#sorry i'm not active here
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personalilies · 9 months ago
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them. if u even care.
bonus gif under the cut:
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she's so me
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hwatermelon · 4 months ago
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seonghwa's impersonation of seonghwa 🤔
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maatdraws · 2 years ago
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ZZzzzZZZzzz...
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gusucloud · 1 month ago
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Love Game in Eastern Fantasy (2024)
"You're the first person who isn't afraid of me."
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lazy30 · 3 months ago
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My c!dream design after Pandora Prison break out :]
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housederiva · 7 days ago
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Is it just me or is there way less fanart being made for this game than the previous ones? Kind of makes me sad, I remember with dai I could check the tags every few hours and find something new weeks after launch, now I only can get away with only looking a few times and week and miss nothing.
I don't think that's Veilguard exclusive.
Things I and my mutuals draw now are getting less notes/reblogs than they did even one year ago, regardless of the fandom. Fanfiction is getting less comments and kudos on ao3 too (not that they were getting many comments in the first place) Less gifs are being made because gif makers weren't getting reblogs. Hell, most of the post I make have a huge discrepancy between likes and reblogs and add polls into that? A thousand people voted on something and only a dozen people reblog it. It's a hollowing feeling when you realise you're calling out to an empty void, I don't blame people for creating less art because of that.
I don't see a vast majority of the people who follow me in my notes because I have likes disabled. Multiple times someone has sent me an ask apologizing for spamming me with likes and I don't understand it? That is not a bad thing And unless you reblogged anything along the way, I didn't even realise you were doing it in the first place. And the people whose notes I do see are not annoying in the slightest, I love the tags you add and I'm sure the original poster does even more so
I'm not trying to shame anyone Into interacting with the fandom spaces they're in but the whole point of Tumblr and what makes it a blogging platform and not social media is that this is a show and tell website. You're supposed to look at something you think is cool and then wave it around for your followers to see and then they pick it up and do the same regardless of how old it is
When you reblog an ask game from someone it used to be common courtesy to send that person one of the asks from it. Folks used to leave comments analysing paragraphs from stories people wrote and theorising about what would happen next on every chapter. We used to send each other asks just asking about our ocs unprompted
If there's no interaction or community when you create something, then what's the point of creating it? It sucks that fandom is morphing into something to be consumed and thrown away the second it's more than a week old unless you're one of a handful of blogs that got lucky and picked up traction at just the right moment
I'm sorry for the rant but I get emotional when I think about the decay of fandom spaces for too long. And this goes without saying, but you guys can reblog anything on my dash if the button isn't disabled on it
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critter-covenant · 9 months ago
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BOOM frowning critters yuri be upon ye
Catfeine and Dogpressed by @/eggritos!! :D
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idk-kun · 11 months ago
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chemevan · 5 months ago
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he's your favorite reference baby
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st4ngray · 7 months ago
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Carnivorous plant
The full flytrap Miku design (albeit very messy) under read more! (Or keep reading(?) idk)
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darkchocola · 4 days ago
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him.
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peridots-pixiwolf · 11 months ago
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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riuuneon · 2 months ago
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it's getting hard to manage, sorry
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naivety · 1 year ago
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So long as the political and economic system remains intact, voter enfranchisement, though perhaps resisted by overt white supremacists, is still welcomed so long as nothing about the overall political arrangement fundamentally changes. The facade of political equality can occur under violent occupation, but liberation cannot be found in the occupier’s ballot box. In the context of settler colonialism voting is the “civic duty” of maintaining our own oppression. It is intrinsically bound to a strategy of extinguishing our cultural identities and autonomy.
