#sadistic-wyvern-knight
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Class/es. Ninja (starting) -> Kinshi Knight (but he prefers throwing knives and shuriken to the bow) -> Wyvern Rider/Lord
Trinkets!
Valter!Asugi has a penchant for side capes ( but Saizo fusses at him for how easy it would be to get tangled up and blindsided when wearing the capes ) — typically in shades of olive green or navy blue.
Valter!Asugi should NOT be allowed in a twenty foot radius of anything laced with dark magical possession/corruption qualities— he’ll end up shook in the head, and he gets that little tragedy from Pa No. 2 (Valter).
Was trained as a ninja until about fourteen/fifteen — after which, he decided he wanted to pursue flying. However, he had to start in Hoshido and then progress after peace was made between the countries.
Valter!Asugi is still chill and go-with-the-flow, but now if you really (and I mean REALLY) do something to upend his chill, it’s game on. Holy hell it’s game on, and he knows like forty-two different ways to painfully kill a man.
Valter!Asugi is not sadistic or pain-enjoying (because this is still Asugi) but he’s a little more willing to use it as a method with the Moonstone’s genes somewhere in there now.
Valter!Asugi has thought about growing his hair out to match his pa’s, but he doesn’t want the effort of having to maintain it. Also doesn’t think it’s strategic if he puts it up and someone grabs it — moot point for ninja work in his earlier years.
Valter!Asugi used to sneak into Nohr to find different baby wyverns —either parentless or abandoned— and raise and foster them near the Hoshido-Nohr border, and hope they would start naturally migrating into Hoshido. They never did, so he started researching the safest way to move their dens.
Valter!Asugi has tried so many times to sneak across the Nohrian border to see the wyverns, but the farthest he’s ever gotten might have been a thirty stealth sneak into the country before he realized how bad of an idea it really was.
Valter!Asugi’s main hobbies are: dragon-rearing (when given the chance—he’s done all his research), hunting, unorthodox (cheeky) infiltration or acquisition of info, and weapon/armor collection.
His favorite things to collect are spearheads from historical lances and pauldrons from generals or commanders with unique designs (he steals these from auctions or black market deals).
He had one baby dragon from Nohr that he smuggled to the border as a kid, named it Creampuff, and then he flew off. He’s decided that if he ever opened a bakery for his confection-making hobby, Creampuff would be the one treat that comes up, stays for half a year, intrigues all the customers, and then goes away and never comes back.
After his ninja training, he wanted to pursue flying! However, because of Hoshido’s non-existent wyvern population, he learned to fly with the Kinshi and, post-war, finally pursued his wyvern-flying career. He’s currently trying to see if he can incorporate his wyvern into stealth missions … but it’s not going so well. (Yes, he has been fussed at.)
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Combat Mode: Therron Basque
★★★★★★★★★★ - Strength
★★★★★☆☆☆☆☆ - Offense
★★★☆☆☆☆☆☆☆ - Defense
★★★★★★★★★★ - Speed
★★★☆☆☆☆☆☆☆ - Durability
★★★★☆☆☆☆☆☆ - Accuracy
★★★★★★★★★★ - Agility
★★☆☆☆☆☆☆☆☆ - Stamina
★★★★★★★★☆☆ - Teamwork
☆☆☆☆☆☆☆☆☆☆ - Stealth
★★★★★★★★★☆ - Close Combat
★★★☆☆☆☆☆☆☆ - Bladed Weapons [long / short swords, daggers, estoc]
★★★★★★★★★★ - Blunt Weapons [staff / rod]
☆☆☆☆☆☆☆☆☆☆ - Ranged Weapons [bow]
★★★★★☆☆☆☆☆ - Magic [Dark arts]
★★★☆☆☆☆☆☆☆ - Traps
☆☆☆☆☆☆☆☆☆☆ - Medical
–Overview–
As his armor suggest, Therron was once a Dragoon. The Drachen armor tempered in the blood of his first kill is somewhat a second skin for him, and if there is even a hint of trouble around he’ll make sure to have it near by or equipped. The hard green outer plate is fire resistant. Doubly so is the mail made from dragon skin he wears underneath. Grieves and gauntlets have been modified with feathers he found during a journey to The Churning Mists which give his already inhuman jump even more lift.
