#sorry I keep drawing them tall I like the trench coat details
Explore tagged Tumblr posts
Text
Food for the three Spy vs. Spy fans that follow me.
#you’re welcome#spy vs spy#spy x spy#sorry I keep drawing them tall I like the trench coat details#digital illustration#fanart#white spy#black spy#noir art
365 notes
·
View notes
Note
YOUR PUNK AU ART has me on the floor. Absolutely spectacular!!!!! If you want to elaborate on your artistic choices I for one would LOVE to hear it <3
THANK UUUU!!!!!!!! also again i want to give credit to thee lovely castielsweedgarden (tumblr won’t let me tag them) for the original concept, the original post is here and their tag for alt!natural posts is here all their content is SO DAMN GOOD please check it out
OK ARTISTIC CHOICES. So for some background I’m a costume designer so I actually spent a lot of time doing research for these outfits and also I pay way to much attention to detail so get ready for an infodump because im a nerd.
DEAN
ok so my headcanon for the jacket (and if u read the og post this will make more sense hgafkgsjk) is that Dean stole it from John the night he and Sam ran away and he starts to modify it and make it his own and put patches on it that would piss off John and thats why he keeps wearing it because he took this thing his dad loved and made it his own and that is the ultimate “fuck you” to John.
Dean keeps his hair in a really short crew cut because i really enjoy Dean teasing Sam about their hair being long
Sam and Dean dye their hair in motel bathrooms and Dean changes colour every other month meanwhile Sam just dyes their hair black because “i dont want to damage my hair with bleach Dean”
I had a lot of fun with the patches and most are pretty self explanatory BUT i want to draw attention to:
the handprint patch on Dean’s shoulder right above where the actual handprint is
the patch that says “i love my non binary child” is the first patch that goes on the jacket because Dean wants to support Sam and it is thee ultimate patch that would piss John off
The bee patch was a gift from Cas <3
Deans shirt is ripped from hunting but he likes the aesthetic of it
The chain around his neck is silver or iron or some other useful ghosthunting metal
also the tattoo on Dean’s hand is inspired by this one fic its so good please read it
Dean wears a bunch of jewelry and you can’t see it but he also has a bunch of tattoos
SAM
Sam wears platform boots and it makes them like 7 feet tall but its ok its what they deserve
I said this in the tags but ill say it again: Sam got the spiked choker because they were tired of getting strangled by monsters all the time and honestly i think a lot of canon!Sam’s problems could be solved if he just wore a spiked choker
Anytime Dean teases Sam about their fashion choices Sam always tells him thats its for practical reasons. The rosary? Its for making holy water in a pinch. The ripped fishnets? they’ll just get ripped anyways. The platform boots? its too intimidate monsters. The spiked choker? Its self defence Dean come on, it’s a purely tactical decision, no aesthetic reason at all.
Sam modified the sweater themself. Spent the long hours in the car embroidering an exorcism onto a cropped sweater (it didn’t use to be cropped, but a werewolf clawed into the bottom part of it and well. here we are) in pink thread and sewing some black lace onto the hem.
why yes, Sam’s skirt does have a blood splatter on it!! you would think this would get Sam some suspicious looks, but their aesthetic is so Like That that people assume its just painted on in an attempt to be edgy. People who assume this are wrong.
Sam likes wearing revealing clothing because it lets other people see how insanely strong and muscled they are and alt!Sam loves being absolutely intimidating to people.
Like. Imagine. This seven foot tall giant shows up, wearing all black and spikes and you can see their insanely muscular thighs under the fishnets and oh god why do they have so many scars you Do Not Want To Mess With Them.
to be clear I think alt!Sam is just as much a sweetheart as canon!Sam is but they dont try to make themself look smaller
CAS
The shirt Cas is wearing says “BOB the man, the myth, the legend” and it is very much based on a shirt my lovely gf has.
The reason cas is dressed Like That is because he woke Jimmy up in the middle of the night and the tshirt and sweatpants and the socks are Jimmy’s pyjamas and of course he had to grab his coat and put on his crocs shoes before leaving the house to get possessed by an angel, he’s a sensible man!!!
ok so i need to talk about the crocs because some people seem unhappy about them. Castiel does not care about human fashion standards. He does not care about how he is perceived by others. Crocs are sturdy, comfortable, practical shoes to him and thats all that matters, why are you laughing Dean? They’re waterproof!