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Since we cannot expect those selected to rule in this system to make decisions that benefit our lands and peoples, we have to do it ourselves. Direct action, or the unmediated expression of individual or collective desire, has always been the most effective means by which we change the conditions of our communities. What do we get out of voting that we cannot directly provide for ourselves and our people? What ways can we organize and make decisions that are in harmony with our diverse lifeways? What ways can the immense amount of material resources and energy focused on persuading people to vote be redirected into services and support that we actually need? What ways can we direct our energy, individually and collectively, into efforts that have immediate impact in our lives and the lives of those around us? This is not only a moral but a practical position and so we embrace our contradictions. We’re not rallying for a perfect prescription for “decolonization” or a multitude of Indigenous Nationalisms, but for a great undoing of the settler colonial project that comprises the United States of America so that we may restore healthy and just relations with Mother Earth and all her beings. Our tendency is towards autonomous anti-colonial struggles that intervene and attack the critical infrastructure that the U.S. and its institutions rest on. Interestingly enough, these are the areas of our homelands under greatest threat by resource colonialism. This is where the system is most prone to rupture, it’s the fragility of colonial power. Our enemies are only as powerful as the infrastructure that sustains them. The brutal result of forced assimilation is that we know our enemies better than they know themselves. What strategies and actions can we devise to make it impossible for this system to govern on stolen land? We aren’t advocating for a state-based solution, redwashed European politic, or some other colonial fantasy of “utopia.” In our rejection of the abstraction of settler colonialism, we don’t aim to seize colonial state power but to abolish it. We seek nothing but total liberation.
Voting Is Not Harm Reduction - An Indigenous Perspective
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dollypopup · 2 months ago
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look, y'all can all gleeful cancel me for this #unpopular opinion if you want, but even IF Nicola wasn't nominated for the comedy section and it was her and Luke head to head in best drama?
I'd still vote for him
because I genuinely and truly think his acting is INCREDIBLE. and I think he's one of the better actors on Bridgerton full stop. I love the nuance he brings to Colin as a character, I love how he so fully embodies him as a character and that Colin has similarities to him, but is fully different at the same time. Colin does not talk like Luke, walk like Luke, even fidget like Luke. He has his own character beats and yes, sometimes parts of Luke bleed into him, such as with the head tilt, but the voice is different, softer, the movements of Colin as a character are distinct to me, he delivers humor well ('you'd already be dead?') and his decisions for Colin as a character are ICONIC (I'm never forgetting that dress adjustment with specific fingers was all him). Colin had a harder go of it than a lot of leads because his story isn't as loud- he doesn't get a lot of big, dramatic moments to have big dramatic acting, and honestly the show didn't give him a lot of screentime in the first place. But when he does have poignant emotional moments? They feel REAL. He isn't given as much time with the audience as other characters are and he doesn't go for the broad strokes with his acting, so sometimes I think he can get lost in some of the louder acting, but that doesn't negate the fact that he's GOOD. He's a good ass actor. He plays Colin like Colin is an actual person.
And for me? For me, that hits home. Even with truncated time on his own season (yeah, I'm still bitter), he delivers every single time. Anger, betrayal, longing, heartache, silly awkward humor, heat- and he does all of those emotions BELIEVABLY. I watched Luke Newton depict Colin falling in love so beautifully and so realistically, I HAVE NO CHOICE but to give him his flowers. Just because he's not as heavy in the hustle as other actors are (please remember this is a neurodivergent actor with anxiety and dyslexia, mental health is important and it's good he took a break ) doesn't mean he's not a fantastic actor. And if you've ever seen his depiction in The Shape of Things? The man is excellent.
I think Bridgerton has a lot of 'big moves' actors. And that's fine. Many people prefer that. But I prefer the nuanced moments and the softer beats of it all, and I think if the camera had allowed us as an audience a longer glimpse into moments with Colin, we'd all be even more floored. I can watch gifs of his scenes over and over and over again and find something new every time.
So y'all can sit there and accuse others of a 'pity vote' but idgaf. Luke Newton is one of the best actors on that show. And I stand by that. Eat me.
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myuminji · 1 month ago
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SHOP PRODUCTION UPDATE!!!! sorry for taking so long to update here but here's what I've got so far for my items!!
I've decided to make silly freebies sticker for every purchase of trigun/twst merch!! (I forgot to take pic of grim but it's there and its super cute 😚🫶)
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(I'm still thinking of doing more freebies... but we'll see if i have enough time for it!❤️‍🔥)
That said, i've acquired the zine and stickers on my hands!! 💃there's been a big mishaps in printing so I have grade-B leftovers, I'll see for a potential leftover sale for it 🫡
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And for the most recent update: i've just received the sample of the charms and standee, and they turned out well!! The gold clasp was way brighter than i expected so i got caught off guard 😂but the gradients turned out really prettyy, colours popped off!! 🥺💖
The acrylics will most likely arrive around mid-late dec, so I'll begin packaging and sending around January! Thank you so much for the patience!! 🫡💖
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Have a very tiny vawoo 🫶
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