#so much of the necropolis would feel blasphemous
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witsserviceablesubstitute ¡ 2 months ago
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Hear me out: a fix-it fic where Emmrich is installing ghosties further south and stumbles onto Anders/Justice, he helps them heal and seperate, then they find new purpose in the Necropolis for a while.
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biowaredisasterbisexual ¡ 25 days ago
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So, obviously, everyone has their own opinion and experience. How much Andrastianism in Veilguard is to your personal taste I couldn’t say. But based on your statements, I feel like we’ve played not just one but possibly several different games despite them having the same names.
Andrastianism isn’t “absent everywhere,” whether in plot, imagery, or even audio. As you yourself said, we go to the Temple of Andraste in Minrathous where people are both milling about and praying both inside and outside. So we see the Andrastianism happening, visually. And there is, contrary to your experience, ambient dialogue from NPCs we pass that reference the Maker (Andraste I believe as well, but I’d have to double-check that, and less reference to her would be expected as a schism over her importance is part of why the Northern and Southern Chantries split) both near the Temple and in other parts of Dock Town.
We also, in Minrathous with Neve, visit the Wall of Light, the city’s memorial for the dead and an explicit reference to the Chant of Light. Something of enough significance to Neve that she feels the need to go there before the end of her quest line. A Shadow Dragon Rook can even speak the traditional words of remembrance at that point. It’s fairly explicit Andrastianism. Different than it would look and be done in Ferelden, but that’s because we aren’t in Ferelden we’re in Tevinter.
I’m not entirely sure what the mixture of Northern to Southern Wardens would be at Weisshaupt, and I’m less certain than you are that Southerners would have a significant presence. Orlais’ Wardens were decimated at Adamant and may have even been disbanded at that time (dependent on player choice). Their numbers suffered regardless, and would have been hard to build back up since it has apparently gotten around that they tried to build a demon army (which is why in Veilguard the First Warden is so quick to throw them under the bus). Ferelden didn’t have any wardens to speak of until a cup of coffee before the Fifth Blight, as we see in Origins. And at the end of that blight had one or two. After Awakening maybe six? But there’s a bunch of conditional stuff to even hit that number, if I remember correctly. They’ve had some time to build up since then, but we don’t know how many went down from Ferelden at Adamant and Ferelden’s Wardens also don’t have spotless reputations due to the whole coup thing.
In any case, I agree that there probably are some devout Andrastians in the Wardens. But I think devout Southern Andrastian wardens - those whose Andrastianism we would recognize - are probably a very, very small minority. Not only for the reasons I already gave, but because they are competing with religious military orders that can recruit soldiers as children while generally only recruiting adults. I’m not surprised, since based on what we know their numbers are fairly small, we don’t personally run across a bunch of vocal devout Andrastian Southerners at Weisshaupt.
The people of the Anderfels are devoutly Andrastian, you’re absolutely right. But we don’t meet nearly any of them. Our only exposure to the region is through working with the Wardens in a fortress that is Wardens Only tm and in a town that has been so overrun with blight that nearly all of its inhabitants are gone. I’d be more inclined to agree with you, solely vis-a-vis the people of the Anderfels, if we interacted with more than a handful. But we don’t, we pretty much just interact with the Wardens which I already discussed above.
What you didn’t mention were Treviso and the Necropolis. We do get ambient dialogue in Treviso explicitly referencing both the Maker and Andraste (sometimes to blaspheme, but that was probably more than half the Andrastianism we got in DA2, too). Lucanis references them, and talks about having lost his faith while imprisoned and tortured (and reaching a state of hopeful agnosticism by later in the game which he is also open about). He has statues of Andraste in his house. It’s part of his character arc, even if it’s not the main focus.
The Mourn Watch is an Andrastian religious order. Their whole deal, different though it is to what we see in the South, is them being devoutly Andrastian. Just Nevarra mortalitasi-style. And we go through and attend to religious rites in that style with Emmrich.
We witness the results of slaughter by the Southern Chantry in a quest in Rivain.
Harding at one point straight up asks if we just disproved the Chant of Light.
Religion is discussed, where relevant, multiple times. (See, e.g., all of the above.)
