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#so I'd recommend everyone who has the game makes sure it still works lol
sacred-pebbles · 5 days
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my copy of SoV that I've had for years keeps crashing it's so over
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ki-yomii · 5 months
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helloo! could you recommend your favorite jungkook and yoongi fics? thank you and have a lovely day ♡
hey there~ 💛
... tbh i haven’t read too many fics for my boys lately 🙈
i've been trying to work through the books sitting on my shelf collecting dust + i got sucked back into fallout now that the show is out lol.
but i do have some all-time favorites!!
please mind the warnings/tags - you're responsible for your own reading consumption. that said, all of these fics are 🔞
i hope you have a great day nonnie and if you have any recs send them my way 🥰!
JUNG KOOK FICS
the crimson shell series by @angelicyoongie
mermaid aus are my lifeblood istg. and this is one of the best one's i've ever read!! it's dark, it's creepy, it's foreboding - and tantalizing. everything i love about mermaid/siren aus crammed into one series.
you had always found comfort in being at the beach, often spending hours just watching the waves lap against the shore. but unbeknowst to you – something had been watching you back.
make you mine two-shot by @colormepurplex2
i'm a sucker for abo, and as such, have read a looot of it over the years. its a genre that's very easy to descend into wtf-how-are-they-still-alive-after-THAT territory but this fic does it very well in a way i haven't seen too often. i loved the world-building and set up.
Alphas might rule the world, but Jungkook finds himself being ruled by the need to make you his. Omegas are rare, precious, and pliant. At least, most are. When you present late, well into your twenties, you're already set in your headstrong ways; a challenge even for a commanding alpha like Jungkook. Add to that the centuries-long feud between your families and the last thing anyone expected was for him to claim you as his soulmate.
a sea of indigo series by @foxymoxynoona this was the first BTS fic i ever read... and is a big reason as to why i got into the fandom in the first place. i had no clue who they were before then. i'd heard of them + listened to agust d without knowing it was yoongi 💀 but this fic made me check out BTS RUN and now here we are 🤪
Pitbull Hybrid Jungkook has finally been freed from the fighting rings, and now finds himself at Marigold Sanctuary & Transition Estate, a place for healing and self-discovery for rescued hybrids. It's stupid, dumb, cheesy, and hell-bent on helping Jungkook "heal" and "find himself" and "decide the course of his life." And right at the center of it is Y/N, a nurse who's got everyone bamboozled that she's like some awesome person. She's not that great. Jungkook hates it here.
YOONGI FICS
witch oneshot by @sailoryooons
this is easily one of my top 3 yoongi fics. the world building, the tension, the relationship between yoongi and reader. it ticks all my boxes and vividly paints a picture of this universe. i adore the concept, and love the way this fic is brought to life through sailoryooons storytelling.
For years, you and Yoongi have played cat and mouse. It’s his duty to rid the world of witches, but he always finds a new excuse to let you slip through his fingers. When you find yourself at his mercy, you wonder if the great witch hunter will finally end your game of chase, or if there’s something that will stay his hand. 
desolate series by @angelicyoongie
one of the first hybrid fics i've read for bts 😭 i love my lil meow meow and the set-up for this fic is amazing. it takes a fresh direction with the hybrid trope and builds a relationship that feels organic and progresses very naturally💛
you just wanted a cute little normal cat to keep you company. so you're not really sure how you ended up with the grumpiest hybrid on earth that seems hellbent on making your life difficult.
ps. i woof you oneshot by @gimmesumsuga
this one is just so so cute and asjhdjsghfjs!! i adored remi and thought about having yoongi and holly as neighbors for days after reading this lol.
The one with a happy accident of the furry, four-legged kind - “Are you calling my dog a slut?!” 
first and last and always oneshot by @floralseokjin
i'm not one for holiday fics/aus usually but there's something about this one that i absolutely adored. it felt very realistic and drew me into the relationship within the first few paragraphs. the angst is so well done and heartfelt, it made me cry lol.
You and Yoongi broke up two months ago. It was mutual, you’re positive, but there’s one teeny tiny issue... You never told your parents, and now they’ve invited you back home for Christmas. Both of you. You can’t say no, but you also can’t bear to go alone, so you do the only thing you can think of, plead with Yoongi to come with you and pretend like everything’s okay...
go send these authors some love!!
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beevean · 1 year
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The reason I haven't watched Prime yet, other than the fact the trailers fully failed to catch my interest and everything in there honestly looked really ugly and oddly stretchy, is basically because Sonic allegedly is presented as an OOC idiot and all his friends as needless dicks. It makes me fear watching it is going to be one big They Would Not Do That teeth-grinding endeavour, which I know I am not going to enjoy in the slightest. I had the exact same in Boom RoL, with Sonic randomly bailing his friends out of a fight they could have easily won (but clearly asking them to turn tail because he was worried)... and his friends then suddenly becoming all aggressive and accusatory when shit hit the fan despite the fact that 1. Sonic was trying to help (even if it clearly was not necessary in a more meta player sense, but still, it's nice he was worried, I suppose) and 2. Sonic could not have known he would lead the party right to Lyric, yet everyone fully blamed him for Lyric's escape anyway without taking that detail into account at all. Prime seems to be doing the same with that shattered crystal, and it truly comes off as unfair towards Sonic.
But I must say, the more people are abuzz about Prime, the more my curiosity is piqued... in a "I wonder just how bad it actually is" kind of way, but still. Now I really am heavily debating if maybe I should give it a watch after all, but I just truly don't like how it appears as if the characters got completely stripped of everything that makes them likeable and Sonic gets the short end of the stick because of it😅
And of course the fact Silver is not in it, but we can't have everything. But still :<
You nailed it lol. It's exactly that: trailers and blurbs both failed to convince me it would be a good investment of my time. I mention Boom because I felt the same way when the trailers of RoL started to drop: I watched them, thought "wow this looks very unappealing" and simply never followed its development - and this was long before it turned out to be a glitchy mess lmao.
I still have zero interest in catching up. I have watched a few clips from my friends who did subject themselves to it, and I'm sorry, but every frame simply repels me. I don't like the overly stretchy animation, Sonic has some truly cringy lines, everyone's OOC, the concept alone is just wasted IMO - I don't care about a Jungle AU or a Pirate AU! The Eggman AU could have been great, showing on-screen what Forces didn't, but nooooooo we have to have the Chaos Council 🙄 yeah thanks, that's exactly what i needed in my life, gen z eggman.
Doesn't help that the praise I keep seeing feels rather shallow, about how cute characters are (first it was Nine, now it's Apple Metal or whatever the name is) or how funny the shipteases are. And sure, nothing wrong in enjoying mindless entertainment ofc, you do you. But again, I still think I'd be wasting my time. It's not even interesting in the same way IDW sparked some interesting conversations about Sonic's personality and morals in the games. Yeah, Sonic's a dumbass here. People like him being a dumbass. Okay.
Anyway, if you want to hatewatch, I recommend doing so with a friend lol. You could both make fun of it and seriously discussing about what works and what doesn't :P
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longbobmckenzie · 4 months
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hi sarah! for the ask game:
1. What fic of yours would you recommend to someone who had never read any of your work? (In other words, what do you think is the best introduction to your fics?)
12. Are there any tropes you used to dislike but have grown on you?
24. Are there any easter eggs in [Whiskey & Wildflowers], and if so, what are they? (I know there probably are but I want to know if I missed some lol)
Hey Jessie, thanks for the ask!
What fic of yours would you recommend to someone who had never read any of your work? (In other words, what do you think is the best introduction to your fics?)
I actually have a post somewhere on my blog with a list of fics to start with 😆 I really think it's one of those things that depends on who's asking, because I've written both villa fics and AUs, short fics and long fics, and for multiple love interests.
In general I'd probably say to start with one of my S2 villa fics, Whiskey & Scotch (Bobby) or Whiskey & Wildflowers (Henrik). But if someone preferred AUs, then it's just a crush would be the one.
If they wanted to read my absolute best work (and thereby be disappointed by everything of mine they read afterwards) then Bobby, meet Lucas is my magnum opus and I will never achieve that level of greatness again.
As usual, I can never just answer the damn question, can I?
Are there any tropes you used to dislike but have grown on you?
Answered here!
Are there any easter eggs in [Whiskey & Wildflowers], and if so, what are they?
lmao you know me 😆 Whiskey & Wildflowers has sooo many Love Island show references, yet there were still so many that I wanted to add that I didn't.
For example: "If she really likes him, she should leave with him" "I just wanna be the guy who gets up every morning and makes coffee for everyone" Ekin-Jay on the balcony "I licked her tit, or whatever"
I also had someone read through the fic recently and they commented on an exchange early on that was a nod to another fic in the fandom that I'd completely forgotten about. I'm sure there are more that I can't even remember (because it's been 84 years)!
Questions for Fic Writers
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skylar50 · 2 years
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I DID MATH TO TRY TO GUESS HOW OLD ARE THE MAIN 6 AND HOW THE TIMELINE WORKS
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Soooo, I already made a post explaining my toughts about Julian's and Lucio's age, and I said I wanted to make another post explaining my guesses for the rest of the cast, so here I am. (WARNING: THERE ARE SOME MINOR SPOILERS!! And this is going to be looong, so if you want to jump to the conclusions go ahead).
I recommend reading at least a part of the other post, since it has important info that I won't be explaining here, but to sum up what I think it's the most important fact: Many people believe that Lucio loosing his arm and Asra's parents being imprisioned happened 20 years ago, but I think the game gives us enough hints to know that that “roughly 20 years ago” actually means 17 or 18 years ago. So, my guesses are made having that in mind.
Please, have in mind that, since there are no canon ages, there is no way to know who is right or who is wrong, all we can do is try to guess, but I think we can all agree that the game has some inconsistencies with the timeline and that, at the end of the day, everyone can have their own headcanons, so it's okay if we disagree. And, also, english is not my first language, so I'm sorry if I wrote anything wrong!!
I'm going to start from the youngest to oldest (Asra-Portia-Muriel-Julian-Lucio-Nadia) and mark in blue the facts that are canon:
Asra
• We know he became an orphan when we has a kid. The game says it was roughly 20 years ago, I already explained on my other post why I think it's practically canon that the exact date is 17/18 years ago, so Im not going to repeat myself.
• He met Muriel 17 years ago.
• He met the apprentice 9 years ago.
• He revived them 3 years ago
• We know he had a thing with Julian before the whole revival thing. If the apprentice died 3 years ago and they were brought back from dead less than a year after, then that had to happen 3 years ago too.
• We do not know exactly how old was he when he met Muriel, but my guess is that he had to be between 6-10, maybe 11, but I would not put him as more than that because I honestly think he looks too young and too short for a 12 year old kid. It's true malnutrition could have been a problem on his growth, but he ended up being of average height and Muriel, who was also homeless, ended up being over 2 meters tall so... I do not think it really stoped them?
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• This is gonna sound so dumb but I tried to calculate how tall he was when he was a kid lol (yes, I was very frustrated, yes, I needed help). I used this image they posted as a reference to see how tall they were besides each other, and my guess is that he's around 1'20 meters, which is a normal height for a kid that young, maybe a bit short but not too much (btw, I know Lucio's height is 1'77, but I added 8 cm more because he wears heels).
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So, having all that in mind, I'd say Asra is between 24-28 years old. I personally can't see him as older than 28 because as I said I think he was too young on his tale, but it all depends on how you see it, of course.
According to my guess, that would mean he was 6-11 when he lost his parents (which I think it makes sense, since he as an adult is able to remember that Lucio imprisioned them, and it's pretty normal to be able to remember things from that age) 15-19 when he met the apprentice (so, it was a young love, maybe his first one, and that would explain why he was so attached), 21-25 when he had a thing with Julian (to make sure he was an adult) and that same age when the whole revival thing happened (and I personally think it makes sense that he was so young when he made shuch a desesperate decision).
