#senscape
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*i'm gripping you lovingly by the hand* hey. hey. hey. hey.
i don't shout out things a lot cause like, who cares. but this time I CARE and I WANT PEOPLE TO CARE.
so this indie game studio that i've started to become a fan of in the last year, Senscape, has a new game in the works that they're hopefully, finally, gonna be releasing soon.
Senscape, previously named Nucleosys, is responsible for two horror first person point-and-click adventure games. Scratches, released in 2006, and Serena, released in 2014. Scratches is now sadly abandonware due to legal complications, but Serena is free to play on Steam.
Scratches has you living in a house that the previous owner seemed to have just gave away freely, Serena has you exploring a cabin while you play as a man trying to remember who his wife was. they're both horrific situations that hit hard and i love them so much. they're incredible story tellers too. Serena was the first of their games that i played back when i was a teen and i never forgot about it. i later heard about Scratches early this year when a friend told me about it and showed me a video on it by civvie11, the boomer shooter lover youtuber, of all fucking people. that's when i found out they were made by the same team and how i found out they're making a new game.
the new game they're making, called ASYLUM, is a spiritual successor to Scratches. they've been developing it for 10 years and what they have so far looks terrifying and wonderful. and i don't doubt that the story is going to be amazing and it'll likely make me replay it a bunch.
my other favorite aspect of their games-they don't use any cheap jumpscares. it's all atmosphere, and the scares that do happen come at the least expected times, like a haunted house. the horror comes from the situation the game puts you in, not from something jumping out in front of your face. no random screamers, no random scary faces popping out at you. it's wonderful. it's so good and refreshing. there's not a single jumpscare in Serena, and the scares that happen in Scratches are anticipated and so well executed.
Senscape is about to release a big announcement related to ASYLUM, and literally the only thing they ask in return is for people to wishlist the game on Steam. not for any particular reason, they just think it would be cool to reach a milestone in time for their announcement. i've fallen in love with the work this team has done and i want their good efforts to be appreciated and loved so. if you like GOOD horror games, made by INDIE devs, who make GOOD COMPLICATED STORIES, and who BARELY use jumpscares, and even when they do they're WELL-EXECUTED SCARES-PLEASE. PLEASE WISHLIST ASYLUM. I WANT THEM TO DO GOOD AND I CAN'T WAIT FOR IT TO COME OUT.
if you want to play Scratches, here's a download for it that includes instructions on how to make it work.
if you want to play Serena, here's the Steam page.
and here you can wishlist ASYLUM on Steam.
and here's two videos reviewing Scratches
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#the bun talks#horror#horror game#horror games#scratches 2006#serena 2014#scratches game#asylum game#serena game#indie game#indie games#indie horror#indie horror game#indie horror games#senscape#nucleosys#Youtube
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ASYLUM
Release Date Reveal Trailer
Website / Steam
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Get Ready for a Terrifying Adventure with ASYLUM
ASYLUM horror adventure game has release date to delve into the supernatural on Linux, Mac, and Windows PC. Credit goes to the creative minds at Senscape. Due to make its way onto both Steam and GOG. Senscape has finally set a release date for their long-awaited horror game ASYLUM, and it’s releasing on Linux, March 6, 2025. They even dropped a fresh trailer today to make sure we know they’re serious – no April Fool’s jokes here! If you’re into those gritty, atmospheric horror vibes from the 80s, then this title might just hit the spot. Senscape has crafted this creepy, first-person crusade with a team that’s clearly channeling everything from H.P. Lovecraft’s eerie stories to the intense, gothic feel of classic Hammer horror films. There’s even a bit of twisted Euro horror thrown in, drawing from directors like Lucio Fulci. It’s all set in the spooky, crumbling halls of the Hanwell Mental Institute, where you’ll have to rely on wits and instincts to solve puzzles. Due to uncover a mind-bending mystery. With around 15 hours of gameplay, ASYLUM promises a deep dive into mystery and horror. And fans of first-person titles are in for a thrill. The game is being hyped as a spiritual successor to Scratches, a cult-favorite in the horror adventure genre. Sso we’re looking at a love letter to classic horror gaming that’s going to pull us right in.