Jumping is a key aspect to his fighting style, both for offense and defense. Therron’s strategy is to do as much damage in one single puncture as possible. When things seem like they won’t end in his favor or will take too long, he’s quick to flee.
Therron’s lance is made from the bone, blood, and scales of the first Dravanian he killed. A Wyvern of sizable proportions. The jagged edges make the first strike more dangerous, as the weapon is designed to pull tissue out with it an exasperate large wounds. When fighting friendly opponents he’ll blunt the end with a sheet of leather.
Though unknown to him, Therron has lineage tied to those who originally consumed the flesh of Ratatoskr and therefore has access to using that blood to enhance his ability. As mentioned prior, he can jump extremely far and high. He can channel Blood of the Dragon to enhance his physical limits and also gain access to using that aether as dangerous bursts (Geirskogul in game). However, this can exhaust him fairly quickly as he doesn’t have great control over how much aether he’s expelling. Therron is fairly aether abundant and has magical capabilities. However, the only way he knows to utilize it is relative to his Dragoon training.
–Any lasting combat injuries?–
M A N Y. The one people will recognize first is the deep scar on his face. During his first Wyvern hunt, the creature whipped him in the face with his tail and nearly took his right eye out. It was only thanks to Astrologians that he didn’t loose vision in that eye entirely. However, his depth perception has not been the same sense and therefore he’s known for accidentally jumping in to objects.
Therron also had most of his left pinky bitten off by that same Wyvern. Frost bite has also taken about half of his toes.
On the rest of his body, his skin is littered by claw marks, sword slashes, and one Aevis bite to the shoulder. Most noticeably, he has a burn from when he was still a Temple Knight and did not have adequate protection that takes up a majority of his back. This injury nearly killed him and he’s somewhat sensitive about exposing it to people.
–Fighting Style– commander / duelist / honorable / dishonorable / would have others do their fighting / stealthy / long-ranged / melee / technological / sorcery / superhuman abilities / has fought in an illegal tourney / a lover of fighting / a hater of fighting / cowardly / reckless / strategic / uses underhanded tricks / renowned for their skill / trained / untrained / keeps skills secret / won a battle / lost a battle / ruthless / merciful
–Traits– ╳ flaws
moody | short-tempered | emotionally unstable | whiny | controlling | conceited | possessive | paranoid | liar | impatient | cowardly | bitter | selfish | power-hungry | greedy | lazy | judgmental | forgetful | impulsive | spiteful | stubborn | sadistic | petty | unlucky
♔ strengths
honest | trustworthy | thoughtful | caring | brave | patient | selfless | ambitious | tolerant | lucky | intelligent | confident | focused | humble | generous | merciful | observant | wise | clever | charming | cheerful | optimistic | decisive | adaptive | calm | loyal
Tagged By: @kyrie-silverwings
Tagging: @fhawnmillahn @heavynorse-ffxiv @ironeaters
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Heliodore, father to Scarlet.
A Wyvern Lord who is part of one of three company of knights in Cheve, Heliodore is a man that values his morals and responsibilities to the highest degree. A boisterous and genuine soul, he is always one to be a pillar of strength for others and oftentimes takes it upon himself to befriend and help others. Unfortunately, he is prone to being too idealistic. Has shockingly dark thoughts at times.
- Born in Cheve, his father was a retainer to the former king of Hoshido and has been a source of pride and inspiration for Heliodore since his youth. He grew up to be a knight like his father before him, while making a great effort to stand out and grow into his own image. His natural skill and pedigree lent to a self-assured and bold nature as a knight; which leads to him making a stir with his flashy movements and bright armor in battle.
- He has known his wife since they both were young, although he hadn’t made an effort to approach her until they were both in training to become knights of Cheve. They always competed with races or through training, and had a spark in their relationship that was obvious even before they started dating. They were wed soon after completing their training and had their daughter, Scarlet, before Heliodore was even 20.
- For some years they lived very happily, as Heliodore settled down more into blissful life as a husband and father. But unfortunately his noticeable nature as a warrior with his talented flying style and unique armor worked against him once King Garon and his son, one of the princes of Nohr, had visited Cheve. The young prince had taken a shine to the romantic ideas of knights, and to him, Heliodore was one right out of a story book.
