#redfall
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sigilmint · 6 months ago
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Announcing The Light at the End, a Fan Zine dedicated to Arkane Austin, in celebration of their amazing works over the years!
A farewell zine for Arkane Austin, celebrating Dishonored (2012), Prey (2017), and Redfall (2023) and their respective DLCs. The Austin team has been making incredible games for so long, and they deserve to be honored. This zine will be digital only, and completely free.
Application form is here, along with the timeline for the project. Check it out, and please pass along to your friends 🐀🐋🛰️🌕🦇🩸
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assassin1513 · 2 months ago
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🎃🖤🧡Raven Pumpkin🧡🖤🎃
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thelightattheendfanzine · 26 days ago
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Announcing: Parting Messages
We’re moving to a new timeline, in order to ensure this zine is the best it can be! We also want to give the community a chance to leave a parting message to the Arkane Austin team. This can be any kind of well wishes that fit the spirit of the zine.
You can fill out the submission form here! Please try to keep your messages to a maximum of 300 characters. The mod team reserves the right to filter out messages that are not on topic or in keeping with the spirit of the zine.
October 27th - Parting Messages Open November 3rd - Parting Messages Due November 17th - Final Cut-off for Art/Writing November 30th - Release Day!
Thank you for your patience and participation.
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ruvviks · 2 years ago
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REDFALL || OFFICIAL GAMEPLAY OVERVIEW
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uncontrol-freak · 10 months ago
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>5741544348204F5554<
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molonara · 7 months ago
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More heartbreaking news this morning.
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mel-addams · 5 months ago
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“I’m Devinder Crousley, and this–is Delving Into Darkness.”
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“Or, at least, into a lovely twilight, soon to be dark. I’ve come to Egypt to visit a couple old Oxford mates, and happened upon some rather curious rumors circulating amongst the locals. As I understand, not far outside the town is an area referred to as “Serket’s Domain,” where one might be able to find some scorpions of unusual size. But not just any supernaturally oversized arthropodic cryptids! These are, so I’ve heard, potentially descended from those in the tale Isis and the Seven Scorpions. And–oh, what luck!”
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"A spectacular specimen, indeed! Its claws alone appear to be over 20 centimetres, the typical length of the entire body of a Pandinus imperator–or, emperor scorpion–one of the largest mundane scorpion species. And while standard scorpion chitin will fluoresce under UV light, this one appears to have unique striations, glowing even without the use of my blacklight–in multiple, atypical colors, akin to a railroad worm’s bioluminescence! Fascinating… Primarily prominent are fiery orange markings, located on both the stinger and cephalothorax, presenting as a large dorsal spot with eight to ten radial lines–almost like a sun with rays. Perhaps these markings might be used amongst others of the species as a form of signaling, possibly for general communication or mating purposes? However, an additional green spot just above its two front-facing eyes is relatively quite small. While it appears to me not unlike an illustrated "third eye" of sorts in combination with the surrounding orange markings, it’s possible the green mark acts as a form of lure for prey–bugger."
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“It would appear Isis’ seven scorpions–or rather their descendants–are as formidable as you’d expect from the legend! I had assumed the initial specimen was an adult, but I now believe it more likely a juvenile, as many others have arrived that seem to be, um–they’re a few metres long! I shall endeavor to report further observations and provide more accurate measurements once I’m at a safer distance, but for now, it’s time to go! Until next time, dev-iners!”
(I had an idea to have seven scorpions chase me for a SWL anniversary contest, but it evolved into a short Redfall-flavored cryptid-hunting pseudo-eposide!)
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jadensageillustration · 1 year ago
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AHHH I'M FINISHED!! I'M SO HAPPY
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multi-muse-transect · 1 year ago
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Gaming in 2023 be like:
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demifiendrsa · 7 months ago
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Bethesda Softworks will close Redfall developer Arkane Austin, Hi-Fi RUSH and The Evil Within developer Tango Gameworks, as well as Alpha Dog Games and Roundhouse Studios, according to a companywide email sent out by Microsoft Gaming president of game content and studios Matt Booty this morning.
Full email
Today I’m sharing changes we are making to our Bethesda and ZeniMax teams. These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.
To double down on these franchises and invest to build new ones requires us to look across the business to identify the opportunities that are best positioned for success. This reprioritization of titles and resources means a few teams will be realigned to others and that some of our colleagues will be leaving us.
