#stray gods may be one of those games best served by being a standalone unique thing...... but im not gonna lie I CRAVE more of it haha
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This is a really interesting panel with the developers at Summerfall studios, giving some cool insight into how the process of making the game worked! it helped me put some words to the thing I maybe loved the most about Stray Gods -- the way that every single character in it feels very deeply loved, in all their messiness and struggles and stuckness, all the way from the writing to the art to the music. They're very different but all feel like they were somebody's favourite character, and it's nice to hear that that seems to be because it's basically true lol
Austin Wintory also has some great videos on his channel breaking down the nitty gritty of how on earth you make an interactive musical that works, as well as looking deeper at different songs and explaining things like why there're four official versions of the soundtrack (!)
#stray gods#summerfall studios#Youtube#resources#david gaider has perfected the art of creating characters and stories that burrow into my brain specifically forever#and I can only thank and curse him for it#I'm super looking forward to what this studio does next there's clearly SO much amazing talent here across the board!#I wonder if they'd do a sequel. my brain says they probably shouldn't but my heart says GIVE IT TO ME RIGHT THE FUCK NOW!!!#you could give me lore on the level of like... the guest list for any divine family dinner party at any point in the last three millennia#and I would eat it up ravenously. I'm laughably easy. I just want more of these characters haha#stray gods may be one of those games best served by being a standalone unique thing...... but im not gonna lie I CRAVE more of it haha#every single little unaccounted for detail I come across I am going full always sunny conspiracy board meme at the figurative camera
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