- Despite still being fresh into his life with a young daughter, Heliodore was chosen to be a retainer for the prince at the royal’s behest. With Nohr’s oppressive rule looming over Cheve, and no excuse to refuse as his father had been a retainer for Hoshido despite the neutrality of the nation, Heliodore had been forced to accept. He had to leave his wife and daughter in Cheve, and moved into Castle Krakenburg in Nohr for his life as retainer to royalty.
- For a long time he had resented this, yet he had tried to settle in. Despite his steadfast nature, he was not one to fight back against his situation with his country and family on the line. He easily made friends in town even if he hated why he was there.
- He wasn’t able to make many close connections in the castle, except for one of Xander’s retainers. He would often drag the younger man to go drinking and relax when he had free time. Other friends were only casual within the castle, but he connected with this man as he was also not native to Nohr.
- Heliodore had of course hated his liege at first as well, for being the one who plucked him away from his family to live as a soldier and servant for a country he didn’t love. But slowly over time he realized this prince revered knights, and even dreamt of being one someday. He began to think perhaps he really was just a young boy who didn’t fully realize what his actions caused or the political tension underneath it, and just wanted someone he considered the ideal knight to be his protector.
- A man born and raised in a militaristic, yet close knit community, Heliodore thought it no problem to let his liege leave the castle and explore the town as he wished. He saw the boy wanted to just have fun and explore when he felt lonely or bored, and thought it was good for him to learn to be independent from all these knights and advisors who would rather have him tucked away in the castle. He often pretended to be unaware when he snuck out, but he truly didn’t know where he was going.
- For many years he had been the prince’s retainer, receiving letters from home and forging many bonds while in Nohr, even if he never grew out of his resentment of the king, the country, or his situation. He missed his family terribly, but he didn’t see any way he could ever see them. Realistically, he’d never see them again. But he did not want to stir Garon into action against Cheve.
- Then one day, his liege didn’t return after sneaking out.
- The castle was notified as well as King Garon himself. Heliodore was given the ultimatum of finding his son, or else he would face dire consequences. After several days spent looking, the prince was declared dead. Heliodore would follow shortly after.
- Heliodore was executed by Garon for allowing his son to be killed by what was assumed to be Hoshidan operatives. Scarlet only had her father when she was a little girl, and heard of how he had died at the king of Nohr’s hands.
- His wyvern was spared his fate, and was sent back to his grieving family in Cheve. Many people who had known Heliodore had felt it was cruel and sadistic to force him into servitude only to murder him in the end. Dissatisfaction with Nohrian rule grew.
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i think that might be lysithea avery ; last time i saw her was in the slytherin common room . i heard she works as an unspeakable in the death chamber now . the twenty - one year old pure - blood apparently looks a lot like courtney eaton , though i have no idea who that is . some say she can be compelling and shrewd . although , i have heard she can also be haughty and impious . i have no idea what side she’s on , but if i had to guess , i would say death eaters .
hi i’m bailey & a lot of this is kind of open - ended bc i don’t wanna lock myself in too much / i am also just a forgetful dumb of ass , bt !! jhgfndjdjnhf i . i tried . it’s 3am , i’m tired . .. i started drafting some replies & such , bt unfortunately i don’t think i’m gonna get to them until later on simply bc my eyes are fighting me to stay open .
TW : death mention .
CHARACTER TROPES .
light is not good , badass bookworm , dark action girl , family honor , the proud elite , it amused me , sadist , mad scientist , putting on my thinking cap , kids are cruel / teens are monsters .
QUICK BACKGROUND .
one of the prestigious sacred twenty - eight , the avery’s have been renowned for many generations . the current head of family , claudien , is a potioneer , but most notably spent his own school days at hogwarts following around tom riddle — correction : the dark lord , voldemort — as ‘ inner circle ’ , later becoming one of the first knights of walpurgis / future death eaters .
born the thirtieth of april , lysithea’s father was disappointed she was not his long awaited heir . and unfortunately , the delivery was so much strain for her mother’s body that she ended up passing . despite being initially unwanted by her remaining parent , lysithea grew up well enough ; treated like any other child in their society , spoiled and rotten . eventually claudien remarried a few years after – he had high hopes his second wife would bear him sons . however those wishes fell flat as three more daughters cried out year after year , forcing themselves into the world , into this family .
no one quite knows when the shift in ideology happened , but claudien decided if he could not have what he wanted in a son , he would forge and make up for in a daughter . being the eldest , lysithea became his target .
