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#sorry for being harsh honestly but this company has actively been hostile to it's remaining fanbase anyways
jaythelay · 27 days
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Legitimately the only loss of Volition closing is there is absolutely 0 chance SR2's PC version gets fixed. Dooming their Only Good Artpiece to obscurity.
The fate of SR2 shouldn't become the standard. And yet it really is. You can play it now, but give it another OS version, hardware change, software change, give it time and you'll need to emulate windows 10, give it time and all you'll be able to do is play on the 360, give it time, and there won't be any 360s. All throughout the game is a buggy mess that needed another couple months of work, except the PC version which needed god.
But the real tragedy? The lost art, the fact this would've, could've, been Volition's legacy. Saint's Row 2! It's as critical to my gaming experience as Half-Life was, but I can play Half-Life with no problems on PS2 and PC. Not SR2 tho.
No tears were shed, because they took away everything people cared about decades ago, the series and company was already dead.
When your legacy is killing the art, crawling inside pretending to be our dad, and everyone begs you to bring them back? That's a sad, sad legacy.
No one's even going to think about Saint's Row eventually. What was a genuine rival to GTA in some instances, is now an absolute obscurity. It's only possible silver lining, gone. With only the vaguest hope that the IP is bought, and then has remakes that ignore all but the first two games.
Good luck with an IP that genuinely toxic, whoever buys it. Because nobody will be happy by then, we'll all be too old and moved on. A new audience won't experience the original and the remake won't give the same emotions. But it'd be nice at least, if done competantly.
Really think. Right now if you're a fan of Saint's Row, you and I may be amongst the last but a handful of at best hundreds of new players. But otherwise? It's dead and gone. Actual Art that most won't find worth in fighting to enjoy all the way, especially with some of those missions that needed fixed before release.
A flawed as hell gem that can only decay is an artpiece no one can experience eventually.
Volition refused to make Their One Artpiece playable before going out of business. Now? Nothing is worth playing, even SR2. Volition came with amazing art, gave us the worst iteration of it, and then dissapeared from all of history, having only made a dent within it, what could've been a chasmic hole.
Just had to not split your fanbase and then piss half them off and later dissapoint the other half. Seriously. Would've been real easy to shit out SR3 gangster edition and be dissapointed rather than hopelessly frustrated, or not use the name at all and moved on like the fanbase was forced to a decade before the reboot.
While the child-like fanbase that could only ever be the audience, moved on, SR2 fans were there everyday asking for more, instead, Volition served an audience that had long moved on in age and in genre, either to fortnite, apex legends, or tf2.
Genuinely it was like hearing a childhood friend and later teenage bully was found dead from an overdose you tried to warn them about. I'm numb. Sad, but apathetic, but also? Kind've elated, like. Man. I'm glad that's over, at least now I can truly move on again.
"but the emplo-" Sorry not this time. As far as I go I usually both do not blame creative when corporate is always to blame, and I'll generally simply be in disagreement with creative decisions, but the honest fact is the company in it's entirety exuded a mobile gaming atmosphere of contempt of audience and creative bankruptcy. At best, they'll find another job that'll find a way to make them excel, at worst, they find another job as writers somewhere they don't deserve.
Sad as hell shit. Hope beta content wasn't destroyed either, genuinely that could be the last of their legacy, beta content releasing for us to explore. A last hurrah of their history to go through, like a memoir. But that's cool, so they'd rather be genuinely awful cringe instead.
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