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pumpkinpartynoelle · 1 month ago
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The Secrets of Power, Sin, the Weird Route, and More
Variable Angel Theory - Part 2
Hi! Noelle Holiday here!
I went over a lot in that last post, but I didn't go over everything. Partially because it would have taken too long (it was already over 10000 words), and partially because I hadn't found everything there is to find so far in Deltarune, and I'm sure I still haven't here.
My main goal is to refine my theory more and give you even more evidence, in case the original post didn't have enough to convince you. As it turns out, there's actually quite a lot more evidence than I thought there was, and considering how solid it already felt at the time, I'm more and more certain I'm right. Plus, I found a lot of new stuff too.
I’d also like to request anyone that finds this interesting please share it around (along with part 1 of course, for context), I want to start a community discussion on the topic.
Like in part 1, I’m expecting you’re at least mostly familiar with Undertale and Deltarune, and know all major routes released so far, because I’m not going to retread the basics. This post will contain spoilers for Undertale, and hopefully Deltarune as well.
Plus, of course, make sure you’ve read part one first.
Here’s the new stuff:
More info on “Power”, A.K.A. Soul Power
How Kris’s soul works, a unified explanation for the new abilities we have access to in Deltarune (and possibly even abilities we had in Undertale)
What the vessel in the intro is for
A general idea of Gaster’s involvement
A clearer picture of the ending
A more thorough analysis of Jevil and Spamton
An analysis of “Holy” and “Sin” in the same vein as "Angel" and "Demon"'s analysis in part 1
A guess on what the hell NEO is
An alternate purpose behind the DT extractor
The possible identity of the Egg Man?
A vague idea of what The Song from the Sea might be
A comically thorough analysis of Rouxls Kaard as an angel candidate
Save file mitosis
The worst plot twist of all time
Much like the last post, this won’t have exclusively stuff directly and immediately relevant to Variable Angel Theory in it, but will instead show most of what I found in the process of refining this stage of Variable Angel Theory. This is because of how interconnected everything in Deltarune’s world is, it can be hard to completely isolate one element from the others, and even the less relevant parts can still be useful context, so I’ve decided not to bother trying to separate them. You’re getting not just VAT, but a lot of the smaller stuff I found along the way. Just know that, if some parts are wrong, and at least something probably will be, that doesn’t necessarily invalidate the rest.
Finding more evidence isn't the only purpose of this post though, there's also just some stuff I decided I wanted to mention after I published the first one, so that'll be in here too. Originally I was just going to call this "Extra Thoughts", but there's more than enough stuff here that "Part 2" feels warranted. This post will probably end up bigger than the first one, so expect at least 10000 words, possibly closer to 15000.
Something to keep in mind about Deltarune, that I may not have placed enough emphasis on in part 1, is that the idea for Deltarune, and specifically its ending, came even before Undertale. One can expect then that many details in Undertale intentionally relate to Deltarune, and so far, that seems to be the case. That’s why I’m so confident making these connections based on information that isn’t directly in Deltarune itself.
Another important thing to keep in mind, again, is that we only have 2 chapters of Deltarune so far. With so little information, I’m basically forced to rely on foreshadowing, narrative parallels, double meanings, and the like as evidence for my theories. Aren’t we lucky, then, that Toby has proven himself a master of that craft? I’m willing to rely so much on this evidence that might be shaky or meaningless in any other game because this isn’t any other game, this is set to be Toby Fox’s magnum opus, and I’m confident he’ll put everything he has into its story.
I'll also be taking some other points as read that I hadn't before, most namely Timeloop Theory (that the game will end in a reset and the world of Deltarune is in a time loop because of this), and Jaru’s Asriel/Ralsei theory (the general idea of it, not the specific hypothetical scenario Jaru gave for how it could have happened). It's only relevant a few times in this post, and you still don't need to know it to understand what I'll be talking about for most of this, as long as you're willing to go along with me and trust that I believe it for a good reason. Or, dozens upon dozens of good reasons, as the case may be.
The game hints at both of these theories all over, pretty blatantly in a few places. I wouldn't assume them as true without being very confident in it, and the reason I’m choosing to take them more as fact here, aside from my being confident in them (I would genuinely be shocked if either were somehow incorrect in their broad strokes), is that these theories are somewhat important to certain parts of Variable Angel Theory that I’ll be discussing here.
Most of Variable Angel Theory and its branches remain valid without the Asriel/Ralsei theory (the time loop theory is a little more important since it’s the entire reason for the weird route at all), but since we’re now getting into the details and specifics, I don’t want to keep restricting the information I draw from. I was originally going to remove most references to Jaru theories, despite how well a few of them compliment VAT, to avoid hate related to him, but as I'm setting up this thing for posting, I've decided fuck it we ball. I've been working on this thing for like a year, I'm making it how I want it.
However, even though I’ll be assuming these theories as true, even the parts that involve them are often not vital to the theory. It’s strong enough, I think, that taking out some pillars won’t bring down the whole structure, so even if you don’t believe them, you’ll probably still get something out of this post. Quick primer on the Asriel/Ralsei theory for those who don’t care to look up the full reasoning: In spite of what Toriel believes, Asriel is dead (like in Undertale). Kris feels guilty for it and may have caused it (but if they did, without an intent to harm, their light world LV is still 1, or perhaps human LV starts at 0 and Frisk killed someone). Kris absorbed Asriel's soul (humans absorbing monster souls was clearly foreshadowed in Undertale but never happened), and Ralsei is a lightner/darkner hybrid made partially from Asriel's dust (hence his weird similarities to Asriel and Flowey, and why the game goes out of its way to never explicitly call him a “darkner”). Kris's unique soul means Asriel is the one possessing them (and the person we play as, similarly to how we play as Chara possessing Frisk in Undertale), and it gives Kris special powers like being the only one able to seal a dark fountain, grazing, shared damage between party members, etc., powers that, despite their variety, Variable Angel Theory’s understanding of soul power can and will explain fairly simply. I can’t tell you specifically how Asriel died, there’s just one or two pieces still missing, but there’s so much evidence pointing to it having happened that despite this I still have a lot of confidence in it. Kind of like Variable Angel Theory itself, actually! You can still get the big picture even if you're missing the details, I think.
I'm also assuming, of course, that you've read my first post on this theory before this one, as rehashing all of that groundwork would take way longer than is worth. If you haven't, maybe go do that or you'll be really confused. If for some reason you really just want to read this part and don’t care about the evidence I used for part 1, there’s a TL;DR at the bottom of that post. This one too, for the new stuff.
Soul Power: Determination, Magic, and Love:
To start us off, I have a better idea of what soul power is that I want to share, or more, a refinement of the idea I already had. I think that, much like determination, magic (as in, the magic used by darkners and some monsters in the dark world, as well as Undertale's monsters) is an aspect of soul power. We know that magic is strongly tied to the emotions of its users, as is determination, being a physical embodiment of the will to live.
Magic, too, operates on many of the same rules as determination, and so does a power like LOVE. So, I think all 3 of these are aspects of soul power. That explains how high LOVE manifests powers similar to determination, why monsters’ emotions have so much impact on their magic, and how Undyne was seemingly able to generate her own determination. It all comes back to emotion, and the power of the soul. In hindsight it's kind of obvious.
What can this tell us? In Deltarune, many party members show a magic stat. The tie between magic, determination, and LOVE may mean that someone's magic stat can be used to get a rough idea of their other soul power stats. And, of course, I have the most latent magic, having as much at LV 1 as Ralsei would have at LV 3. Ralsei seems very knowledgeable about and experienced with magic, one could extrapolate that he's probably the equivalent to a fairly skilled mage. If my base magic is above this, that backs up Queen's insistence of my latent power, and of course my candidacy for ascension in the weird route. Of promptly available choices for a new angel, my high magic stat may translate to high soul power in general, thus making me the best candidate.
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Catti:
Of all likely party members we know of, Catti seems to have the most potential to rival me in magic. She has enough associations with it that it would be odd not to make her a primarily magic-oriented character, and the "nekomancer" pun feels too good for Toby to pass up. The earliest she'll show up, I think, is chapter 4, which, as I said in my last post, I feel places her a bit too late to be a serious angel candidate. I think, however, that she’ll have her biggest role in chapter 5, as I believe that’s the most likely chapter to take place in the church, a location that would fit very nicely with Catti’s whole theme and aesthetic. But really, who knows specifics? I sure don't!
What I'm wondering is, what will her magic stat be? For game balance reasons, it would make sense to have a higher magic stat than I do (11 at LV 1, 16 at LV 2 in the weird route), as most of the party will be at least LV 4, maybe even higher, by the time she joins. This should place Ralsei's magic stat around 13-15, possibly up to 18 or more depending on how violent you've been. Maybe Catti's spells will be stronger to compensate for her lower magic stat? Maybe she'll start with a higher LV?
My best guess is that I'll have higher magic at this level in a weird route, assuming I show up (I might not), but in a normal route, Catti's magic may be higher. Though, it's also possible that her magic will be extremely low, on the level of early-game Susie, despite her magic associations, and Toby will use this to make a point about the nature of magic and soul power.
Either way, I think that by the end of even a normal route, it will be farther hinted in some way that I have more potential power than Catti, regardless of what her stats are, and in a weird route, I'm sure I'll be much more powerful by the end than Catti would be. All signs point to it.
LV, Love, and LOVE:
So, what's dark world LV? It's a different stat than light world LV, so what's it mean? For the main members of the Fun Gang, LV increases upon encountering a dark fountain. This makes sense. The fountain seems to be raw magic, and magic, like determination and light world LV, is an aspect of soul power, so they have a solid connection. Light LV, though, is tied directly to killing, and Dark LV isn't. That explains why Dark LV, instead, is earned through exposure to fountains of raw soul power. This could be extrapolated to mean that all stats (HP. ATK. DEF. EXP. LV. (maybe not gold)) are aspects of soul power. Which, again, feels like it should have been obvious from the start, with the way emotions affect this, and maybe most other people have already picked up on it, but it was kind of a minor revelation for me. But, with most major stats all tied back up with soul power, it's almost like we've come full circle. It's a bit harder to say anything uniquely useful about them when they're all tied to the same thing. Either way I think magic in particular is the closest, other than maybe LV, to quantifying "power".