Portia
•We know there is a big age gap between her and Julian:
-She can't remember the shipwreck, Julian does
-She was still a kid when Julian left to become a doctor
-She seems to remember him, but vaguely
•She started working on the palace one year ago
•Since she can't remember loosing her parents, I think it's safe to assume she was still a baby
•I honestly do not remember much from Portia's route, but if I recall correctly, there's this paid option that lets you help her remember a lost memory. I personally see her very very young, and it has to be a memory from after she lost her parents and before Julian left to become a doctor, so I'd say she was 3-5.I remember it was mentioned that in the memory Julian had a big growth spurt, so, since I like to think there is an 7-9 year gape between them, that would put him at 10-14.
I think it's an age range that makes sense, it is possible to remember things from when you were 3-5 (I personally do remember some things, mostly things that had an impact on me), and Portia had visual help to be able to remember it, so it would make sense that she had this memory hidden on her mind and then she was able to remember it correctly with help.
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So, having all this in mind, I would say Portia is between 25-30 years old. Maybe you could give her an extra year, but I would not make her younger than 24 because then, if we follow my guesses, she would be younger than Asra (and it's canon that she's older) and I also think the age gap between her and Julian would be too big, and if it was, then maybe she could not remember him before he left. She had to be a kid, but not so young to not be able to remember how they played.
This would mean she was 24-28 when she started working on the palace.
Muriel
(Warning: This is goning to get long.)
I've seen some confusion about Muriel's age, mostly because it seems there are some inconsistencies about his past. I will try to make it make sense, but yeah, have that in mind please.
This man has been my hyperfixation for 2 whole years and at this point I am basically his own personal wikipedia, so I hope I do not leave anything behind, and Im sorry in advance for how long this is gonna be:
•We know he had to leave his home when he was still a kid.
•In his tale, he seems to vaguely remember how he arrived to vesuvia (so, not younger than 3 when he left?)
•He met Asra 17 years ago
•We do not know the exact age gap between him an Asra, but tbh I do not think at all than he's more than 3 years older, because in his tale he says that asra only seems “a couple years younger”, and they both seem to be on very close stages of their lifes even as kids. Muriel's just a big boy.
•We do not know how much time he worked as Lucio's gladiator, but he had to break free at least 3 years ago (since 3 years ago was when Lucio “died”).
•This is all me making theories and trying to make a guess with every tiny detail of info I remember, so take it with a grain of salt because I could be completly wrong, but I personally think that what makes more sense is that he left the Kokhuri when he was 3-7 years old. The reasons:
-I know it's pretty normal to not be able to remember much from when you were that young, and the trauma could also have made an impact on his memory, but I think he had to be very very young when he left because he's not even sure if he's from the south (in the scene where they get a room on the inn, the MC asks him how he can't be sure and he says it happened a long time ago). He does not seem to remembe his parents, his language (I am assuming the kokhuri have a different language than vesuvians) and in general he does not seem to remember his home practically at all. I personally think that if he was older than 8 it would be more strange, but maybe it's just me.
-In his tale he already says that he's starting to forget his parents, and he's still a young kid. I think that can be a hint to let us know he was really really young when he left, I think it would be weird otherwise
-I am not sure about this because maybe it could be understood in other way, but he seems to remember Lucio's voice from his nightmares? And I guess that means Lucio had to be there when the Scourage of the South attacked the Kokhuri. That, or maybe his voice appears on his nightmares just because, or he recognizes that his way of speaking is similar to other people from the South or idk. But I think it has to mean that Muriel had to be at least 3 to be able to remember Lucio's voice(even if it's vaguely and had to hear it again) or the way the people from the Scourage talked. If it's the first case, it also means that Lucio had to be there, so it had to happen before he was 18 (remember that in Lucio's tale he just became 18 and that's when he left his home). That's why I think their age gap has to be big but can't be bigger than 14, because 3+14= 17. Ok this is starting to sound dumb, right? But in my mind it makes sense, I swear
-I also think he could not be younger than 3 because he had to at least be able to walk, talk and well, try to survive on his own. I know 3 is still super young, but, I mean, if I had a vision where all my family died I would also send my 3 year old kid to live on his own lol, better having a little chance than dying my boy! And we see on his tale that the orphans work together to get food so maybe some older orphans helped him and the other younger kids until he grow ? Look, listen, some weeks ago I discovered there is a japanese show in which they film 2 year old kids going to the store and shopping on their own so it's possible! I am just trying to give the lowest age possible so we know where to start from :') and to try to make it make sense, because in his route it sometimes seems like he was practically a toddler (or directly one) when he left.
To sum up, I think he had to be around 3-7 years oldwhen he left his home so everything makes sense. It would make sense that he could remember some little things, but very vaguely and had to fill the blanks with his own guesses, it would also make sense if Lucio was there when the Scourage attacked the Kokhuris and that he recognizes his voice, it would make sense that he has trouble remembering even the most crucial things (his parents, his language...) and it would be plausible that he could survive being homeless if he at leasts knew how to walk and communicatte on his own.
•I personally can't see him older than 14 on his tale. I find it already a bit hard to believe he could be 14, because I personally think he still looks prepubescent, and tbh I think that Muriel would have been already as tall or taller than Lucio if he was older. I know malnutrition is a thing, but everyone seems impressed with his height, even Lucio, so idk his genes are just that strong I guess. Maybe his parents were over 2,15 and he's the short one of the family lol. I also think it would be a streatch if the game told us that this kid is huge and then the kid in question was 15 years old and around 1.50 meters. I'm gonna use the same images as before:
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He seems to be slouching a bit, so maybe we could add 3-8 cm more. But my guess is that he was 10-12 on his tale, give or take a few years if you want, at the end of the day, it's all about you own perception.
•I think it's safe to assume that, if Lucio became count 17 or 18 years ago, that means Muriel had to leave his home approximately 20 years ago, probably a bit more, depends if you see him younger or older.
So, having all this in mind (finally!!!), I would say that Muriel is around 26-31 years old.
That would mean he was very young when he arrived to Vesuvia (and it would make sense that it happened 20 years ago or more), he met Asra when he was 9-14, he left the coliseum minimum when he was 23-28, and that his age gap with Lucio and Asra makes sense. If he was younger I think it would be more difficult to make the age gaps and his past as a gladiator plausible, and as I said before I honestly can't see him older than 14 on his tale. But again, this is all a headcanon.
Julian
I already explained Julian's age on my other post, so I won't repeat it, but my guess is taht he has to be between 33-40 (or maybe one or two years older, as long as his age gap with Portia makes sense and he's still younger than Lucio)
Lucio
I explained Lucio too. My guess is he's between 37-44. I would not put him any younger or older because then the age gaps would not make sense and neither his past.
Nadia
Im going to be short with Nadia because there are not many pieces of info and since she's the oldest one there is more freedom, because any kind of age gap would make sense.
•We know she arrived to Vesuvia 9 years ago
•She was married to Lucio for 6 years. Since Lucio has been “dead” for 3 years, that means they married 9 years ago
•She's the youngest of all her siblings. We do not know the age gap between them, but I'd say they are pretty close in age, since their parents are still alive and do not look too old, and Nadia has to be older than 37 for this to make sense. I mention this because maybe it would be plausible for Nadia to be 50, but, I mean, there has to be a limit haha.
Having all this in mind, I would say that Nadia is between 37-45~years old, but it could be a bit more. This would mean she arrived to Vesuvia and married Lucio at 28-36, she was 34-42 when Lucio “died”, and her siblings would be on their 30s, 40s or maybe 50s, which I think makes sense.
So, my conclusion is:
Asra: 24-28
Portia: 25-30
Muriel: 26-31
Julian: 33-40~
Lucio: 37-44~
Nadia: 37-45~
And if you are interested on knowing how I hc them:
Asra: 26
Portia: 27
Muriel: 28
Julian: 36
Lucio: 39
Nadia: 39
That's it!!
I'm not sure if anyone would want to read all this lol but I hope it was a bit useful or interesting!
Please do not judge me for how much time I put into shuch a silly thing lol, I know I have to get a hobby :'D
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everything-laito · 3 years
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In theory, if Laito was human, how do you think he would have turbed out instead? Because clearly in the supernaturals they don't seek help nor is it recommended. But for humans it is clearly recommended that you sort your issues out if you want to survive in the society. Laito would sinply be almost forced to see the error of his ways plus he would most likely be accused of harrassments and/or rape (I'd actually like a very long analysis on this because I find this an interesting concept lol)
Alrighty anon! I’ll try to make it a long one. Just the length usually varies with the ask but I’ll go as in depth as I can with this one as requested!
So let’s start off with the thing I’ve mentioned quite a bit on this blog: the power dynamic between Laito and Yui/his other victims. The reason why he has so much power on top of his mind games is that he is physically stronger than Yui by a LONG shot. There’s absolutely no way (that Yui sees) that she can physically beat him. So he takes advantage of that. Most abusers in real life do the same thing too: preying on weaker people. “Weak” in this sense can be weak mentally, emotionally, physically, or having weak connections (little or no connections with others). So from that point, Laito being human would definitely be a bit of a game changer, but if he’s as smart as a human as he is a vampire, he still has a lot of tricks up his sleeve.
I wouldn’t say that not seeking help is a vampire thing. We don’t know a lot about vampire culture who aren’t nobles. All the vampires in the game are higher class vampires. Although I’ve seen some characters be like “it’s a vampire thing,” I have an inkling that most characters (except Shu of course) haven’t interacted with people who aren’t nobles. Laito says that killing for vampires is how you express love, but the only people I’ve heard say that has been Laito and Cordelia (However please please correct me if I’m wrong on this), and we know that Laito gets a lot of his “morals” from Cordelia. We really don’t know a lot about vampire society like we think we do.
Same goes for people in real life, humans. The rich lead lives that are very different from most of us. A lot is kept hush hush about celebrities and rich people, not to mention that lifestyle must be very suffocating. On top of that, we still have a stigma in our societies today that therapy/getting emotional help is “bad.” I recently heard that my roommate’s brother said he wouldn’t go to therapy cuz it’s a “liberal thing.” Like bruh. No, getting therapy is not political. But we make it a political issue for some reason, despite it being there for everyone and we should normalize it as such. On top of that, many people brush off many rich people’s emotional health issues, because “they have money.” Sure money can get you a lot of things, but having that much money or at least those very high expectations can put a lot of different emotional stresses on someone.
So I believe it would still work for Laito in that manner. He’s nobility, and this seems like old fashioned nobility too. People having mental illnesses and getting treated for them was out of the question and taboo to talk about. Not to mention having a sexual abuse scandal. So I think that Laito would be coerced into not saying anything if he had the option of getting help somehow. I’m still unsure why he stayed silent about it. I don’t think he ever said why, but I have an inkling it’s because he didn’t want Ayato or Kanato to worry about him + he didn’t know how to say what happened + he didn’t know what was happening was bad. Those are my theories though.
I don’t think he’d be able to see the error of his ways because growing up in that family, he was very isolated. People higher up are still isolated from what happens to the lower classes, or simply just don’t care about it, or it’s just normalized. A big example is sexual abuse and harassment in the workplace done by CEOs of companies. Or sexual abuse scandals involving priests. Both are in positions of higher power and use that power to abuse. It’s more of a control fetish for them, and on top of that they weren’t taught to respect other people (specifically women and children). It doesn’t seem like the diaboy families are taught that, given their backgrounds. I’ve also mentioned before that it would be very very hard for Laito to get convicted of sexual harassment and assault in real life. I answered that part of this ask here which is also a lengthy ish doozy as well. Feel free to read the whole thing, but I’ll highlight htis paragraph here:
When it comes to real life, many people in power don’t get easily called out. That’s why the #MeToo movement was so amazing, because it gave sexual abuse victims a chance to stand up for themselves against their abusers who they were silenced by. When it comes to political and powerful figures, they definitely use hush money, blackmail, or other means to not let this information get out to “taint” its brand. Or even so, when it comes to any type of abuse, abusers know how to silence a lot of their victims so they don’t talk to anyone about this through manipulation. It’s a lot more nuanced than this.
So no, I don’t believe Laito would get convicted of his crimes, even if he was a human.
Hope that was long enough for you! If you would like me to elaborate on anything else or have any questions, please let me know!
