#so being able to project this onto my favorite block shaped brain worms is really nice
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xerith-42 · 9 months ago
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dude. xerith. idk if you saw my reblog of madcatlad’s post, BUT. they cooked. the issue on the table: nether withdrawals. i’m insane about this.
very much exploring the idea of the calling being more about fighting the addiction that is the nether itself for shadow knights, rather than purely the aggression part.
thoughts? musings?
Oh Cinn, oh Cinn you've brought my attention to something beautiful.
Little known fact about me because I'm still pretty decent about over sharing on the internet, addiction is something I've actually thrown hands with before. The idea of the Calling as an addiction to the Nether?? Now that's a concept I can latch onto.
I think that there could be ways to satiate withdrawal, but not in an exactly helpful way. The Calling is in Shadow Knights brains like "Oooh you wanna kill your loved ones and come back to the Nether soooo bad." But minor acts of violence and arson can make it shut up. Enough bloodshed, such as what happens at the Werewolf Wedding, is enough to make it so a knight isn't drawn to the idea of killing their loved one anymore because the urge for blood has been answered. Of course... Most Shadow Knights fighting the call aren't exactly happy when something like the Werewolf Wedding happens to them.
As for the urge of the Nether, they could always try to answer that with things that are like the Nether or remind them of it. Sitting by a fire, setting things on fire, sitting in a pool of hot water that can at least try and simulate lava, setting things on fire, existing in the bitter dry heat of an Arizonan morning, or setting things on fire. The Calling always responds best to the most violent solution, and even while trying to satiate it, it's still pulling at the mental strings of a knight to make the most violent decisions possible.
That idea of being able to sit by a fire instead of setting something ablaze really sucks for Knights who might have been traumatized by the Nether and struggle to be around fire for very long as a result, Laurance.
A lot of moments of a premature Shadow Knight lashing out aren't necessarily because the Calling is making them want to kill, it's because it's making them want to go back to something they know is bad for them. It's a drug that they've overdosed on and are trying to run away from still present in their veins and urging them to take another dose, regardless of its lethality. That kind of mental gymnastics and battle wears down at a person even when they aren't actively fighting. Even if they aren't in their head fighting the Calling and it's urges, it's still there. They still think about it.
Laurance doesn't want to go back to The Nether. He would rather die again than go back there. But when he sees the frame of a portal, when he's nearby one that's unstable, he has to fight. He has to fight his body and its urge to go back to that hell. Just one hit will make him feel better. Just a chance to touch netherack and breathe that ashy air will soothe his worries. Because being reminded of the Nether, even if it causes a trauma response, does cause a part of his brain to feel good. The Calling sees fire and gives him a shot of dopamine and excitement.
Wouldn't it just be so nice if he went back? If he didn't have to feel this constant drain? If he was in the Nether then the Calling would shut up, right? Wouldn't it be so amazing to just feel this good all the time? He's already dead, what damage can be done to his body afterwards?
Of course the Calling has two components, both addictive. One is of course the urge to go to the Nether. The other is that urge to kill your loved one and gain immortality. Doing one only makes the other feel stronger. Oh, you sat next to a Nether portal and made it so you're now comfortable in the over world? Bet you wanna kill your lord right about now, huh?
What's that, you actually killed your lord? Well, don't you just wanna come home to the Nether where you're surrounded by people who have all done the same and won't hate you for it? Go on, you know you want to.
Like everything else, it comes down to the Shadow Kings need to control. If he can make Shadow Knights into addicts of stuff directly associated with him, they'll be more loyal. They'll serve him to get a fix of bloodshed and hell fire. They'll come running back to him after ruining their lives for his enjoyment, and they'll fall at his feet for the chance to become a higher up in their army. He deprives them of everything they ever could have had and calls it freedom.
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