#taking revenge on the scavs is all she has left ..
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obviously this is a generalization, but it’s a pet peeve of mine when people treat arti like this ... anyone else?
#pinemartart#rw artificer#like interpritation is fine and all#like interpretation is fine and all. but i really don't think she'd be any sort of normal after her kids die#like i think she's just a horrible looking mess#i don't think killing scavs makes her happy. maybe it felt satisfying at one point but like. now she's just doing it because... what else#is there to do for her. her kids are gone. she doesn't have anyone#taking revenge on the scavs is all she has left ..#can you tell i love her story. like yesss the ill!!! the angst !!!!!!! sometimes things are bad
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50 or so hours into Cyberpunk 2077
This should be roughly the correct amount of time, ive been leaving the game running as I get up to get food or do stretches. Quests are roughly in order I did them
non spoilers above cut:
i haven't found a single hat/helmet i like, and since you can't hide them I just am not wearing any. It matters that much.
I posted the other day about bugs, every few hours I play I find new bugs. some require me to go back and reload a save others I honestly can’t tell if it’s a bug or just really poor development
there are several perks that don’t quite do what the description says, like the Anamesis perk. Based on reddit and trying it out it seems to just not do anything.
sometimes in car chase segments the passenger will say “look out” as cars spawn in my path and hit me. Can’t tell if that was deliberate or a pop in issue
Yeah I’ve just totally given up on doing pacifist things unless required by a mission. Given up on doing stealth too unless a mission objective, except for sneaking around to set up a fight.
:readmore:
the delemain car quest is fun. From the shock of the one going "beep beep motherfucker" and doing a hit and run to start it off, to the GLADOS car i see a lot of people talking about. It was fun to explore the city when i might have missed places like the landfill apparently there is follow up on T-bug's death if you go back to the quick hack shop in Kabuki. It's not much but better than nothing I made the pass with Panam of "what if the room just had one bed". I know she won't do a wlw romance, which is fine since I wouldn’t have chosen her. I enjoy her as a character, don’t get me wrong, my V considers her as a friend, but it seems like theres always drama going on which would be tiring. I would have gone for a fling, i like her leotard-pants combo with all the straps
but also her questline was buggy as hell. Multiple cases of having to reload due to clipping into objects, including her in a driving section, or just insta-dying when collision physics with some rocks broke "your neural network can no longer function independantly of the chip" me slapping my desk: s y m b i o te!!! come on lets have some s y m b i o s i s
in the scene with hellman i really liked how Johnny moved around the room. It made him feel like he was really there. it was hard to follow the convo as I left the room, i would not have understood it without subtitles. But i guess Takemura fucking waterboarded hellman. :|
lol I hope the dialogue is different b/c i refuse to smoke for Johnny
i am level 18 and still can't beat the first opponents in the fist fighting quest. ffs
I looked up the romances options so I went to do the I fought the law quest as soon as i got it. ACAB, but like I literally just met River Ward 2 minutes ago, and I really like him. His earring and cyborg eye, his big fluffy coat. I'm definitely gonna sleep with him Ok i like how when River Ward is dealing with the tiger claws if you interject it leads to a fight. It goes better if you follow his instructions and let him deal with it. Seriously I enjoy that sometimes its good to not pick a dialogue choice.
during the red queen club part, there was no dialogue over the phone. So i reloaded a save and got myself spotted and attacked. Then River showed up to help me <3 and it was more enjoyable having him there. I honestly am not sure if him not going to the club level is bug or not.
then uuuuuugh the worst of irl police "cops are my family" from Detective Han. Again ACAB "FRATERNITY OF CITY COPS RESEMBLES A [Nomad] CLAN NOT AT ALL" ok a few minutes ago i was complaining about bugs, but the character modeling in this game is good (when they're there). You can see body posture, characters jiggle their legs when they are nervous. Like I though character A was just throwing a cigarette on the ground, but then character B flinches back; I realize Char A threw it at B as a fuck you
I'm honestly curious if "I fought the Law" quest will have any impact later on. My choices were that I thought there was more going on than Holt being the only person behind this (based on how complicated the main questline heist is, and keeping an eye on some of the in game news), and told him not to take it to internal affairs, and I loved his response of how he doesn't give a shit what we think, he's doing it anyway.