I honestly don’t know why i drew Cas with hoop earrings it just felt right but my current headcanon is because he say Beyoncé wearing some or something.
ok trench coat doodles time!!!!! there are many of them and i wont go into all of them but here are a few noteworthy ones
the one on the top right is based off a lil doodle one of writers did for a fan I think??? I can’t remember someone please link the post ;;
dean just doodles lil bees and hearts all over the place because they make Cas happy
theres a badly drawn Leviathan on there. in case you were wondering what that is
so many games of tic tac toe were played on the trench coat. Sam always takes the circles. Sam always wins.
the big heart on the bottom right contains a doodle of the poodle Dean found hot on that one terrible episode. I’m not sorry.
I did draw an airplane with gun arms. it’s an inside joke i have with my gf. No i will not elaborate. I think that Dean drew that on there because he thought the idea was funny.
bottom left corner has cool sun wearing sunglasses because we are all kindergarteners
the SW and DW drawn on the coat are because they put their initials on the places they call home.
Thank u for your ask my apologies for writing ten million words about it please enjoy
13 notes
·
View notes
Text
Investigation Game – April 04, 2085
Characters present - Alan, Kory, Te'ani, Liv
April 3, 2085
After Alan puts Liv out of his home, he accesses the message on his pip. He's greeted with 30 seconds of random electronic noise. He's unable to decipher the noise... and he just let Liv leave. He tries to contact her, but she isn't answering her pip. He leaves a message - URGENT, please call me.
She doesn't answer.
April 4th, 2085 4.30a
Liv returns Alan's call. He asks her to come over. "Okay. Sure." She heads over that way. When she arrives, he plays the message back for her - "Can you make anything of it?" She calls electro into play as she wanders further into his home. A message is within the noise and she plays it back on the pip. It's definitely the voice of Elwood from beyond the grave.
{----------------------------
Greetings from beyond the grave. You must have questions. I have very few answers for you. One of which is if you have received this message then I have died. Time is, unfortunately, short. When we had access to Weaver and her team in the Pit I had Athine plant a post-hypnotic into their leader to leave us messages. One of those messages bore fruit. An addition to their team was intercepted and replaced. Currently we have them located at a Safe House here. (insert location) The information we are currently gathering has been kept off site in a separate private facility as if this information gets out it could ignite another facet in the Aeon War we currently live in. I don’t think these “Tager” cultists as they call themselves are as a serious a threat as others might think them. They seem to be involved in a clandestine war with another group of cultists that call themselves “Dhohanoids”. Both sides are engaged in a fight over the artifact pieces. Olivia may be able to shed more light on that subject. You need to find Bobby and protect that arrogant old coot. He’s got the last piece and I don’t think he can hide anywhere they can’t find him with 2 pieces to track the third. Keep an eye on this Tager group. If they become too much of a threat eliminate them. Save with their opposite number. I’m sorry to drop this on you Liv, Alan, Tory, Ryan and Te’ani but you’re the best team I have for when the shit hits the fan. God speed. Also, Liv, I have given you access to a series of funds to help your team. They can trust you with it. ------------------------------- }
The location of the safe house in the letter is located within the arcology and assumed to be under surveillance. To avoid tipping off anyone watching or inside, we don't go there immediately. Alan and Liv go to work to share the new lead with the rest of the team.
We need more information. Liv nudges Te'ani to be a good boyscout and go help Director LeAnne "dispose" of the paperwork from Elwood's office. He is successful and puts the box on Liv's desk - "Have fun."
Luckily Director LeAnne is preoccupied and isn't paying much attention to what we're doing. She also hasn't tasked us with anything so.... we keep busy. Going through the the paperwork, there are receipts, paperwork, accounting information, files on agents that have died.... and restaurant recommendations.
The Director ate out... a lot. One of the addresses looks familiar - the safe house from the note. It was marked as "don't ever eat."
We pull a grand total of about 30 sheets of paper with the places he recommended - there is a mix of "avoid" "liked" and "so-so." The information seems really random - something will be underlined, notations, doodles. Some of the addresses we can match up to locations that we personally know as safehouses. Most of them aren't in the OIS database. The one left in the message WASN'T in the known safehouse database...
While riddling out the mystery of the hidden safehouses, Liv thought about how to access the funds Director Elwood had directed for the group. It had to be something important... that no one else would think was important. Not a birthday, not an address, but it would have to be something important to herself...
... The absolute sneak! He used the one date that would be important to Liv, but not to anyone else. The date she was arrested by the OIS. And now they have access to money (to the tune of Wealth 2).