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canonicallyanxious · 2 years
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hi! saw your last anon and sorry if this is annoying, but just wanted to ask u a question. i don’t know anything about d20 (assuming it’s like a d&d game) but i did watch all the free game changer episodes on yt and i’m lowkey obsessed and want more. is d20 the same kind of vibe, assuming it’s the same people? for someone who isn’t and has never played d&d would you reccommend starting d20? i kinda don’t want to pay for dropout, so maybe i’ll start with that :) have a nice day!
not an annoying question don't worry!! in fact i feel like i have to apologize in turn because i already know i'm going to be incapable of being normal about answering this question lol but me being verbose as hell on main, what else is new, etc. etc.
Re: whether d20 has a similar vibe to game changer -
so i'd say you're right in that d20 involves many of the people that are featured on game changer since they're both produced by collegehumor/dropout. as you might know Brennan Lee Mulligan who appears pretty often on game changer is the main DM for d20, and since d20 is an anthology show the casts rotate out every season but one of the most frequently recurring casts incudes Zac Oyama, Ally Beardsley, and Lou Wilson who are also pretty frequent guests of game changer [the others were also involved with Collegehumor at some point, can't remember if they've been on gc tho]. collegehumor folks sometimes appear in other seasons as well - for example rekha shenkar and lily du have been in multiple d20 seasons, jess ross and mike trapp have also featured, and there's even one season that's oops all collegehumor folks called Mice and Murder which is basically holmesian style turn of the century murder mystery but everyone is an anthropomorphized animal [dropout exclusive but the first ep is on the d20 yt channel]. so if you vibe with the humor and the personalities of the people who feature a lot on game changer, it's likely you will vibe with the humor and tone of d20 too!
that said, given that game changer is styled after a traditional competitive game show and d20 is an actual play show where people play tabletop rpgs together they are very different in the sense of genre. d20, while largely improvised [which believe me is a fact that will probably be hard to believe when watching it but is entirely true], is very much a collaborative storytelling effort between the people involved and makes very concerted efforts to present a tight and cohesive narrative through their seasons. so d20 is great if you like fictional narratives and fun and colorful characters, but if you want more traditionally unscripted content like gamechanger i recommend checking out:
dirty laundry [which is actually a spin-off of a gamechanger episode; hosted by Lily Du, first ep available on the CH yt channel]
make some noise [unfortunately i think right now all the make some noise eps are also dropout exclusive, here i have linked to the trailer, but it is another spinoff based on this honestly iconic game changer ep wherein Josh Ruben, Brennan Lee Mulligan, and Zac Oyama make weird sounds at each other and it's the funniest thing in the world]
Um, Actually [nerdy trivia game show hosted by Mike Trapp]
Rank Room [fyi it's an older show and they don't make it anymore but i still think it's a fun watch; hosted by Katie Marovich]
[do u see what i mean. i thought this first question would be a short answer skdfjnsdkjfnsdns so uh deep apologies for what will come after this bc i have THOUGHTS about your second question]
Re: would i recommend d20 for someone who has no experience with d&d -
short answer: yes absolutely 100%.
long answer: why do i so enthusiastically recommend d20 for people who have never played dnd? because i am a people who has never played dnd and d20 is one of my favorite shows ever! tbh i do think i am kind of biased as d20 is really the only actual play show i've ever been able to get into and i'm sure there are plenty of other shows out there that work for other people [if you're a podcast person for example you have tons of good options, i however am Not] but there are a number of reasons why I personally enjoy d20 as an actual play show:
I often struggle with other actual play shows because of how long and meandering they are. I think this is more of a personal preference thing because even when reading/watching more traditional forms of media i always tend to prefer tighter narratives with a clear ending in mind [e.g a 3 season show with a good finale is more compelling to me than an ongoing 10 season show with no ending in sight] but because d20 is an anthology show and each season is more or less a self-contained story aside from the few sequels i find it much easier to keep my attention on the episodes. to be sure the eps are still quite long, most ranging from 1.5-2 hours, but brennan + the other dms they feature on d20 do a really good job of keeping the pace moving while still giving the players freedom to explore the world and make their own narrative choices [which i think is one big appeal actual play shows has over other forms of media, the improvised and collaborative nature of the storytelling versus something that's already been fully scripted beforehand].
another thing i struggle with is how cumbersome dnd combat can be, personally i don't think it's the most accessible especially for people who have no ttrpg experience but d20's combat actually works pretty well for me because 1. they plan their combats before the season starts and especially in the earlier seasons of d20 they stuck pretty strictly to alternating between roleplay versus combat episodes so it's easier for me when i know kind of what to expect and 2. because they plan their combats in advance they are able to build INCREDIBLE custom battle sets with custom minis [shout out to Rick Perry!] and for me the visuals really help me keep my attention on the combat versus when combat is more theater of the mind [which to be clear does sometimes still happen in d20]. Tbh i still think combat can be a little clunky especially in the earlier seasons of d20 but i think the show has always gone to a lot of effort to create really creative and engaging combats for both the players and the audience and as it's gone on they've only gotten better at achieving this
in that vein i think the fact that d20 is 1. entirely filmed and 2. edited very well is VERY helpful for someone like me who has traditionally struggled with podcasts because the lack of visual context makes it hard to stay focused. as far as the editing goes i know some people prefer more of a livestream feel but just for me personally having the editing and the different camera angles and the sound cues and the music [d20 is really good at picking royalty free music for their soundtracks btw may i just say] gives me something more concrete to focus on and keeps it more visually interesting. and i do feel that they still make an effort to preserve the more natural/organic feel of ttrpgs by limiting their cuts story wise and focusing a lot on player reactions in the moment so for me it kind of hits the best of both worlds!
personally i think the choice for d20 to cast a lot of talented improv comedians is fucking inspired, especially when the show is so comedy-oriented. improv comedians are good at making bold choices on their feet, crafting rich characters while improvising their dialogue on the spot, and collaborating with each other, which are all skills that are very helpful for an actual play show context and everyone they cast on d20 is SO talented at all of these things. there are some players on d20 who also have little to no experience with dnd [notably Ally Beardsley has only ever officially played dnd on camera for d20; Rekha Shenkar and Mike Trapp in Escape From the Bloodkeep were also very new to dnd at the time] which on the one hand i think helps audience members like me who are inexperienced with dnd knowing some of the players are in the same boat but also they tend to make some of the wildest most out of the box choices as a result of being new to the game. so i think ultimately it's just a really fun combination and it's so much fun to watch in action!
and just a few more reasons why I consider d20 a favorite in a more general sense:
I mean Brennan Lee Mulligan as d20's main DM is a HUGE draw of d20 in my opinion. like if you were already a fan of him from game changer or other college humor content i think you will especially appreciate him in d20 because he is absolutely in his element here. actually last year i made a ppt for my friends about why i like d20 so much so here is a relevant excerpt:
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i want to emphasize that d20 is a comedy-oriented show so tonally comedy is what it will prioritize. however i also want to emphasize that this does not mean it pulls any punches with the emotional depths it's able to reach. the themes and the worlds and the characters are SO rich and complex and compelling and I think i have experienced basically every human emotion and then some while watching this show. i also think it's incredibly character driven and does an amazing job of prioritizing character and relationship development and player agency, which is one of my favorite things to see in any kind of show!
and conceptually i just think it's so much fucking fun! it being an anthology show means there is something in here for everyone but i have enjoyed every season i have watched immensely [which is all of them except for one!] and have found it remarkably easy to become invested in every single one. you want to know what it would be like if dnd took place in a john hughes style teenage coming of age movie? or what if lord of the rings was about the bad guys but also it’s a workplace comedy? or how about an urban fantasy story set in modern day new york with a secret sixth borough hidden away in the world of dreams? you can have it all and more from d20! and this is just the seasons that are available on yt for FREE there are so many other cool and fun stories and worlds and dms to engage with!!!
tl;dr it's a good show and i like it very very much thank you for coming to my ted talk
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queenlua · 3 years
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hey, i started following you recently and ur bio says ur a hacker? any tips on where to start? hacking seems like a v cool/fun way to learn more abt coding and cybersecurity/infrastructure and i'd like to explore it but there's so much on the internet and like, i'm not trying to get into anything illegal. thanks!
huh, an interesting question, ty!
i can give more tailored advice if you hit me up on chat with more specifics on your background/interests.
given what you've written here, though, i'll just assume you don't have any immediate professional aspirations (e.g. you just want to learn some things, and you aren't necessarily trying to get A Cyber Security Job TM within the next three months or w/e), and that you don't know much about any specific programming/computering domain yet.
(stuff under cut because long)
first i'd probably just try to pick some interesting problem that you think you can solve with tech. this doesn't need to be a "hacking" project at first; i was just messing around with computers for ages before i did anything involving security/exploitation.
if you don't already know how to program, you should ideally pick a problem you can solve via programming. for instance: i learned a lot back in the 2000s, when play-by-post forum RPGs were in vogue.  see, i'd already been messing around, building my own personal sites, first just with HTML & CSS, and later on with Javascript and PHP.   and i knew the forum software everyone used (InvisionPowerBoard) was written in PHP.  so when one of the admins at my RPG complained that they'd like the ability to set multiple profile pictures, i was like, "hey i'm good at programming, want me to create a mod to do that," and then i just... did. so then they asked me to program more features, and i got all the sexy nerd cred for being Forum Mod Queen, and it was a good time, i learned a lot.
(i also got to be the person who was frantically IMed at 2am because wtf the forum is down and there's an inscrutable error, what do??? basically sysadmining! also, much less sexy! still, i learned a lot!)
the key thing is that it's gotta be a problem that's interesting to you: as much as i love making dorky sites in PHP, half the fun was seeing other people using my stuff, and i think the era of forum-based RPGs has passed. but maybe you can apply some programming talents to something that you are interested in—maybe you want to make a silly Chrome extension to make people laugh, a la Cloud to Butt, or maybe you'd like to make a program that converts pixel art into cross-stitching patterns, maybe you want to just make a cool adventure game on those annoying graphing calculators they make you use in class, or make a script for some online game you play, or make something silly with Arduino (i once made a trash can that rolled toward me when i clapped my hands; it was fun, and way easier than you'd think!), whatever.
i know a lot of hacker-types who got their start doing ROM hacking for video games—replacing the character art or animations or whatever in old NES games. that's probably more relevant than the PHP websites, at least, and is probably a solid place to get started; in my experience those communities tend to be reasonably friendly to questions. pick a small thing you want to do & ask how to do it.
also, a somewhat unconventional path, but—once i knew how to program a bit of Python, i started doing goofy junk, like, "hey can i implemented NamedTuple from scratch,” which tends to lead to Python metaprogramming, which leads to surprising shit like "oh, stack frames are literally just Python objects and you can manually edit them in the interpreter to do deliberately horrendous/silly things, my god this language allows too much reflection and i'm having too much fun"... since Python is a lot of folks' first language these days, i thought i'd point that out, since i think this is a pretty accessible start to thinking about How Programs Actually Work under the hood. allison kaptur has some specific recommendations on how to poke around, if you wanna go that route.
it's reasonably likely you'll end up doing something "hackery" in the natural course of just working on stuff. for instance, while i was working on the IPB forum software mods, i became distressed to learn that everyone was using an INSECURE version of the software! no one was patching their shit!! i yelled at the admins about it, and they were like "well we haven't been hacked yet so it's not a problem," so i uh, decided to demonstrate a proof of concept? i downloaded some sketchy perl script, kicked it until it worked, logged in as the admins, and shitposted a bit before i logged out, y'know, to prove my point.
