#quinntrospection
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quinnkdev · 1 year ago
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I was honestly incapable of even conceiving of anything as evil as Unity is pulling today. Like holy shit. Will we let these fuckheads take our hands and arms when we give them a finger!?
Game developer unionisation is more imperative than ever fucking before now.
I'm very worried about my close friends using the engine. Some of them say they likely won't be affected, but can you really know? With the wordy, shoddy and vague FAQ they posted, they have all the room and us developers none. Fucking barf
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quinnkdev · 1 year ago
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OK. Okay okay okay so, I need to talk about this picture - because for a brief moment, I looked at this and was like: "Huh. Somehow, despite seemingly being technically advanced and detailed, looking at this is disturbing to me."
I talked to @sev-arts and @kitet-frogspond about it, and in examining it more closely, it's... a little bit fucking unhinged?
There's a bunch of shenanigans and really odd mistakes that make one wonder if Ted Benoît has ever been to a restaurant.
First of all, the way everyone is sitting makes you think they're a part of a group - but they're... not interacting with each other, so that can't be right.
If there were to be a center to a group, it would be this overdesigned man - But he's just. Utterly alone?
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Not just that, but he ALSO has an entire enormous champagne bottle seemingly to himself. It is in fact the ONLY thing aside from his cigar he's having at this restaurant. Sure, this could be an attempt to display a sad magnate drinking the day away, but he's... exceptionally well-kempt, which feels inappropriate to this activity?
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Maybe he's just realising that he's utterly fucked if he wants to leave this seat, too? The design of this restaurant makes no sense - there's a staggering amount of seating in most of it, with not enough elbowroom to eat, and these benches here are just completely too long. A real space wouldn't be designed like this. Was it the deadline that made Ted neglect to consider this stuff?
Next, I want to ask: What story does this panel tell? Which character, or what action are we supposed to follow? What's the intention-
Where should our eye go?
Without the context of the story, the answer is just utterly unclear. It could be any of these:
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The composition is ambiguous in what it's trying to highlight, and that makes the eye just kind of roam around like an actor in search for a director. These pillars would typically be a great help with directing attention, as would the slight circle of light around the main action, but - what does this picture want you to see? Is it just a crowd scene? If so it's not a very good one - it's too sparse to be readable as such and too populated to be focused.
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A story I can suss out is that this lady seems to be on a bad date.
But. Wait. They're also all dressed for different weather. She's wearing sleeveless, he's wearing a coat and a scarf...
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Whose coat and umbrella is this?
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WHY DOES EVERYONE IN THIS GROUP HAVE TWO GLASSES OF WINE, AND HOLD THEM LIKE THEY'RE DRINKING FROM A BOTTLE
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Ted Benoit
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koalathebear · 8 years ago
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Another favourite favourite moment of mine. Two to be precise.
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quinnkdev · 6 months ago
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May 21st shall from henceforth be called Vivian Day,
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quinnkdev · 2 years ago
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It was a mere 20 minutes ago that I realised I can still access this old account.
Don’t bother checking it (or do, I’m a sign, not a cop). Whichever way you want to treat it, it will go away soon. I kept it around as an archive until now - I have no more aspirations to keep it left now.
But I do think it deserved a proper burial - and this is that.
Hey. Hi.
I've been here! Just... logged into this account to let you all know that I now go by @quinnkdev . I made that account earlier, in 2022. If, by some miracle, you still have eyes on this place - find me over there.
There are a lot of asks here, and considering the age of this blog, I doubt most (if not nearly all) of the messages I got don't need a reply anymore. If you see this and are still waiting on one, please send an ask to the new blog above.
Otherwise... Phoo.
I frankly don't really feel like keeping this account around. Most of the memories associated with it are painful. A younger me, a worse me; old connections, often worse connections.
Thanks for nothing. / Thanks for everything.
Hope to see you soon. / Never talk to me again.
Any which way, I am absolutely grateful to those who stuck around to watch me grow into who I am now, following me off this account to other places; bearing with me. It's always a battle uphill. I've done well for myself; I've made things. Three commercial games, two of them on Steam; more in the pipeline.
That's that. I've set my foot on memory lane. I'm going home, now.
See you there, hopefully.