perhaps she couldn’t traditionally carry on the family name , but she could prove a useful tool . a baby-face smeared with blood , the false purity of her white dresses contrasted against the black everyone else wore . with her signature silk ribbons , lysithea became a terror ; undoubtedly a sight to tremble before . under rosy cheeks and coy grins , a vicious and unyielding nature bloomed . cruelty came eerily natural to her , so much it even unnerved her step - mother , creating dichotomy between her and her half - sisters . it was a chaos born from boredom and a grandiose sense of self - entitlement . all because she could . all because her father nurtured her to flash sharp teeth after luring victims into a sense of security . she was raised in his image , a nightmarish testament to all his iniquity .
perfection , superiority , consistency : three main points to her father’s philosophy . ones she memorized as she watched him intently in his private potions lab , impressionable dark eyes following his every move . when lysithea turned eight , claudien took a deeper interest in guiding her to what it really meant to be part of the family : dark arts . she was excited , quickly becoming eager for more to learn . and , all things considered , it could have been worse . never once did claudien raise his wand to his daughter , as he didn’t need to . lysithea was always so willing , so wanting – ready to do as instructed , no matter the cost . from a young age , she wanted his approval and praise , but most of all she wanted his knowledge .
TIME AT HOGWARTS IN A GLANCE .
slytherin ! within moments of touching her wicked little head , the hat bellowed out her sorting . there was no surprise , most of her family had been clad green and silver as well . only a momentary falter to consider ravenclaw for the young avery , but it was unmatched how she would thrive with the serpents .
she was either too exuberant , her harsh laughter directed at another’s misfortune , or she was too silent , not speaking to anyone for days at a time . however pranks and jokes turned more severe , and her casual cruelty was something that placed many on edge . some might’ve said it was a blessing when she withdrew herself , others would’ve said it didn’t matter .
although horrid personality coupled with a pretty face aside , she was an excellent student . not even the staff who disliked her the most could deny that . she did above and beyond work in many subjects . a downfall , however , would sheepishly be her disdain of written work . she could talk about it flawlessly and she could execute it perfectly , showing a spell or potion in full action . but on parchment , she certainly left something to be desired — much to her biting chagrin . while written tests , quizzes , and exams were not her friend , she refused to give up . she would just need to get better .
lysithea often turned towards one of her favorite subjects for chaos inducing entertainment : potions . they’re only semi - poisonous , she’d say with a scoff , like being nonlethal canceled it out . it’s only putting them to sleep , she’d say with a shrug , as if it makes it justifiable . there was an empty classroom in the dungeons , presumably an older potion - mixing room . if her roommates became too bothersome , she would find herself there to brew in secret . between advanced potions and alchemy studies , lysithea picked up an interest in creating new things — but they were selfishly made for her sole benefit to torment her peers . some habits die hard , some habits don’t die at all . she was merely following in her father’s footsteps with unethical experimentation , only on a more junior scale unbeknownst to her . she wouldn’t know the full extent of anything until after her graduation . one could have also found her searching the forbidden forest if they were fast enough ; unofficial ingredients for unofficial brews came at some risk after all .
OTHER TIDBITS / INFORMATION .
really this whole thing has been tl;dr she’s really just a sadistic gremlin thanks to her father ig , but truthfully she would’ve turned out awful even without his influence .
upon graduation she received a dark mark , much to the pride of claudien .
works as an unspeakable in the death chamber , although often helps her father with potions on off days / when it comes to experimentation for lord voldemort .
her wand is blackthorn wood , wyvern skin core , hard , 9.5 inches ; a family heirloom of sorts , tracing all the way back to her great - great - great - great grandfather . she’s the first witch out of a long line of wizards to use it .
in her seventh year at hogwarts , her class list was : advanced potions , charms , transfiguration , dada , alchemy , and ghoul studies . she was also a participant in slug club and potions club since fourth / fifth year .
her patronus is nonexistent , as her true dark affiliation prevents her from casting the spell . however if she was able , it would take shape of a fox .
her astrology core four are as follows : taurus sun , capricorn moon , gemini ascendant , aquarius midheaven .
due to her mother passing during / after childbirth , lysithea could see thestrals before any activities , illicit or otherwise , had her bear witness to death .
prefers tea to coffee and has a secret sweet tooth .
moral alignment is somewhere between chaotic neutral and neutral evil .