What strikes me as odd is that I start at LV 1, and while I can become LV 2 through the weird route, which I think makes some sense, I can also become LV 2 by just acquiring a title. This raises the question: is this purely a gameplay thing, or does this mean something? Do titles have some tie to soul power? Maybe! I think it's too early to tell either way. Maybe a title is somehow some achievement for your soul that allows it to draw on the power of others nearby? Maybe Kris being LV 2 at the time of title acquisition allows my soul to power up to that level? Or maybe it's related to their unique soul and the powers it has from absorbing Asriel? It could be related to why Ralsei levels up from dark fountains despite not directly being there for their closing. Kris's soul may be uniquely tied to party members, (like how everyone takes damage when Kris's soul is hit) so when Kris levels up, so do other party members. We'll have to see if other characters have their LVs raised mid-chapter this way, our sample size may just be too small, but with Toby it's never safe to assume that a gameplay mechanic is just a gameplay mechanic.
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So, with basically every theme of the game tying back to the power of the soul, or the power of the heart, we have an explanation for the bizarre plot importance of all the romance theming, but that still makes Ralsei seem a little weird. My best guess is that Ralsei maintains the essence of affection for Kris from Asriel, like how he might have affection for Susie because of Asriel's interest in hot purple dragon girls (discussed a bit more in the next subsection, as it’s strangely relevant), but that affection takes a different form. It’s possible romance itself enhances the power of the soul, and the romantic implications of the weird route are in part a deliberate choice by the entity possessing Kris.
As a bonus, here are a couple more hints I noticed after the last post about Kris and Susie potentially having, or more likely, foreshadowing that they will have, a romantic relationship. Alphys subtly hints that, when she didn’t know where Kris and Susie went off to, she suspects they might have been doing something of a romantic or sexual nature together. When I show up, and ask Kris and Susie what they’re doing outside of the storage closet, the options are “hanging out alone in the closet”, obviously implying romance, and “crime”. Selecting “hanging out alone in the closet” leads to Susie stumbling over her words, acting almost flustered, and remarking that they were just “touching brooms”, a clear innuendo.
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Kris’s Soul:
Speaking of Kris, I’m writing this section about 2 weeks after the previous one, and I think I’ve figured out sort of why Kris’s soul acts the way it does. I’ll go over all of Kris’s soul’s special abilities here (at least the ones new to Deltarune).
Shared damage between party members, and not dying until all of them are defeated
Grazing and TP
Shining “power” on a party member to grant them new abilities
Sealing fountains
Trance
Fighting battles even without Kris present in them (Susie Vs. Lancer)
Surviving briefly without a soul
Wielding determination without a soul
Raising stats without leveling up
I think Kris’s soul has the ability to “sync” with soul power, creating a line of connection between Kris’s soul and other souls and soul power. This alone can explain every single one of their demonstrated abilities introduced in Deltarune.
Shared damage between party members, and not dying until all of them are defeated
With Kris’s soul synced to the party, it acts as a shared soul between them for battling purposes. As such, they can all take damage when it does, and are only defeated when everyone is.
Grazing and TP
Bullet patterns are established in Undertale as being made of magic, and darkness seems to be magic manifest. As such, darkner bullet patterns are likely also magic. Since magic is an aspect of soul power, Kris’s soul being able to gain strength and share it with the party by staying close to concentrated soul power in the form of bullets makes complete sense.
Shining “power” on a party member to grant them new abilities
This ability, and the abilities it unlocks, require the presence of a fountain, because it provides the party with power that Kris doesn’t have inherently. Instead, it channels the fountain, made of raw darkness A.K.A. magic A.K.A. soul power, into the party to give them a boost while in proximity.
This also explains why the party only levels up when Kris closes a fountain, except me. Instead, my level syncs to Kris's when I earn a title, as matching the level rather than exceeding doesn't require the use of a fountain (probably). This may also be how Catti and other potential party members will get on par with party level. A good lore-friendly fix for scaling issues.
Sealing fountains
Because the fountain is made of magic, and can be opened with determination, one can assume soul power is also capable of sealing it somehow, but determination alone can’t make that happen. Instead, the hole in the fabric of reality created when the fountain was stabbed into existence can be sealed by connecting the soul power back together, patching the hole as if sewing it up. It’s a bit of a different implementation of a soul connection, but still follows a similar principle I think.
Trance
Soul power is heavily reliant on emotion, and trance seems to subtly manipulate its target to be more suggestible and open by syncing their souls together.
This could also explain how ACTs work, but that’s more ambiguous because Frisk can also ACT effectively. It’s possible that the presence of Chara within Frisk allowed them to ACT, and trance may be an ability associated more with combined souls/essences in general, rather than specifically a human soul that absorbed a boss monster soul. It’s also possible that, since Chara was absorbed by a monster, their spirit maintains the trance ability from that, since we don’t know for sure if a monster absorbing a human can use trance the same way a human absorbing a monster seems to be able to.
There’s also a chance that trance isn’t an ability tied to Kris’s soul at all, and it’s just tied to equipment, but I think it would be more narratively compelling if it weren’t exclusively an equipment thing. As I trust Toby’s writing to generally pick the most compelling option, I think it’s more likely that trance is actually connected to Kris’s soul, unless Toby has other major plans for trance, some possibilities for which I’ll explore later.
Trance is one of Kris’s abilities that I’m the least sure about. There are a lot of ways it could work and it may be distinct from Kris’s other abilities, but it doesn’t have to be. Toby could take it many different ways and it would still fit nicely, I think.
Fighting battles even without Kris present in them
While the soul is Kris’s, it isn’t Kris. We know Kris likes Susie, but so does Asriel, the other likely component of the soul, which we can glean from things like the How to Draw Dragons book, and Susie’s reaction to his room in Queen’s mansion, which implies Asriel’s search history heavily involves purple dragon girls, hence why Asriel didn’t want Kris to be able to see it and closes their eyes when attempting to look inside without Susie present. It’s also possible that Kris just doesn’t want to see their brother’s search history. Sharing a soul might mean Kris already knows how weird it is.
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Either way, Asriel’s likely affection for Susie, combined with Kris’s, may be what gives the soul the ability to maintain its connection to Susie over a longer distance. We’ve always checked what Susie is up to at a distance, but never Ralsei, after all, but even if that changes I think there’s still merit to this.
Surviving briefly without a soul, and wielding determination without a soul
As the soul belongs to Kris, and can sync over short distances, Kris may still be able to use the soul’s power even while it’s not in their body. I’m imagining it like a cable astronauts use to tether them to their spaceship for spacewalks. Go too far, or stay out in space for too long, and it might snap, or you might run out of air. Figuratively, I mean.
Raising stats without raising LV
Defeating enemies with violence, as established earlier, can raise your stats. Much like the link to dark fountains, Kris’s soul establishes a link to the darkners they defeat, siphoning off a small amount of power from them, much less than a dark fountain, but enough that your stats can be increased by defeating multiple. Of course, this bonus is shared with the team through Kris’s soul sync as well, farther splitting the power and explaining why it takes so long for a relatively small increase.
If I had to guess on future abilities, the soul may have the ability to sync up with a target soul so forcefully that it can override their own control of their body. If this happens, it will likely be in the weird route, and I think this is what the vessel may be for. I’ll provide more details later. It also may be possible for Kris’s soul to drain a target’s power until there’s nothing left to take.
Funnily enough, you could call elements of this soul connection a “hyper link”, but as Spamton’s “[Hyperlink Blocked]” seems to just be a standin for the word “love”, that might not be intentional. Or maybe Toby is on some galaxy brain nonsense, it would certainly explain a lot.
Holy:
Undertale has no mentions of "holy" anywhere in its dialogue, so that’s a pretty easy one. Instead, I just want to mention something interesting I noticed. Like I talked about in the first post, the Angel religion shares a lot of similarities to Christianity. It doesn’t have sin as a concept, but other than that, the aesthetic resemblance to specifically Christianity feels significant, especially given its incorporation of angels, all the mentions of demons, the heavily implied existence of Christmas, that sort of thing.
One of Jaru’s theories (that I’m less confident in than the Asriel/Ralsei one but still seems like a valid possibility) is that, long ago, there was a previous angel, and that angel sealed away magic into the dark worlds, as well as memory of it, and gave the monsters physical bodies (that still turn to dust so monsters can maintain their cultural traditions involving it). If this is true, but that angel is no longer around, that could make sense, as the magic and the then-magical bodies of monsters would fall under the purview of an entity with significant control over Soul Power. So would memories, as we know from Undertale that a reset isn’t actually a perfect time rewind, since people still keep some memories, and Flowey specifically mentions erasing memories as a particular part of the reset process.
As such, the making of a new angel now calls to mind the second coming of Christ, with the roaring resembling the rapture, but instead of some people getting sent to heaven while others are left behind, the darkners are turned to stone and the lightners are left behind. It feels like an intentional parallel now that I think on it, which makes me even more confident I’m on the right track comparing some of UT/DR’s supernatural elements to their Christian counterparts. Plus that also explains why the angel religion exists at all, and seems to have been a presence in the world for a decent length of time. If the angel hasn’t been made yet, why would that religion exist, unless there used to be an angel long ago? The prophecy doesn’t seem well-known enough to have spawned an entire religion from it, especially in the light world.
Deltarune:
The “Holy” element
“Holy Fountains, whose shadows are creating a new world… OUR world.” by King
Berdly calls his weapon a “Holy Halbird” a couple times
“HOLY [[Cungadero]] DO I FEEL GOOD …” by Spamton before the Spamton NEO fight
“Holy Circuits Are You Serious” by Queen upon learning about the roaring
“THE HOLY”, song that plays when encountering a dark fountain
Unlike the word “angel”, “holy” doesn’t seem to have as strict of rules regarding its use. Half of these probably mean nothing.
The “Holy” element
Deltarune’s element system is barely relevant to anything. It’s almost entirely unimplemented, with only the Cat:Puppet pair actually having even the slightest bit of functionality. Holy’s pair element is “elec”, probably short for “electric”, reminiscent of a divine smiting with lightning or something. The only place you can actually see a character’s element is in the recruits menu of the Cafe, and thus far, no one appearing there has the Holy element.
There are a few people with the Elec element, Holy’s pair, specifically Ambyu-Lance (Order:Elec), Tasque (Cat:Elec), Werewire (Elec), Maus (Mouse:Elec), and Werewerewire (Elec:Fight).
