#run crits this way. it might be beneficial in other disciplines but with illustration i think its just. a bad way to run class
Explore tagged Tumblr posts
blueskittlesart · 10 months ago
Note
I go to an art school and 15-20 minutes per person is pretty much standard for crits here because class sizes are small and they want to make sure you get thorough advice on whatever you’re working on. so it’s kind of funny in like a “oh wow my experiences are NOT universal” way seeing you suffer. Sorry lol.
See i understand spending 15-20 mins on the piece if it NEEDS that amount of attention, but this was A) 20 minutes for EVERY SINGLE PIECE regardless of how strong the work was (and she WOULD NOT move on even when we straight up told her the piece was strong enough that we didn't have anything else to say), meaning that the crits on stronger work very quickly devolved into nitpicking as opposed to actual helpful advice, and B) it was NOT A SKETCH CRIT, this was a FINAL crit, so we're showing work that should, in theory, be in its most finished form. 20 minutes for sketches or in-progress work makes more sense to me because your work is less finished at that stage and you have actual time to implement the suggested changes, but for FINAL CRIT??? it's just BEGGING to have everyone leave discouraged and angry imo. it's one thing if the work isn't up to the standard of a final piece and NEEDS substantial crit, but there's no reason to force students to spend 20 minutes nitpicking the details of a portfolio-ready finished piece. it just wastes everyone's time.
61 notes · View notes