(they responded by banning me for two weeks, and did not patch their software. which, y'know, rip to them; they got hacked by an unrelated Turkish group two months later, and those dudes just straight-up deleted the whole website. i was a merciful god by comparison!)
anyway, even though downloading a perl script and just pointing it at a website isn't really "hacking" (it's the literal definition of script kiddie, heh)—the point is i was just experimenting a lot and trying a lot of stuff, which meant i was getting comfortable with thinking of software as not just some immutable relic, but something you can touch and prod in unexpected ways.
this dovetails into the next thing, which is like, just learn a lot of stuff. a boring conventional computer science degree will teach you a lot (provided you take it seriously and actually try to learn shit); alternatively, just taking the same classes as a boring conventional computer science degree, via edX or whatever free online thingy, will also teach you a lot. ("contributing to open source" also teaches you a lot but... hngh... is a whole can of worms; send a follow-up ask if you want that rant.)
here's where i should note that "hacking" is an impossibly broad category: the kind of person who knows how to fuck with website authentication tokens is very different than someone who writes a fuzzer, who is often quite different than someone who looks at the bug a fuzzer produces and actually writes a program that can exploit that bug... so what you focus on depends on what you're interested in. i imagine classes with names like "compilers," "operating systems," and "networking" will teach you a lot. but, like, idk, all knowledge is god-breathed and good for teaching. hell, i hear some universities these days have actual computer security classes? that's probably a good thing to look at, just to get a sense of what's out there, if you already know how to program.
also be comfortable with not knowing everything, but also, learn as you go. the bulk of my security knowledge came when i got kinda airdropped into a work team that basically hired me entirely on "potential" (lmao), and uh, prior to joining i only had the faintest idea what a hypervisor was? or the whole protection ring concept? or ioctls or sandboxing or threat models or, fuck, anything? i mostly just pestered people with like 800 questions and slowly built up a knowledge base, and remember being surprised & delighted when i went to a security conference a year later and could follow most of the talks, and when i wound up at a bar with a guy on the xbox security team and we compared our security models a bunch, and so on.  there wasn't a magic moment when i "got it", i was just like, "okay huh this dude says he found a ring-0 exploit... what does that mean... okay i think i got that... why is that a big deal though... better ask somebody.." (also: reading an occasional dead tree book is a good idea. i owe my firstborn to Robert Love's Linux Kernel Development, as outdated as it is, and also O'Reilly's kookaburra book gave me a great overview of web programming back in the day, etc.  you can learn a lot by just clicking around random blogs, but you’ll often end up with a lot of random little facts and no good mental scaffolding for holding it together; often, a decent book will give you that scaffolding.)
(also, it's pretty useful if you can find a knowledgable someone to pepper with random questions as you go. finding someone who will actively mentor you is tricky, but most working computery folks are happy to tell you things like "what you're doing is actually impossible, here's why," or "here's a tutorial someone told me was good for learning how to write a linux kernel module," or "here's my vague understanding of this concept you know nothing about," or "here's how you automate something to click on a link on a webpage," which tends to be handier than just google on its own.)
if you're reading this and you're like "ok cool but where's the part where i'm handed a computer and i gotta break in while going all hacker typer”—that's not the bulk of the work, alas! like, for sure, we do have fun pranking each other by trying dumb ways of stealing each other's passwords or whatever (once i stuck a keylogger in a dude's keyboard, fun times). but a lot of my security jobs have involved stuff like, "stare at this disassembly a long fuckin' time to figure out how the program pointer got all fucked up," or, "write a fuzzer that feeds a lot of randomized input to some C++ program, watch the program crash because C++ is a horrible language for writing software, go fix all the bugs," or "think Really Hard TM about all the settings and doohickeys this OS/GPU/whatever has, think about all the awful things someone could do with it, threat model and sandbox accordingly." occasionally i have done cool proof-of-concept hacks but honestly writing exploits can kinda be tedious, lol, so like, i'm only doing that if it's the only way i can get people to believe that Yes This Is Actually A Problem, Fix Your Code
"lua that's cool and all but i wanted, like, actual links and recommendations and stuff" okay, fair. here's some ideas:
microcorruption: very fun embedded security CTF; teaches you everything you need to know as you're doing it.
cryptopals crypto challenges: very fun little programming exercises that teach you a lot of fundamental cryptography concepts as you're going along! you can do these even as a bit of a n00b; i did them in Python for the lulz
the binary bomb lab is hilariously copied by, like, so many CS programs, lol, but for good reason. it's accessible and fun and is the first time most people get to feel like a real hacker! (requires you know a bit of C beforehand)
ctftime is a good way to see when new CTFs ("capture the flag"s; security-focused competitions) are coming up. or, sometimes CTFs post their source code, so you can continue trying them after the CTF is over. i liked Stripe's CTFs when they were going, because they focused on "web stuff", and "web stuff" was all i really knew at the time. if you're more interested in staring at disassembly, there's CTFs focused on that sort of thing too.
azeria has good ARM assembly & exploitation tutorials
also, like, lots of good talks out there; just watching defcon/cansecwest/etc talks until something piques your interest is very fun. i'd die on a battlefield for any of Christopher Domas's talks, but he assumes a lot of specific x86/OS knowledge, lol, so maybe don’t start with that. oh, Julia Evans's blog is honestly probably pretty good for just learning a lot of stuff and really beginner-friendly?
oh and wrt legality... idk, i haven't addressed it here since it hasn't come up in my own work much, tbh. if you're just getting started you're kind of unlikely to Break The Law without, y'know, realizing maybe you're doing something a bit gray-area? and you can cross that bridge when you come to it? Real Hacking TM is way more of a pain-in-the-ass than doing CTFs and such, and you'll learn way more with the latter, so who cares lol just do the fun thing
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itsclydebitches · 3 years
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I got witcher!Ciri too! I kind wonder wha would happen if she died tho, dont wanna put geralt or her through that but I love angst lmfaoo. The game got really confusing at point cause I you have to learn a bunch of politics and how this world works and I didnt pay that much attention so I'm sure I'll get those moments in my second playthrough too I'm playing something in the hearts of stone thnig, it was lower level so I'm assuming you should play that first? a main quest with the asshole ghost in the wedding and wow I fucking hate it, it's so umcomfortable to watch geralt be this gross n weird lol, I'm not too familar when Shani either so watching her get mad when I get geralt to say he wouldnt do what the ghost is doing is so annoying lol, OH AND the ghost is a creepy fuck! shani babe you can do much much better than an asshole who talks about his dick and fucking "maidens" every other sentence!! Geralt really does get thrown into so much shit huh I'm tempted to read the books cause I do rly like the world and most- some characters but yeah reading about yen being yen wold be one of the things to stop me, what are some of the plot points that put you off? if you don't mind sharing And yeah I'd so be up for more content esp with ciri, would be cool to see them work together, even with how combat works in this game with npcs lmao
Woo witcher Ciri ending! :D If you enjoy putting yourself through pain I recommend looking up that other ending on YouTube because there are definitely some nice angst shots in the cut scenes. I watched and then promptly went, “I don’t need to play that for myself” lol. But yeah, hard agree on things getting confusing, especially towards the end. I completely missed stuff like the fact that my actions would actually impact this war, rather than the war simply being backdrop, or that Ciri’s powers were more than just the ability to teleport short distances. So by the time I was getting called on to murder kings and Avallach was taking us to totally different worlds, I had a very John Mulaney approach of, “This might as well happen. Things are already so goddamn weird.” Which, you know, really isn't the game's fault. It's what I get for jumping into the third game first and while I don't regret that at all, the story has absolutely deserved a second playthrough where I actually understand all the basic stuff I should have known going in.
Yeah, Hearts of Stone comes first. You can do any of the side quests you’d like from either DLC, but I’d recommend keeping Blood & Wine’s main storyline for the final push. But yeah, that ghost dude is, uh… something. I quite like the wedding on the whole—I really enjoy Shani, dancing is fun, O’Dimm is being a wonderfully evil dude—but yeah, dead dude is definitely a creep. Which is partly one of the things that turned me off from the books. It has the same ‘Guy trying to write women’ energy of the games but… worse. I’ve read a lot of excerpts over the years and so many of them turn me off. There are a ton of small things, like Triss importantly informing the witchers (who are all like 100+ years old??) about periods and that Ciri can’t train today because of hers (a moment that much of the fandom celebrates as... progressive?), or Triss and Yen getting super catty with one another over Geralt, to much bigger things like Ciri nearly getting raped/being involved in intimate acts with really questionable consent. A lot of the Witcher has a “This didn’t age well” vibe to it which, to be fair, isn’t entirely the fault of the author. The story is the product of 90’s Polish culture and, again, a man trying to write some pretty complex subjects from an arguably ignorant place, which makes much of the work eye-rolling for me at best, outright uncomfortable at worst. (Which I think is why I enjoy the games far more. I have agency in this questionable world, the ability to tailor it somewhat to my own beliefs and desires, which makes moments when that's taken away, like Geralt automatically commenting on how good Yen looks at a funeral, all the more frustrating). I obviously am not a Geralt/Yen fan, which sours a great deal of the plot. From what I got through the pacing felt like a slog and, more importantly, much seems to have been lost in the translation from Polish to English. (I continually hear about how amazing the dialogue is, but sadly that hasn’t come across in translation for me. Much of it is... awkward.) The parts I’ve heard about/read excerpts of that I’m most interested in—Geralt’s hanza—ends tragically and I’m… just not here for that right now. Which isn’t to say it’s badly written or anything, just that it’s not my personal cup of tea, especially nowadays with a pandemic and what all going on lol. I look at what I know of the series as a whole and go, “Do I really want to read five books filled with outdated representation for women, that old-school fantasy violence that turned me off GoT, with a super depressing ending, all wrapped up in an iffy translation and a style I don’t think does well in long-form storytelling? … Not really.”
Still loved most of the short stories and I’ve heard that many people liked the audio book versions when they couldn't get into the text, so I might give that a go someday. I’d prefer to actually have read all the source material for a fandom I’m spending so much time in, but I sadly just haven't had the urge yet. If you do read them, anon, you’ll have to tell me what you think. It’s becoming quite the divisive topic, especially as Netflix fans turn to the books, and—putting aside that everyone’s tastes will always differ—it’s interesting to hear not just whether someone had fallen in love with the books or not, but if they haven’t what about them prevented that. It's very much a case of one person's "That was awful" being another's "Are you kidding me? That's the best part!"
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tigerkirby215 · 3 years
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5e Quinn, Demacia's Wings build (League of Legends)
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(Artwork by Katie "TeaTime" De Sousa. Made for Riot Games.)
lol who gives a shit about Quinn?
I do. I do Riot. :(
Honestly while I haven’t played Quinn in awhile I still think she’s an extremely fun champion, and not just because you get to bully the enemy top laner with discount Vayne. Quinn has a very unique playstyle that’s so different from every other champ in the game which makes her real refreshing to play after sticking to other champs for an extended period of time.
But let’s be real the main reason I’m making a Quinn build is so I can have a cheat day. I mean she’s obviously just a Beastmaster Ranger, right?
GOALS
Valor, to me! - Burd up! I really wish that Quinn was called “Quinn and Valor” in game.
Stick to the plan, Val - When the going gets tough it helps to be a swift scout, dashing around the enemy and vaulting off them if they get too close.
I'd keep my head down if I were you - While it’s perhaps not the first thing that comes to mind Quinn is known for letting down a volley of arrows when she first engages with Valor on her back.
RACE
League of humans, at least until I go back to Ionia to make more furries. Regardless we’ll be switching it up a bit with a Mark of Finding Dragonmark from Eberron! You get a +2 to Dexterity and +1 to an ability score of your choice: I went for Charisma because “League of Legends female body types.”
You get an early set of boots with the Mark of Finding, since Courier’s Speed increases your base movement speed to 35 feet. And to help with backflips Intuitive Motion will let you add a d4 to your Acrobatics checks (or your Land Vehicle checks, but I’d perhaps discuss with your DM to change that to Air Vehicles instead?) But most importantly you get Magical Passage for a one-time use of Misty Step, for Flash!
IF DRAGONMARKS AREN’T ALLOWED: A Variant Human works fine. Take a +1 to Dexterity and Charisma and the Crossbow Expert feat a little earlier than usual.
ABILITY SCORES
15; DEXTERITY - Dexterity is tied to shooting and back flips, both of which you’ll be doing a lot of.
14; WISDOM - You have a bird’s eye view; the best advantage.
13; CHARISMA - This is partially because “League of Legends female body types” but mostly for multiclassing.
12; CONSTITUTION - Demacians are no easy prey, and spending so much time behind enemy lines has made you sturdier than most.
10; INTELLIGENCE - Intelligence is tied to military tactics among other things.
8; STRENGTH - This is partially because “League of Legends female body types” but mostly for multiclassing because we don’t need it over the other stats.
Feel free to swap Wisdom and Constitution if you want worse skill checks but better durability.