Oddly, Mauswheel and Tasque Manager are not Elec elemental. Mauswheel is just the Mouse element three times, and Tasque Manager is Cat:Order. Jevil appears there too, in the game files at least, with the element Chaos:Chaos. Fitting.
It’s hard to tell what information we could draw from this due to how little implementation and relevance the elemental system has had thus far. I can assume, by the fact it exists at all, that it will have more relevance going forward, but what that relevance might be I’m unsure. I’m hoping it will have much greater combat relevance, as while I love the lore and story of Deltarune, the gameplay feels a bit samey, especially if you’ll end up having to play it for 7 chapters at least twice over, possibly more depending on how much the pacifist and neutral routes diverge, and whether there will be significant changes in subsequent time loops. While I trust Toby to write the story well, I’m not so sure if he and his team will nail the gameplay, as it’s only the bosses that are particularly interesting in that regard so far.
The only thing I can gather right now lorewise is that the Cat:Puppet pair may be a bad omen for Catti’s involvement later.
“Holy” fountains
This makes sense. I think darkness is made of raw magic, or at least something closely tied to soul power, something in common with the angel, who I think is made manifest via high concentrations of soul power. It would be perfectly in keeping with that to consider the dark fountains “holy”. It also implies the knight has some connections to holiness, which tracks for candidates like Alvin, or a dark world being made from Gerson’s dust, the candidates I think are most likely to be the knight given what we know so far.
The Holy Halbird
We’ve already examined Berdly briefly as an angel candidate in the previous post, and I haven’t found any new indications that he’ll be a viable angel candidate since then. However, Berdly often fights on my behalf, treating himself as my knight in shining armour and the like, so it makes total sense to call his weapon holy when he’s so often using it on behalf of the angel. It even makes sense when he teams up with Susie, as she’s also a likely angel. I don’t think Berdly knows about this of course, he’d be kind of a weird character to give some deeper hidden knowledge to, especially since he never gives any indication of knowing anything secret, but it makes sense from a thematic standpoint.
HOLY CUNGADERO!
From everything I can tell, “cungadero” is just a nonsense word that might refer to a fictional type of car or something. In that case, a holy cungadero could be that vehicle I briefly mentioned in a hypothetical extrapolation of the thing Alphys went into about The Symptons, but even given Toby Fox levels of foreshadowing that seems like a bit of a stretch to actually mean anything. It could, though! Outside of that, this just seems like an exclamation, I don’t think it’s foreshadowing much in specific.
Holy Circuits!
The same goes for this, I think it’s just an exclamation. It could mean Queen’s circuits are holy, maybe in a similar way that King and the dark worlds are likely holy, but if it does mean that, that still doesn’t really tell us anything new.
THE HOLY
One could potentially dismiss the fountains being “holy” as something King thinks given his particular position and goals, but the fact that the fountains are also called HOLY by the soundtrack itself puts more merit behind King’s referring to them as such, unless the songs of the soundtrack are meant to be named by a particular character rather than by Toby or whoever else worked on the music, something that doesn’t seem to be the case so far. We know that ALL CAPS song titles tend to be related to Gaster, so if anyone named the songs in-universe it was probably him, but then, why would ANOTHER HIM not be called “ANOTHER ME” or “ANOTHER SELF” or something?
Sin:
Oddly, despite sin not being a part of the angel religion according to Alvin, the concept of damnation seems to still exist, as “damn” is a swear used a couple times in the game. That may not mean anything, but it’s possible sin used to be a concept in the religion but was gradually lost to time, or it might mean that both the angel religion and Christianity exist in this world, hence the presence of Christmas, and a potential reason why Monster Kid might be wearing a cross necklace.
The angel religion may bear similarities via cultural exchange, or evolving from Christianity into its own thing around the time of the first angel, like how Christianity itself came from Judaism around the time of Jesus. Though, if that’s true, it’s a little odd that Christianity is never really referenced by the characters outside of Christmas, but not so odd as to be out of the realm of possibility. It would explain where Asriel got his concept of sin from, which is why Alvin mentioned that sin isn’t a thing in the religion in the first place.
I’m not sure, it could swing either way. Damnation might also just mean something completely different or even positive in the angel religion. It wouldn’t be the first time Toby has inverted the meaning of a word like that.
Undertale:
“It means you’ve lived a life of sin” by Ragel after performing his mushroom dance
“You felt your sins crawling on your back” and “weighing on your neck” in the Sans fight
“The potted plant is judging you for your sins” in MTT cafe
All of these use “sin” in basically the same way, and all are exclusive to the merciless route, so one can assume that killing a bunch of people is a sin. Not exactly revelatory, but it means in Undertale at least that sins aren’t somehow a good thing, probably. The narration in the Sans fight, however, could imply that sins can physically manifest and potentially damage the host, but that may also just be a flowery description and isn’t meant to be taken literally. It’s possible none of these lines are all that useful, and I’m starting to think that I made the right call in choosing “angel” and “demon” as my main words of analysis in VAT1 rather than “holy” and “sin”, as these so far have been much less impactful.
Deltarune:
Discussion with Alvin
Forgiveness from Hathy
“My hearts go out to all you sinners!” by Jevil
The Hathy one is much the same as how Undertale used sin. If you’ve defeated a Hathy with violence, they can forgive your sins against them if you talk to them in Card Castle, and you can still get the pacifist ending as long as you only hurt one of them. As for Alvin, we’ve already discussed it earlier, touching on it in this part and going over anything relevant in part 1. That just leaves Jevil.
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Jevil:
Jevil's lines are hard to parse without some idea already of what's going on, but I think we've figured out enough by now that we can start to understand what some more of these lines mean.
“MY HEARTS GO OUT TO ALL YOU SINNERS”
The “multiple hearts” thing could just be a joke about his attacks firing multiple hearts, or the “hearts” suit. It could mean Jevil has multiple souls, as absorbing a soul is something Spamton established as a possibility for darkners, but he doesn’t seem powerful enough for that. Sure, Jevil is widely considered one of the most powerful residents of the Card Kingdom, but that implies Seam would also have a soul to match him, and that the residual essence of a lightner’s passion was enough to give Spamton NEO power on par with an entity that stole a lightner’s soul. None of it feels right, so I don’t think Jevil actually has a soul, let alone multiple. As for sinners here, I believe we, on principle, stand in opposition to the Angel’s Heaven, making us sinners in a sense, as he uses this line even if you play pacifist.
 “I AM INNOCENT, INNOCENT! I JUST WANTED TO PLAY A GAME, GAME!”
Jevil believes he’s the only free one because he’s the only one in the kingdom, other than Seam, who’s accepted the truth. Everything will be reset in the end, so it doesn’t matter how many people he’s hurt, all will be undone, thus, effectively, no crime was committed. Though, since Jevil did this before the start of chapter 1, it’s possible that the reset will go back to before chapter 1. It’s also possible that it won’t, as regardless of when a dark world is created, its history seems to be created retroactively.
 “NOW I WILL SLEEP FOR THE OTHER 100 YEARS.”
Following this, it’s possible the card kingdom had 100 years of history before the time we enter it, and it may have 100 more years in its time before it ends, or rather, dark worlds in general may have 100 more years, given we seal the fountain at the end of chapter 1. Time does seem to flow differently in dark worlds, and Ralsei’s impatience when we first return to him at the start of chapter 2, and his not knowing for sure how long a day is other than that it’s supposed to be short, may mean that the time he spent in the dark world alone was much longer than the time Kris and Susie spent in the light world. Susie saying “just waiting for today felt like years” is obviously a joke about it taking multiple years for chapter 2 to release, but it may also be hinting that, for Ralsei, the time he waited was much longer than it was for Kris and Susie. This would also explain how he set up so many rooms in his castle so quickly.
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If Dess is trapped in a darker world, as I think she might be, (a dark world created within another dark world, like Berdly almost did in chapter 2), the time dilation may be even worse. She might be unrecognisable by the time we find her, and unfortunately for her, due to soul power’s association with modifying the flow of time, the odds that dark world time flows very differently are pretty good. If Dess is trapped in a dark world, that may be the reason the unused fountain theme that Toby still wants to use somewhere has an acoustic guitar playing the melody, one of the very few things we know for certain to be associated with Dess from the Spamton Sweepstakes. It's possible she's been trapped for centuries, or millennia, unable to die, being surrounded by the energy that gives things life. Would she even remember me?
“AS PUNISHMENT, THEY CRAVED TO IMPRISON MY BODY. BUT I’M FAST, FAST, CLEVER CLEVER. THEY LOST THE CHASE, AND LOCKED UP THEIR ENTIRE RACE, NOW I’M THE ONLY FREE ONE.”
As far as Jevil is concerned, his mind is still free. He’s the only one who’s accepted the truth. There are no crimes, there are no victims, all will be undone, and as the only one who can accept this, he’s the only free one. Locking him up just allows the rest of the card kingdom to stay in their own mental prison, not accepting that they can do anything they want. To Jevil, the time loop isn’t a curse, it’s a blessing.
It’s also possible that, if Jevil has stolen a soul, he may be able to project it out of his body like Kris and influence things outside of his cell that way. Seam’s vague light connections may mean that he also has a soul, and thus, is the only person that could defeat Jevil. But so far, soul projection and soul sync, being able to operate without your soul, seems unique to Kris. If Darkners don’t have souls normally, and it seems like they don’t as they’re basically made of soul energy anyway, Jevil may not need the soul in him, but would that allow him far greater remote control of his soul than Kris has?
Importantly to note, if Jevil does have a stolen soul, it’s odd that Spamton NEO is seemingly comparable in strength to him without one, so I’m far from convinced of this possibility. It seems just plausible enough to be worth the mention.
It’s possible Seam has a soul but Jevil doesn’t, as Seam is more powerful and has the only Delta Rune in the dark worlds outside of Castle Town, but much of Seam’s history is still a mystery. However, when you ask about Jevil, Seam says “After all the trouble I went through to lock him up, you want to release him?”, which implies that it was difficult. If Seam had a soul, and Jevil didn’t, shouldn’t it have been much easier than Seam seems to let on?
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Maybe Seam’s seap song is just called “lantern” because Seam’s face kind of looks like a Jack-O-Lantern, with the orange glow inside Seam’s mouth and the pointy triangle teeth when Seam smiles, and I’m reading too much into it. But given how important a character Seam seems to be, I’m inclined to think there’s more to it than that.