-@quinnkdev, alias RecDra/RidiculousDilettante
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quinnkdev · 8 months ago
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hey. you there?
i know being visible sucks sometimes. people hate seeing those who live a fuller life than them- and sometimes, the reasons don't matter. sometimes all that's really there is the hurt.
know that you're amazing. your entire being is. youve charted the edges of it that others have left unexplored, and decided to change where others have preferred to stay the same. nothing against the familiar, or even the sore, of course - but it took guts to be out, and it took spite to flourish, make it, survive no matter what people with holes for hearts say and do.
happy trans day of visibility from one trans person to all other trans people out there. you are beautiful, and you are amazing.
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quinnkdev · 1 year ago
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QUINN K'S NEW SIGNAL FIRE
i'm quinn k! a 29 year-old gamedev, writer, pixel artist, et al. from austria! :] what have i been doing, and where am I going?
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i worked on two games in RPG Maker 2k3: An Outcry and There Swings A Skull: Grim Tidings;
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i worked on a bunch of english translations for Mortis Ghost's OFF, under my old username recdra! (art courtesy of @stereotypea1999)
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nowadays, i've been working on two games in game maker: @blankswordgame and [Publicly untitled]!
FIND MY GAMES HERE!
it's nice to make your acquaintance! you can find me principally on this website, but also on ko-fi for some deeper looks at what i do (+ if you want to support me)!
feel free to reblog so people will find me!
<3
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quinnkdev · 1 year ago
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HOLY SHIT I finally found the old pre-release demo for OFF again I talked about once! I thought I'd lost it!
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quinnkdev · 7 months ago
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paul auster, author of my favourite book ever written, "city of glass", passed away today. his work has had such an enormous impact, not just on my own work but postmodern fiction (AND games! look at metal gear solid 2!) in general.
may he rest in peace.
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quinnkdev · 3 months ago
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so, i've made a decision; lil' announcement.
in light of recent corporate volatility at patreon, and due to the fact that the site's management has frequently subverted some of my friends' income, i have opted to fully move my monthly crowdfunding efforts - "the postmodern hellforest" - over to ko-fi.
billing on my patreon has been paused, and will remain so until its eventual closure. those of you who got a yearly membership: please feel free to request a refund!! we'll get it sorted.
on ko-fi, there's a new 3$ (or more, if you wish to support me beyond!!) tier on ko-fi that will pull the thicket aside for some sneak peeks at the projects i'm presently working on!
you also get discord access to the little, close-knit community of people that think my stuff's pretty neato, too.
3 dollars! three of them. and because this isn't (quite as bad of a) venture capital nightmare, there's no dumb, hidden fees to be worried about! you pay 3$, and that's all you pay.
(art above by @kitet-frogspond!)
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quinnkdev · 1 year ago
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THIS GAMEDEV CAN FIT SO MUCH BURN-OUT IN THEM
Yep. I burnt the candle at both ends again and paid the price. I gotta rest from gamedev because I am experiencing worrying
physical symptoms
that I need to nurse for the foreseeable instead of doing work.
In the process of overworking myself, I failed to properly take care of my health; I'm currently still down ~100€ from what I need to pick up some urgent medication (I'm already on slight withdrawal).
Any help you can spare would be immensely appreciated - thank you so much <3
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quinnkdev · 9 months ago
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really, really nice thing that happened recently on twitter:
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somebody found and really enjoyed "there swings a skull: grim tidings" - and also happened to be an English => Japanese fan translator!
it kind of feels like some kind of thing has come full circle and i just need to remind myself right now how incredibly cool that feels! ;u;
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quinnkdev · 8 months ago
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so a friend of mine just taught me about the bongcloud opening in chess (an unorthodox opening thats essentially a gamble + insult to your opponent) in a discord server we share - and uh. UH. i need to show you all this
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quinnkdev · 8 months ago
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you know what? fuck you *unwrites your book*
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quinnkdev · 7 months ago
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sometimes i will accidentally say the truest shit ive ever said and not even realise what hit me until after it's already passed. im so mad.
like look at this.
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what lightning struck me. what spirit descended into me. this is universal truth without any ice
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quinnkdev · 1 year ago
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With the shadow of enshittification absolutely everywhere on the internet today, and some unrelated anxiety, I'm gonna be logging off for the day. However, before I go, I want to point everyone again to that little free game I made a few months ago, because I feel like it expresses how I feel on matters of tech-bro culture and company/billionaire will-o-the-wisp "thought leadership" - and maybe some of you will be interested, too.
Go play it. It's free and only takes 15 minutes of your time for 3 endings (all of which I recommen you get).
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