BACKGROUND
We’ll be going for Faction Agent not because it fits best but because it has the abilities that make the most sense. I’m sure you could refer to the Demacian Scouts as a faction after all. Regardless you get proficiency in Insight along with one WIS, INT, or CHA skill of your choice: I opted for Perception for that bird’s eye view. You also get proficiency in two languages so once again pick your poison.
The main reason we opted for Faction Agent was for access to a Safe Haven behind enemy lines. You can always find insiders to give you a place to hide, or to give you information. Not that Val needs any help finding people. "Sometimes I swear that bird is just showing off."
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(Artwork made for Riot Games.)
THE BUILD
LEVEL 1 - ROGUE 1
Starting off as a Rogue for the skill proficiencies primarily. Acrobatics and Stealth are the two main ones we want but I’d also recommend Investigation and Intimidation. (Persuasion may be more useful in the average campaign but it doesn’t fit Quinn well feel free to build the character however you want but I focus on making the character as lore accurate and gameplay accurate as possible.) Anyways as a Rogue you also get Expertise in two skills: I’d recommend buffing your Perception right out the gate, as well as your Stealth because... it’ll be useful as a Rogue I assure you.
Rogues can chat with spies and infiltrators behind enemy lines thanks to Thieves’ Cant, a mixture of words and phrases that don’t actually mean what they sound like. But of course what we’re really here for as a Rogue is good ol’ Sneak Attack, for a d6 if you sneak attack an enemy (duh) or if Val (or another ally) is distracting them.
I’m going to briefly mention what weapons you’re probably going to want to start out with: a Hand Crossbow is an obvious must but until about level 6 or so you can honestly just stick to a Light Crossbow to do more damage at a better range early on.
LEVEL 2 - ROGUE 2
Second level Rogues can further abuse their range thanks to Cunning Action, letting them Dash, Disengage, or Hide as a Bonus Action. Play around bushes to get the jump on your Harrier marks.
LEVEL 3 - BARD 1
Seeing as Bards are good at everything we’ll be taking some Bard levels. As a Bard you get proficiency in one skill as well as a musical instrument: pick whatever instrument you prefer and I’d of course take Animal Handling to take care of Valor.
You also get Bardic Inspiration to tell your allies of information you scouted ahead with your bonus action, letting them add an extra d6 to skill checks, attack rolls, and saving throws that they know are coming. You have a number of inspirations equal to your Charisma modifier, and regain all expended inspiration die at the end of a long rest.
But of course the main boon from being a Bard is access to Spellcasting! You get two cantrips from the Bard list: Light will let you see with your dumb human eyes, and Message will let you chat with your team behind enemy lines. You also get four first level spells from the Bard list: Animal Friendship is kinda an obvious one, as is Speak with Animals. Other than that Heroism will help you (or your allies) keep their cool behind enemy lines, and Color Spray (ty Tasha’s) will let Valor blind your foes so you can get away!
LEVEL 4 - BARD 2
Second level Bards get Jack of All Trades, letting you flex into whatever role your party may need. You also get Song of Rest to heal for an extra d6 of health during short rests to patch yourself up after getting into a scrap. And finally Tasha’s gave you Magical Inspiration, letting your allies with Bardic Inspiration add a roll on their inspiration die to the damage or healing of a spell.
You also learn another first level spell like Feather Fall, in case Valor needs to drop you.
LEVEL 5 - BARD 3
Third level Bards get Expertise in two skills: Acrobatics proficiency is a requirement for backflips, and Animal Handling would be good to handle Valor. (But more realistically expertise in Insight or Investigation would be more useful.)
But more importantly we can finally get some combat ability out of the Bard! The College of Swords gives you proficiency with medium armor and shields, neither of which we really need. It also gives you a Fighting Style you won’t use with a Hand Crossbow, but Dueling is probably better for your purposes.
What we’re mainly here for is Blade Flourish, which despite the name works on ranged attacks! When you take the attack action on your turn Harrier will increase your movement speed by 10 feet, and once per turn you can use one of the following Blade Flourishes:
Defensive Flourish increases the damage of the shot by a roll of your Bardic Inspiration and let you add the number to your AC as Valor makes it harder for the enemy to hit you.
Slashing Flourish will let you pick up a Runaan's Hurricane to deal extra damage to the target and everyone within 5 feet of them.
Mobile Flourish lets you vault off an enemy, dealing extra damage equal to a roll of your Bardic Inspiration and pushing them back a number of feet equal to 5 plus whatever you rolled on your Bardic Inspiration. If you want you can then use your reaction to run up to them, but I don’t know why you’d want to do that.
Basically no matter what your Blade Flourish does extra damage equal to your Bardic Inspiration, and you can choose to either make yourself harder to hit, do AoE damage, or push the enemy away. Oh and you can now learn second level spells like Animal Messenger so Val can get important information back to Demacia.
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(Artwork by Michelle Hoefener. Made for Riot Games.)
LEVEL 6 - BARD 4
4th level Bards get the first of many Ability Score Improvements but we’re actually going to take a Feat: the Crossbow Expert feat will let you ignore the Loading property of crossbows to attack more than once on your turn, attack in melee range without disadvantage, but most importantly if you attack with your hand crossbow you can make one more attack with your bonus action!
You also learn another spell, and another cantrip! For your cantrip Minor Illusion is great to make a distraction, and for your leveled spell Locate Object will help if you need to find an important artifact belonging to the enemy. Are there more useful spells? Yes, but I’m building what would make the most sense for Quinn as a character. Feel free to take Heat Metal or Lesser Restoration as you’re allowed to change my builds however you want.
LEVEL 7 - BARD 5
Grabbing the 5th level of Bard for Font of Inspiration, letting your Bardic Inspiration (and Blade Flourishes!) come back after a Short Rest. Which is good because your Bardic Inspiration increases to a d8!
You can also learn third level spells like Leomund’s Tiny Hut for a safe place to rest after a long combat.
LEVEL 8 - BARD 6
But of course the 6th level of Bard wouldn’t hurt, as you’d now get an Extra Attack from the College of Swords! You can also learn another third level spell like Sending to send information more directly. Again: feel free to take spells that you feel are more practical if you wish.
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(Artwork by SixMoreVodka Studios. Made for Riot Games.)
LEVEL 9 - ROGUE 3
Going back to Rogue to get our Scouting badge, specifically with the Scout subclass! You get to officially be classified as a Skirmisher, and can move half your movement speed if an enemy ends their turn within 5 feet of you. This movement doesn’t provoke opportunity attacks either, so I’d flavor it as you vaulting off the foe to safety.
You’re also a natural Survivalist, with Expertise in the Nature and Survival skills. That’s why we didn’t get Survival proficiency earlier! And to top it off your Sneak Attack increases to 2d6.
LEVEL 10 - ROGUE 4
4th level Rogues get another Ability Score Improvement, and we’ve been sitting on an uneven Dexterity score for awhile now. So the Piercer feat will let you increase your Dexterity by 1 while also augmenting your skills with a Light Crossbow, allowing you to reroll the damage die of one of your attacks and deal triple damage if you crit!
I’d discuss with your DM if your Blade Flourishes count as “weapon damage die” for the sake of Piercer, because if they do you’ll likely get a lot more value out of this feat. If not well... it’s still useful regardless!
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(Artwork by bekkomi on DeviantArt.)
LEVEL 11 - BARD 7
Quickly going back to Bard for some 4th level spell slots to cast spells like Dimension Door to quickly get out of danger.
LEVEL 12 - BARD 8
But of course the 8th level of Bard will get you some more Ability Score Improvements: more Dexterity will mean deadlier shots and more AC. And you can learn another 4th level spell like Freedom of Movement to get out of sticky situations.
LEVEL 13 - BARD 9
9th level Bards get to pretend that a d8 Song of Rest die by total level 14 is valuable. You do at least get 5th level spells like Rary's Telepathic Bond to keep communication up with your team.
LEVEL 14 - BARD 10
But what we’re mainly here for is the 10th level of Bard. To start off you get Expertise in two more skills: Insight and Investigation would both be the most practical choices. Your Bardic Inspiration also increases to a d10, which means that your Blade Flourishes increase to a d10 as well!
But far more importantly you get Magical Secrets, and hey look by total level 15 we finally got Valor! Summon Beast will let you summon a beast of land, sea, or (most realistically) air to fight alongside you! The flying beast has a 60 foot flying speed, Flyby (which lets it avoid attacks of opportunity), and can attack using your spell attack modifier to deal damage equal to a d8 + 4 + the level of the spell slot you used to cast this spell. It’s only a second level spell but it gets quite strong when upcast, so you can choose how strong you want Valor to be!
Alternatively if you want to fly Behind Enemy Lines, look no further than Fly! It gives you a 60 foot flying speed, plain and simple! And if you upcast it Valor can even bring a friend, or several friends!
You can also learn another cantrip like Mending, because it’s good to keep your armor in check as well as your falconer’s glove.
LEVEL 15 - BARD 11
Seeing as we got Valor we may as well grab a few more small things from Bard. 11th level Bards get 6th level spells like Find the Path, to find the path to the objective. Again: feel free to take more practical spells I am merely taking what makes sense for Quinn.
LEVEL 16 - BARD 12
12th level Bards don’t get new spells but they do get Ability Score Improvements. I’ll leave you with a choice: more Charisma will increase your Bard saving throw DCs (and Valor’s hit chance) as well as give you more Blade Floruishes, but the Sharpshooter feat will let you consistently add more damage to your shots while also ignoring range limitations and cover.
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(Artwork by Ina Wong and West Studios. Made for Riot Games.)
LEVEL 17 - BARD 13
Grabbing 7th level spells from the 13th level of Bard like Teleport, to recall back to base when needed. You also get to pretend that a d10 Song of Rest die by total level 18 is majorly impactful.
LEVEL 18 - BARD 14
14th level Swords Bards get the Master’s Flourish, letting you make a Blade Flourish every turn without spending a Bardic Inspiration, as long as you make your Blade Flourish a d6 instead.
But you also get two more Magical Secrets! To call down a Skystrike try Steel Wind Strike, which will damage up to 5 creates in the area and also let you teleport to one of them after using it. Your other spell doesn’t really matter much so... I dunno. Blindness / Deafness so Valor can make a Blinding Assault? Again feel free to make your own choices to customize the build.
LEVEL 19 - BARD 15
We’ll be stopping at the 15th level of Bard for a d12 Bardic Inspiration, as well as an 8th level spell like Feeblemind to weaken an enemy beyond any capability of fighting.
LEVEL 20 - BARD 16
But we may as well grab one more Bard level for one last Ability Score Improvement. Again up to you if you want to cap out that Charisma modifier or take Sharpshooter for some more damage.
Now that that’s done it’s time for some Ranger levels! Oh wait...
WHY NO RANGER LEVELS? - Put simply it would’ve been very hard to get Quinn’s unique skill set without some weird multiclassing shenanigans or a Bard investment. The three things I needed for Quinn were the following:
* Bird companion (Ranger or Druid)
* Flight (Sorcerer, Warlock, Wizard, Artificer, or some weird stretches of logic like “be a Druid and turn into a bird to fly lol.”)
* Skystrike (either Conjure Barrage [bad] on Ranger or Battle Smith Artificer, or Steel Wind Strike on [high level] Ranger or Wizard)
Put simply there was no combination of subclasses that wouldn’t result in weird mix of classes other than Bard. Add in the fact that I really wanted Scout Rogue levels as well as Crossbow Expert (both of which would conflict with Beast Master Ranger) and Bard seemed like the most logical course of action.
The sad truth is that in all honesty Quinn doesn’t even use Valor that much in her kit is kinda the main thing. I wanted to prioritize the crossbow shooting of Quinn more than anything. If you want a more traditional Quinn build that prioritizes the Bird then Scout Rogue 8 / Beastmaster 12 (using Tasha’s Beastmaster companions) will give you more bird and just about everything that this build did minus the flight. (If you build like this I’d also recommend dropping Crossbow Expert and simply opting for a Longbow, or seeing if you can get an Artificer teammate to make you a Repeating Heavy Crossbow.)
