#she's from the prairie what's she doing summoning vines and stuff
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basingstokemercury · 5 months ago
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Trying to get as much as possible of Ava's character sheet ready for if I need her in this campaign
DM is going to try and homebrew better mounted combat rules so she can have her trusty steed Blade by her side, and I'm pretty sure he's also allowing firearms or at least a pistol. Haven't asked about starting with a guitar (outlander background gives instrument proficiency but not a physical instrument in starting equipment) but she can always try and pick one up in a town or something.
He's also allowing all the optional class features from Tasha's at player discretion, which is good because as much as I love rangers their mechanics have rather inconsistent usefulness - but also means I have to decide on which ones to swap in if any.
Being especially skilled against or angered by a specific type of enemy doesn't really fit with Ava's mindset of justice over prejudice and generalist skillset, so I'll go ahead and switch Favoured Enemy for Favoured Foe. She does, after all, have a long memory for wrongdoers who escape justice.
It's trading a mental advantage for a damage boost, which doesn't quite suit an intellectually inclined character, but the flavour makes a lot more sense and, while not quite as good as Hunter's Mark, is enough that I'd strongly consider leaving that spell known for something more interesting and saving the slots.
Natural Explorer is a tough one to decide on. It's useless outside your favoured terrain, but growing up on the prairie really shaped Ava's life, and I'm not sure how well Deft Explorer's replacement traits fit her.
Canny would be great, giving Expertise (I'd take Insight, of course) and two languages for a similar but more useful benefit to what I'm giving up by not having Favoured Enemy, and Roving will remove any regret I might have from choosing High Elf's extra language over Wood Elf's speed increase - plus bonus parkour and swimming!
Tireless, though... It just doesn't fit Ava's concept. She has to learn that she's not indestructible, that pushing herself endlessly to keep others safe will only destroy her and worry them. A class feature that gives temporary hit points and helps with exhaustion? Well, that kind of negates a good part of that, doesn't it?
Maybe I could play it as drawing on inner reserves not because she's strong but because she refuses to accept needing help or rest (and suffers psychological effects even when physically powering through)?
Primeval Awareness is pretty much useless especially with a paladin and grave cleric in the party, but fits the theme of a very perceptive character. Primal Awareness is more useful though its spells are somewhat limited in applicability, but said spells are less in-tune with Ava's interests and talents. Very tough choice.
Nature's Veil feels a bit OP compared to Hide In Plain Sight, and Ava really isn't a stealth kind of person, but inasmuch as she'd resort to stealth invisibility feels more fitting than simple camouflage. I think I'd check with the DM in the first place to get his opinion on whether it's too powerful for a 10th level Hunter Ranger to have.
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