Here are the changes going into effect:
Arkane Austin – This studio will close with some members of the team joining other studios to work on projects across Bethesda. Arkane Austin has a history of making impactful and innovative games and it is a pedigree that everyone should be proud of. Redfall‘s previous update will be its last as we end all development on the game. The game and its servers will remain online for players to enjoy and we will provide make-good offers to players who purchased the “Hero” downloadable content.
Alpha Dog Studios – This studio will also close. We appreciate the team’s creativity in bringing DOOM to new players. Mighty DOOM will be sunset on August 7 and we will be turning off the ability for players to make any purchases in the game.
Tango Gameworks – Tango Gameworks will also close. We are thankful for their contributions to Bethesda and players around the world. Hi-Fi RUSH will continue to be available to players on the platforms it is today.
Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.
With this consolidation of our Bethesda studio teams, so that we can invest more deeply in our portfolio of games and new IP, a small number of roles across select Bethesda publishing and corporate teams will also be eliminated.
Those whose roles will be impacted will be notified today, and we ask that you please treat your departing colleagues with respect and compassion. We will provide our full support to those who are impacted in today’s notifications and through their transitions, including severance benefits informed by local laws.
These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things. I acknowledge that these changes are also disruptive to the various support teams across ZeniMax and Bethesda that bring our games to market. We are making these tough decisions to create capacity to increase investment in other parts of our portfolio and focus on our priority games.
Bethesda remains one of the key pillars of Xbox with a strong portfolio of amazing games and thriving communities. As we look to the future, there is an impressive line-up of games on the horizon. In 2024 alone we have Starfield “Shattered Space,” Fallout 76 “Skyline Valley,” Indiana Jones and The Great Circle, and The Elder Scrolls Online‘s “Golden Road.” As we align our plans and resources to best set ourselves up for success in this complex and changing industry, our teams across Arkane Lyon, Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios, and the Bethesda publishing and corporate teams will be well-positioned to build new IP, explore new game concepts, and expand on our existing franchises.
—Matt
Messages from each studio
Arkane Austin
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Tango Gameworks
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Alpha Dog Games
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sigilmint · 5 months ago
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Hello hello, to all interested participants in The Light at the End! This will be a Fan Zine dedicated to Arkane Austin, in celebration of Dishonored, Prey, & Redfall. There's one week left to apply to participate! Link to apply is here.
Our projected timeline is as follows:
June 28th - Applications Close (11:59pm EST) June 29th-July 1st - Participants Chosen, Acceptances Sent July 31st - First Check-In (Sketches, Drafts, relevant progress check) August 31st - Second Check-In (Mostly-completed work so the zine can be arranged) September 30th - Finished Pieces Due October 31st - Release Day!
One question we've gotten a lot is regarding Dishonored, so to clear it up here, this project will focus on the first game in the series only (Dishonored 2012 and its DLC). The Austin and Lyon teams collaborated on the whole series, but the spirit of this zine is more about the Austin team and their foundational work <3
Have any more questions? I'm happy to answer what I can, as are fellow mods @nadaroule @overseermartin and @dykebonny!
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assassin1513 · 2 months ago
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🍁🧡🍁The Beauty of Redfall🍁🧡🍁
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sketchedramblings · 7 months ago
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Birb
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astraeus-moon · 6 months ago
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"Perhaps my only real expertise, my only talent, is to endure beyond the endurable." - Jeff VanderMeer
Faer Fáelán, The Dawnbreaker, The Sun-Eater, The Reverse Fenris
[ Psych Ward Lover, Meggie Royer// Fenrir: Wendy Klempler// Ask Polly// @/headspace-hotel// @/nutnoce // Lois Tonkin// My First Life by San Fermin & Wye Oak// Cop Car by Mitski// @/Fridayiminlovemp3// Vita Sackville-West, From Solitude// My First Life by San Fermin & Wye Oak// Caitlyn Siehl, Cut// “We Are the Wolf” by Samuli Heimonen// Good in Red, The Midnight// @/Feral-t33th// Snow and Dirty Rain, Richard Siken// (?)// The Angriest Dog in the World, David Lynch// @/traumatizeddfox/ From Autopsy, Donte Collins// (?)// Giovanni's Room, James Baldwin// (?) ]
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losgee · 1 year ago
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I draw Julianna a LOT. I really want more Deathloop
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wrenhavenriver · 2 years ago
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The Hollow Man, Bloody Tom, Miss Whisper, The Black Sun... Gods created by science.
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