Is it enough Andrastianism for you, or any individual player, personally? Maybe not. That’s okay. You’re allowed to feel that way. Everyone is entitled to their opinion.
Is it not there or in someway incorrect based on the lore of the game? I have a hard time understanding that argument.
I really don’t understand the criticism that Veilguard doesn’t include enough open, devout Andrastianism. Like, it just perplexes me?
Unlike the first three games, which take place in Southern Thedas (the purview of the Orlesian Chantry, the Sunburst throne), Veilguard takes place almost entirely in Northern Thedas. And it’s clear the Chantry’s role there is very different than in the South.
In Southern Thedas, the Chantry is a power unto itself. The Southern Divine, holder of the Sunburst Throne, occupies a place of real significance and power. She has her own militarized forces (the Templar and Seeker Orders). She politically has to interface with the rulers of the various places in Southern Thedas (Orlais, Ferelden, the Free Marches, etc.), but is not formally associated with or dependent on them. The South is comparatively poorer than the North, and we see a majority of services (taking care of orphans, medical care, the Circles, and very significantly education) being taken care of by the Chantry without necessarily much assistance from the relevant countries.
The Southern Chantry is an ever present figure in Southern Thedas, even for those that aren’t devout. And that is reflected in those stories and the cultures we learn about there.
The Tevinter Imperium is not like that. And that’s not terribly surprising. First, the Imperium pre-dates Andrastianism. They have another, older religion that helped form some of their cultural touchpoints. The Imperium did adopt Andrastianism, but did so as a consolidation of empire (which tracks with the Imperium being, in no small part, a reflection of the real life Roman Empire). As such, the Chantry is folded into and subordinate to the Imperium’s government. The real power in Tevinter, and control over the incidents of daily life that we see the Southern Chantry involved in, is the Magisterium and the Archon.
The Imperial Divine doesn’t control the Templars, the Magisterium and Archon do. He doesn’t control the Circles/education. That’s the Magisterium and Archon again. He is, in practical terms, less powerful than Dorian. He can’t make any real change as the Imperial Divine, so he dons a mask and runs a vigilante group to free slaves and make change that way.
The Northern Chantry simply isn’t as omnipresent as the Southern Chantry in the areas it exists, and it competes with a preexisting cultural backbone in a way the Southern Chantry doesn’t (because it largely stamped that out, though some of the Avvar and Chasind are still around).
I think a lot of people are comparing the impact of Andrastianism in Veilguard to that in Inquisition, because it’s the most recent, and the criticism spawns from that. But that…doesn’t make sense. The Inquisitor is leading a religious organization, ultimately affiliated with the Southern Chantry itself and founded by the left and right hands of the former Divine. It claims its legitimacy from Andraste herself (even if the Inquisitor doesn’t believe a single bit of it). The people who join the Inquisition are all okay enough with Andrastianism to affiliate themselves openly with it (Solas aside, but of course he has other reasons), and many are devout.
The Veilguard are just…random people. Skilled, powerful, talented people, but not people with any real affiliation with any Chantry. Davrin and Bellara have complicated relationships with the Dalish religion they grew up with, for obvious reasons, but they weren’t raised in Andrastianism or an Andrastian culture. Neve, per her, “barely keeps the holidays.” Her relationship to Andrastianism seems closer to the average non-church-attending American who celebrates Christmas and Easter, but isn’t particularly Christian beyond that. Lucanis does seem open to belief in the Maker and Andraste, but isn’t kind of ambivalent to it. More agnostic than anything else. Taash wasn’t raised Andrastian, their mom largely still embraces much of the Qun even if she left, and Rivain was always kind of religiously funky anyway. Only Emmrich and Harding are particularly Andrastian, and even then Emmrich is from Nevarra which although deeply Andrastian is unique. Harding is the only companion whose Andrastianism we’d recognize from the prior games.
So in a game set in a region where Andrastianism is culturally less of an influence, where the Chantry holds far less power, and that has companions that aren’t devout Andrastians…how is it a failure of the game that it isn’t brought up more. That makes sense. It’s consistent with the world building that came before it and the continued reveal of that world in game.
I don’t get it.
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