#but then we have moai doo-wop reusing its remix 2 textures
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ds' remixes are great but they're also really funny to me when it comes to their themes like. remix 2, 3, 4 and 7 all have consistent, identifiable themes (tropical, whatever "spaghetti western" is, love/romance/however you describe it, and clouds respectively). remix 1, 5, 6 and 9 retexture most of their games but i have no idea what their themes are. and remix 8 doesn't bother at all-
#puppy rambles#rhythm hell#ds#to be fair. remix 3 freeze frame isn't actually retextured to fit the theme#nor is munchy monk in remix 4#and big rock finish isn't retextured at all in remix 7#but still-#remix 6 supposedly has a ''spacey feel'' to it but that apparently just means. making every game be green#remix 5 has a bunch of blue in its retextures also. we really did just go for colors there huh-#no idea what remix 1 is trying to go for. remix 9 seems to primarily be going for a space theme also#but then we have moai doo-wop reusing its remix 2 textures#karate man and built to scale just being their sequels#crop stomp not having a retexture#and shoot-'em-up's weird retexture idk what's going on there#remix 3 is just the game's emo phase. and also freeze frame's there
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