If you really want flight and are willing to stretch your imagination then Scout 4 / Drake Warden (UA) 16 gets Perfected Bond by Ranger level 15, allowing you to ride the flying mount. Yes you’ll have a Fireproof Valor but you can just call that Phoenix Quinn.
Of course all of this can be avoided if your DM either gives you a magic item that provides Flight or lets you put Fly on the Ranger spell list. The golden rule is to always discuss with your DM if you have a particular vision in mind, or else accept the sacrifices you’ll have to make for practicality.
FINAL BUILD
PROS
Just like hunting thresher geese - 3 hand crossbow attacks per round with a 3d6 Sneak Attack and a d6 (or d12) Blade Flourish adds up to some pretty decent damage per round overall, and that isn’t even considering Sharpshooter.
I'll follow your lead, Valor - Most of your spellcasting is utility based, meaning that you don’t need to worry about your spellcasting modifier. And hey: we got Valor without having to go for Beastmaster Ranger!
Buy me some time - Mixing Bard and Rogue together means that you have proficiency in quite a lot of skills! Expertise in 8 total skills, proficiency in one more, and Jack of All Trades for the remaining skills. You can fill any role that the party may need!
CONS
Look Val; snacks - It takes us quite awhile to get Valor; some would argue too long. Put simply there’s very little way for us to get the very specific spell list required for Quinn (Summon Beast, Fly, Steel Wind Strike) without doing some weird multiclassing shenanigans. You could go Lore Bard if you want to get access to Summon Beast and Fly faster (Scout 3 / Lore 6 = basically everything to play Quinn by total level 9) but then you’d miss out on Extra Attack among other things.
Still heart, steady aim - Low Constitution along with a d8 hit die really doesn’t do you any favors. You’ll likely have a little over 100 health, which means that it won’t take much effort to put you in Power Word Kill range.
Who's there? Jarvan who? - Honestly our Charisma is low for a Bard, and while most of the spells we took are utility based it still sucks to only have two Blade Flourishes. Feel free to use Point Buy instead for some better starting stats and less in those fairly pointless stats like Intelligence. (8 / 15 / 12 / 8 / 13 / 15 would be my recommendation to have the best Charisma you can get while still having decent Wisdom to boot.)
But your job is to scout: any kills you pick up on the way are a nice bonus. Soften the enemies up with Valor by your side and do what needs to be done to win the war without the enemy knowing you’re there. Fight differently, fight dirty, and remember that no matter what at least you’re not playing Vayne top.
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(Artwork by Xu “Crow God” Cheng. Made for Riot Games.)
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liquidstar · 3 years
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I'd love to hear some of your recommendations! And I'm good without any content warnings, but since you're posting this for all your followers to see probably best to add them
Alright sure! I’ll be general then and since you’re just starting out this will sort of be bringing up a lot of really popular ones, the really good ones where the general consensus is “you gotta see this!”, but I’ll also try to give ones from different genres so you have a variety of things to pick from, so this isn’t really a list of personal favorites but I’ll throw in a couple of those too lol, but generally think of this as a handy beginners guide with just a little personal bias.
I wrote a lot so I'm gonna put them under the cut here.
Fullmetal Alchemist
Fullmetal Alchemist is a franchise that’s considered a must-watch, it takes place in a world where alchemy is a borderline magical power, but is considered scientific in-universe and follows scientific laws, namely the law of equivalent exchange. Something can’t be made from nothing, to gain something of equal value must be lost. The story follows the story of two brothers, Edward and Alphonse Elric, who at the ages of 10 and 11 committed alchemy’s one and only unforgivable sin, human transmutation, in an attempt to bring their mother back to life. As a result, one brother lost his arm and leg and the other lost his entire body, leaving his soul bound to a suit of armor. However the brothers are resolute to regain their original bodies, and the older brother, Edward, joins the State Alchemists, a branch of the military, to try to gain access to research materials to help them achieve their goal. But was that really such a good idea?
Fullmetal Alchemist can be a bit confusing to get into due to the fact that there are two series: Fullmetal Alchemist (2003) and Fullmetal Alchemist: Brotherhood (2009). The latter is a reboot with a different story that follows the original manga. They both have the same beginning, but diverge paths and tell very different stories. My recommendation for how to watch this show is: Watch 2003 first, and Brotherhood second. Everyone has a different opinion about which is better, but everyone agrees that 2003 has better backstory but a contrived ending, and Brotherhood has a rushed beginning (Because it works off the assumption that you’ve seen 2003) with a great and fulfilling ending. If you can’t do both I say just watch Brotherhood because it will leave you more satisfied and you don’t have to watch 03 to get into it.
For both series the biggest trigger warnings are: Parental death, child death, pet death, war, genocide, dismemberment, religious themes, and miscarriage. For brotherhood specifically: on-screen suicide, and for 2003 specifically: rape (not on-screen) and pregnancy from it. The 2003 series is also a lot darker than Brotherhood which has a more optimistic tone, so that’s worth noting too.
Soul Eater
A show I think is incredibly fun, and a good one for an October watch if you wanna save it. It takes place in a world where certain people have the ability to transform into weapons, and they team up with other people who become their meisters. The characters often travel around, but the main setting is Death City, a fictional city in Nevada based off of Las Vegas but with a huge Halloweentown vibe, and a school right at the top of it called the Death Weapon Meister Academy (DWMA) where a bunch of kids that turn into weapons learn how to hunt down witches and kishins (Beings that consume human souls). The school, of course, is run by the grim reaper, Lord Death himself.
Our main characters for the series are a group of 7 students. Our protagonist Maka Albarn and her weapon partner Soul “Eater” Evans, a scythe. A loud mouth assassin named Black✰Star and his weapon partner Tsubaki, who has many weapon forms. And the son of the grim reaper, Death The Kid, and his two weapon partners Liz and Patty Thompson, who are twin pistols. There are also a bunch of really lively colorful background characters and antagonists, and the cast of the show being as insane as it is really makes it, on top of the great atmosphere and of course the plot, which just builds more and more as the series progresses. Also Crona is there and we all love Crona.
Trigger warnings for this show include: Child abuse (Mental and physical), manipulation, snakes and spiders (The motifs of two major villains), some very surreal moments that can verge on unreality. Also, in the dub and most subs: misgendering of a canonically trans character. Crona is a character who is non-binary, but the dub and subs use gendered pronouns for them due to general ignorance about neutral pronouns in 2008, though this isn’t the fault of the original series and falls on the translators hands.
Also it’s important to note: that the first 3 episodes are prologues and they take themselves less seriously, there’s more fanservice in them than there is in the rest of the series (Except for Blair she stays the fanservice character :pensive:)
Zombieland Saga
Idol anime is really prevalent as a genre, the most popular being Love Live, but my personal favorite is Zombieland Saga. It’s an idol anime, but it’s also a comedy about zombie girls who become idols. It sounds ridiculous but there’s an insane amount of heart in it regardless, it wasn’t a show I expected to get emotional at but I did! It also made me laugh a lot too. The series itself can serve as a bit of a subversion on what idols are, not just because they’re literally zombies, but because of who the characters are.
Sakura Minamoto is a character who starts off as a more typical idol, a peppy pure girl, as the series continues her struggle with depression gets highlighted. Saki Nikaido serves as her initial foil, a delinquent girl with a criminal record who subvers the idea of pure perfect idols. Ai Mizuno, a former idol who has since undergone severe trauma (The way she died). Junko Konno who has ideals that seem very different on what idols “should” be due to the time period she died. Lily Hoshikawa, an explicitly transgender idol. Yugiri nolastname, a former high ranking courtesan, subvering the pure image of an idol by being a sex worker. And Tae Yamada, a completely nonverbal idol who’s still treated with the same amount of importance as the rest of the team. The premise here really is just that these girls don’t fit the incredibly rigid mold of what idols should be and yet they still all deserve love and they gain a fanbase by being their earnest selves.
Trigger warnings for this series aren’t incredibly severe but since they’re zombies there’s still talks about death and they way they died (Including motorcycle/car accidents, plane crashes, getting struck by lightning, and a heart attack), there’s also comedic dismemberment, as in their arms just sort of pop on and off and stuff like that. The most notable thing is the deadnaming of Lily, the trans idol, by her father, but it doesn’t appear to be malicious in any way.
Note: this series is in the middle of it’s second season right now, if you want to wait until it’s over it should be 12 episodes long and just aired it’s 3rd, so about 9 more weeks.
Death Note
This is also absolutely another series that gets recommended to people right off the bat, and for good reason, this show is an intricate game of chess between a serial killer and a detective trying to catch him, and it’s incredibly easy to get super invested in the suspense of what happens next. The story begins when a shinigami, a god of death, drops his “Death Note” into the human world out of pure boredom. A Death Note is simply a notebook where if you write someone's name in it… They die! And who better to pick up such a powerful object than Light Yagami, a prodigy praised for his genius and academy accomplishments as well as his charm and popularity, and with a very strong but juvenile black-and-white sense of justice, likely due to being raised by a cop.
So naturally Light begins his power trip as soon as he finds the notebook, he intends to “fix” the world by cleansing it of all the bad people, but truly he intends to become the world’s new god. Or the “God of the new world” as he puts it. But there’s one thing standing in his way, a detective resolute on catching him with the codename L. The series entire crux is a game of cat and mouse between these two, as they try to outsmart each other and the murders continue, Light loses more and more of his humanity, L becomes more resolute on catching him. There are more twists and turns than a cheetah race, and it’s honestly pretty addictive to see what happens next.
Trigger warnings here obviously include a lot of death and murder, including suicide, but in some cases it’s a forced suicide at Light’s hands. Also abuse, as Light loses his humanity he isn’t above manipulating and discarding people who love him. And one instance of near-rape on screen fairly early on, but the purpitrator dies before it happens and the victim escapes.
K-On!
Slice-of-life is an incredibly popular genre, and K-On! is the quintessential example of it. It’s a series that not everyone will like, because not a lot truly happens, and it can be overly saccharine or “moe” for a lot of people, and that’s fine. But I personally think that despite not a lot happening, the story has genuine substance, more than you may gather at first glance. It’s true that not much in the way of big plot really happens, it’s mostly life events, that’s why it's a slice-of-life. But it’s not about nothing. The real theme of the show is the fleeting nature of youth. It’s about how important the friendships you form at that time are, how they’ll stick with you for a lifetime, and how everything comes to an end. It’s sweetness even becomes a little bittersweet because you knew their after school tea time would end come graduation, and as they realize this it breaks their hearts a little, but they continue on, because they’re still After School Tea Time!
The series itself is simply about 5 girls in a band, Yui Hirasawa on lead guitar, Mio Akiyama on the bass, Ritsu Tainaka on the Drums, Tsumugi Kotobuki on the Keyboard, and Azusa Nakano on Rhythm Guitar (Who shows up later). They’re in a club at school called the light music club where they waste a lot of their time just drinking tea and eating cake, but they’re having fun and that’s what counts! The series has a lot of really great direction and expressive animation despite the fact that a lot of it is just sitting around and talking, it’s incredibly visually interesting so you don’t get bored.
I honestly don’t think there are any big trigger warnings I can give for this series, maybe that Sawa-chan can be a little too forceful when she wants to dress up the girls in cute outfits sometimes but it’s usually not presented as too creepy especially after season 1 where they tone it down due to straying from the manga.
Mob Psycho 100
This series is an absolute love letter to the art of animation as a whole, the artstyle itself may not seem like much to look at but the animation is some of the most expressive, fluid, creative, and vibrant out there right now, it’s the type of series that you can tell was made with a real passion for its medium and it’s story. It’s protagonist is Shigeo Kageyama, nicknamed “Mob”, a term that literally means “Background character”. Mob is a middle school kid and an incredibly powerful psychic, like, insanely overpowered, but he’s currently working part time for a shady conman, Reigen Arataka. Though it may seem as if Reigen is just using Mob for his powers, their bond is actually a very sweet one and you can tell they care for each other, it’s a very important one at the heart of the series.
The core themes of the series itself are what really make it shine, it’s message is stated as clearly as possible in the opening songs, “your life is your own” and “if everyone is not special, maybe you can be what you want to be”. Put simply, you’re the protagonist of your own life, but the other important message of the series is that all the supposed background characters are just as important. The friends you make, the connections you have with other people and the way they impact you, they’re what make you strong. No one is born special, everyone is just a normal person, and everyone deserves kindness. It’s a series that I recommend incredibly strongly for just how powerfully it portrays this message.
