#remix 6 (ds)
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jjrockerslefttoe · 4 months ago
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i forgot i drew this a while ago so here y’all go
karate joe is actually so fine please hear me out
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yourbeginneranimator · 1 month ago
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Rhythmtober day 23: Different outfit
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This has to be the most underrated space kicker outfit
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6switcher · 4 months ago
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rhythm heaven yaoi,,,,
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legendofrhythm · 10 months ago
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These freaking guys
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struck-by-the-rain · 1 year ago
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im v happy with the colouring on this fella. in fact i might even make him my pfp
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puppys-rhythm-heaven · 1 year ago
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ds' remixes are great but they're also really funny to me when it comes to their themes like. remix 2, 3, 4 and 7 all have consistent, identifiable themes (tropical, whatever "spaghetti western" is, love/romance/however you describe it, and clouds respectively). remix 1, 5, 6 and 9 retexture most of their games but i have no idea what their themes are. and remix 8 doesn't bother at all-
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rivalsforlife · 5 months ago
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Ace Attorney Investigations Collection Announced
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At the Nintendo Direct today, news I have been tirelessly waiting six years for arrived: The Ace Attorney Investigations games are coming to all modern consoles! This includes Ace Attorney Investigations 2 (now officially known as Ace Attorney Investigations: Prosecutor's Gambit), after THIRTEEN YEARS of being a Japan-exclusive game!
Now everyone gets to experience Debeste Ace Attorney games! ... The Winner Ace Attorney Games!
Key Information
The collection is coming out on September 6, 2024 to the Nintendo Switch, PS4, XBOX One, Windows, and Steam. It will be available in Japanese, English, French, German, Korean, and Traditional and Simplified Chinese, with new voice dubs. Most of the information in this post will be coming from the official website, which you can check out for more details.
The reveal trailer is as follows:
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There's lots of information here, so let's break it down:
New Features
Since these were originally Nintendo DS games, there's a massive jump in graphic quality to HD! This includes a new interface for Logic, the court record, and redone full-body sprites. But if you prefer the classic look, the AAI collection will let you swap between the sprite styles:
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Similarly to the Great Ace Attorney Chronicles and 456 Collection, the AAI Collection includes story mode, dialogue history, a gallery containing concept and special art, and music including orchestral arrangements of the soundtrack.
You can also change the in-game soundtrack to rearranged tracks! This applies to Confrontation - Allegro, Confrontation - Presto, Objection 2009, and Pursuit - Chase Down The Truth (commonly known as Lying Coldly) with and without the intro.
Pre-Order Bonuses
Much like the AAI tracks, AAI2 arranged tracks can play in game, but these are currently restricted to pre-order bonuses (though this might change in the future). This includes Confrontation - Allegro 2011, Confrontation - Presto 2011, Objection 2011, and the intro and non-intro versions of Pursuit - Uncover The Truth (commonly known as Wanting To Find The Truth).
That's all on the English side, but much like the 456 collection, Japan has a physical collector's edition called the Mitsurugi (Edgeworth) Checkmate Set. This includes an arranged mini-album of songs by other composers, and new album art by Tatsuro Iwamoto.
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The new songs include "Objections of Different Eras" (seemingly a remix of Objections 2009 and 2011), "Raven that Pursues The Truth" (remix of Kay's theme), "It's Time for Action!" (remix of Gumshoe's theme), "Howling Echoes" (remix of Lang's theme), and "Unveiling the Truth" (remix of the Pursuit songs).
This collection also includes a diorama set:
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The set has two backgrounds (the rooftop of the Grand Tower and Edgeworth's office), and has standees of Edgeworth, Kay, Gumshoe, Franziska, Lang, Gregory, and... Verity and Eustace.
Which is a good segue into:
Localization Differences
Since most AA fans will be familiar with the fantastic AAI2 fan translation, the new names will likely be an adjustment for all of us. Characters in AAI (like Kay and Lang) will not have their names changed, just characters that were previously exclusive to AAI2.
Known name changes include:
Yumihiko Ichiyanagi / Sebastian Debeste -> Eustace Winner
Hakari Mikagami / Justine Courtney -> Verity Gavèlle
Tateyuki Shigaraki / Raymond Shields -> Eddie Fender
We also know that Manosuke Naito / Horace Knightley's new last name is Knight, and Gai Tojiro / Ethan Rooke's last name is Rook, which isn't much of a departure from fan translation names. We also know that Mikiko Hayami / Nicole Swift's new last name is Lloyd. I will provide updates on more names when they become available!
Regardless of your feelings on the new names - it's going to be an adjustment for everyone used to the fan translation that has been around ten years now - let's all keep in mind that despite the new names, the characters behind the names will be the same. And personally, as a massive fan of AAI2, I think the adjustment will be worth it if it means that more people get to experience my favorite ace attorney game for themselves.
