#satisfactory really has become one of those games I can sink 200 hundred hours into without really noticing
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my factory design in early access was very blueprint-modular focused (still maintaining no real care for efficiency though), but for my 1.0 playthrough I went more "organized mess spread out over a larger area" and you don't understand how much happier it makes me
I haven't even used blueprints (though for some things they would have made shit easier), beyond downloading one for my highway around the edges of the map
#shut up ip#satisfactory#satisfactory really has become one of those games I can sink 200 hundred hours into without really noticing#steam says I am at 325 hours total which makes it my third most played game behind fallout 4 with 570 hrs and stardew valley with 1142 hrs#my fourth (elden ring) fifth (bg3) and sixth (coral island) all sit around 270 hours
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