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After selecting “Do not play a game”: “HOW CAN YOU REFUSE, WHEN YOU ARE ALREADY PLAYING?”
There’s obviously the meta interpretation, as Deltarune is a video game, but considering Jevil has every reason without meta knowledge to interpret his reality as some kind of playground, I don’t think we need to assume he actually knows that Deltarune is a video game. He might, I just don’t think it’s necessary for anything Deltarune’s seemingly trying to do, so I don’t want to assume he has more meta knowledge than he necessarily does.
After selecting “Do not” when asked to use the key on Jevil’s door: “YOU CAME TOO FAR! YOUR CHOICE HAS RUN OUT!”. The door unlocks anyway.
Pretty straightforward, but given secret boss doublespeak, he may also be referring to the end of the game where, no matter what you do, the angel resets, or it may be a warning about the weird route. At a certain point, you go too far and you don’t get to stop anymore. If I had to guess, (and when it comes to this sort of stuff, it really is just a guess) it’s when the vessel takes over, which I’ll be discussing later.
“OH, IT’S JUST A SIMPLE NUMBERS GAME. WHEN YOUR HP DROPS TO 0, YOU LOSE!”
This one actually could point to Jevil knowing that his reality is literally a video game, but it might also be that, as darkners are made of soul power, and all stats seem to be an aspect of soul power, he may know about it that way. So far, everyone to mention stats, I believe, is either a darkner, or in the case of Ralsei, partially a darkner. This makes me wonder though, Sans, Flowey, and Chara all reference game stats, but I believe they’re the only people in Undertale to do so. Flowey and Chara make sense, as the game’s angels, they may have that special connection to soul power. Sans is somewhat different, but as he has ties to Gaster, and Gaster’s main subject of research is soul power, it makes some sense for him too. As such, we can assume Gaster also knows about stats. Keep in mind that, while these are game mechanics, most if not all of Undertale and Deltarune’s game mechanics have some lore reason for them as well, so knowing about the game mechanics doesn’t necessarily mean someone knows that Undertale or Deltarune is a video game.
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Pirouette
I think the pirouette ACT operates by Kris soul-syncing with Jevil’s chaos? Something like that. Each outcome is on a cycle, repeatedly looping, much like Deltarune’s reality itself. Beyond reference to that, the number of outcomes doesn’t seem to match with the number of chapters, though it might match up with the number of dark worlds by the end of the game or something? Or, the number of options may have no secret meaning. I just don’t want to dismiss something in a secret boss fight as meaningless before considering the possibilities, y’know?
Hypnosis
This one is a little more confusing. This ACT makes Jevil far more tired than pirouette. It requires the use of Kris, Susie, and Ralsei. How it operates could potentially be a combination of Kris’s soul sync and trance, and Ralsei’s pacify, though that doesn’t explain why Susie has to be involved. Toby has proven time and again that a game mechanic is rarely just a game mechanic, so I’m inclined to think it means something. It may be that, as Susie is frequently prone to falling asleep, she may be used as a conduit to intensify the sleepiness effect?
There are 3 different messages that can appear upon using this ACT.
“Ralsei chanted something!”
It may be a lullaby, it may be some magical incantation, it’s too vague to say. A repeated instance of music and specifically singing being used in a hypnotic context, as putting someone to sleep is generally the stereotypical hypnosis effect so one could argue Ralsei’s standard lullaby is hinting at a hypnosis song. I don’t think Ralsei is actually using the Song from the Sea here, which I think may be a hypnotic or mind-altering song, but it puts the possibility on the table for that song to exist.
“Susie spun something around!”
Another instance of spinning, looping. The entire fight supports the time loop motif extensively. Even the music, when it uses the  “Don’t Forget” melody, loops one part of it over and over and over and over until the very end of the song when it starts all over again. Focusing on something spinning can be a good method of hypnotic induction too, I just wish the way this was worded wasn’t so vague so it’d be easier to extrapolate something.
“Kris gazed strangely!”
“The eyes are the window to the soul” is a fairly well known saying. It’s possible that trance, operating via soul sync, is more powerful under Kris’s gaze, creating a stronger soul link. Hypnotic eyes are also a common trope in hypnosis-related media.
 “UNFORTUNATELY, YOU KIDS CANNOT HAVE SUCH A PLEASANT DREAM. FROM NOW, A NIGHTMARE WILL AWAKEN IN YOUR HEARTS. IN THE SHADOW OF THE KNIGHT’S HAND… LIGHTNERS, CAN YOU STOP IT?”
Deltarune is all about the woke agenda, and I can prove it!
We know from Undertale that “nightmare” is often in reference to Flowey/Asriel, arguably Undertale’s most significant angel. In Deltarune, Chapter 2 is referred to as a dream, though in the weird route, I call it a nightmare. So we can assume then that the “nightmare” in Deltarune is related to both the weird route and either the angel or Asriel specifically, or even both. Both is what I’m inclined to guess, as there are a lot of readings I can make of this line.
The “nightmare” in your hearts, or the Asriel in your soul, makes complete sense for Kris, as far as my understanding goes. Will Asriel begin to awaken? Has he already? One could argue our control over Asriel, and thus indirect control over Kris, is awakening us as the nightmare within Asriel and Kris’s heart.
Reading “nightmare” to more generally mean something akin to “angel” or “weird route” makes more sense for me. My growth in power and participation in chapter 2’s weird route is referred to as “waking”, and Queen insists that the events of chapter 2 have already awoken me too much. She makes clear that she thinks I should rest, go back to sleep. Whatever awakening the nightmare would do in the weird route, as far as Queen is concerned it isn’t anything worth doing.
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Susie: Get out of our way. Susie: Noelle needs to wake up!
Queen: Wake? No, She Has Already Awakened Too Much Queen: Let Her Close Her Eyes And Sleep Away Queen: Into A Darker, Darker Dream
“Darker, Darker Dream” makes me wonder if the reason Queen wanted to expand the reach of darkness as a way to “help” me is because she agrees with me that Dess may be trapped in a darker world, and expanding the reach of darkness may give me a way to find her. Sure, it’s possible she just misinterpreted the bits of my search history pertaining to Dess, that’s the implied reading, but it’s also possible that she actually completely understands what I want and how much it means to me, and it’s why she wanted so badly to help me get her back.
The “shadow of the knight’s hand” could be referring to “the actions the knight takes’, but it could also be referring to the dark worlds the knight creates, the “shadows” of the knight’s hand.
There’s also, of course, the lack of distinction made between Ralsei and “lightners”, farther implying that Ralsei isn’t just a darkner.
 “HA HA HA! WHAT FUN!!! YOU’RE FAST, FAST, STRONG, STRONG, BUT THERE ARE YET FASTER, YET STRONGER. THE HAND OF THE KNIGHT IS DRIFTING FORWARD. SOON, THE “QUEEN” RETURNS, AND HELL’S ROAR BUBBLES FROM THE DEPTHS… LIGHTNERS, CAN YOU STOP IT? UEE HEE HEE! EITHER WAY, A MISCHIEF-MISCHIEF, A CHAOS-CHAOS…! LIGHTNERS! FROM INSIDE YOUR LITTLE CELL!! TAKE ME AND DO YOUR STRONGEST—!”
We've presumably met the queen. Hell's roar, I assume, is the roaring, with hell possibly being a darker layer deeper down? Given the constant personification of the Earth I'm inclined to think the roaring is literal, although the wording of "bubbles" is confusing. There's enough in VAT to make sense of a lot of this, but I don't think we know enough just yet to make sense of all of it.
Spamton:
Writing this in mid October trying to finish up this post on time despite the executive dysfunction, here we go! A lot of Spamton’s lines aren’t all that relevant to Variable Angel Theory. Most of the ones that are are on the weird route.
1. LOOKING FOR [Irresistible Deals] THAT WILL [Blow Your Mind!?]
As with all Deltarune lines, but especially with secret bosses and heavily lore relevant characters like Spamton, we're gonna have to do some reinterpretation to find out what Spamton might mean here. "Irresistible Deals" could mean multiple things. Kris can't resist making the deal, we force them to, and we make this deal for the thorn ring, with Trance, so I presumably have a harder time resisting orders. I still think Kris (or their soul) has some innate trance ability, allowing ACTs and the like to be so effective and getting me to this point in the weird route in the first place, but it's possible for the truly heinous stuff, like killing a friend, I'd need that extra push (I sure hope I would!). "Blow Your Mind" has similar connotations, but given Spamton's crass nature sometimes, it could also mean "blow" in another sense, like you're getting "mindfucked" or something, but I’m kind of “maybe” on that. While we’re on the subject, the ring of thorns reminds me a bit of the biblical crown of thorns Jesus was given to wear prior to his crucifixion. Possibly a coincidence, but, I think, probably not one. Either way, for anyone concerned about my safety in this route, red flag! Add it to the pile.
2. THIS IS [One Purchase] YOU WILL [Regret] FOR THE REST OF YOUR LIFE!
This farther reinforces to me that the weird route isn't going to end well. We'll touch on specifics of how I think it's most likely to go wrong a bit later, as one of Spamton's lines sort of changed where I was leaning on this, albeit not too significantly. It's also possible he's not talking to specifically Kris here, but us as the player. I don't think Spamton exactly knows that the player exists, he might but that's unclear, but I think it's possible this line is meant for the player's eyes as much as Kris's and could hint at permanent consequences for the weird route, even on subsequent playthroughs, much like what happened with Chara in Undertale. My best guess for that consequence is that Kris is effectively erased from the game and replaced with the vessel on subsequent playthroughs, but that's potentially more work than the team would be able to do reasonably, so I'm iffy on it. I'll go into more detail in the Gaster section later. Either way I don't think we'll see it until chapter 7 releases, so it'll be a few years until I'm proven right or wrong on that guess, unless chapters 3 and 4 introduce the vessel earlier than I expect they will.
3. THANKS TO YOU AND THAT LIL [Hochi Mama]
Spamton calls me stuff like this all the time, reinforcing the romance tie between myself and Kris, especially with how much more often he does it in the weird route. "Side chick" is another one that we've gone over.
4. SOON I'LL HAVE EVERY[One] IN THIS CITY EATING RIGHT OUT OF MY [$!$!]!
Ew. But I guess this implies Spamton's ambitions are mainly for the cyber world, he seems like he only wants his good old life back rather than anything much grander, he just wants to make sure it can't get taken away from him again. Plus, he's bitter and might be wanting to dabble in light revenge.