With this announcement, all canonical ace attorney games have been ported to modern consoles and given an English translation. As I mentioned at the beginning of the post, this announcement is thirteen years in the making for AAI2! This is an unprecedented time for the popularity and accessibility of Ace Attorney.
(All we need now is the Layton crossover...)
Thank you all for joining me in this excitement and I look forward to collecting and sharing more updates as they arrive!
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bpgpfesyi · 9 months ago
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The Stepswitchers have been confirmed to be 3 different colors, red/pink (Lockstep), green (DS Remix 6) and blue (Lockstep 2). Using these three colors, you could theoretically have them gather in such a way that you could display just about anything when zoomed out.
Lockstep can run Doom, I rest my case.
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anti-socialexperiment · 5 months ago
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remember when I made those remix 6 ds/remix 6 wii swap drawings :)
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cosmicrally · 4 months ago
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i had a dream i was making a meme about karate joe and him growing hair in remix 6 ds. if i remmeber it included this image
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submaskudari · 8 months ago
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JUST BECAUSE I’M NOT AT HOME DOESN’T MEAN THAT I’M NOT GONNA STOP THE GRIND
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VOTE LOCKSTEP FOR THE FINALS!! LET HIS ASS WIN FOR DS SET 6!!
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superthatguy62 · 10 months ago
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top 5 ffs?
Oh, hello.
Just as a warning, I have yet to go through the post 5 FF games to a significant degree, so I'll be including some spinoffs:
5: Final Fantasy Explorers
I haven't played... well, any Monster Hunter-type games, so FFE was my first taste of it, and you know what? I enjoyed it. I played it on single-player, so it was essentially "Beastmaster: The Game" and the bosses were still fun enough. Also it probably has one of my top 5 favorite Big Bridge remixes and some of the music (particularly the general boss theme and Odin's theme) are highlights for me.
4: Final Fantasy Tactics
It clears the 'higher-than-you'd-expect' hurdle of me being able to actually play a decent amount of a strategy game and is generally fun to boot. I got up to Chapter 3 before the random encounters started kicking my ass enough to discourage me from continuing (though the fights towards the end of chapter 2 really tested my patience), though said encounters didn't help by me playing the PSP version with its magic/animation slowdown. By all accounts, I should probably go for the GBA/DS games since those lack permadeath (albeit with a very different tone plotwise), but I still intend to try out the PS1 version of the first game and hopefully not grind myself into a corner.
3: Final Fantasy 2
Yes, this. FF2's 'quirky' and 'complicated', but I dig the story, the gameplay once your characters actually get built up and just general setting. It's also to read the supplementry material and other notes on what could have been: It really shows that the devs were putting some thought into the story and its a shame how some elements didn't translate properly. It's the type of game where it gets better the more you know of how it works. That said the dungeon design alone holds this back fiercely, especially in the PSP's Arcane Labyrinth (Darkness floor, my beloathed). Speaking of which, the bonus content for this game is probably some of the better such content of these re-releases.
2: Final Fantasy 3
Wow, what a surprise.
FF3 is basically the video game equivalent of "it could be that deep" in my eyes. Because you don't have any of those fancy "Materias", "GFs", Magicites" or even abilities to carry over like in FFV and FFT, you need to team build your way through whatever the game throws at you. Again, FF3 is one of those games that gets better when you have more an idea of what to expect: Getting thrown into a mini-dungeon early on is annoying, but its less so when you have mages prepared ahead of time to either magic their way through or play "pass the Fire Rod that the devs conveniently added". The world isn't fully developed, but the nuggets you can find are interesting, especially the whole duality concept and the existence of the World of Darkness.
But this is also the same guy who has spent however many years obsessing over this game, so you know. Feel free to add some salt to this opinion.
As for why this isn't higher, it's because my image of this game has been ruined by my obsession, and there I feel there is no "definitive" version. All three versions are playable (yes, even the remake) and enjoyable (yes, even the remake), but all have enough pros and cons that I can't fully say one is better than the others. It's the kind of game that feels like it has yet to reach its full potential and I unfortunately don't think there are many people, at least in the west, who would care even if it did. 3's always been the overshadowed game. After all, FF5 is right there. And, oh hey, speaking of...
1: Final Fantasy 5:
Not quite a basic answer, but still a not-uncommon one, I feel. I was very late to the FF5 party, only playing it when the PR came out and not even experiencing it through osmosis like I did with FF6, and while my obsession with 3 means that it will never overcome that bias, I can easily see why people consider it to be the gameplay peak of the Nintendo-era, if not 6. It builds on what 1 and 3 started and the job combos can be fun to play with. That said, I'll admit that part of my ranking it so high is a particularly impressive mod known as "Custom Classes", which allows you to swap out basically all of the commands, meaning that you can carry over more than one skill between jobs. I haven't finished a full playthrough of CC yet, but between that and the reasons I gave for FF3, I'll be willing to give the edge to 5 over it.
Also, 5 gave us Gilgamesh and ExDeath (and indirectly eScape, and therefore The Twinning).