ASYLUM horror adventure Release Date Trailer
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Now, here’s something to crack a smile at: Agustín Cordes, the director, jokingly said he needs a vacation after all this, but the rest of the team? They’re just bombarding him with Jira tickets for feedback! Classic. To give you some background, ASYLUM horror has been a labor of love funded through one of Argentina’s most successful Kickstarter campaigns. And it even received a big boost with an Epic MegaGrant. The team has tested out their storytelling chops before with the free game Serena, which scored over 1 million downloads and racked up more than 6,000 positive reviews. So, this team knows how to bring the spooky vibes. When March 6th rolls around, you’ll be able to dive into ASYLUM horror adventure on Steam and GOG. Offering support for Linux, Mac, and Windows PC. This one’s been a long time coming, and Senscape seems ready to deliver a terrifyingly good time. So, mark your calendars, grab your headphones, and get ready to explore the twisted world of Hanwell Mental Institute – this horror quest is not one to miss!
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Here's a #wip I've been working on for the Senscape #gamejam with my friends @/MattPage73 and @/Inklana on Twitter!
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https://youtu.be/DH1JJ1hPFXo Repressed memories and mad doctors!!
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#jack lantern tv#asylum#horror games#horror#survival horror#pc gaming#pc games#pc horror#senscape#indie horror game#indie horror#indie dev#indiedev#indie games#steam#steam games#Youtube
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Asylum [Full DEMO Gameplay]
#asylum#senscape#horror#point and click#adventure#game#lovecraft#scratches#gameplay#demo#youtube#survival horror
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I posted the trailer for my Unreal Engine walking sim. It’s called Sionan, and its kind of like the whole Portal thing where you’re trapped with weird robots.
Honestly, it’s just a playthrough of the first minute of gameplay. And audio proof that I included the Senscape jam theme. xD
#sci makes vidyagaems#io getting a whoabot#if ever i get super good with 3D development to the point where I'm making my own models and animations?#totally remaking and extending this
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Adapting high-rise living to the new normal
WITH the current surge in Covid-19 cases and the nationwide Full Motion Control Order (MCO), the pandemic continues to cause uncertainty.
After the initial lockout period, we have already seen several changes. For example, people rethink their hometown as they spend more time there, and this new normal reality is expected to last for years.
This raises some questions: What have we learned from our MCO experience so far? What changes can be implemented to help residents adapt to the pandemic?
Safe and flexible living in high-rise buildings
Careful planning and creative design can turn even the most humble space into a haven. In combination with a lot of greenery and common areas, the house can really be more than the sum of its parts.
“Flexible designs for amenities and common areas can encourage collaboration while still allowing for physical distancing,” said Wong.
“Remote work is now our new normal. This has led us to renew our offerings to meet changing needs, ”said Wong Siew Lee, Deputy General Manager of Gamuda Land from (Gamuda Gardens).
Wong explained that flexible designs for amenities and common areas can aid co-working while enabling physical distancing.
Another security aspect for high-rise residents is the delivery of food and parcels. Considerations for dedicated drop-off or parcel storage facilities will reduce potential health and safety risks for residents.
Gaia residences
Rooms to relax, work and play in the Gaia Residences
Gaia Residences is part of Gamuda Gardens, a carefully planned, near-natural township in Sungai Buloh, Selangor, consisting of two towers with 17 and 18 floors respectively with a total of 500 serviced apartment units with two-story shops and retail units for the residents’ convenience.
Gaia Residences is aimed at young professionals who prefer a private, work-oriented lifestyle with the opportunity to relax and socialize. So what better communal setting than a lavishly designed podium?
The podium of the project offers residents spaces to relax, work and play, while electrical outlets in the area ensure work-near-home functionality.
The infusion of green exudes calm and wellbeing, while the serene surroundings encourage interaction, creative connections, and a strong sense of community.
Events can be curated in the podium’s communal living facilities, and extensive services and amenities support residents in living a healthy lifestyle at home.
