#some videogamey optimization and discovery of options
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So I'm building a tiny mix between a flip & write game and an incremental game, but it's actually interactive fiction written in ink?
And also you build your own adversary and I'm just kind of writing them with a vague "aren't they super hot? Why are they hot?" energy
But playing the game and winning means brutally killing your adversary through metaphorical game actions so there's that
#wtf is interactive fiction anyways#so yeah i've found a way to like#merge all of my game design passions into one package#unfortunately#that package is super fucking weird#but its got some ttrpg energy#some videogamey optimization and discovery of options#orb of creation my beloved#and prose because i love prose even though i'm a terrible writer#and some boardgamey mechanics mixed in there#i guess it's going to be kind of a roguelike also#but evidently i hate myself because i'm writing all of this in ink#which is selfcare actually#code crimes simulator 2025 apparently#this earth is a lawless wasteland#and i am its fairy queen riding my 600cm3 24 cylinder hell bike doing a wheelie all the way down that huge ass road#furiosa type of behaviour#i haven't seen the new mad max which is dumb because apparently it's the feminist one
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