Honorable Mentions:
Dissidia (012): I don't know how to feel about this game. Settingwise: I love the ways it expands the FF1 mythos, but I hate how WoL is a manikin and what that implies for the rest of the FF1 party. It gave me my favorite portrayal of Garland, but it also gave me Onion Knight, whom I resent for sidelining Luneth's party in later crossovers. Even gameplaywise, I like the general gameplay, at least on paper, but I think I get far frustrated with it more than I would with a normal fighting game. Yet, I keep playing or get the urge to keep playing. Maybe it deserves to be on the list? Maybe it doesn't?
Final Fantasy VIII: I haven't gotten far in FFVIII (I finished the Dollet mission) but what I've played so far feels promising as far as my first PS1-era FF goes (some perfectionism on my part aside). Junctioning is an 'interesting' mechanic, but I think I like it. I need to get the hang of Triple Triad, but I can understand how people get hooked on it.
Final Fantasy Dimensions: Albeit with the mother of all asterisks: This is here mostly for the 'idea' than the execution right now. Like the other FFT games, I do have it ready for play, I just haven't gotten around to it, because when I play games on my phone, it's usually the gatchas that I'm stockholm syndrome'd to playing right now and it's rare for me to not be playing at least 2 at a time. At some point I do want to get around to actually playing it, but until it gets like a steam release or something, it'll be one of those "get to it eventually" type games.
Final Fantasy: Admittedly, it has been ages since I played through FF1 (relatively speaking) compared to every other game on this list aside from FFE, so I don't know how much mention it merits. But I'll put it here anyway.
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6switcher · 4 months ago
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6switchers i drew last night in an attempt to fuck around with my artstyle
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sincerely-sofie · 5 months ago
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So. I haven't drawn in a while. I'm pretty sure that would be because I've been playing The World Ends With You so much. For me though, the only way to overcome the art block is to destroy it from within by making Twewy art! For this piece, I tried combining Twig with Neku, Twewy's protagonist.
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Based primarily on this sprite of Neku, except with my hyperfixations forcing me to combine them for some reason. A couple behind-the-scenes things:
I nearly forgot to add the tail, which, whoops.
The text at the top and bottom is a reference to Neku's speech during the opening of Day 1.
The eyes were the worst part to do for me, because I had to make them up from scratch and I couldn't quite capture the ambiguity or what not brought from the hair shadow in the original.
But apparently the hyperfixation is exactly that, a Hyper Fixation, because the worms wouldn't let me go until I made one of Twig as Shiki [Neku's partner for the first week] so uh here you go
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Not much to note with this one aside from the dialogue here being a reference to something said by Shiki on day [5? 6? I can't remember], with Ark replacing what was Neku in the original dialogue. But yeah if you can I would recommend you play Twewy for yourself- just be aware the original on ds and final remix are vastly different experiences, in ways I am uneducated to inform you with because I have yet to play final remix I just know it has wonky motion controls, 2 player, and an extra hour or so of content, while also removing literally the entire partner side of gameplay from singleplayer [due to the removal of the second screen].
I HAVE NO WORDS. ONLY SCREAMS.
I'll definitely add that game to the list!!!! Thank you for the recommendation and thank you for the art!!!!!
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struck-by-the-rain · 8 months ago
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hi rh fandom. does anyone see my vision
(thank u prev for reminding me of a thought I had a while ago about his ds remix 6 appearance)
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puppys-rhythm-heaven · 2 years ago
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90% of what makes perfects hard is just the fact that it's a perfect and you'll hear the dreaded perfect breaking noise if you fuck up. i hate that noise so fucking much it brings me pain it just sounds so fucking terrible-
#puppy rambles#rhythm hell#sensory issues suck#that's why fourth of july and new year's are the worst holidays. fireworks suck#n i don't mean the rhythm heaven game. though fireworks also isn't very good ngl-#i don't really understand the timing for the rhythm rockets#n even when i do input at the right time it just doesn't pick up my input sometimes#that's not even just an emulator issue it happens on actual hardware too#my struggle with bon dance was input lag but fireworks is just inexplicably really fucking hard#every medley remix has a part that's a perfect breaker n i feel like for remix 6 that's fireworks#if you didn't fuck up in rap men that is. idk what's up with the timing there it's fucked#love how the only medley remix without a swing part is ds remix 10#fever has two swing sections-#technically three i guess since the first one gets broken up by micro-row#shrimp shuffle > board meeting#double date (it's at least swung in remix 10 i think) > donk-donk#exhibition match > launch party > love rap#n night walk's by itself#i think the shrimp shuffle > board meeting n double date > donk-donk parts count as one tbh#sure it's broken up by micro-row but they're close enough together it was clearly intentional#remix 6 has rap men > showtime > sneaky spirits > bon odori > fireworks#left-hand just has exhibition match > kitties!#right-hand has sneaky spirits > launch party > glee club#final might not actually have one??? does final have any swing games-#excluding cosmic dance. it is swung normally but. title screen medley
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