Trigger warnings for this series include kidnapping, possession, a scene with a “man in a dress” joke, and a racist design for a background character. Also (spoilers) a scene where it seems like a child was murdered and a scene where it seems like Mob’s entire family was murdered.
Kaguya-Sama: Love Is War!
Hey, speaking of amazing animation, Kaguya-Sama is a romantic comedy series centered around the premise of two incredibly arrogant people falling in love. Kaguya Shinomiya and Miyuki Shirogane are the vice president and president of the student council at the prestigious Shuchi'in Academy, they eventually develop feelings for each other but they’re both simultaneously too proud and too insecure to admit it, so the real crux of the series is the 3D chess they play with each other to try and get the other to confess first. Along with the scatterbrained secretary, Chika Fujiawara, the treasurer in desperate need of Prozac Yu Ishigami, the cast is incredibly fun and they all fit into the comedy great. Every single little game of “do you like me?” that they play is written like the most intense thing in the world, the insane animation absolutely adds to it, making it seem almost like a psychological thriller, the comedy comes from the absurdity of just how much they hyperbolize it.
It’s not pure comedy though, due to a lot of the series being set up around mindgames, the characters are actually fairly psychologically complex with a lot of genuine development stemming from their childhood to explain why they are the way they are. The series may be about mindgames, but the actual narrative frames them as a juvenile way to go about relationships, a way to try to protect yourself from getting hurt because you’re afraid to trust. The entire core theme is that communication in relationships of any kind is the most important thing and you cant replace it with clever little tricks, so the main pair only ever make actual progress when they’re actually upfront with each other. Even if it’s scary to be that vulnerable with someone, especially if you’ve been hurt in the past like they have, the relationships you build off of mutual trust and openness will be worth the risk, and they can help heal you. And one of the things I love about the series is that this doesn’t just apply to the main pair, but it places equal emphasis on the importance of friendship. All the characters' relationships with each other are unique and interesting and they all develop the same way, with trust and openness, and they become better because of each other.
Despite being generally a comedy, a lot of the characters deal with some really heavy things too so trigger warning for: child abuse (not on-screen), child abandonment (again not on screen), anxiety and panic attacks, suicidal ideation- initionally played off as a joke but it becomes very obvious the character in question is legitimately suicidal and in the manga he nearly attempts it but is stopped, this plotpoint will most likely be in the anime at some point as it’s also not complete.
Your Lie In April
Alright I gave you a funny show now I’m going to make you cry. In fact it’s hard for me to type this synopsis because I’m an absolute crybaby and thinking about this show gets me, but I think it’s absolutely worth checking out because it’s a very beautiful sadness. Your Lie In April is a series that follows the stress and trauma young musical prodigies face in their lives, as well as the people around them, and it’s a series about the beauty of music and art, and just how much it affects people. The music in the show is absolutely gorgeous, the way that they convey emotion through it is so beautiful and intricate that it just sticks with you. You feel the music, and you understand.
I’m actually going to give the trigger warnings right now instead of at the end because in order to explain the plot I’ll have to talk about them so tw for: Child abuse (phsyical and mental, on-screen), terminal illness, death, in depth depictions of PTSD, vomiting, panic attacks, the works.
The series follows Kousei Arima, a formal piano prodigy who hasn’t performed since the death of his mother two years ago. Kousei's mother was terminally ill, but she was also incredibly abusive. Kousei has incredibly complex feelings about his mother because of this. The trauma she instilled in him is severe, but because he was a child, he still is a child, and he loved his mom a lot, as any child would, and he didn’t want her to die and he blames himself for not being good enough. He wanted to make her happy, and the only way he knew how to do that was to play the piano. So he played and played and practiced until he was perfect, they called him the human metronome. But he would still get severely punished for being anything less than perfect. He had lost all the passion he once had, and after his mother died it was the final nail in the coffin, his trauma manifests now in a way that makes him unable to play. But all that changes one day in April when he meets a violinist named Kaori Miyazono, a girl full of life and passion for music, she’s someone who according to Kousei “Exists in springtime.” and she’s going to help him play again and refined that love for music whether he wants to or not! Teen drama happens of course, but there are much bigger roadblocks ahead.
Assassination Classroom
This series is thankfully generally more lighthearted… Most of the time at least. The premise is pretty simple, but incredibly ridiculous. An incredibly powerful octopus-like creature is the teacher of a classroom of middle school students tasked with the assignment of assassinating him in order to save the world. The series starts off very slice-of-life as it focuses on introducing the very large cast of characters inside of Class E, also known as the “end class”, but it quickly gains traction and gets a lot more intense as time goes on.
The octopus creature in question, Korosensei, is actually a very kind and genuinely good teacher to all his students. The real crux of the series is that it’s sort of a critique on the educational system, the students in the end class are there because they’ve been ostracized from the rest of the campus, far away in the mountains, to be made examples of. Why? Because they’re students that are considered worthless, instead of getting help they’re only pushed back further down in the system and left to struggle within it fruitlessly. They’re given up on, despite being children with so much potential, because they don’t fit a very rigid mold. That’s what Korosensei wants to help them with, and they’re able to grow as people together. As the series progresses you feel such a great sense of unity for the class, they’re like a family, they stick together and it’s very heartwarming. And watching them work as a team of assassins is so fun!
However the series can get heavy at times too, it doesn’t stray from heavier subject matter at all and i found myself incredibly shocked by it a few times, so trigger warning for: Child abuse (on-screen and off), both at the hands of a parent and a teacher and in one case a parent who is also the principal, misgendering of a character, sometimes as a “joke” but other times played dead serious at the hands of his mother, child death- specifically suicide, a successful one as well as 3 assassination attempts that doubled as suicide attempts by the main 3 characters (weird parallel they all got there huh)
Puella Magi Madoka Magica
Honestly this is a series that is good to go in blind for if you need to tws, it’s a deconstruction of the magical girl genre, but if you don’t want to know more than that you can stop reading here. If you want to know more, it’s a series that starts off very light-hearted and in tune with typical magical girl conventions at first, however by episode 3 it’s made painfully clear that these girls are being led to sign up into something they shouldn’t. It’s heavy, though not incredibly so, but it’s also a lot to explain in a summary. Madoka magica is… It’s Faust with magical girls.
I’ll explain as much as I can without giving too much away. The story begins when Madoka Kaname and her friend Sayaka Miki encounter a creature who calls itself Kyubey, who says it can grant a wish of theirs and in exchange they have to become magical girls and fight witches. Both the girls are hesitant, but Sayaka wants to wish for her childhood friend’s injuries to be cured so he can play violin again, while Madoka is content as she is and can’t think of a wish. Luckily they have a mentor, a magical girl named Mami Tomoe who helps introduce them to everything. However something is stopping Madoka from becoming a magical girl, a mysterious new student who is also one herself, Homura Akemi, is resolute on keeping Madoka from becoming a magical girl by all means possible, for reasons Madoka doesn’t understand. Things get even more complicated when a rival magical girl shows up, Kyoko Sakura, who becomes Sayaka’s new rival. As things get more heated between those two they discover a terrible secret about the nature of magical girls, and what they truly signed up for.
Spoilers ahead but trigger warning for: Child death, parental death (backstory only), decapitation (off-screen), needles, incredibly surreal imagery inside the witch’s labyrinths that may feel unreal, mind control, suicide, depression and despair expressed by young characters. Also don't bother with Magia Record
The Disastrous Life Of Saiki K.
Alright something lighthearted now, there are a lot of comedy anime I enjoy, a lot of series that have made me laugh, but none has made me bust a gut like this series has, it’s absolutely hilarious. It follows the life of a boy named Saiki Kusuo who has psychic powers. His powers are incredibly overpowered, and he absolutely hates them, in his eyes they cause him nothing but trouble. There’s not much in the way of a plot to describe, because there isn’t any, the series is comprised of 5 minute segments surrounding Saiki and an incredibly vast and colorful cast of characters that are just all completely insane, many serve as parodies as types of anime tropes because the series as a whole is very self aware and doesn’t shy from breaking the fourth wall a lot, but the characters surrounding Saiki are what make his life… Disastrous.
Like I said there’s not really a plot to describe but like FMA people may get confused with this one, there are 3 seasons but one of them is titled “The Disastrous Life Of Saiki K: Reawakened” as is a continuation of the first two with just 6 episodes in it. Also for some reason only the second season isn’t dubbed so if you’re planning on watching it that way you’d have to either stop or switch to subs for season 2
The only major tw I can give here is an ongoing joke about a character being into his sister, he’s treated as disgusting for it of course because he’s a parody of that trope but that doesn’t make it any less uncomfortable, luckily he doesn’t show up much.
Little Witch Academia
Little Witch Academia is a series I personally just adore, it takes place in a world where witches are common and well-known among the people, but the era of witches is over and magic is dying out. However that doesn’t mean passion of magic doesn’t exist, the protagonist is a young girl named Atsuko Kagari, or Akko for short. She’s resolute on being just like her icon, a witch known as Shiny Chariot, as she attends the same magic school: Luna Nova! Unfortunately Akko isn’t exactly a magical prodigy, in fact she can’t even fly a broom, but that’s not gonna stop her, nothing will. Just like Chariot said, believing in yourself is your magic.
Once at school Akko gets into all types of crazy shenanigans with her with her two roommates, Lotte Yanson and Sucy Manbavaran, and occasionally her rival, Diana Cavendish. Akko still struggles a lot in school, in fact her inability with magic is pretty explicitly handled as a metaphor for a learning disability, and though this makes it harder for her she’s still resolute. Though the series is generally episodic, a concrete plot starts to form by the second core. Along with the help of her guidance counselor, Professor Ursula, Akko learns that she needs to unlock 7 “words” to bring magic back to the world, each time she learns a new one it comes with an important lesson to her and ultimately relates back to each of the core themes of the series
The series is pretty lighthearted so the biggest trigger warning I can give is one for bullying, two characters in particular tend to target Akko for not being a good witch and it can really sting to watch. Other than that none come to mind
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retphienix · 4 years
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It's been 6 years :)
On March 30th, 2015 I decided I wanted a gaming side blog. (so we're early, but shush, it's the month for me)
I didn't know what I'd use it for exactly, but I had ideas- something I always have even if most of them only get as far as daydreamin' or writing out before closing them :P
For proof on the lack of direction the blog initially had- the March 30th date is the anniversary of my first post, an in-depth and lengthy review of Dragon Warrior Monsters for the GBC.
If you know the blog then you know "Extremely long and in-depth reviews" aren't the norm around here. As a matter of fact, that first post is the ONLY one I've done!
The closest I've come to ever repeating that would be the (word of the day) Directionless video I put out on Hades to get a grip on the concept of making videos, but that wasn't nearly as much of a 'review' as that first post is.
Tangent, definitely planning on trying my hand at videos some more for the foreseeable future. Probably not gonna use the tagline Full Impressions that I tossed as a whim for the Hades video but yeah- I'm excited to try my hand at a few videos :) tangent over.
It didn't take me long to come up with what I'd like to do for the blog though :)
A few months later I liveblogged a challenge run of FFT where I used only Ramza- a solo run. - Which maybe only happened because I tried a nuzlocke run a year prior on my main account-
(Nuzlocke | FFT challenge run)
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Thanks to that haphazard liveblog experiment I started to realize a couple things which became the primary motivators behind this blog.
1) I LOVE sharing experiences. No brainer, I'm sure, but being able to share my experiences, and compare them with others' experiences, and just that mutual sharing is uplifting and feels good to do.
2) Liveblogging is an EXCEPTIONAL motivator to buckle down and play all those games I said I'd play (cue everyone laughing because I'm still way behind and have an immeasurable backlog).
But I mean that, on both respects. I have plenty of motivators toward the blog today, but if I were to be concise it's pretty much "It's easier to beat games if I liveblog them- otherwise I get distracted and play other games" and "I love sharing experiences and thoughts with people about my favorite thing- games."