5. IT'S NOT MY JOB TO BE SOME KIDS' [Extra Boss]!
This could be talking about Kris, but including them in "kids", as is perfectly reasonable to do, implies a different boss, like fate or the player or the soul or something. This is how I expect the player to be mainly referenced, with some degree of ambiguity. I expect only a few characters, Gaster especially, are likely to call the player out directly.
6. KID! I'M BUSY BECOMING [God]. GO PLAY [Minecrap] OR SOMETHING!
Of course this could imply greater ambitions. Maybe he doesn't want to limit himself to getting his old life back and keeping it, he may want to completely control the cyber world to an even greater extent than Queen. Maybe he even wants to escape the dark world entirely, and perhaps with the Power of NEO he could, as it's wrapped up in the hopes and dreams of a lightner, maybe that would allow him the ability to exist outside of a dark world.
It's equally possible that that wouldn't work, and even with this power he's still trapped in the cyber world. There's also the tie drawn between God and Demon and Angel but I don't think this is an instance of that being so meaningful. "God" has always seemed the least restricted of the three, and Spamton NEO isn't nearly as powerful as even 6 soul Flowey, which we required 7 souls to beat rather than the mere 1, arguably a max of 3, required against Spamton NEO (the solo fight would have, at most, Kris, their possessor, and myself). And the true 7 soul Flowey, more of an actual god, was only defeated when he chose to give up. I'm still under the impression that actual gods, like the angel, would be essentially untouchable to anyone but their equals in power regardless of what Spamton implies here with the vocabulary.
7. THANKS TO YOUR [Total Jackass stunts] I HAVE [Becomed] NEO.
Catti wanted to talk about this one, she's been helping me finish up this section.
a bit of my own theorycrafting here. what the hell is neo? cuz like neo is "new" right? or something like that. so is spamton neo like... neo because its a new version of himself? supposedly theres some sort of "power of neo"  but what the hell even is that, the power of new shit? deltarune and undertale are both stuck in time loops so like. the only real new thing is the influence of the player, so is that the power of neo? are instances of "neo" something the party wouldnt have encountered on their own in any loop? so like, they never meet jevil and they never activate spamton neo? jevil's instance of neo btw being the voice line "a true and neo chaos" when performing his finisher thing with devilsknife. (noelle has filled our brain with so much weird niche deltarune info) presumably frisk never fights mettaton neo without being influenced down the geno route, if this holds true. so like... noelle talks about this more later but, gaster is seemingly drawing on the power of neo for whatever purpose he has? cuz if the player's influence is the power of neo and he's the one that makes contact, that's probably what he's going for. either breaking deltarune's time loop or maybe studying it to figure out something greater, like how and why every universe in the undertale/deltarune multiverse seems to be stuck in a time loop? idfk, its the ingredients of a theory but im not sure how to mix them all together.
8.  AND NOW IT'S MY [Mansion]! MY [City]! MY [World]!
This line solidifies his ambitions as, at least, reaching greater heights than he had before, and wanting to be able to strongly influence or even control the cyber world. But again, there's no indication of ambition beyond that. He may just be content controlling the cyber world, spam and ads taking over computers. What a cruel fate we've subjected these people to then, they really need an adblock. At least Kris seals the fountain soon after, and we avoid all that.
9. I SHOULD HAVE KNOWN YOU WOULD HAVE USED MY [Ring] FOR [Evil]... OH [Right]. THAT'S WHY I SOLD IT TO YOU
We already have a lot of evidence that Spamton knows future details, but he kinda just confirms it here. Though, if he does, it's odd then that he didn't expect to be stopped at the fountain after taking over. However, much like Ralsei seems to, he might not know all the details. Ralsei was surprised at a few events in the weird route, things not going how they were "supposed" to, most notably Susie's interactions with Noelle in her room and our perspective not following them.
Maybe it's some external influence, like the player, not directly interacting with the world but making decisions people in that world wouldn't normally make and there isn't really precedent for it in Spamton and Ralsei's knowledge of the future, or of past time loops, or whatever info they might have, and we exist as some external intervention brought in to break the loop via indirect influence.
10. YOU THINK MAKING [Frozen Chicken] WITH YOUR [Side Chick] IS GONNA LET YOU DRINK UP THAT [Sweet, Sweet] [Freedom Sauce]? WELL, YOU'RE [$!$!] RIGHT! BUT DON'T BLAME ME WHEN YOU'RE [Crying] IN A [Broken Home] WISHING YOU LET YOUR OLD PAL SPAMTON [Kill You]
We've discussed the "side chick" thing before, but this line is so great I wanted to include the whole thing. The important part is the latter half. This one makes me think there's actually a real chance the one ending is the weird route actually working, breaking the time loop, but you've essentially killed the world you saved.
I think "broken home" probably means home world,  or hometown at the least, because Kris's home is already broken. Toriel and Asgore have divorced, evidence suggests Asriel is likely dead and possessing Kris, there's not all that much more broken Kris's home specifically could get if Spamton is just referring to the household itself, plus that would be a little underwhelming a consequence.
I'm inclined to think we'll essentially destroy the world, and only then break the time loop, and when we do, we have nothing left worth saving anyway. After all, Spamton likes Kris. He finds them relatable, a kinship between puppets. They can become friends in the normal route which Spamton likely knows about to some extent, so I think calling Kris his "pal" is sort of genuine. Spamton may actually think killing Kris is doing them a favour, and he gives an actual reason why that isn't just that their souls might be freer together like in the normal route.
Either way, at least when it comes to Kris, I don't think Spamton likes to be malicious, so I'm inclined to trust his information.
11. I’LL ADMIT YOU’VE GOT SOME [Guts] KID! BUT IN A [1 for 1] BATTLE, NEO NEVER LOSES!!! DIDN’T YOU KNOW [Neo] IS FAMOUS FOR ITS HIGH DEFENSE!? NOW… ENJOY THE FIR3WORKS, KID!
Catti may actually be onto something. In a one on one battle, the player’s character has always had a chance to win as far as I can recall. Of course, this places Spamton NEO as the Neo in this scenario, and to beat it we have to get help making it no longer a 1 for 1 battle, so I’m unsure exactly how this relates. If Neo does mean the player, being able to reset any mistake could be considered having high defence? I think we’re still missing a couple pieces we need to know quite what Neo is supposed to be, but I figure we’ll have what we need with the release of the next 2 chapters, or at least a lead more concrete than “maybe something player-related”.
12. THERE WILL BE NO MORE [Miracles] NO MORE [Magic]. YOU LOST IT WHEN YOU TRIED TO SEE TOO FAR…. …YOU LOST IT…
Another hint at a sad ending, but it makes me wonder if Gaster really is trying to harvest the darkness from this world or something, if the weird route ends with no more magic. This could also be a reference to trying to see into H E A V E N, which I’m gradually becoming more convinced is some other layer of reality where Gaster is or something, whether that be a darker world or something else entirely. Speaking of whom:
Gaster:
Yeah, we have to talk about this guy now. I wasn’t sure if he was all that relevant before since we know so little about him, and I don’t find him that interesting because, again, we know so little about him that there’s not much to get invested in, so I didn’t bring him up much in part 1. I assumed he probably had some relevance, seeing as this is the ending of the game angel stuff we’re talking about, and Gaster’s presence is felt all over the game, but it wasn’t until recently that I figured out what that presence might mean. I still don’t know many of the details, but I’ve gotten the broad strokes in place I think. Don’t expect me to go super in depth with the specifics. Either way, this section is going to require more guesswork than the rest of this post, and I’m already working with only the evidence I didn’t find for my last post. If something in here is wrong, and there likely will be something, don’t disregard the rest of it. Plus, if these guesses (educated guesses at best) end up being right, I want to be able to say I called it!
The Egg Man:
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I think the Egg Man is Gaster. Revolutionary, I know. But specifically, I think there are two Gasters, the Undertale Gaster and the Deltarune Gaster. Which one is which, I’m unsure, but we know that Gaster in Undertale was researching things like darkness, a concept that may be exclusive to Deltarune and certainly wasn’t explored in Undertale, unless you consider the underground to be something of a light world / dark world hybrid, which you could make an argument for. I don't have a lot of evidence for this, especially not in-game evidence, this is just who I think is most likely based on what little I know about it.
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People have said that the Gaster dialogue in the 2024 Valentine’s newsletter, while it has similar formatting and speech style to Gaster, doesn’t really sound like Gaster. It sounds too goofy and too casual to feel like something Gaster would say. However, since there could very easily be two Gasters, I think it’s not difficult to reconcile this. Toby may be planning both a Gaster similar in personality to what the fandom expects, and another Gaster, the Egg Man, who’s a lot goofier and less serious to fit a style Toby seems to really enjoy writing. He could get the best of both. The first song in the game, in the sequence talking with Gaster, is literally called “ANOTHER HIM”, and the egg man is only referred to as “man”, “he”, and “him”. I just can’t tell you which Gaster is which. The Undertale Gaster may be originally from Deltarune for all I know.
The Vessel:
I think the Vessel is exactly as advertised. I don’t quite know what it is, but I have an idea of where it might come in useful. I think that late in the weird route, around chapter 6 or 7, Kris will decide they have no choice but to stop the soul by any means necessary, and will attempt to remove it, willing to die without it to ensure the soul doesn’t have a body to possess. This is where the vessel comes in, a convenient alternative to ensure our time loop breaking plan comes to fruition even without Kris’s help. The reasons I think it will be so delayed are twofold:
1. I think that the vessel replacing Kris isn’t something that people are going to just brush off, so it has to happen pretty late as otherwise there would be multiple chapters that have to get rewritten. If it happens at the end of chapter 6 through to the middle of chapter 7, as I think is its most likely window of timing, the amount to rewrite will be much more manageable. 
2. There’s a sword with the trance ability, the Twisted Sword. As Kris is the only one who can use swords, and so far the trance ability seems to affect the user of the equipment, this implies we’ll use it in the weird route to keep Kris docile enough that they won’t try to stop us until the situation is much more dire. Unlike Undertale’s merciless route, the steps to play out the weird route in Deltarune are already very specific and precise, and already require the use of specific equipment in the thorn ring, so this is entirely within the realm of established possibility. It’s also possible, however, that since it’s a weapon with the ability rather than something wearable, it inflicts trance on a target. It may do both, but we don’t realise it affects Kris until later because of how rarely they’re able to express themselves during possession. If, after equipping the sword in the merciless route, Kris suddenly stops getting a lot of their moments of independence and character establishment, we’ll know what it does.