In the elevator to report in, Johnny said "this muck is deeper than you think, tell them nothing", so i just said that the case was complicated. anyway i love how much of a sarcastic asshole V is
I thought i was being nonlethal with the monk quest, but it seems i accidently killed someone. RIP, but thats kind of the problem with this game. Like when i do the non lethal cyberpychosis quests I equip my non lethal modded gun and hope for the est. I like how a go here kill things quest led to Charles the ripperdoc. He's getting all his parts from scav gang members so I felt obligated to take him out. I got a police bounty for it but w/e.
I merged the Delemain fragments with the whole. Guess he's the meta now. (Side note: some of my favorite rvb fanfic plots are Ai consiousness/memory merging with the humans, so I’m having fun with this game and look foward to introspective fanfic)
Honestly Jonny made some good points, the fragments didn't deserve to die; but also destroying the core and freeing the fragments, they couldn't really function alone.
I was able to rescue Saul fine with stealth. Using cameras and the synapse overload really made it easy. Can't use the sniper rifle reward b/c I don't have the stats for it, and while it has a silencer the fact that it's a ricochette weapon and not a shoot through walls weapons, makes it not as good imo; and theres a legendary one that is stats free for only 100k.
Lol made a pass again at Panam, and she immediately shut me down. I then did Mitch's quest and I love every time someone tells V they area good person.
I hacked the operation carpe noctem shard, and wow the corporations are using ai to make people have cyberpsychosis, or something like that. What a shocker /s, I've played Deus Ex HR before
lol driving through the unifinished interstate, past the fight from Panam's first quest I found a "batcave" with a very nice car, and a manifesto written by "muckman'. But here's my complaint about the loot, there is a legendary top, but it had 16 armor. My current top has 84 armor, like why would i switch?? then later i found a bunker with soviet spies in it. Wild
Doing River's second quest, love the timing of as soon as you ask, why are we breaking in, someone shows up to tell you he got kicked off the force. It's funny how Johnny comments how maybe River's into you, and V just doubts Johnny's words. Love how the first kid asks River if I'm his girlfriend. also wow like oof both the second parts of Judy and River's quest are SUPER fucked UP!! oof like i stopped doing first person mode on the braindances for those quests as soon as i could, just made me too uncomfortable seeing that in first person.
DRIVING IN THE GAME IS BAD! nowhere is it more apparent than the sinnerman quest, which took me 3 times to get the driving section done, as cars spawned out of nowhere to hit me. Then when you restart, there is a bunch of dialogue it doesn't let you fast forward through. The rest of the Sinnerman questline is interesting. My V took every option to tell the dude that he was messed up, and what he was doing was wrong. idk, I was surprised how much dialogue there was that let you buy into his whole "forgiveness thing" and how there wasn't any real dialogue to call him the fuck out, that in seeking forgiveness he continues to do harm both emotional to the mother of the man he killed, but also that he got the husband killed via cop. The later follow up quest, I told him that what he is doing is crazy, studio is just going to profit off this vid. Then I refused to join him prayer, and told him fuck no i wasn't going to hammer him to the cross, or even watch. Yes, the man is scared of dying, and the corporation is exploiting him, but he keeps creating burdens for others. I think the discussion on this quest will be interesting to read, it's definitely my own personal experience with religion coloring my view. Anyway back to a main quest, yeah i don't trust Placide, especially in that scene where he grabs my hand, then jacks in. I ran off to do most of the sidequests here and got some criticism from him. I do love how in the cinema the western movie switches to a mission brief as the netwatch agent talks. its a fun enviromental detail. I took the netwatch offer, i don't think he's being fully honest with me, but he didn't put a virus in my head. As I told Placide later, I didn't pick a side. I like how you can then talk with the agent, who is a fan of Western movies, b/c they show "a simpler time where all good guys carry badges" :eyeroll:, and then V recommends Unforgiven, which from the wiki summary goes against that theme.