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I don’t often do this, but I’m going to talk gameplay for a bit. Not knowing the story of Three Houses beforehand thanks to the simultaneous international release may bring with it some thrill of revelation, but having to pick up this game’s mechanical eccentricities and account for its (as yet not fully known) strange progression structure on the fly doesn’t really come with any upsides as far as I’m concerned. This is me writing out my vague plans for what I’m going to do with my characters in my first playthrough - with the Blue Lions, naturally. All character information is drawn from the profiles on IGN. I’d be interested to hear any thoughts or discussion of other people’s impressions of these units.
Dimitri - He’s probably got a personal master class that hasn’t been formally revealed yet, but until then Cavalier -> Paladin with some time in Lord is a natural fit for him. Ever since I learned his proficiency with faith was neutral I’d been toying with the thought of sticking him in a class that makes use of that, and conveniently enough Holy Knight supplies exactly that while building off his existing proficiencies. Go classic fantasy paladin knight lord, may you be incredibly (subtextually) gay.
Dedue - Speaking of sublimated homoerotic desire, Dimitri’s cub/sub is built to tank, with a personal skill the prioritizes defense and the enemy phase. Unless heavy armor skill conveys enough benefits to somehow outweigh the bad movement though I’m not wedded to the concept. Great Knight looks like an excellent fix on paper, but I doubt it has no riding skill requirement just because it already has three others - and Dedue is not good with riding. Working his way through some of the half-naked melee classes and ending in War Master might be a better option, particularly if Dimitri’s personal class is non-mounted like footage seems to indicate. Can’t have them leaving each other behind in Horse Emblem 2 3 (2 was Path of Radiance, I would think).
Felix - Reads like a less vaguely East Asian take on the Navarre archetype, and his budding talent for reason magic suggests Mortal Savant which is still a dumb name by the way as a good finisher. However, his bow proficiency and the apparent absence of thief utility at the master class level makes me wonder about Assassin. Lockpicking isn’t a big concern with the Lions since Ashe can do it regardless of class, but if there are a lot of useful items to steal from enemies I’d hate to miss out on that. It wouldn’t surprise me if some of the staff ended up as lategame filler, making at least one of them useful in this capacity, but if not Felix might be off doing thief stuff on his own.
Mercedes - Not much to say, as she’s clearly built to be a pure caster. Priest -> Bishop -> Gremory suits her just fine, despite the aesthetic dissonance between going from a clergywoman to this game’s iteration of Witch. Holy Knight would require powering through her lance weakness, but depending on the speed of skill progression the mount might be worth it?
Ashe - The preference for bows is rare in the Lions and leans naturally toward Archer -> Sniper -> Bow Knight (he’s even got a hidden talent for lances to help with that last step). Having a mounted lockpicker is always useful too. I’m not really sure if there’s anything useful to be done with his axe proficiency, unless he wants to play around with Wyvern Rider -> Wyvern Lord instead. Flying archer? Either way, it seems best to capitalize on his bow niche.
Annette - Um...huh. Axe, reason, and authority proficiencies...what do you do with all of that? The boosted authority gain and her buffing personal skill suggest Dancer, especially since they can use magic as well, but there’s a lot of training to do in between. (I do however appreciate the sadistic thought of making a woman whose second name is Fantine into a class that implicitly represents sex work.)
Sylvain - Great Knight would be an easy pick, but with his hidden talent for reason - and the Lions’ smaller pool of magic users - I’m more inclined to do Cavalier -> Paladin -> Dark Knight. Like Ashe and Annette, his axe proficiency seems kind of useless unless he wants a little extra coverage, or wants to spend some time on a wyvern. His personal skill annoys me, since it’s useless if I ever decide to do an all-male run (which would be best with the Lions since as far as we know they’re the only house with two male characters who can’t be recruited by the other houses, rather than just one).
Ingrid - Perfectly tailored to be a Falcon Knight, but really any mounted class would suit her well. I’ll probably keep her as a flyer since she’ll probably get there earlier than anyone else in the Lions.
Byleth - Meh. Something with swords so he’s better with his personal weapon. Any more detailed than that will depend on what skills he’ll have to develop to recruit characters from the other houses, which I’m not really interested in unless there are some good inter-house supports. With so much more unit customization than earlier games, I appreciate that one could play the entire game with only nine units (plus the non-student characters, whenever and however they get recruited) and am not looking to increase that number without there being some characterization benefit. Byleth can S rank Alois, as the hottest of the three confirmed gay options.
