world doing shit to resist but, these idiots kind of deserve to get caught.
Tip: if you’re going to be some sort of resistance person? Don’t have a very distinct tattoo anywhere on your body. It makes you easier to identify.
The fact they game Samantha/Art3mis a “damsel in distress” subplot was so fracking sexist. I’ll get more into it later with character.
The second key challenge, I appreciated a bit. Not sure why they had to use the shining whenever they had a plethora of other 80’s movies to go through, but then again that clue reminded me more of Frankenstein. That would take a leap of logic that fits with the whole “think like Halliday” thing.
Moving on to the “real world” meeting between Wade and Aech/Helen. That was actually pretty good. Gotta admit making Sho and Daito appear as well was ok. The “fixer” woman was a nice touch. The in game assassin was meh. Made sense, though.
Act 3. That was so-so. It was almost beat-per-beat the book’s climax plus or minus some extra things the movie added such as Art3mis’s whole “on the inside thing” because of the damsel in distress plot line they gave her and the corporate executive being gutsy enough to attempt to kill Wade himself, which made no sense to me. Guys like that usually use their professional killers like what’s-her-face who’s name sounded like “Finale.” Then there’s the fact that this ruthless asshole has a chance to take the shot, and for some reason doesn’t? With all his prior actions this doesn’t really mesh.
Also, I missed about five minutes of the climax because I really had to pee but I can gather that Wade/Parzival shot Samantha/Art3mis in the game to hide the fact she was there. That’s actually a smart move. Bravo movie. The stupid action sequences in the final moments, well the adjective I chose says it all.
The moral is stupid.
“Reality is real.” Thanks Captain Obvious. Wouldn’t have known that without this movie telling me that.
That ghost in the machine mystery was tantalizing for all of a few second before they moved to the ending.
Overall enjoyability: Average.
Not terrible, but not great other. It’s trying so hard to be a Tron or a Star Wars but, it lacks any of the charm.
It’s a nostalgia blast that banks on that and that alone.
Effects: I get that the uncanny valley thing was on purpose to differentiate the real world and the oasis and all but that would really defeat the purpose of a Virtual Reality that’s supposed to be as groundbreaking as this Oasis was alleged to be. Beyond that, the effects were fine.
Video Games: They integrated a lot of the mechanics of a game fairly well into the movie. It wasn’t front and center but they at least attempted to keep the rules of their game consistent in presentation and function. Except once. That office scene with the hologram. How would that even work? Would they have a feed back into the Oasis relayed to the player? Wouldn’t that be, idk a HUGE security hazard if a hacker gained access? They could spy on the villain any time they pleased.
Characters:
Let’s start with the one whose character I’m actually pleased with: Aech/Helen
First the bad: I hate Aech’s avatar’s design. It was supposed to look realistic. Not some big old freaking cyborg.
The rest I liked, especially how Helen was a confident character in the real world. Whereas her book counterpart wasn’t exactly confident in herself during her reveal to Wade. I’d look for a page number but that would mean I actually care and I don’t. There are others who can if they wish.
Sho
He’s a kid in this version. Ok. Makes sense.
Daito
Is much younger too, but not a little kid. Also makes sense. A bit of a stereotype.
Samantha/Art3mis
Where to start. How about the obvious: They were too chicken to cast an actual curvy girl as the romantic lead. I’m surprised they were brave enough to keep her birthmark. Even more surprised they didn’t make her a blonde supermodel-ensue girl.
The “extra” tragic backstory and her being in a resistance was completely unnecessary.
Her getting a damsel in distress storyline was insulting and really sexist. They slightly “redeemed” that third act fuckery by having it vital to the plot that they have an inside man, but I still was disgusted by it.
Wade/Parzival
Honestly, they somehow made him blander. Wade/Parzival of the book isn’t going to end up on top ten sci-fi protagonists lists anytime soon. Maybe not even top 100. Wade/Parzival of the movie is a generic geeky male protagonist who starts of selfish but realizes through love that there’s more to life!
He’s not a terrible character, and at least his actions are consistent with his semi-predictable characterization.
Unlike the villain whose name escapes me at the moment. Let me google it…Nolan Sorrento.
Now let it sink in that he left next to no impression on me to the extent that I forgot his name and his inconsistent actions.
First, he hires a cyber-assassin to go after Wade/Parzival and then the idiot orders a strike giving his target a chance to flee.
Then, during the negotiations he just blatantly admits he wanted to subvert the company’s wishes on feed that the company likely has access to and if they were any sort of intelligent were listening in on as he offers the first player to get a key a job. So, shows he’s a bit too stupid to be in that position of power.
Then he waits to blow everyone up on Doom. He could have handed the Cataclyst off to a goon, offered them a wiping out of all their debt owed to IOI if they blew everyone up, then logged in an won if he was really that ruthless about the whole thing.
