#stray gods may be one of those games best served by being a standalone unique thing...... but im not gonna lie I CRAVE more of it haha
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vaguely-concerned · 1 year ago
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This is a really interesting panel with the developers at Summerfall studios, giving some cool insight into how the process of making the game worked! it helped me put some words to the thing I maybe loved the most about Stray Gods -- the way that every single character in it feels very deeply loved, in all their messiness and struggles and stuckness, all the way from the writing to the art to the music. They're very different but all feel like they were somebody's favourite character, and it's nice to hear that that seems to be because it's basically true lol
Austin Wintory also has some great videos on his channel breaking down the nitty gritty of how on earth you make an interactive musical that works, as well as looking deeper at different songs and explaining things like why there're four official versions of the soundtrack (!)
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