Looks like the Voodoo boys all got killed by Netwatch, but I as revenge for them trying to set me up I'm fine with it. Honestly after speaking with ai!Alt I don’t believe their plan of trying to be on good relations with AI would work.
doing the johnny flashback 2, and wow Johnny really is an asshole. Like I had gotten so used to him in side missions I forgot how self centered and unlikable he was.You constantly get prompts to drink or do drugs, which I ignored. But i do love the goth/punk love Rogue and others have.
lol i called it, when Hellman said that the engram would seek to override the host, put V on the engram. I really like how as the relic malfunctions, you wind up in the chair with a cigarette, which you can either smoke and say you are turning into Johnny or throw away. My dialogue "your problem is the ends justify the means", which is true!!! He and Rogue detonated a nuke downtown, does anyone know that, and like ask Rogue about it????
(Funny you can ask Rouge about Johnny silverhand, over the phone, then the game bugs out and spawns her npc where you are. She doens't say much about the nuke, but she does say no one trusts you for jobs). The line of no one trusting you for jobs is pretty funny at level 46 street cred where im at “respected” status. really loving the family atmosphere at River's 3rd quest. Also his big strong arms, and the fact he is no longer a cop. I totally let the kids win, and wow the family dinner where they GRILL YOU over the relationship and try to set the two of you up, then the water tower scene!!!!! I don't love the first person sex cutscenes but they do have personality. I'm glad afterwards you got to tell River about the biochip and that you might die. Because he's so far removed from your personal plot. So I took that option to back out of a relationship.
I do love that you wake up with "river's tanktop" that says "fuck the police" It actually has extremely good armor stats, so thats what I'll wear now.
panam 3rd quest, when shes like why did you help me, I'm like "because it's important to you". Basically the closest you can get to "when a friend asks for help you help them", which as an ex-nomad backstory I really choose the nomad options when ever i can Paralezes quest part 2! I love the piano song but I always think of it as ocean's 11 music. It's also fun to see the computer and see Judy recommended you for the first quest. The emails talk about "forgetting" to hire a staffer, on the balocony a strange antennia was scannable, the color of the roses was remembered wrong... lol guess i was right with those giant wall screens. Its fun environmental details that spell things out before you can notice, and it ties into some other quests where people's behavior is being altered. Actually, this quest "Dream On" I love it! For a while I've been like "wheres the illuminati conspiracy! Here it IS! I chose to follow Elisabeth's wishes and not tell her husband he was being brainwashed. In best case they program him to forget again, in worst case he ends up dead. The gaslighting Elisabeth described is CHILLING, her husband describes a vacation she can't remember and she doesn't know whose memories have been messed with. On your way to the plaza you get a call from someone/something that says the know exactly WHAT you are, any you black out!!! It's such a great feeling of helplessness that you're just one person in a world so big that you can't fight every power. As Johnny said, could be a corporation, could be a rogue ai, either way Jefferson is fucked (and so are you).
#cyberpunk 2077#mac plays video games#a lot of this journaling i do#so in a few years i can look back#and see my first impressions
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A Mortal Engines Review/Outrage
Here thar be spoilers.
When I saw that Mortal Engines was finally getting a film, I was super excited. I finished the last book 7 years ago and always thought they had great cinematic potential. The film has finally come and, while as a standalone film it’s fun - and don’t get me wrong, visually gorgeous, basically exactly what I imagined it would look like - it doesn’t do the books justice. Like, at all.
I understand that there’s only so much time in a film and there is a lot that happens in the books, so naturally some things were cut or changed - things that immediately spring to mind:
the fairly natural introduction of Bevis Pod at a more audience-appropriate time so that he’s actually a character of reasonable significance when his time in the spotlight comes.
The removal of Chrysler Peevey - the pirates are a fun diversion but don’t contribute a huge amount overall to the plot at large I guess.
Less time spent in Batmunkh Gompa (erroneously referred by characters in the film as Shan Guo even though that refers to the land BEYOND the wall and it appears on a MAP in the film as Batmunkh Gompa so???????)
Equally, some things of real consequence were cut or changed to the significant detriment of the film:
Magnus Chrome being completely sidelined as a villain and all of his maniacal power being transferred to Thaddeus Valentine. Chrome instead just kind of appears and is ineffectual for two scenes, when actually he’s meant to be a key message carrier for the book - weapons of mass destruction are a BAD idea and you shouldn’t play with forces you don’t understand.
