#raul_volp
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Envoy and its guard. Isometric Pixel Art. =)
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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The Mask small and bigger isometric style, character for my personal project City Noire.
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Character art for my personal project.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#raul_volp#gamedev#indie dev#indiedev#gamedesign
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Making a quick mockup to see how the assets of my personal project mix together, if they are readable when all elements (tiles, characters, furniture) are together and I think they look fine, I will only change the color of the tile to something more desaturated.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#raul_volp#gamedev#indie dev#indiedev#gamedesign
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Isometric pixel art is my jam. =)
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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The Spark.
The Spark, one of the class for my personal project City Noire.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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HELLPIERECERS tabletop rpg dioramas, I made some dioramas for the game to better show some of its mechanics, this one is about auras around characters, featuring a cool Mech.
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Working on the final tiles design idea for my personal game CIty Noire, using wood tile as the default, now I need to decide the 2 placements I have, one that is more natural looking and another one tha makes the tiles with a more defined shape... but I think both looks good, specially after adding other assets alongside them.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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Trying to get back to draw more (professionaly and for myself) and getting some slow but good results (I think), some personal art I made this last days, portrait of the Defender class of City Noire, my ttrpg/game project and the Void Hunter, a study of limited palette and different style that I usually do, mixing elements of 2 of my favorite games, Dishonored and Bloodborne
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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Quick Character art for warm up. =)
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I think one of the things I like most as pixel artist is to work with isometric pixesl, and wants to from time to time reflect my improvement and see how I can keep making new ideas for it. WHile I still really like my "Smol" style that I use for my ttrpg/game City Noire, I want to experiment and eventually work with bigger pixel art, and have a style of my own that close reflect my biggest influence as pixel artist, Final Fantasy Tactics, and so far happy with some of the results achieved. =)
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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Continuing my studies, more bigger isometric character (with a pretty bad hairstyle) and sprite without outline, something I am absolute bad at doing it. Drawing without lines might be my biggest weakness as a artist in any medium, I was bad with digital drawing, painting and now pixel art.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev
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Looking for projects/games to work as pixel artist.
Hello friends, Im here saying that I have a slot open to work on a new project/game, I am a generalist pixel artist, working from everything, from characters, tiles sets, backgrounds, icons, portratis, animations, but with a focus on characters.
While I am looking for any cool project you might have and have interesting in having me working on it, I have a soft spot for isometric art and would love to work on a game with this style.
If you have interest in work with me send me a message, we talk about the projects, rates, and all that cool (and not so cool) stuff.
If you're not interested in working with me or don't have a project that need me but still likes my art, consider reblog this, it means the world to me.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#gameassets#looking for work#game dev#gamedev#indie dev#indiedev#lookingforwork#work
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Looking for a project/game to work
Hello friends, Im here saying that I have a slot open to work on a new project/game, I am a generalist pixel artist, working from everything, from characters, tiles sets, backgrounds, icons, portratis, animations, but with a focus on characters.
While I am looking for any cool project you might have and have interesting in having me working on it, I have a soft spot for isometric art and would love to work on a game with this style.
If you have interest in work with me send me a message, we talk about the projects, rates, and all that cool (and not so cool) stuff.
If you're not interested in working with me or don't have a project that need me but still likes my art, consider reblog this, it means the world to me.
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#gameassets#looking for work#game dev#gamedev#indie dev#indiedev#lookingforwork#work
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It's been a while since I made some art for myself,so here it is , Hunter class for my ttrpg/game project City Noire, still not fully drawing just for fun, but it's better than nothing, and I like the art. =)
#pixel artist#pixel art#pixelartist#pixel#pixelart#gameart#turn based strategy#turn based rpg#isometric#raul_volp#looking for work#game dev#gamedev#indie dev#indiedev#lookingforwork#work
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Pixels in the Dark is a personal project I am making for my favorite tabletop rpg Blades in the Dark, and it's right now an assets pack of characters and factions to be used printed and with digital apps. The project is moving very slow since it's a project with no profit in mind but some ambitious goals, after the charactrs and factions done I would like to expand to making maps, character and crew sheets and if possible (and John allows it) I would even wanted to add a small hack/sourcebook adding tactical rules for it, this is the most ambitious and probably not possible goal, but I believe the characters, maps, sheets and tokens will be done someday. I dont have a date for it, so it might never release it, but it's a fun project to work.
#pixelart#gameart#pixel#pixelartist#bladesinthedark#blades in the dark#pixel art#raul_volp#pixel artist#game art#ttrpg#tabletop rpg#raul volp
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