#super easy read. tbh like YA level but the characters and plot are pretty sweet. and iv fallen for a bald man
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Are u reading the legend of drizzt books or is it a different thing?? It seems cool (read: hot) and I’m super curious
"am i reading the legend of drizzt books" I AM ON BOOK 17 AND I HAVE NO ONE TO TALK TO ABOUT IT PLEASE FOR THE LOVE OF GOD READ IT TOO
#YES IT IS THE LEGEND OF DRIZZT BOOKS and it is indeed cool and hot i highyl rec it#super easy read. tbh like YA level but the characters and plot are pretty sweet. and iv fallen for a bald man#also really helpful if ur looking to learn more abt the dnd universe. v immersive#if i can use jarlaxles charms to lure even one innocent soul into starting this series than ill throw a party
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Nancy Drew #33 Midnight in Salem Game Review
So I gave in and paid the damn $30 to play the dribble that HER's pawning off as their latest game. While there has been major controversy within the fandom over the latest Nancy Drew Game and HerInteractive in general, I'm going to stick to just the game here. My thoughts and opinions on how HER managed the fandom after Penny Miliken came onto the scene have been made clear on my sh!tposts on my blog lol. So we're talking just the game here, nothing pre-start menu - that includes real world HerInteractive drama, none of that. So let's begin...
The Start Menu - Tbh I hated the start menu. It was like a FNAF game's opening menu, clearly made in Unity and the grass textures were nightmarish. If this were my first Nancy Drew game and this was the first sight I saw upon booting the game up, I would never buy another one again.
Voice Acting - Now before ya'll go off on "That's just your nostalgia talking, give it a chance" I will have you know that I tried, I really really tried to like the new voice actress for Nancy but ugh I can't stand it. She sounds like someone pretending to be Olivia Benson off Law & Order: SVU. Like I get they wanted Nancy to sound more like a modern teenager and less "Barbie voice" like Lani's voice would stray towards but letting go of Lani was their biggest mistake. If they had kept Lani as Nancy's voice - especially for such a drastically different game setup - would have helped keep fans fixed within the Nancy Drew world that we've been following for years. Everyone else was great, I especially liked Mei and Lauren's voices and the emotions expressed within them. Also Tourist Girl outside of the Town Hall needs to be brought back in the next game and have her lines recorded on actual recording equipment because what you did HerInteractive was hysterically pathetic and unfair. I don't know if that was a place holder that got overlooked or what but for a $30 game released by a company with so many quality games under it's belt - I expect better.
Storyline - Was pretty good. Fire, robberies, political unrest, sabotage, fraud, hidden wills, all things we've seen before a dozen times but they never get old. I think it's safe to say that the storyline itself is actually what kept me playing, however about half way through I did know it was one of two suspects who was the villian and the very next reveal ensured me which one it was. Still though good story.
Script - Whoever was in charge of the character conversations, for the love of all that is holy please water the interactions down! I felt like 99% of the game was never ending conversations about crap that wasn't useful to the plot. Like filler and fluff is great but conversations that drag on and on and on aren't fun. Have a character say a line or two, then it's Nancy's turn - all this monologuing has me flying through conversations just so I can move onto the next thing. Also some of the way the lines are written make it hard for the actors to read and sound authentic. Like "I can not." (versus "I can't.") levels of unauthentic lines.
Characters - Loved the different characters, would have appreciated more that had models you could interact with.
Puzzles - Needed way more puzzles. Like WAY more. It felt like there was less than 10 puzzles in the game and the majority were stupid easy, the only 'difficult' ones were easy once you understood what they wanted you to do which for some reason wasn't made clear at the start of the puzzle.
Mini Games - Loved making Johnny Cakes and mixing herbs.
Graphics - Horrific. I played on the highest settings of graphics on my HD computer, I had zero issues with it rendering or playing through as intended and smoothly - the graphics were still shit. I've seen better graphics in Barbie's Horse Adventures or The Sims 3. If you're entire argument of shifting onto Unity was for better graphics, HerInteractive, then you need to deliver and you failed miserably at that.
