#since the N64 was region locked you’d have to region break it
Explore tagged Tumblr posts
Text
Shoutout to the N64 Shadow Temple/Bottom of the Well no one’s doing it like you
#also also also also did you guys know (long OoT release version lore coming)#all the blood in tst/botw is present in all version except 3D??#N64 NTSC/JPN version 1.2 (equivalent to PAL 1.0/1.1) changed only the colour of Gannondorfs blood (+ fire temple but unrelated)#it did not remove the dry up blood textures on the wall and floor + the bright blood stains around the wooden plank room#that is in both dungeons#OoT 3D was based of off the GC/VC port which was a build of 1.2 (with a few bug fixes and the gerudo symbol change)#and while most changes in 3D were QoL features and just. normal 3DS adaptable stuff EXCEPT#for the blood which was probably changed for ratings and stuff#also also also did you know Europe only got the final N64 version release which was NTSC/JPN 1.2 (called 1.0/1.1 in Europe)#so we never actually got the orginal version of the game#since the N64 was region locked you’d have to region break it#because of this gold cartridge versions of PAL copy do not exist#(which is weird cause grey cart OoT is so wrong to me I don’t like it)#and correct me if I’m wrong but The Shadow Temple is the only dungeon to go down. and not up#which understandable it’s a torture room in the ground but#it’s very uhh. symbolic? that is goes deeper and deeper instead of up like the rest#the legend of zelda#ocarina of time
8 notes
·
View notes