Since 2015 I've tackled around 70 games as full playthroughs, and an untold ton as one offs or just to ramble about for a bit.
I've had a lot of highlights over the years, and I don't talk much about it as an overall experience so I thought for the anniversary I'd try to do just that. Not everything- I can't say I have photographic memory that would bring all of it up without prompting after all :P But whatever comes to mind as I browse some of my old stuff- as well as some thoughts on what I'd like to see in the future.
It's gonna be a bit self-centric I assume as I type this preamble to it, so let me say outright that this blog wouldn't be half of what it is without all the people who've given it the time of day over the years.
From recommending games they love or appreciate, to comparing thoughts, to offering kind words for analysis I've done over the years, to pointing out when I'm dumb and misread a situation :P- to, yes, even the people who decided "Fuck this guy's ramble" and deleted my captions before reblogging my gifs way back during Hamtaro (Of COURSE I remember that! It's amusing lol).
This is better because of others, because of the interactions and the people I've gotten the chance to chat with or befriend. It's just a liveblog more or less, my own little bit of fun I toss out for myself if for anyone- so seeing others enjoy this or that from the work I put into sharing my experiences or thoughts is always a joy in itself :)
Anyway, onto selfishly rambling about some tidbits of the past :)
Also sorry but no, opted to not shove a ton of photos in, it does have a handful of links to old posts though :P
This'll be disorganized as heck as I'll add to it over time before I feel it's worth posting (or the tumblr post editor becomes a hassle and more or less forces me to).
First~
FFT Solo Ramza Challenge: Considering it was roughly the first thing this blog has done, it's also something that's stuck in my head a lot more clearly than most of the other stuff I've done to be honest lol.
In truth, this is partially because FFT is my favorite game, bar none. But it's also because the whole experience was pretty new to me. Prior to it I had really only done one self-imposed-challenge that wasn't requested by the game in some manner and that was a nuzlocke run of Blue version.
So adding a challenge to my favorite game was a fantastic experience!
Notes I just wanted to say today about that run: If anyone enjoys FFT I honestly recommend giving it a shot for the unique story it lends itself to. I do recommend skipping the rules until after the second battle but that's up to YOU to decide.
My first post on the subject is me complaining about spending 4 hours grinding out the second fight and, despite hyperbole being my natural state, that was NOT hyperbole.
It DID take 60~ restarts to beat. It DID take 4 hours. The reason is that that 2nd battle is RNG as HECK, you HAVE to have Delita do some meaningful actions, you HAVE to have the enemies miss and make poor plays, you damn near HAVE to crit a few instances to save yourself from taking too much damage.
It's a numbers game to the extreme, so I wouldn't fault anyone for 'cheating' and skipping the 2nd fight for the ruleset lol.
The memory that stands out the most for that run is actually isolated in a post in which Ramza (Purrick in this run) talks like a total badass as just ONE DUDE running into a room full of enemies. I just think on that as a great encapsulated view of what it was like. The run started off face grindingly difficult, but because FFT is a game that offers so much freedom to the player it was extremely easy to 'break' the game into making Purrick overpowered as hell.
That's something I love about some tactical RPGs, I love having the ability to play smart so that I can play stupid later on, and breaking the game into making him one shot god is certainly a good payoff for playing smart early on :P
RetQuick: I miss RetQuick, it was primarily a short experiment I did in 2015 where I'd play a game for a short span of time (REALLY short, like 10-20 minutes) and record that for the purpose of making gifs and saying a short piece on what I thought.
It's one of those formats where the purpose was pretty shallow- but had a reason. I wanted to try making some gifs with some tools that existed online, so I made an excuse to do just that.
I also wanted to play a TON of games, usually through emulation on my sister's PSP, and this let me do that.
These two minor goals came together and so I spent a while making RetQuicks which were honestly more fun to make than they had any right to be. I mean the gifs were tedious but the playing? The thought sharing? The end product ocassionally having more appeal than just a photoset? It was fun.
I'm thinking whenever I have trouble picking a game for the blog I'll revisit the format... sorta.
I already reused it for a short stint to show clips I had no plan on expanding into a playthrough, but that died as well as it was too similar to Tidbits posts (another tag I no longer really use).
My thought is to rebrand retquick as something of a tryout for what game comes next. Play a handful of my backlog games for an hour or so each and say some thoughts before saying which one I'll continue as the main game for that period of time.
Old Tag Stuff: One of those things that only sticks to me since I made the decisions but it's always funny for me to look back on my old posts because I was apprehensive as hell toward making my posts visible. The reason my early playthroughs on the My-Tags page are variants of Ret instead of just "The name of the game so people can find this post" is because I felt like a liveblog would just spam the tag to hell-
Something I don't remotely feel bad for doing anymore.
So I avoided getting any sort of spotlight for quite a while on the blog for little reason.
Why Retphienix?: This is just a dumb thought I wanted to share and I'm sure I've said before.
It stands for retro!
Yeah!
Ain't that dumb and also not a real shorthand? lol
I think I have some sort of deer in headlights anxiety towards naming things, I mean do you think I think Full Impressions is a good summation for a video? I don't. But perhaps that's overshadowed by the other inexperiences and anxiety driven decisions that had- doesn't matter.
Retphienix is Retphienix because I sat there in 2015 and thought "Well... what do I name an alt account?"
My main is Redphienix, which yes, is ALSO a terrible name AND is misspelled. But it's that because of sentimental reasons. As a kid I misspelled Redphoenix when making my gamertag (I knew how to spell Phoenix back then as well, I was too excited about xbox live and misspelled it) and it's become something of a sentimental misspelling.
So I wanted to make a mix on that for my game blog, but I had no idea what. In the end I thought "RetroPhienix? I don't know. Retphienix is closer to Redphienix. I'll do that" and so it was done.
And just like how Redphienix is both bad and misspelled but exists because of sentimental reasons- Retphienix has acquired the same 'flavor' in my eye lol.
Aspirations for the blog: I have no immediate ramp up plans or road map or whatever, and in truth I'll be happy if the blog stays just as it is forever- up until tumblr ends- I cry over lost posts- and I reopen it on another platform.
But I do have blurry half-considered daydreams that I'd like to see happen for the blog through some hard work or shifts on my part.
One is something I'm already doing kinda, hence my embarrassing means of bringing it up a lot lately. Videos- I want those. I wanna make some looks back on series people don't talk about that I enjoy, I want to make videos sharing my thoughts on games I beat for the blog (like what full impressions kinda was, but I don't think they'll have a unified name from here on out). Maybe retrospectives, but mostly when I think of making a video tied to retphienix or me in general it's me looking at a game that said something to me, and saying it louder with my own interpretations on it.
You know the kind, videos where they talk about a video game but not the whole thing- just a singular message they really heard loud and clear from it intentionally or not. I dig those and I know I end a lot of games having plenty to say that could be directed into such a format.
We'll see.
And I'm along for the ride on that one as well- currently I'm keeping my eyes on whatever is directly next, which happens to be "I plan on playing Omori, if it clicks as something to talk about I would like to take a shot at that in a video too!"
The other is that I'd like to build a small community. Wouldn't know the first thing on doing that in a modern sense, but just a little online friend group to chat with and play games together. Something that could open up multiplayer and coop experiences being better shared on the blog and would just in general expand my gaming to what it used to be back on the 360 when I had a large group to play with.
Since the 360 era ended I've pretty much closed off- stopped playing competitive games due to lack of interest- and slowed down to playing all games either solo, with randoms (and no mic usually), or with my cousin. It's a rare instance when I play with some good people like @gamesception or another friend of mine, John.
When I diverted from playing competitive games nonstop toward other genres I didn't intend to also cut out all my online gaming buds, it just kinda happened, and I never really put any effort into rectifying that.
So more or less I'd like to one day sit down and work on a discord server, and then buck up and put the leg work in to make some gamin' buds again, but that's such a vague concept anymore.
Sounds all sad and what not but it's more ambivalent, I made decisions that
changed how gaming worked for me after the 360 and this is just where it landed for better and worse- I'd just like to see if I can make it a little better :P
General things I think when I think retphienix: Honestly? I think of how much fun I've had over the years and how thankful I am to have had an outlet that encouraged me to explore more of the medium.
I REALLY love games. I went to college for games, I've written LEAGUES about games, I've played countless games, my childhood was games, my adult life is games- games games games yada yada yada.
So when I think of retphienix I think of how without it I probably wouldn't have explored a lot of the corners of gaming that I have.
I genuinely, and I mean this, might not have sat down and beaten FF7 for myself and would have considered the amount I played as a kid to be enough.
I might not have played Chrono Trigger yet, and I KNOW I wouldn't have played Chrono Cross, and I'm happy as hell to have played both of those. CT was a mind blowing moment for me that showed me just how good an RPG can be, and CC gave me miles to think of in terms of innovating an RPG and how beholden to the narrative a sequel should be (I don't feel CC should have been chrono at all lol).
I DEFINITELY wouldn't have given New Vegas another chance. And I know I'm a sourpuss on NV, I've been that way since I maxed my achievements on the 360 for it, but replaying it really did reveal to me how exceedingly negative I was being.
My memories had become "It's brown and a boring location >:(" and "The factions all suck and it doesn't do anything with the idea of bad factions >:(" and became "It's... a little brown guys, not a big fan of the area" and "They didn't do enough with exploring the gray factions" while adding "Wait. This is pretty damn fun. And 90% of the additions are stellar. And I forgot about Dead Money, my favorite dlc in any game ever with a story that tears at my heart every time I think of it, NV good actually?"
Faxanadu would have remained a cool game I saw on SSFF and not a game I played to the end and fell in love with the aesthetic feel it has!
Also that's a game I cheated like crazy on lol, I would do it again! Save state scumming games meant to be rudely difficult is only fair :P
I probably would have never sat down to play through Windwaker which was such a positive and uplifting experience that I now get the most relaxed and warm feeling in my heart when I see those blue waves.
There's so many experiences I would have left on the table in favor of like... putting more hours into a live service title or something.
Maybe, and no offense to my cousin or anyone else playing it, but maybe I'd be no-lifing World of Warcraft nonstop just stagnating my interest toward the skinner box mechanics of an MMO?
Some offense, actually but lightheartedly lol.
But beyond the entire games I've played for the blog, when I think retphienix I picture all the time making gifs, all those games I played on the PSP for short stints, buying a retron 5 to add to what I could explore and being stoked when they shipped a freebie box of old controllers to go with it, getting angry at the retron for being a Piece Of Shit lol, crying at the end of damn near every game with an emotional story because I'm a big emotional mess of a person who finds investing and crying at a story way too easy thanks to empathy pulls, oh!-
Getting excited whenever I found that I had a "*controversial*" opinion that no one would care about lol. Like the one that comes to mind is that I thoroughly believe that Dragon Ball Z II: Gekishin Freeza!! for the NES is WAY better than the fandom recognized and appreciated sequel/remake Dragon Ball Z: Legend of the Super Saiyan!
How many people do you hear talking about either game, let alone saying the NES game that is roughly half of the SNES remake is the better one :P But I stand by that! The SNES one is a remake of DBZ1 and 2 for the NES but it loses all the charm and some of the fun of the NES ones by being a lackluster SNES game!
lol
I admitted wholeheartedly that this post would be a lit-
little directionless (gotta love the new tumblr poster making me break sentences like that), but to sum things up.
It's been 6 years. It's been an untold amount of work to be honest- liveblogging a game, at least for me, hasn't been the easiest thing. It's a lot of thinking out my thoughts (heh), it's a lot of learning tools to make the capturing process possible, it's a lot of experimenting, it's a lot of writing and editing, and, well, sometimes it's just tough.
I mean I went to school for coding, not video editing, not writing, not image processing, not this or that- but this hobby has introduced a lot of things even if only at a VERY base level (I admit fully to using online alternatives to make gifs for instance).
I learned a lot about, well, a lot of things in order to use this blog to learn more about games- and all that work has become part of why I've loved all 6 years of this blog.
6 years of gaming, work, and you all- and it's been worth the investment :) Here's to many more and all of you whether you stumble upon this post or not- literally anyone who's interacted in these 6 years, thank you, and anyone who hasn't I offer you well wishes as well.
<3
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