Gamuda Land’s attentive master plan also offers residents security through generous physical distancing measures with creative design of landscape elements and rearrangement of outdoor spaces and furniture.
This design approach, which emphasizes the ethos of homeliness, can also be found in the living spaces of Gaia Residences. The one to three bedroom apartments have been carefully designed with clean, practical floor plans. All bedrooms have a north-south orientation and bathrooms with a view of the inner air shafts, creating a light and airy living environment.
With the focus on flexible living in high-rise buildings, residents can customize their home by creating smaller, dedicated spaces for work and play and changing their room usage day and night.
An address in a well-planned township
Malaysians want more than just a home to live in. They want a place where they can grow up and grow old and at the same time be part of a healthy and natural community.
This is embodied in the lush, 50-acre, pet-friendly Central Park of Gamuda Gardens, which features two waterfalls and five cascading lakes.
Residents and visitors alike can enjoy the cosmopolitan vibe of city life as the 810 acre township complements its residential and commercial areas with a plethora of placemaking initiatives under the Xploria banner.
“These components have been carefully placed to maximize convenience for residents and visitors while creating a thriving, sustainable community, in line with our belief that ‘a good city is a connected city,'” said Wong.
“By planning these elements from the start, we ensure a vibrant lifestyle where everything is within reach as the township matures.”
Gardens Square is slated for launch this year.
A total of 6.7 acres of land in Gamuda Gardens is earmarked for the development of an integrated commercial center, Gardens Square, which is adjacent to the main entrance to the community and this year with two anchor tenants including a well-known grocer and a two-story drive-through restaurant .
In addition, the nearby sports arena offers tennis courts and a basketball court, as well as a covered walkway to the Gaia Residences for easy access. Residents can also use shared electric scooters or bicycles to get to Gardens Square or the nearby Waterfront Village shopping center.
In the meantime, Xploria’s leisure themes offer different activities for residents and visitors, such as horse riding and nature walks in X-scape, Adventure Playland and Paws Playland in Playscape, Big Bucket Splash and Donut Boat Rides in Waterscape as well as restaurants and wellness offers in Senscape .
Everything is within reach – for the comfort of the residents.
By placing everything within easy reach of the residents, Gamuda Land keeps its promise: “If we get the places right, the city works”.
To find out more, visit www.gamudaland.com.my/gamudagardens or call 03-2727 7438.
source https://dailyhealthynews.ca/adapting-high-rise-living-to-the-new-normal/
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Supernatural horror adventure 'ASYLUM' still on track for this year and for Linux too
Supernatural horror adventure ‘ASYLUM’ still on track for this year and for Linux too
ASYLUM is really looking good, and quite freaky. Senscape just released a big update post on how the progress is going, after Epic Games recently gave them a Mega Grant.
While they’ve been clear it was still releasing on Steam, and Linux too, many were a little nervous about it. However, once again they’ve said “the Epic grant comes with no strings attached” and “So let me stress this again:…
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Immersive art opens a window on the mystery of other minds 🔍 link to original article
At Senscapes, the art and science venture I co-founded, you can experience what it’s like to be in an altered state of consciousness. You sit, stand or lie down in an exhibition space, and we project light and immersive music, created from brain data of people in altered states, around you.
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ASYLUM: Release Date Reveal Trailer
Website / Steam
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ASYLUM due to bring 2hrs of the horror experience next week
ASYLUM first-person horror adventure Demo due next week on Linux, Mac and Windows PC. Thanks to recent details from developer Senscape. Due to release on Steam and GOG sometime "soon". As if the year couldn’t get more unpredictable. Senscape announces that supernatural horror adventure ASYLUM. Which is due to release a time limited Linux demo. Arriving on June 16th to 22nd during the Steam Game Festival. Featuring up to 2-hours of gameplay. So that players will be able to experience the first moments of the game. Which is certainly a lot of enthusiasm for game, due in its final form. ASYLUM is a first person adventure game. Due to the development of a small and focused team. Which also has a style similar to the early 80s grindhouse videos. It draws inspiration from H. P. Lovecraft's atmospheric stories. Including the memorable Hammer Films gothic series. While including twisted Euro Horror from the likes of Lucio Fulci. As players traverse the halls of the massive, decaying Hanwell Mental Institute. They will unravel a mind bending story. Solve puzzles taxing their wits and instinct, rather than quick reflexes. Over 10 years in the making and featuring 15 hours of gameplay ASYLUM is an epic love letter to the point and click genre. Also the spiritual successor to the favorite cult classic Scratches.