As the sword presumably turns back into a pencil in the light world, this shouldn't change chapter endings much. Since I offer Kris a candy cane pencil in chapter 1, something that could easily match the description we have of the Twisted Sword once it transforms in the dark world, it’s possible I already have the Twisted Sword, though what that could mean I don’t know.
As for the fate of Kris, I think they’ll die. Without their soul, I don’t think they could survive long, and as Susie says, it would be a shame for Toriel to have to bury her child. Which one? Both?? Especially given the ultimate fate of Chara in Undertale, a character Kris very clearly has many parallels with, things aren’t looking good for at least one route’s version of Kris. However, even for Deltarune, killing off Kris in pacifist feels like a stretch. Kris won’t die in pacifist, at least not until the very end at the earliest, they might die in neutral, but I think it's more likely than not that it will happen in weird.
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The Song from the Sea: 
My ideas on this are very limited. My best guess is that it may have something to do with how trance works, like a siren song, or Shyren song as the case may be. It’s possible this can be used to override the will of a target. At the very least, it seems to be messing with Onion’s head, as they have severe memory problems that they didn’t seem to have in Undertale. They mention hearing music coming from below the water, likely the bunker that’s probably underneath town, and Shyren’s in the hospital for straining her voice too much that day. This could be related to what happened to Shyren’s sister, Shyra. Maybe she died attempting to perform the song from the sea, and Shyren may suffer the same fate. Maybe the Song from the Sea  is “Hell’s roar bubbling from the depths”, as Jevil says, but the phrasing implies that to be related to the roaring.
Either way, I’m confident this is in some way related to “voice”, and if it is, the connection to trance is supported by the emphasis placed on my being able to hear the commanding “voice” in the weird route irrespective of Kris. Beyond the “voice” relation though, I think there just might be too little info to extrapolate very far with any confidence.
The File Select:
Potentially more evidence in support of additional Gasters is on the file select screen. Choosing a save slot to copy to is choosing “a target for the reflection”, and upon doing so, “the division is complete”, like mitosis. Could Gaster be cloning other selves? Is that “another him”? Multiple vessels? Even cloning timelines, hence its presence on the save file screen? Whatever the process, you can’t copy a file onto itself, because it’s “immune to its own image”.
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If he’s cloning himself, it could be so he could have more eyes on his work and more minds thinking before the reset erases his memory.
If he’s cloning timelines, maybe he’s trying to simulate as many options as he can to find a way to break the loop, or maybe the entirety of Deltarune is a reality of Gaster’s creation, hence why he can seemingly destroy it at the press of a button. It may be that the Deltarune we play through is one of these simulations he’s using to find a way to break the time loop. Though, the idea of Deltarune being basically a game within a game feels as though it might undermine investment somewhat. Much of the rest of Variable Angel Theory is so convincing to me in part because I trust Toby as a writer to create a compelling story, and I think VAT is pretty compelling, but if, even in its own fictional universe, it still isn’t real… it just feels off, almost like poor writing. Maybe Gaster is using darkness to bring these simulated universes to life and make them real?  Maybe Undertale was a simulated universe? But I still don't know why he would do something like that other than the reasons I already gave.
Long shot, but maybe “the other 100 years” is the amount of time our Deltarune’s reality has left before it gets deleted? Maybe Seam’s “toast to the end of the world” doesn’t mean the reset, but the literal, actual, permanent end of the world? To me, all of this feels like a needless extra layer on top of a story that could already be complete without it. I trust Toby as a writer not to undermine his own story, or the importance of Gaster in it, especially after all the hype he’s let build up, so I’m inclined to believe I’m misreading something here and this isn’t actually Toby’s plan. If it is, there must be a lot more to it to make it work and be compelling.
While I agree with Jaru on most things related to Deltarune, and he’s the reason I got into Deltarune theorycrafting in the first place, hence why I’ve brought up his work so often, the idea that Deltarune can’t be as compelling if it’s a video game in-universe and explicitly addressed as such isn’t something I agree with quite as strongly as he seems to. It’s a very risky play, and I don’t think the payoff would elevate Deltarune’s story very significantly even if Toby makes it work, but I don’t think it’s unachievable or anything. All rules in writing have certain situations in which it can be better to break them. It’s just that personally, even as a writer myself, and one who prefers less conventional stories, if I were writing it, I don’t think it would be worth the risk, unless I have some very specific and exceptionally compelling plan in mind, which Toby may well have given his clear passion for the story he’s dreamed up.
As such, I won’t rule out the possibility that even in-universe Deltarune is a simulated world akin to a video game, I’m just inclined somewhat against it given the limited amount I’ve looked into Gaster thus far. It’s possible there’s far more evidence in favour that could make this much harder to deny, and I just haven’t found it yet, and it’s not like it would be too far opposed to the themes established in Undertale. After all, Undertale and Deltarune both operate in-universe on many video game rules, this wouldn’t be coming completely out of nowhere if it happens.
It’s even possible that the undermining of narrative importance from this is actually the point, making it even easier to distance yourself, because even in this fictional world these people are still not real. It’s just another reason why your choices don’t matter. Even then, will you still choose to be a good person since their world is still real to them? Will you be like Jevil, and just have fun with it, thinking (probably correctly) that you’re not actually doing any harm? Or will you be like Ralsei, even knowing that the consequences of your actions are so minor, still choosing to be as good a person as you can in spite of it? I think by the time chapters 3 and 4 come out, I’ll be able to more easily swing one way or the other, so I’ll have to follow up on that once that happens. Right now, I’m kind of 50/50 on it, but if it does happen, I wouldn’t be surprised, especially since the more I think about it, the more I write this, the more I’m convincing myself that it’s a genuine possibility. If things keep going the way they have been, it's like the entirety of Deltarune is a buildup into making one of the worst twists in fiction actually hit properly and be kind of good, just for Toby to prove that he can.
If Gaster is cloning vessels, it could be that he’s trying to create the proper one for the job, breeding iterations until it matches his specifications. That fits fairly well with one of my Spamton Sweepstakes pages, wherein I’m breeding pets in a video game to get the right one, and of course, one of them is a glitchy egg that I can’t maintain proper memories of. Whether that’s due to the passage of time, or some supernatural force, I don’t know, but given how many things in Deltarune could potentially have control over your memories and ability to maintain them, and how odd it would be to drop this hint and have it not mean anything, I’m inclined to believe that the memory loss is supernatural in nature and not simply related to the passage of time. Memory of Gaster in Undertale seems to have been erased, so something associated with him might be fair game for erasure as well. Of course, this also makes me wonder, could Gaster be breeding universes? Is that why he would bring them to life? Or might they already be alive by default?
I don’t think the pipis is the same thing as the eggs from the egg man, Spamton clarifies as much, but they may be related. The egg man eggs may duplicate via mitosis as well. Are they an “easter egg”? Or are they meant to be a bug in the code or something? Are they like the “bad egg” in Pokemon that turns other things stored with it into more eggs? Once we put the egg in Asgore’s fridge, and it duplicates, the narration doesn’t clarify if the pickles Asgore had are still there or if they became the second egg that appears in the fridge.
Might the eggs hatch into a new universe, even? Homestuck comes to mind, a project Toby worked on, where, to create a new universe, you have to breed frogs until you get the perfect one that can then become the new universe. If universes or timelines are alive, could the Song from the Sea or some other Trance method be used to influence them? Do all Undertale/Deltarune realities end up in a time loop, and Gaster is attempting to create one that doesn’t by manipulating it manually? I’m not strongly inclined toward any one possibility just yet, but I wanted to lay it all out in case anyone reading this comes up with any ideas, or any more evidence for the ideas I’ve proposed. The idea that Gaster is cloning or breeding universes seems entirely plausible, though to what end, I’m unsure. As for why there are three files, the only thing I can think is Kris’s soul sync with Ralsei and Susie adding up to 3. Susie, as a lightner, should be able to wield determination, and Ralsei, who I believe to be a darkner/lightner hybrid due to his relation to Asriel, should also have this ability. It’s also hard to tell exactly what Gaster’s interaction with these files means. It doesn’t seem like saving in the light world is possible, though the angel may be able to, as Flowey attained that power in Undertale and it didn’t seem to require being underground to work properly, so maybe it’s something Gaster has some access to?
But it’s hard to know exactly which properties Undertale’s underground has in common with Deltarune’s dark worlds, all that seems consistent and clear is that as you go underground, the presence of magic, of darkness, increases. It’s probably why we fall into dark worlds, why the true lab was so deep down, and what the CORE was tapping into to power the underground. As you go deeper, things get dark, darker, yet darker, to borrow a phrase. Thematically too, it seems like the deeper you go the darker the story gets. Toby loves those double meanings. Whatever happens in that bunker, it won’t be good.
The DT Extractor:
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In Undertale, the DT extractor is never explicitly called a “DeTermination extractor”. I think that’s one of its functions, (Alphys doesn’t seem to have a deep enough understanding of soul power to be able to do what she did without it, and some of her logs imply the DT extractor is what she used to extract determination) but there’s a good chance it stands for something else or has additional functions, especially given Toby Fox as the writer. It resembles a caprid or cervid skull, which calls to mind the Dreemurr and Holiday families, and some version of Asriel uses it as an attack to erase the timeline, something we’ve just established Gaster may be able to do as well.
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I think, at least in some routes, the DT extractor is one of if not the final step in the angelmaking process. If it can extract soul power, which it seems like it can, that gives us the perfect repository for soul power and a way to get it all into one person, as Undertale established it can be injected into someone to allow them to use that power. As I think the angel will reset the timeline, it’s yet another parallel to Undertale, where Asriel, Undertale’s angel, used Hyper Goner, an attack that looks suspiciously like the DT extractor, to reset the timeline. One could ask, why not just inject Kris with so much soul power? After all, we have control over them, it would be easier not to reset the timeline if we have direct control of that power, rather than indirect control through me in the weird route. I see six reasons: 
Giving Kris soul power may allow them to override our control, especially as they can already somewhat do that. Undertale established that sufficient soul power allows someone to override our control, and we don’t even control Kris directly, we control them via Asriel, or at least via the soul, so that should give them an even better chance at taking control from us with that much power. 