There’s the whole gun thing. He had Wade in his sights in the real world. He could have shot him and everyone in that car, but because Wade’s got the egg, he just can’t do it? This is a man who was able to order the strike earlier in the movie to kill Wade if he didn’t comply. I guess it’s a he’s too much of a wussy to actually sully his hands thing, but that’s not how the actor played it. If he was too much of a wuss to do his own dirty work, he’d have balked sooner. It just seemed really really silly for him to give up because the kid was so happy he was crying at having the egg in his hands.
Now onto the nitpick Comparison (well full tilt nitpicking section)
I understand why all the school stuff was cut. I really do. It was, as I already wrote the worst part of the first section of Ready Player One. Not a fan of how they glossed over how Wade’s parents died. Here they took his actual tragic backstory and stuffed it in the trash and tacked on an extra tragic background to Samantha/Art3mis.
But it also undermined the whole point of the first key’s dungeon. Which was, it was on the school planet because you learn there and Ludo comes from a word that means “play” so it was a very clever play on the planet’s name. The Ohio-planet’s exclusion and replacement with the archives was actually a good choice for a movie but also made moves by the High-5 too easy to track and the point was it was hard for the IOI 6-ers to patrol the whole of the Oasis.
The High-5’s cooperation in the movie was too convenient whereas in the book there was this “everyone man for himself” mentality that persisted up until the end practically.
Art3mis’s competency was reduced in the movie. In the book she’d found the first key on her own before Wade but she sucked at Joust.
Og’s deus ex machine appearance in the book was written out, and probably for the better but on the other hand I missed him a little. Plus the sentiment at the end was almost a bit too shoehorned in, but that’s at least better than the horribly worded “moral.”
The fact the movie had Wade acknowledge that there were people who didn’t play as their own sex/gender in the Oasis was a correction of a mistake in the book where Wade didn’t really even think about it aside from his anxieties that Art3mis might be a man. Something that, when he’s presented with Aech/Hellen later makes it seem that—to him—the idea wasn’t one he thought would actually happen.
As a female gamer who often plays as male avatars, I know this is not an uncommon phenomenon.
Making Sho(to) and Daito kids was a weird twist to me at first. And, unless I’m mistaken, they’re brothers for real in the movie whereas Shoto and Daito of the book never even knew eachother.
Daito of the book dies. IOI killed him and made it look like a suicide. Og rescued Shoto, whose book name was Akihide Karatsu. They did keep the “Tsu” bit and made it into it being changed to “Sho” as a nickname but that name change was weird to me.
The High-5 all made it to the end in the movie, whereas Daito/Toshiro, died.
It was Wade not Samantha/Art3mis who ended up being arrested by the IOI, but he did it on purpose to steal codes and shit and it was like really easy to escape custody. That was a bit OP in the book, I’ll admit but that whole “man on the inside” plotline was negated by the fact Wade had Sorrento’s Password. Let’s forget, for a moment, how monumentally stupid it is that he even had it on a post-it note on his immersion rig in the first place and how, in the second, how stupid it was to have Parzival the hologram in his office and able to see shit. I already mentioned how bad it was up in the video game section.
Anyway, Wade has his password from the end of the first act of the movie. That means they could have just hacked the whole kit and caboodle anytime they pleased and maybe used it to figure out a way through firewalls to get inside the barrier. Idk it just was one of those things that both made sense but also could have easily been sidestepped.
The Van chase. In a world of recognition software, why oh why, wouldn’t you make sure your vehicle was as plain as possible if you were on the run or, if you had been spotted by a drone identifying your van, why wouldn’t you try to change the outside with some paint or dirt or SOMETHING. Book Helen was already on the move constantly for her own safety reasons. Movie Helen, while more sure of herself, didn’t seem to have as good survival instincts as her book counter part.
Everyone is too conveniently located near each other.
In the book the closest ones together were Helen and Wade. Samantha was Canadian. Shoto/Akihide and Daito/Toshiro were Japanese, and they all had to be brought together by their deus ex machina Og, who had located the survivors after Daito/Toshiro had been murdered and brought them to his place for the final assault.
Surprisingly, though, aside from changing the pop-culture references (obviously due to copyright issues), the climax was still similar enough that the changes here and there didn’t affect the whole thing. Though, the Art3mis being tapped out early because she was undercover shit wasn’t in the book. She just got plain wiped out by the Cataclyst like everyone else. Which, btw was done by a rando IOI person, not Sorrento.
Tl:Dr They’re both middling properties in the end.
However, I’d say the characters from the book make more sense than the movie characters, but the movie world makes more sense than the book world.
This is also a case where if you hadn’t read the book, the movie’s actually more enjoyable. Well, marginally.
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