ASYLUM Gameplay Reel
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“Rumors of our deaths have not been exaggerated,” said director Agustín Cordes. “We have in fact become zombies during the production of this game”. “I hope this was worth it,” said lead artist Pablo Forsolloza. “It’s nothing short of a miracle this game exists,” said lead programmer Agustín Delger. “Please get us out of here,” said newcomers to the team Tais and Rocío Sztrum. “Nobody expects the ASYLUM demo!” said the Spanish Inquisition. ASYLUM Kickstarter funding is the highest crowdfunding campaign ever in Argentina. Since it beat its goal of $100,666 USD. More recently, becoming the recipient of an Epic MegaGrant. With a unique approach to storytelling and presentation. Which is put to the test in the free adventure game Serena (Linux, Mac, Windows PC). Reaching 1 million downloads and received over 6000 positive reviews. So it's well worth playing. ASYLUM first-person horror adventure is coming soon on Linux, Mac and Windows PC. Senscape also want to mention "for real this time". Due to release on Steam and GOG.
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Asylum – Upcoming Psychological Horror gets an official Steam Demo!
As someone who loves paranormal TV shows and movies, there’s something really chilling about the stories behind Asylums, especially with the dark decaying rooms and history of human suffering. So to hear that the creators of the cult sleeper hit Scratches and the haunting Serena, who we know as Senscape had announced today that its long term development project of Asylum had been teased with a
source http://reposts.ciathyza.com/asylum-upcoming-psychological-horror-gets-an-official-steam-demo/
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Asylum: una nueva experiencia de horror para Linux
Si te gustan las emociones fuertes y las historias de terror, seguro que pasarás un par de horas increíbles jugando a este título llamado ASYLUM. Este videojuego que también estará disponible para Windows y macOS, también llegará en unos días para Linux. Por lo que podrás disfrutar de toda esta experiencia.
Se podrá comprar en la tienda GOG o en la tienda Steam de Valve. Un videojuego donde lo sobrenatural y las aventuras son el plato principal de este nuevo título. Llegará un demo desde el 16 al 22 de junio donde podrás jugar hasta 2 horas para comprobar la experiencia y coincidiendo con el Steam Game Festival.
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ASYLUM es un título en primera persona y con un estilo similar a algunos trabajos de los años 80s, con unos escenarios dibujados inspirados por H.P. Lovecraft y sus atmósferas de terror en sus famosas historias. Cuando juegues, no solo notarás ese arte terrorífico, también podrás resolver ciertos enigmas que pondrán a prueba tus instintos y destreza, a la par que haces todo lo que esperas de un videojuego de aventuras.
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Este videojuego de terror psicológico fue desarrollado por Senscape, una empresa de Buenos Aires de títulos indie. El escritor principal es Agustín Cordes, quien también ha diseñado otros como Scratches, etc. Además, han usado el famoso motor gráfico Unity 3D para que pueda funcionar en varias plataformas, como también Android e iOS.
El financiamiento de ASYLM en su campaña de crowdfunding en la conocida plataforma Kickstarte ha ido muy bien. De hecho, ha sido una de las mejores campañas que se han realizado desde Argentina, lugar de sus desarrolladores. Han logrado super su objetivo de los 100.666$ (concretamente llegó a los 119.426, lo que hace posible que cuenten con fondos para poder portarlo a plataformas móviles también). Eso te da una idea de que el contenido merece la pena, por lo que deberías probarlo.
Fuente: Linux Adictos https://www.linuxadictos.com/asylum-nueva-experiencia-horror-linux.html
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