Navigation - I actually had zero issue with the 'swoosh' way we moved around. At times it felt a little restrictive (like in Town Square getting around the stage) but it was fine. I just actually didn't care for the camera tilt feature, it made things ten times more complicated trying to figure out what nooks and crannies they wanted you to notice and which they didn't. I'd happily go back to the old navigation and old engines but I'm fine with the new one so long as they work on making it better.
Cursor - Hated the new cursor, bring back the magnifying glass plz.
Location - I felt that the location of Salem, MA. wasn't utilized to it's fullest potential and that the layout of the town square and the maps of the city were surprisingly unsimilar to IRL Salem. I liked the aesthetic of Lauren's Shop, The Cemetary, The Hathorne House, and Olivia's Store but all of those locations fell victim to the game's graphics, still though props to the designer of those locations in the game.
Austrian Castle - This was jarring. To have a game so drenched in it's location of Salem then it starts off in Austria, it was weird. I get it that they were like "It's connected to the Salem Witch Trials cuz of da Judge dude" but it was super unnecessary and felt like a strange sub-plot location to a game set in Salem, MA.
Music - I liked the music, felt a little Harry Potter-ish at times and the 'indie rock' music they had that had zero lyrics was annoying but overall it was fine.
Witchy Stuff - I myself am a real practitioning witch, I am an ecclectic pagan wiccan and I know I am in the minority here but some of the puzzles were obnoxiously easy if you know anything about witchcraft. Like even the most basic level of witchcraft. If you ever skimmed through a wicca book in highschool with your edgy friends than you already know more than this game expects you to know. What pissed me off is that it's never actually explained to you. Like they bring up Samhain and fling the word around so it's all spooky and mystifying but they never once have a book or person discuss real Witchcraft with you. Like yeah Olivia is a 'real witch' or whatever and Lauren teaches you about mixing some herbs but it's still not like "Here is The Wheel of the Year, These are Sabbats and Esbats, This is an Athame, This is what we use brooms for we call them Besoms, etc" like the fact that we didn't get a wise old lady who was a clear rip off of Laurie Cabot teaching us about real Witchcraft in a very censor friendly and warm way pisses me off to no end. MISSED OPPORTUNITY HER!!!
Nancy's Behavior - So many times in this game Nancy behaved out of character to me. Like I get it, ya wanted to be all like "let's challenge her belief in ghooooosts!!" but it wasn't done correctly. Nancy wouldn't react to seeing ghosts like Scooby Doo and Shaggy.
Call Backs/Easter Egg - I appreciated the Easter Egg in this game being a literal colorful egg but it was a lame spot to hide it considering it was in plain view. However I appreciated the call backs to previous games with KoKo Kringles, Robotic Cats, and the Dear Sweet Charlotte jack-o-lantern.
Ghosts and Jumpscares - 10/10 best aspect of the game by far. The witch ghost over the bed actually got me really good and the ghosts in the underground tunnels were the best graphics of the game.
Pumpkins - Another charming part of the game that I actually enjoyed more than I anticipated. It was really cute and a fun stupid little thing to work on through out the game to find all the candles and put a pumpkin on each one.
Hardy Boys - PLEASE BRING THEM BACK FOR MORE GAMES AND NEVER STOP THE FRANCY SHIPPING. Also I could be tempted for Joe/Deirdre shipping js.
Overall - I'd rate the game a 4/10 and that's being nice. I liked it more than RAN but that’s really not saying much. It doesn’t come close to classic Nancy Drew Games.
Final Thoughts - I can't see any person who isn't a die hard Nancy Drew fan playing this and being like "Yeah I'll buy more of HerInteractive's future games!" like no. But I do see potential. I can see this as a beautiful beginning on a new platform making more immersive games. Or you know this could be the last game we get from HER and they close and go bankrupt and get flushed away and then the Miss Clue crew buys the rights for Nancy Drew and they make new Nancy Drew Games on the old platform with the old team....whichever works just fine for me :)
#nd mid#mid#nancy drew games#nancy drew mid#nancy drew midnight in salem#midnight in salem#mid review#midnight in salem review#nd 33#nd review#nancy drew game review
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