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Voice claim ideas?
These are the Draconoids (Autobots) and Serpencieves (Decepticons) of my “series”, Transformers Dragon Storm. Any ideas for what they should sound like would be appreciated!
Optimus (Fire truck/three(five)-headed dragon)
Role: Leader
What is there to say about Optimus Prime that hasn’t already been said? He is the leader of the Draconoids, having taken the position after the death of original leader Ultra Magnus back on Cybertron. He will often get into situations where one of his subordinates would be better suited because he doesn’t want them injured, he’s a sucker for rules and protocol, and despises wonton violence and destruction, or any sort of public attention (something the Serpencieves use to their advantage). For these reasons, he and the trigger-happy Springer don’t exactly have the best relationship.
Sunstreaker (Sports car/Quetzalcoatl)
Role: Scout
Sunstreaker has a desperate need to be in the spotlight. He can be reckless and looks before he leaps, but usually has good intentions. As the youngest of the Autobots, he has a strong desire to prove himself to the others. He eventually (reluctantly) revealed himself to be a Shifter named Tracker. Tracker is not as energetic as Sunstreaker, prone to moping around until the call of duty comes. Unlike Starscream/Mayhem, Tracker is ashamed of his shifting abilities, since he thinks it lowers his true worth as his chosen self (Sunstreaker).
Pharma (Ambulance/Furry dragon)
Role: Medic
Pharma was a former Serpencieve, working alongside Knockout. However, time and distance separated them and Pharma began thinking about allying himself with the Draconoids. He is impatient, temperamental, and silver-tounged, seemingly due to his Serpencieve upbringing. Underneath all of this, he also has a sadistic side that loves inflicting pain on others. He has shown fascination in ripping the humans apart and putting them back together again. Despite this sadistic streak and his unethical-at-times medical practices, he’s the only medic in the Draconoid lineup and is thus a vital member of the team.
Nightbeat (1980s Ferrari/typical Dragon)
Role: Investigation
Nightbeat fashions herself a hard-boiled detective-and in many ways, she is. She is very focused and driven, never stopping a lead until she gets the answers that she wants. This will sometimes lead to her chasing down foes much stronger than she is. She considers herself a lone wolf, with Springer being the only one she was on good terms with from the start. However, when she is assigned to work with a human partner, she begins to open up and work better with the rest of the gang.
Landmine (Motocycle with sidecar/Lindworm)
Role: Mechanic
Landmine fills the “old friend of Optimus Prime” caste that normally belongs to Ratchet. The two of them worked together in missions frequently during the scuffles on their primal planet, both before and after the Techno-Collision that turned it into Cybertron. Landmine has taken an interest in treasure-hunting during his time on earth, and is constantly trying to find new things to add to his horde. This fascination with hunting made finding the Armaments of the Knights and other Quintessonian keepsakes easier. Unlike Optimus, Landmine is a relentless optimist, although he will scold the kids and younger bots.
Skydancer (News Helicopter/Fairy Dragon)
Role: Air fighter
While all Autobots have the ability to fly in dragon mode, Skydancer is most comfortable in the air. Free-spirited and full of energy, she works together incredibly well with Bumblebee. Since she likes to show off her air skills, she will do unnessisary (as Prime puts it) flips and donuts. She hates standing still, and even when she isn’t running or flying, she twitches or fidgets to keep herself active. She is armed with katanas that form her wings in dragon mode and helicopter blades in vehicle mode.
Springer (Muscle Car/Armored Dragon)
Role: Muscle
Springer was heavily inspired by the stereotypical action hero. He’s a strong-willed quipper who hates showing his own weakness. Surprisingly, he doesn’t seem to be compensating for anything, he’s naturally cocky and simply modeled his behavior after the action heroes he saw. He loves the spotlight and public attention, Something Optimus doesn’t approve of. He has also shown to be interested in a romance with Nightbeat, but so far she hasn’t returned the interest.
Falcor (RV/Western Dragon)
Role: Transport
Voice:
Falcor is, simply put, determined to keep his passengers safe. This all-consuming need to protect his precious cargo means that he is gullible at best and a complete sucker at worst.