Continuing with the role swap of Magnus and Thaddeus, Thaddeus was absolutely a villain in the books but he was a bit more sympathetic. The one thing that the film DID get right is that Thaddeus was ambitious - but mostly because he wanted the best for Kate, not because he actually particularly cared about London. He was an out-country scav who had something that Chrome wanted (also touched on in the film), which afforded him the life of luxury he never could have had otherwise. He had a charade to keep up that got well out of hand.
Literally everyone hating Tom on Airhaven for being a Londoner. Yes, there are some people who are suspicious of him, but aeronauts are the driving neutral trade force of the world. Captain Kora is a warm and friendly man AND an anti-tractionist - the whole point of it all was to give Tom a reason to question Municipal Darwinism and challenge his convictions and stereotypes that AT’s are vicious and savage.
And then, there’s the absolutely unforgivable sins...
The extent to which London survives. London is meant to be obliterated by the meltdown of Medusa, taking the vast majority of its population with it. Chrome and Thaddeus are meant to be two sides of the same coin when it comes to facing their demise as a result of their hubris - Chrome weeping that he “only wanted to make London strong,” and Thaddeus clutching his dead daughter, the one thing he wanted to keep safe, watching the Jenny Haniver fly away with his other daughter, the one he treated so badly, and coming to terms with the fact that he did some pretty shitty things and that, really, a lot of this was his fault. And then dying in a fire. London was meant to be absolutely obliterated by MEDUSA and its survivors were meant to learn from its mistakes. More on the absolutely nuking of the series later though...
K-Division. This is meant to epitomise the degree to which Chrome’s reign had gone absolutely batshit. The creation of stalkers from Deep Gut prisoners was meant to be absolutely abhorrent and show how totalitarian and authoritarian Chrome’s madness for power had become. And speaking of K-Division and stalkers...
Shrike. Oh my God, Shrike. So, fair play to Jackson et al. - Shrike looks and feels absolutely fantastic in the film. He is terrifying, utterly unstoppable (but is apparently weak to a boot to the chest? More on that in a sec...) and exactly as uncanny as he is supposed to be. Also his war-shriek? Terrifying. Kudos there. But his characterisation is soooooo lacking and flawed. Shrike was meant to be an aged relic, relatively harmless unless you got in his way, to the point that he actually lived on a settlement. He helped out, didn’t need food and generally kept to himself, so what was the problem with him being there? While he was distinctly no longer human, he was, to a degree, able to think rationally - and the film does, I will concede, do a reasonable job of showing that it is specifically his dangerous obsession and confusion around Hester that activates the insane killing machine part of his head. Ok, sure, in the film he has his own little microtown and he takes Hester on board, exactly like he’s meant to, and they did a good job of showing how something deep within him is stirred by Hester’s ‘brokenness’ and his latent memories of his own child. But here’s the real problem I have, back to that point on the chest-boot - I was so incredibly disappointed to have Shrike die half way through the film? He’s the fucking NARRATOR of the ENTIRE SERIES! He survives THOUSANDS OF YEARS, experiencing and relaying emotion in a way that is so brilliantly uncanny and murderous and complex that... anyway. They done fucked up Shrike by having him be a metal Freddie Kruger for about half of the film and then suddenly and inexplicably having Anna Fang kill him with a This Is Sparta kick. Absolutely ridiculous.
Oh, but Shrike’s leitmotif? Brilliant. Absolutely terrifying musical queue. Good job on that one.
And last of all...
Hester. You knew this was coming. What have they done to you, Hester? First of all, ok, maybe it was difficult to give her a literally disfiguring face scar. But she is meant to be literally broken. She’s meant to have a crooked smile and one eye permanently locked in a scowl. I told myself that it was fine and that they only changed that to make Hester a bit more relatable and main-character material. It was a long shot and a vain hope but hey, I hoped to be proved wrong.
