#tfw youre your own character but everyone just thinks youre alternate universe lamb
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Observations of The Goat
The first thing the trailer highlights is the lighthouse. Fully repaired, the yellow crystal gives off a pink light and aura.
Lamb on their last heart hides behind rocks marked with a parenthesis-like symbol with a slash through the lower half. This appears in Clauneck's room.
The light from the lighthouse highlights more of the symbols in a puddle on the ground. In this puddle we can see two chains. This could be a portal to the Realm Beyond. It would also imply that Goat is trapped somewhere they can't leave. A drop of Lamb's blood enters the puddle, triggering the next sequence.
A brand new, never-seen magic circle appears in pink. Placed on a hexagon, the ends decorated with the symbol of the Heretic (see: Fleece of the Old Faith). The inner circle has many of the symbols found on the Bishop's magic circle, but also a few new ones, for a total of 12.
There's this series of flash frames:
It looks like the Goat casts a second magic circle, this one with a prominent triangle in the center.
Lamb is pulled into the puddle. But when they cross over into the puddle, it swaps their position to turn them from being "the pulled" into "the puller". This may imply this was a mild act of possession.
Goat wears the same style of Crown as Lamb, but in purple. They have larger, curved horns and non-curly hair. Their cloak is purple (with a lighter purple stripe) and their bell is white. They've got a very... smug cat face.
Based on this frame, I don't think Goat is quite "alive". You can see them through the sword in pink. They're something non-permanenent, like when we turn our Followers into demons.
Cast in the lighthouse light again, they turn their Crown into an axe. They attack the Enforcer in this shot where the lighthouse is very prominent. (Also more Enforcers have arrived)
Then there's this symbol again as they cut the Enforcer in two. The force of which shatters the ground.
In-game, Goat is summoned from a pool of Ichor, like a demon. Based on the arch the ichor follows, we most likely summon them with a relic. They're summoned using white magic. Lamb's eyes typically turn red when summoning anything. The Goat most likely exists on a "meta level" as Player 2, and as an in-game NPC for people who don't have someone to play with.
Finally, the splash art. Goat and Lamb touch palms, seemingly combining their Crowns in some way, on another magic circle. This specifically is likely the "unholy alliance" this update is named after. The symbols we can see are all used in alchemy. This star seems to be the one that appears when the Red Crown speaks to us as a snake.
Goat uses pink, ground-shattering magic like they do in the animated trailer. But it's interesting to see Lamb using green magic. New curse maybe?
And an 'X' to add to my conspiracy board...
#cult of the lamb#cotl theory#cotl#cult of the lamb theory#cotl unholy alliance#tfw youre your own character but everyone just thinks youre alternate universe lamb#cotl goat
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INTERESTING
Observations of The Goat
The first thing the trailer highlights is the lighthouse. Fully repaired, the yellow crystal gives off a pink light and aura.
Lamb on their last heart hides behind rocks marked with a parenthesis-like symbol with a slash through the lower half. This appears in Clauneck's room.
The light from the lighthouse highlights more of the symbols in a puddle on the ground. In this puddle we can see two chains. This could be a portal to the Realm Beyond. It would also imply that Goat is trapped somewhere they can't leave. A drop of Lamb's blood enters the puddle, triggering the next sequence.
A brand new, never-seen magic circle appears in pink. Placed on a hexagon, the ends decorated with the symbol of the Heretic (see: Fleece of the Old Faith). The inner circle has many of the symbols found on the Bishop's magic circle, but also a few new ones, for a total of 12.
There's this series of flash frames:
It looks like the Goat casts a second magic circle, this one with a prominent triangle in the center.
Lamb is pulled into the puddle. But when they cross over into the puddle, it swaps their position to turn them from being "the pulled" into "the puller". This may imply this was a mild act of possession.
Goat wears the same style of Crown as Lamb, but in purple. They have larger, curved horns and non-curly hair. Their cloak is purple (with a lighter purple stripe) and their bell is white. They've got a very... smug cat face.
Based on this frame, I don't think Goat is quite "alive". You can see them through the sword in pink. They're something non-permanenent, like when we turn our Followers into demons.
Cast in the lighthouse light again, they turn their Crown into an axe. They attack the Enforcer in this shot where the lighthouse is very prominent. (Also more Enforcers have arrived)
Then there's this symbol again as they cut the Enforcer in two. The force of which shatters the ground.
In-game, Goat is summoned from a pool of Ichor, like a demon. Based on the arch the ichor follows, we most likely summon them with a relic. They're summoned using white magic. Lamb's eyes typically turn red when summoning anything. The Goat most likely exists on a "meta level" as Player 2, and as an in-game NPC for people who don't have someone to play with.
Finally, the splash art. Goat and Lamb touch palms, seemingly combining their Crowns in some way, on another magic circle. This specifically is likely the "unholy alliance" this update is named after. The symbols we can see are all used in alchemy. This star seems to be the one that appears when the Red Crown speaks to us as a snake.
Goat uses pink, ground-shattering magic like they do in the animated trailer. But it's interesting to see Lamb using green magic. New curse maybe?
And an 'X' to add to my conspiracy board...
#cult of the lamb#cotl theory#cotl#cult of the lamb theory#cotl unholy alliance#tfw youre your own character but everyone just thinks youre alternate universe lamb#cotl goat#readmore#cotl meta#cotl analysis#symbols#readmore +
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