Megatron (Bullet train/Chinese dragon)
Role: Supreme Commander
Megatron is another one of those Transformers who needs no introduction. He’s ruthless, cold-blooded, and has a near-perfect blend of draconian ferocity and Cybertronian cunning. He is considered an apex predator-a title he uses with pride. He also has a surprisingly long fuse for someone who is surrounded by the likes of Feedback and Starscream, but he tolerates their existence because of their unique abilities (Starscream’s shifting, Feedback’s cunning, etc.). He was also aware of how Optimus wasn’t complete, and welcomed Scourge to the team with open servos because he thought that it meant he would never become whole again.
Starscream (Jet/Wyvern)
Role: Second-in-command/Air Commander
The always-treacherous Starscream is another Transformers mainstay. What he lacks in competence, loyalty, bravery and modesty, he more than makes up for in confidence, bootlicking, battle prowess and creativity. Starscream has always believed that he was destined for greatness, and he will use any means to get it. It turns out that he is actually a Shifter named Mayhem, with a power similar to Sunstreaker’s-although his is more refined, allowing him to mix and match disguises. Mayhem is incredibly proud of his abilities, although forced to hide them by Megatron (further fueling his hatred).
Soundwave (Frenzy, Ravage, Buzzsaw, surveillance truck/drake)
Role: Surveilence
Is Soundwave a boy? Are they a girl? No one knows for sure. All that’s known for sure about them is that they are logical, stoic, and loyal to Megatron until the end. They’re usually the one who keeps Starscream’s (who identifies them as a “she” due to their feminine voice) struts firmly on the ground. They are also the one who keeps the Serpencieve food chain in line, giving and receiving orders from the top lizard. They are in control of three subunits-the destruction lover Frenzy, the sharp-witted Ravage, and the artistically inclined Buzzsaw.
Knockout (Sports Car/Naga)
Role: Medic
Knockout isn’t so much vain as she is a perfectionist. That isn’t to say she isn’t full of herself-which she most definitely is-but she expects perfect functioning order out of everything. Even so much as a little dent or a scratch is enough to send her reeling. When things fall into chaos, she goes into panic mode. She works decently with Starscream, and tolerates Feedback in a similar vein to him.
Leviathan (Cruise liner/Jumbo Jet/Sea dragon)
Role: “Security”
Leviathan is considered the strong and silent type. He doesn’t speak unless he considers it absolutely necessary-which admittedly isn’t often. He is the Serpencieves’ secret weapon-not only does he have a second vehicle mode, he is one of the largest members of the flight. He’s a cold-blooded killer, seeming to delight in the chaos and murder he causes.
Feedback (Jeep/regular dragon)
Role: Mad Scientist
Feedback is insane, and he knows it. He loves reveling in his own madness, placing himself in his own little world. Sometimes, he gets on his fellow Serpencieve’s nerves, but he barely cares. As far as he cares, he’s a misunderstood genius. His mind is always cooking up hare-brained schemes that seldom work, but his relentless determination and surprising brilliance (plus undying loyalty to the Serpencieve cause) is enough for Megatron to keep him around.
Drag Strip (police car/western dragon)
Role: Assassin
Drag Strip is not a Serpencieve in the truest sense of the word-she sees herself as neutral, and will help the Draconoids if she thinks she can benefit from it. She deals in her own ideas of “justice”-basically, the strong preying over the weak. She deals in absolutes, but if she says she will do something, she does it. Deep down, she knows that the Serpencieves are doomed, something she stews over in secret. While she does admire Megatron’s strength, she does not consider herself romantically invested in him.
Smogg (Garbage truck/Wyvern)
Role: Muscle
Smogg is easily the most beastly-minded of the Serpencieves. He is brute strength, always looking for a battle or something to sink his teeth into. So intense is this desire for battle, he has to be chained onto Nemesis Valley in order to keep him from destroying anything that moves. Unfortunately, his beastly mind keeps him from forming strategies and plotting against enemies moves, which is why he works most effectively merely as a bodyguard or a muscle man. Starscream frequently employs him because he himself is not very physically powerful.
#transformers dragon storm#transformers#optimus prime#sunstreaker#pharma#nightbeat#springer#skydancer#megatron#starscream#soundwave#drag strip#smogg#knockout#feedback
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Conversation
Haurchefant: Frequently and fervently expresses his "approval" of the WoL's extremely attractive body, whether they're male or female, lalafell or roegadyn, and got borderline horny from watching them spar with his knights.