There was a bit of a debate over which safehouse to visit first - we didn't want to compromise anyone currently in the safe houses. Using the logic of reverse psychology - we're going to check out one of the safe houses marked "eat here" in the hopes that it is empty. The idea pays off and no one's home.
The next thing to scare up would be the information stored off-site. We go back to the note - one of the messages from Weaver "bore fruit." Looking at a list of fruit stands... one is scribbled out, one is labeled "do not use - bad fruit," one is labelled "excellent fruit - sometimes a little extra," and the last one had no notation.
Interesting to note... one place not there at all - the Golden Dragon.
We decide to go to the fruit stand labeled "excellent" ... only to find... well, a fruit stand. Alan says that his arcane sight says there's only a minor enchantment on the fruit to keep it from spoiling - usually a really low-level job for sorcerers. He also says that places like this are usually more watched - not just by the OIS, but GIA, NEG, and FSB.
To catch a spy, we're going to have to think like a spy... Te'ani asks for "a little something extra." The owner tells us that a baker's dozen is on sale, mix and match as we see fit. The freshest fruit is the starfruit that just arrived in the past two-three days. We purchase fruit and leave. The rest of the team wants to go to one of the other fruit stands - leaning towards the unmarked one.
Liv says they should check out the scratched out address, explaining the logic of "You wouldn't want to go to an address that's scratched out, thinking it isn't useful at all." It didn't seem to be a convincing argument, but they agree to check it out.
The location... is not a fruit stand. It's an arcade. The kids hanging around are young enough to make even Liv feel old - humans, nazzadi... a few amlati, but no whites. The owner approaches the team with a shotgun inside his trench coat. After a threat of "do no harm to his kids, this is a safe place" - He introduces himself as Alfie, the owner of the Pegasus Arcade.
Alan sees that runes are hidden, protection against scrying, farsight, and similar abilities and spells. Liv picks up that the games don't necessarily require the entire arcade tower... but there is a lot of stuff going on. The owner warns her against meddling with the information.
The team mentions Director Elwood, but it doesn't draw any recognition from Alfie. Liv mentions that "Louie sent us." He tells one of the kids to watch the front and has us follow him to the back. He keeps the gun trained on all of us... and after we semi-sort of explain to him that we're following the clues. He offers to let them look around. "If you know Louie as well as you say you do... you'll find what you're looking for."
In the lobby there are over 100 games. We seems to be at a loss at what to look for... until we refer back to the note - "If this information gets out it could ignite another facet in the Aeon War we currently live in." We find a game about Thermonuclear War. "Would you like to play?" Alfie comes by, asking if we've made our pick. He gives us an old american 25 cent piece, then walks away.
We go to the game and find the high score for LEWI at number 6 - 561861. We go back to Alfie in the office and give him the code. He transfers information to a drive and hands it over. As they're leaving, he gives Liv a warning - "Be careful using your powers, Little Sister. Not everyone is as obvious as you."
Liv waits until they're in the car before accessing the information on the drive. There are two files - one for Ricky's safehouse (outside the arcology), one for the Tager's (inside the arcology).
Accessing the file for the Tagers, we find profiles on people known to us - only two are unknown to the group - and one is a White. Liv suspects she is the OIS Plant. The other Liv IDs as the contact SunMoon. It also has a copy of all of the messages sent to Elwood from Weaver. The last message was dated two days ago - April 2nd, detailing about how they were having a shared dream and they were going to investigate it.
In the files we find out they have filched several artifacts during their escape from the Pit - The Godkiller Gun, an EOD SAT, The Summoning Artifact (already recovered by Liv), an Artifact Gem of Power (similar to the one on Athine's arm), and a two foot tall pyramid with its apex cut off with a glass plate on top (purpose unknown).
Liv is very enthusiastic to head to the location of the Tagers' safehouse after finding out about the stolen artifacts - "They have things they definitely shouldn't." They head over and decide to observe the house first. After about an hour there doesn't seem to be any activity or movement. Te'ani thinks we should approach from the front door. Liv suggests they split the approach in case they decide to run - she decides to keep watch on the back door while he goes to the front.
Despite the caution, everything is quiet and no one's home. They seem to have left in a hurry - beds are unmade and gear is left behind. Unfortunately, they didn't leave the artifacts...
Alan's arcane sight leads him to Weaver's bedroom, which is greatly infused with magical residue. He also finds a strange creature... it looks similar to a rabbit, but... not. It has four eyes, six ears, and a set of extra limbs under its first pair. It is also very dead... by a day or two. There aren't any signs of violence, but Alan knows a grim truth. If a familiar's master dies, the familiar usually dies. It doesn't look good for Weaver...
