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#so glad i finally finished it JFNGNJ
endervention · 2 years
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Rift Zetta concept (Code:Division)
Hey! [ Rifts your Zetta ]
( More info under the cut, as I did put a lot of thought into this. )
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RIFT DEX & RIFT NOTES:
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CONCEPT ART + THEORETICAL GAME MECHANICS:
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And some extra notes from me; The marionette + string-snap mechanism IS supposed to be symbolism. I purposefully designed it that way because narratively, it's very much implied that Zetta does a lot of the things he does because he's "controlled" by Team Xen.
In one version, he mentions that he always seems to be a pawn to those around him -- which reflects in this design visually as well as emotionally; considering Code:Division lacks an actual personality/emotions and instead functions as a mindless weapon that follows orders.
This, of course, isn’t a canonical concept nor will it actually be; but I really like playing around with the idea of it. Since Zetta has rift matter in his bloodstream, if he’s pushed to a certain point -- “rifting out” would actually be possible. 
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