We don’t know if humans can even wield soul power in the capacity an angel would. Chara seems to, in Undertale, but they've been dead for presumably decades, and the abilities of ghosts, if Chara even counts as one, are extremely vague and underexplored. Chara is a very special case and I don’t think we can extrapolate from them exactly how it would operate with Kris. The reason I think we can assume it would give Kris control, then, is that It’s also shown with Flowey that high soul power allows someone to wrest control from us, and even though it happened in a different way with Flowey, with him taking control of the timeline rather than control of our actions, it creates a thematic throughline.
By the time we come across the DT extractor, the roaring will probably have started already. Shelter from the roaring is an obvious "in" for exploring the bunker. If Kris did take control from us, they would likely choose to reset, because just like Susie, their hand would be forced.
Everyone’s memory is reset for each loop, it’s hard to know all of the possibilities you’re working with under those conditions. Gaster might know how soul power works in monsters, but he’s much less likely to know how it’d work in Kris, as not only are they a human, something in short supply in Hometown, they’re likely a human with a monster soul, which complicates things farther. It’s not like he could just check how it works because, unless that was his plan from the start, his memories would be erased and he would have to relearn everything each loop. Not only is it a gamble, it’s a gamble he’d have to choose to take as one of his first options.
It’s also possible that Gaster might have more time than I think. If he’s holed himself up in a dark world, or a darker world even, the time dilation effects may allow him to concoct some plan I can’t foresee, making this reason a bit shakier. However, the fact that the reset has already happened several times at least, and it definitely has, may point against him having a successful plan, as if he did, why would the time loop be happening at all anymore? This could also mean the time loop is part of his plan, but if that’s the case, I’ve no idea why. 
Maybe, if you’re in the dark worlds, you’d be immune to the angel’s resets? But if that’s the case, the stakes for darkners are null, they shouldn’t be erased in the dark world. If it’s exclusively a property of darker worlds, that also doesn’t make sense, because then Gaster could easily just go there and savescum until he has time to come up with a working plan. However, if Dess is down there like I think she might be, and she had the determination to create a darker fountain in the first place, she may have more determination than Gaster and is therefore blocking him from resetting.
But if that’s the case, Gaster may not have a DT extractor at all, as otherwise he’d have been able to give himself more power to reset with, something that feels a little off to me as the DT extractor has always felt like it meant something bigger, beyond just what we saw of it in Undertale. Its resemblance to the hyper goner and gaster blasters, and the giant pit under it, which may be used to harness darkness from deeper underground, feel too significant, I don’t think Toby would just leave it at what we saw in Undertale especially with Deltarune being so much more Gaster-related.
Maybe Gaster can’t do it with himself, maybe he’s split into too many pieces or something, and that’s why he’s trying to create an angel by proxy? Maybe his experience with Dess is why he might think I’m a good candidate?
It’s also possible that, if Gaster does maintain memories, he’s already tried just about everything he could. Much like Flowey, he’s gone through loop after loop after loop, and can’t find a way out, so his solution is to reach outside the bounds of Undertale and Deltarune’s realities, and contact us, as hopefully we aren’t bound to fate the same way they are.
When we take control of Chara in Undertale, Flowey posits that it might be because we heard him calling Chara's name, which, while I'm not sure what it means, is an interesting consistency. We have to be called, before we show up. A demon that comes when you call it's name? Maybe Gaster is desperate enough to make a deal with a demon, like Kris tried to. Granted, that's a bit wonky with the angel-demon synonym idea, so I'm inclined to wait for more evidence on it before I consider our involvement demonic, but it's something.
Injecting Kris with this power and making them the angel feels like one of the less interesting ways this could go, given everything we know so far and all the potential character arcs we could be in for, and I don’t think Toby would go with anything less than an extremely compelling option, especially for the endgame. Of Kris, Susie, Ralsei, and myself, I still hold that Kris is the least compelling angel candidate of the four. I just think there are better places to take their character.
This whole thing is so incredibly speculative that there could be dozens of reasons we don’t even know about yet. 
The Roaring:
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There’s a good chance that Gaster tapping into the deepest parts of the Earth, like he did in Undertale with the CORE, may be what causes the roaring. If the Earth is alive (which it very well might be given how it was personified in the legend and how darkness brings objects it makes contact with to life), Gaster tapping into it may be the very thing that causes the roaring to happen, as a more literal roaring, the Earth itself being the biggest and most dangerous titan of all. “Crack with fear”, “her heart pounding”, I think there’s a good chance this isn’t going to be metaphorical, even though at first, before you know how darkness operates, it sounds like it would have to be.
Normally, darkness seems to be contained in a separate layer of reality, but with dark fountains punching holes in it, and potentially darker fountains punching holes in the layer beneath those holes, it may only be a matter of time until the Earth’s roar bubbles from the depths. If I had to guess, I’d say the roaring starts at the end of chapter 6 or the start of chapter 7. I expect we’ll explore the bunker in chapter 7, which has a good chance of looping around back to castle town where we’ll end the game, at least in pacifist, being surrounded by all our new friends for the reset. Plus, everyone hiding in the bunker at the end parallels Undertale, where everyone hid in True Lab, the bunker’s likely equivalent, in the merciless route.
Another reason I think this, aside from the fact that it makes sense from a storytelling perspective, is how weird the entrance to the first dark world was. Unlike with the Cyber World, we don’t immediately jump into it, there’s a brief part where Kris and Susie, still appearing in their light world outfits, walk through a room that’s too large to be a closet and doesn’t have any nearby walls. If this happened again in chapter 2, I would be more willing to dismiss it, but there’s clearly something special about this closet that’s being hidden by being shown first, and therefore seeming less weird because we don’t have much to compare it to.
Unfortunately, 2 examples is a little less than we need to establish a pattern, so knowing for sure if there’s anything particularly weird about the closet may have to wait until the next chapters release, so all I can do is guess that it’s connected to the bunker in some way, be that figuratively or literally.
The End, Again:
So uh... that's basically part 2! A little all over the place, but I just wanted to share my thoughts on pretty much everything I've come up with in the process of researching VAT since part 1's release. A lot of stuff here is a little more half baked, but that's kinda what you get working with scraps of the scraps of info we have from 2 chapters I guess.
Rouxls Kaard?:
Here’s something a little less serious to wrap up, like a palate cleanser or something. A couple years back, Jaru made a video going over every even somewhat significant character in Deltarune (and Undertale), to figure out roughly how likely they were to be the Roaring Knight. For some reason, Rouxls has so many similar attributes to the knight, including even sharing the same initials as the knight’s title, that he seemed to be an intentional red herring. And gamers, he’s done it again. Toby Fox has done it yet again. The amount of ties Rouxls has to the angel is actually so damn goofy and it makes me wonder if maybe this does mean something, angel forbid.
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Rouxls may have more knowledge about the nature of reality than most characters, as one of his lines gets cut off by the size of the text box, and he complains about this at the end of that line in the game files “Thou gazeth upon a man most handsometh. This daringst genius, adoredeth beyondth all hey let me speakst”
Rouxls’s speech patterns call to mind sort of a parody middle ages type of vibe, a time period associated heavily with Christianity having a strong influence. Especially if there was an original angel centuries or even millennia ago, as there may have been, invoking a time long past. Of course, his speech has to remain somewhat comprehensible, and what it’s going for needs to be understandable by most players, so even if the angel was around well before Early Modern English, it still makes sense for Rouxls to speak in that style to give the general vibe.
The fact that he frequently uses English loan words in the Japanese version, in combination with an older style of Japanese itself, also leads me to believe that specifically Early Modern English is the intended style of his speech and not just something chosen because the game is in English, as otherwise, his use of English-related words even in the Japanese version feels a bit off. I don’t read or understand Japanese nearly well enough to verify this myself. It’s possible my understanding is incorrect, and I know Japanese has a lot of English loan words so it’s unlikely that only Rouxls uses them. I’m just going off of the information on the wiki for this one.
Rouxls says he has some sort of “Reale Powere” we haven’t seen yet, and oddly I’m inclined to believe him. He looks like he has some pretty flashy powers, and those powers seem to operate via holy light. He even teleports with a beam of light from the heavens. I wish we knew what element he is, in case it’s holy, or holy’s pair element, elec.
Rouxls maintains a consistent presence throughout the game, establishing him as important enough to potentially get a role like the angel if he weren’t such a goofy and comedic joke character
The angel would probably have control over the “rouxls” of the universe (or at least the rules of Soul Power), making it the new rules card essentially
Rouxls views himself as above just about everyone, except maybe for the entity he chooses to serve at any given time
Rouxls can fly (or at least levitate a bit), and much of the other information about the angel implies this is common among angels
In Rouxls’s unused proper battle theme, there are bells playing in the background Church bells seem like a likely instrumental motif for the angel, both because of its connection to Christian religion, and the end of the world (when the bell tolls). While the bells in this theme don’t seem to be church bells specifically, they’re still bells, so it seems worth a mention.
The same goes for his shop theme, but as Swatch demonstrates in chapter 2, that seems to be a generic shop theme rather than specifically a Rouxls theme. Since Rouxls is the first one to have it though, and he visits Swatch’s shop, you could make an argument it’s also a Rouxls theme.
White may be a colour associated with the angel, with black or dark blue being a colour associated with darkness and/or the roaring. Rouxls’ colour scheme has both of these colours, exclusively, unless you count the inside of his mouth being lighter blue.
Rouxls is able to create decoy save points, using one for a puzzle in Chapter 1. They’re supposedly “the light only you can see”, so how would Rouxls know generally what it looks like?
Rouxls’ ability to mind control certain characters implies he may have an ability similar to Trance, which could be something people with significant Power have access to. Though, it also operates through equipment, (the Control Crowne) so maybe that’s evidence that trance only works through certain items rather than through the powers of a specific person. Keep an eye out for any disc shaped lifeforms that might be a threat if mind controlled, and any crown shaped crowns that might do the controlling.
The sound of Kris creating a dark fountain at the end of chapter 2 is a modified version of Rouxls’ teleporting sound
So either Rouxls is a masterful double-red-herring, which, knowing Toby, is entirely possible, or he’s actually vital to the plot. However, since Toby wasn’t initially sure if players would even like Rouxls, and actually thought he would be disliked, on top of his goofy personality and status as a mostly joke character, I assume he, at the very least, isn’t a realistic angel candidate. Though, since Toby would have realized how positive his reception was soon after Chapter 1’s release, that could have given him time to give Rouxls a more important role somewhere else.