Liv applies her psychometry to the beds - she doesn't pick up much except for on two of the beds - Weaver's and another room. She picks up great distress and desperation. The room NOT Weaver's has a lot of scorch marks. It seems they really liked fire... and the scorch marks seem to almost be like footprints, except they're 15"x5." Whoever it was had big feet.
Doing a quick check for the White - there's zero documentation on her. She isn't registered. Liv is 98% positive that the White must be the OIS plant. Whites are automatically registered at birth, the only way she could be entirely off the grid is if the OIS wiped her.
After we're through looking through the safehouse, Te'ani gets a message from Annette, the nazzadi keeping watch on Ricky - he wants a word with us. She seems cranky and Liv suggests that Te'ani send a thank you. As Annette said, she's not his secretary.
Liv tags someone else to drive while she takes a nap. It takes about an hour or so travel to get out of the arcology to the two story safehouse. There is a curious lack of nightgaunt activity as Ricky comes outside... alone.
He invites us inside to talk - "We have a bit of a problem." Alan wonders who would be watching Ricky - Liv just urges the group to follow Ricky inside. Even inside the safehouse, there's a suspicious lack of nightgaunt activity. Kory asks where they are.
Ricky - "On guard duty." Sounds ominous!
He leads us to the basement where the nightgaunts have set up shop protecting.... the missing artifacts. Well, most of them - the gem of power isn't present.
He tells us they got out one night and found a group of people having a battle royale in the sewers. He wasn't sure what happened, but a fist fight happened and led to one nearly killing the other. He demanded the artifacts as payment for healing one of them.
He was hesitant to tell us what he knew about them, fearing telling us information we already have. We relay that we just came from the safehouse they were stashed, where we found Weaver's dead familiar. It made Ricky wonder if SunMoon actually did manage to kill her after all. We told him that the OIS did have a double-agent in the group and he confirmed it was probably Izzy, the white, because she was the only one that didn't turn into a monster. He gave us the descriptions of a spider, a giant burning rockman, and a really tentacley thing that was hard to spot... like a mirage.
We asked if they mentioned where they were headed. Ricky said "The big guy said they were headed towards a big skull. They had seen it before and they were going to check it out."
He was worried when we mentioned they escaped from the Pit with these artifacts ("Uh oh, should I have killed them?"), but we reassured him what he did was the correct thing to recover the artifacts. The most important thing is these items are no longer in their possession. We did tell him it wasn't everything they took, but a good majority - they didn't return a gem of power. He reassured us that they said they handed over everything. Liv agreed with him - "It probably was everything they had. But what they didn't hand over was a gem of power; and if they don't have it... that isn't a good thing."
Liv finally asks to hug George. The rest of the team seems alarmed that she's asking. George pats her head and seems okay with the request. Despite their protests... she does it. She hugs him and he folds his wings around her... She staggers back from the hug when he releases her; she seems a bit stunned. Te'ani catches her, asking her who the idiot is. Her answer, "Not me. Skull."
They seem more than a little concerned for the sanity of their White. Kory even said, "... And this is who my sister chose as her mentor." That got the attention of a few of the minor Nightgaunts. Ricky doesn't know why.
Liv changes the subject, asking if Ricky had received her email. He said he did, but he obviously can't go into the office to check on the statue. Liv says, "We're still working on how to get her out here under the radar of the new Director."
It seems Annette Pahls isn't very fond of the new Director and has expressed that sentiment to Ricky.
{ When George wraps his wings around Liv... there is a major conflict of emotions. She feels torn in what feels like three separate directions, three angles that can't be described well. It's almost like turning pages in three books. All directions feel familiar - two are identical, and one is like looking into a mirror (Daddy is this world, Daddy in another world, and Black Liv).
She very clearly sees herself barreling through a gigantic human skull with fangs that snap shut as she enters it. She's in a blasted, ruined wasteland and sees a tall pale man. He looks at Liv, seemingly shocked. "How did you get here? Who are you? Wait - are you from my world?" He tries to grab her, but his hands pass through as he asks with desperation - "HELP ME. HELP ME. HELP ME." Then he's yanked out of sight and she's back in her own world }
========================================
To Do List:
> Investigate the Safe House {Completed} > Find where the information is being stored. Recover it. {Completed} > Access to the funds left by Elwood {Completed} > Find Bobby and PROTECT > Recoverd Artifacts - What to do with them > Find out where the SKULL is { To Trail the Teases } > Transport Luanne the statue to Ricky
0 notes