Hester is meant to be an insecure, selfish, murderous and wild girl. And they did a reasonable job of showing this at the very beginning of the film. They even included the bit where she robs Tom! Nice! But then they make her far too nice far too quickly in the subsequent sequences. And Tom doesn’t even like her all that much to begin with! More importantly though, Tom and Hester’s relationship develops much more organically in the books. Again, screen time, yada yada, but there’s so much important stuff! Hester’s desire for revenge is so strong that she sabotages so much just to get even an inch closer to Valentine, which really pisses Tom off when he’s trying to show her what is, to him, a more reasoned point of view. Hester has no qualms with killing - Tom does. In fact, unless I’m much mistaken, Tom scarcely raises a hand to anyone. Ever. In fact, one of the main things that happens is him getting shot and developing a heart condition as a result. Tom is absolutely a pacifist, give-peace-a-chance kind of guy, who may fantasise in the same way that many young people do about going on grand adventures, but never actually WANTS to kill anyone. Part of his arc with Hester is that, while he disagrees with a lot of the things she does, he never stops trying to see the good and shows her humanity and compassion. Again, Batmunkh Gompa was glossed over, but Tom is meant to buy Hester a new scarf, showing acceptance of her insecurities and empathy, if not agreement, with her situation.
All of this is for the sake of making Hester a bland dull tough girl Katniss Everdeen young adult protag. She is not a hero. She is not a good person. She is deeply flawed and scarred and traumatised... but she’s still human! As valentine is trying desperately to save Kate, Hester comes to help, and the book highlights how confusing this is for her!! I could go on and on about how the main characters of the book are so badly butchered by the entire thing but I’m acutely aware of how long this post is already.
So that’s my verdict. It’s a fun film. It’s a good watch. But honestly, as a huge fan of the books, it’s left a sour taste. The ending even conveniently ties everything up in a half-arsed bow that destroys the entire overarching plot of the series through to the 4th book. I suspect that they had so little faith in the committee-approved screwup of a script that they made sure there was no precedent for a sequel.
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sole party #4
How is your Sole in a fight? Can they hold their own? What weapons do they use?
Nora’s had a lot of firearms training. Her mother was a police officer and her father’s calendar divided the year by hunting seasons instead of months. She passed all her basic training qualifications and picked up a lot of advanced tips from Nate’s specialised training.
But she comes out of the vault without ever shooting anything more sentient than a deer…and is immediately faced with a giant freaking two-headed extra-legged stag like the personification of Gaia’s revenge that snorts and paws and…ok, it runs away. And so does she, dropping her gun, sprinting down the hill, tripping over the broken fence, and tumbling ass over teakettle down to the stream.
So she crawls out of the water, feeling slightly fortunate her suit was already soaked from the cryo-unit and deeply ashamed that her vow to find Shaun and avenge Nate fell at the very first hurdle, and goddamn it, she’s got to go back up there and face the monster again to get that gun, because no way there’s going to be another just lying around for her to take…
First, there’s all those bugs and animals to kill. That’s not so hard. Weird, but…they’re just animals. She even field-dresses them like she learned from Pop, saving anything that might be useful. Then those raiders in Concord, well…there’s old cars parked all around them. She shoots the engines, the noise lost in their attack on the man on the balcony, and the explosions take out all but two. There’s no time to even look at the insides splattered outside, to think about the lives she’s ended, when they’re bearing down on her, screaming threats she can’t hear through the ringing in her ears. Her hands take over, spraying ammo everywhere - which, fortunately, includes their vital organs.
The man yells down to her, asking for help, and she calmly yells back, “Sure, see you soon,” like it’s Mrs Able asking for a ride to the shop. Before she can open the door her centuries-old breakfast violently flings itself upward, just missing her boots, and for a moment the thing she hates most in this horrible world is that she might never taste coffee again.
It’s easier, scavving and defending Sanctuary with Preston and Sturges beside her. She meets Danse a few weeks later, and with his laser rifle (renamed Sparky after Sturges improved it so much there was hardly an original component left), killing’s even easier. At a distance. Clean. She prefers sniping, creeping close and taking out targets before they can see her…before she has to see their faces.
Somewhere in the armory is the pipe rifle (Mr. Blammo) she learned to mod on, but she’s afraid the old, much-mended metal will one day live up to its name and explode in her hands. She’s still got the 10mm, now improved and named Little Shooty (after Preston vetoed “Shooty Q. Shooterson”, unable to hide a rare smile) and Boomer, a very, very loud combat shotgun. And now that she’s got this cranky sniper - he’s never going to win Mr Congeniality, but jesus christ can he shoot - watching her back, maybe it’s time she learns to get her hands dirty with them.
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