Haurchefant: Invites the WoL to dinner, a date, and his private chambers on multiple occasions in multiple localizations.
Haurchefant: Exuberantly proclaims his desire to have the WoL literally be his personal steed, promising to feed them the finest carrots and scrub their feet and probably a whole lot more.
Haurchefant: Tries to send you a sexy bathing suit as a present.
Haurchefant: Tries to run after the WoL when he finds out they're putting themselves at risk to chase after the heretics and fight Shiva, and it literally takes six fully-trained knights to hold him down; when the WoL comes back victorious he scolds them for not inviting him and making him worry so much.
Haurchefant: Unconditionally supports the WoL in everything that they do, taking them in and giving them a home when they became wanted fugitives, trying to cheer them up with hot chocolate and words of encouragement.
Haurchefant: Happily gives the WoL a fully-trained flying chocobo with no prompting at all (And in the JP client's description of the Black Chocobo in the Mount Guide, the kanji for romantic love '愛' is used to describe his feelings for the WoL).
Haurchefant: Got teary-eyed in front of his subordinates because he was so worried about the WoL while they were in Dravania.
Haurchefant: Fights like the devil to protect the WoL from anything that threatens them, be it a wyvern, a horde of angry Vundu, or a sadistic and homicidal member of the Heavens' Ward.
Haurchefant: Often tells the WoL how much their strength inspires him and calls them his "hero," but deeply cares about them as a person first and foremost.
Haurchefant: Puts himself between the WoL and a spear of death aimed at them, and even as he's dying, they're his only concern, wanting their smile to be the last thing he'll ever see.
Dev Team: Yep his feelings for the WoL were nothing more than platonic, HE ONLY SAW THEM AS A FRIEND MMMHMMM.
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sadistic-wyvern-knight appeared
[[I don't know if you still use this blog or not Pan, but I'm going through the list of intro RPs to write and this is one ;w;]]
Micaiah regarded the man in front of her warily. While she may not have her foresight, she could still see that there was cause to be careful around this man. His heart was soiled by malign clouds, as if it were sick with some sort of baleful malady.
"Hello?" However, that didn't mean she should be impolite. Perhaps this man had no malicious intent towards her; perhaps she could ease the evil in his gaze, somehow. And if that began with a simple conversation, then so be it.
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BABIES! (I REGRET NOTHING!)
[NO VALTER, WHAT ARE YOU DOIN?! CRACK CRACK CRAK IDK ANYMORE]
Name: Rena (niahahahahaha)
Gender: Female
General Appearance: A little girl with blue hair not quite reaching her shoulders and bright blue eyes.
Personality: She’s an easy-going child, you laugh and smile a lot, she has a thing for wyverns and is obssessed with them, she is actually studying all she can about them and therefore is really smart.
Special Talents: Knows the names of all the dragons and wyverns who ever met with human nations.
Who they like better: Seth, because sometimes Valter laughes like a crazy mad man and it scares her, while Seth is always smiling. But she likes papa Valter a lot too, he is very nice with her when his wyvern is here.
Who they take after more: Valter (she’s his illegitimate daughter, Seth took pity on Valter when he saw the wyvern rider didn’t know how to take care of her, hahahaha)
Personal Headcanon: She wants to marry Seth, because she knows he isn’t his real dad.
Faceclaim : The girl I don’t remember the name, who is the main foe in FF 4 : the after years, niark
[I’m so sorry xD]
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2 people entered the manner
New Friends? Hmm...
Well my name is Sophie Lhant, who are you?
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(Mine~?)
[[You, Grima, are my dearest wyvern cousin. vuv That is all.]]
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I want the K
Gosh that knight was so tall! It took Morgan to get onto her tip toes before she placed a kiss on his collar bone, and it seemed so awkward to her. "There you go mister wyvern knight!"
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I want the K
2: Cheek Kiss
Robin wasn't really sure why the wyvern rider was in camp. He wasn't exactly the most friendliest of people. Then again, Chrom seemed to recruit former enemies all the time, much to the annoyance of the tactician.
She went on her tip toes and gave the male a kiss right on his cheek as a greeting, offering him a smile and a nod.
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