#re game difficulty i dont mind a hard game if its easy to keep bashing my head againsy challenges
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I could probably make a checklist actually. I love quantifying things hold on.
to be something a vee will be interested in a media must have
non human main characters
plot based most on dialogue and characterization, less on lore and world
a gimmick, be it gameplay or a framing device or whatever
good banter with a sense of humor, never letting a depressive atmosphere overtake it even when things get serious
a sense of Charm, be it in the style or writing or whatever. you must know that heart was put into the media.
if an action game, short and trial-and-error friendly gameplay that you can backtrack to easily upon death
alternatively or if not an action game, a little bit easier than average gameplay so playthroughs remain fun and fast paced
if a media does not check all these boxes but checks some of these it may still be a veedia
heavily focused on music or rhythm
plot involves bending traditional hero vs villain plotlines or intentional bending of the tropes that make up its genre
fourth-wall breaking aspects specifically creating a bond between the viewer and the media's setting and characters
character customization mechanic or plenty of things to buy in general
collection mechanics, especially if collecting creatures
your surroundings can be permanently beautified by your actions in world
I feel like a lot of veedia (vee media) has a certain vibe in common. like it's gotta be simple/stylized it's likely gotta have non human characters it's gotta have some gimmick or quirk its gotta be first and foremost Charming and its gotta be dialogue driven. I have like 2 notable exceptions to like half of these, being live a live and twewy which are Square Enix Rpgs About Anime People but for the most part yeah all veedia has a certain genre. apart from the ones that don't. avert your eyes from the looming hellsinger.
#this mostly applies to games but it definitely applies to shows and comics too some are just n/as on those fronts#re game difficulty i dont mind a hard game if its easy to keep bashing my head againsy challenges#thats why i dont despise hollow knight actually#also why mad rat dead is like tailor made to me#but if its not going to be short bursts of game id like it to be easier#thats why i have more Fun with newer pokemon honestly. theyre easier so theres no need to grind#same with kirby games. i prefer the easier ones i consider them like candy media#in that i can just pick them up and Have Fun i dont have to be in for a committment#this is why i am more willing to pick up star allies or robobot than forgotten land#the last bullet point is really specific but#okami and chibi robo park patrol do this#where an objective in the game is just to make your surroundings bloom and each subsequent time you go thru the area#it just gets prettier. yknow.#idk why i like that so much but i really do. that and the collection mechanic and the buying things have similar brain chemicals to me#the euphoria of number go up i think ?#veespeaks
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