As both a writer and hobbyist game designer, I just don’t see how a Rouxls angel could have nearly the same impact in the story as myself, Susie, Ralsei, or even candidates I don’t think are all that viable, like Kris, Catti, and Asriel. Knowing how much the impact of this ending means to Toby, being the main inspiration for Deltarune’s creation, and probably even Undertale’s by extension, I don’t think he would risk undermining that ending with Rouxls as the angel.
Maybe Rouxls was the previous angel and he wants to reclaim his lost glory? But that implies the angel serves some specific entity, and while I think the angel is still beholden to fate, I don’t know that you’d really call “fate” an entity. Maybe Rouxls used to serve under the previous angel? But if he did, he sure doesn’t act like he’s been around for that long, and if it was thousands of years ago, or even more than a couple hundred, playing cards may not have even been invented yet, let alone a modern-enough looking rules card that the narration wouldn’t point it out as odd.
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Rouxls Kaard even slightly resembles Gaster, so I have to wonder if he’s potentially a triple red herring for something related to that. This character is a mess, and as I’m writing this, I’ve just noticed yet another thing. "My hobbies includest calligraphy, lawkeeping, bugkeeping, cages..." If Jaru’s knight theory is correct, and Gerson’s dust and hammer was reanimated like Ralsei with Asriel’s dust, then Rouxls’s hobbies each match one of the main three opposition characters in Deltarune. Calligraphy for the knight, as Gerson was a writer. Lawkeeping for the angel, as it has control over soul power and the laws of reality itself. Bugkeeping for Gaster, as in programming bugs, given his association with errors in reality and the like, and cages because the game places everyone (except Jevil, he’s the only free one) in a metaphorical cage via the time loop.
That’s all, folks!
At least for now, anyway. Maybe I’ll find even more stuff to share and I’ll have to make a third post about this that’s even longer! But that will probably have to wait until the release of chapters 3 and 4. In the meantime, you can expect the occasional update with some more minor theories of mine, unless the wait is significantly longer or shorter than I expect it to be.
Thanks to Kris, Catti, and some out-of-system friends for helping me puzzle this all out. Without people to bounce ideas off of I would have lost the motivation for this months ago and might not have even finished part 1. Thanks to @jarujaruj, who, without his videos starting me on this nonsense, I would have never gotten this far. Thanks to Toby and his team for not releasing the next 2 chapters before I finished this, despite the multiple scares they gave me in the process and this potentially being the month it'll release. And thanks to everyone for reading, and hopefully, now that you’ve presumably read 2 of these giant things, being willing to give my theory a fair shake.
Here’s your TL;DR:
Kris may be able to sync up their soul with other souls and sources of soul power like dark fountains, potentially explaining every power they uniquely have access to in Deltarune and the dark world leveling system. The angel is created by high soul power, power of the heart, hence the romance themes with Kris and the main angel candidates. Kris will likely remove the soul in the weird route, attempting to take us both down together even if it kills them, and we’ll have Gaster’s vessel as a replacement to ensure we complete the route without Kris’s help.
The DT extractor, assuming Gaster has one in Deltarune’s reality, is likely used to acquire soul power and inject it into a target to make the angel in at least one route. “Holy” and “Sin” don’t seem to be as strictly regulated in their use as “Angel”, so the information we can gather from them is limited, but they seem to help indicate there’s a decent chance Christianity is a religion in this reality, or it used to be, and the angel religion’s traditions evolved from it, making the roaring like the rapture. The Egg Man is, by my guess, a second, goofier, less serious Gaster, from whichever reality the other Gaster isn’t, though they may be a clone as the save file screen implies Gaster can mitose save files, possibly breeding vessels, more Gasters, or even more timelines or universes. The Song from the Sea may be able to create a trance-like effect, and if universes are alive, may be able to control them.
Noelle is the angel in the weird route, Susie is the angel in the pacifist route, Ralsei is likely the angel in the neutral route because Susie won’t have had her full character arc, but this may just happen in a particularly violence-heavy neutral route. Dark worlds have different time flow, and their histories seem to be created retroactively, there’s a good chance a day in the light world could be weeks, months, or years in a dark world, maybe even longer in a darker world (i.e. a dark world created within a dark world, like Berdly tried to do near the end of chapter 2), all decently likely given soul power’s association with time control and darkness being an aspect of soul power.
The personification of the Earth may mean it's actually alive and has a will, and this is what enables the roaring. NEO may be related to things only possible via influence of an outside force, like the player. The Ring of Thorns' similarity to the biblical crown of thorns implies I may be murdered or sacrificed late in the weird route, probably in my attempt to break the loop. I suspect the most likely conclusion of the weird route is successfully breaking the time loop, but being left with a world that's only a broken shell of what it used to be. Don’t forget, even when the places you’ve come to know start feeling like a fantasy being enacted over and over, I’ll be with you in the dark. See you next loop! It’s not like I’m going anywhere.
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pumpkinpartynoelle · 2 months ago
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I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
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pumpkinpartynoelle · 2 months ago
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I may remove the Spamton Sweepstakes section from my to-do list, and maybe the Heaven and Hell sections since they don't seem to be all that meaningful as terms compared to Angel and Demon, leaving me with mainly the Spamton section left. I think I just want to lower my workload since this could potentially be the month chapter 3 releases and I want to get this out on time, at least a few days before release.
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pumpkinpartynoelle · 1 month ago
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Currently formatting the Tumblr post for Variable Angel Theory part 2! Might be done today, should definitely be done by tomorrow.
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pumpkinpartynoelle · 1 month ago
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I really hope I have to get that tattoo. 🤞
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pumpkinpartynoelle · 3 months ago
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(image by AdamDrawz on reddit)
So, it's been a couple weeks since I've put any work into part 2 of VAT. This isn't, like, an announcement that I'm going to be working on it again, though I probably will be soonish (and definitely will be if we get a release date for chapter 3 and 4, because terrible mood be damned I'm getting this out before the next chapters unless Toby springs it on us with no warning), but I kind of just wanted to let everyone know this is still on my mind. I just haven't been feeling very great these past few weeks, so I haven't really been active enough to do much. Hopefully soon! Hopefully. augh
But yeah, so, the Jevil section is totally done now, if I recall correctly, so I think it's just the Spamton bits that are left. There's a little more to do on the Heaven and Hell sections still, but since part of that will be covered in the Spamton stuff I don't think those'll take me more than a day each, once I get back to working on it. I might also rework the intro, since that's kinda the most important part, but it's a little less important in part 2 since it assumes you've already read part 1 (and links to it, of course).
I can just never find the right way to say what I want to say, especially concisely, and account for the varying perspectives of people in the Deltarune community, especially since, subscribing to a lot of Jaru's theories as I do, and mentioning them due to how well they compliment Variable Angel Theory, I feel I risk damaging whatever goodwill many people would extend to me when they first see my stuff. Variable Angel Theory, too, runs heavily counter to a lot of community perceptions on Deltarune, and I've already gotten some very harsh criticism (although, a lot of it doesn't really make any sense to me even with consideration, and some of it feels more like it's piggybacking on Jaru hate rather than actually making good points), so the whole thing is kind of draining, even more than usual.
But yeah, just to double triple clarify, not quitting! The only way I don't put this out is if chapters 3 and 4 get surprise-released before I can finish it, and even then I still might finish it if they don't disprove my theory. Though, I'm pretty sure once those chapters are out, I'll have enough info to confidently say one way or the other whether I'm correct on all this, even if we don't see much of it come to fruition just yet. If I am correct on it, you might even be able to expect a part 3, or some other big theory entirely! Plus that tattoo I promised I'd get!
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pumpkinpartynoelle · 1 month ago
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We have to do a lot of taking care of ourselves lately, so I don't think I'll have the time or energy to share Variable Angel Theory (part 2) around very much. Any help in this is appreciated!
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pumpkinpartynoelle · 1 month ago
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It's done.
Currently formatting the Tumblr post for Variable Angel Theory part 2! Might be done today, should definitely be done by tomorrow.
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pumpkinpartynoelle · 2 months ago
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Still my favourite line. Finally making some good progress on this analysis.
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I may remove the Spamton Sweepstakes section from my to-do list, and maybe the Heaven and Hell sections since they don't seem to be all that meaningful as terms compared to Angel and Demon, leaving me with mainly the Spamton section left. I think I just want to lower my workload since this could potentially be the month chapter 3 releases and I want to get this out on time, at least a few days before release.
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pumpkinpartynoelle · 2 months ago
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I say this because I'm having to replay Deltarune a couple times to prep files for the release of chapters 3 and 4, and it'll give me a good chance to check out both routes of Spamton's dialogue, but to get the files set up how I want them, I can't skip chapter 1, I have to play through both chapters 1 and 2 twice, and I've already tried setting up a file and played through most of chapter 1 but that apparently got wiped so here I go again! And it's kind of unacceptable to me that a game that will ask you to replay it multiple times is sooooooo boring to play a second or third or fourth or fifth time, and not even because of route-exclusive mechanics like the merciless route of Undertale, it's just *always* boring.
I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
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pumpkinpartynoelle · 1 month ago
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Spamton section is almost done! After that it's mostly just a final pass, a couple extra details, and actually reformatting it for tumblr, and it's in a publishable state. You should be able to expect part 2 within a week!
I may remove the Spamton Sweepstakes section from my to-do list, and maybe the Heaven and Hell sections since they don't seem to be all that meaningful as terms compared to Angel and Demon, leaving me with mainly the Spamton section left. I think I just want to lower my workload since this could potentially be the month chapter 3 releases and I want to get this out on time, at least a few days before release.
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pumpkinpartynoelle · 1 month ago
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Spamton section is done! Now it's just final prep over the next couple days for release.
I may remove the Spamton Sweepstakes section from my to-do list, and maybe the Heaven and Hell sections since they don't seem to be all that meaningful as terms compared to Angel and Demon, leaving me with mainly the Spamton section left. I think I just want to lower my workload since this could potentially be the month chapter 3 releases and I want to get this out on time, at least a few days before release.
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pumpkinpartynoelle · 2 months ago
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Chapter 1 complete! Devilsknife acquired, egg fridged, Toriel flowered, Umyum befriended, topcake exchanged, I think that's everything I need to do.
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I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
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pumpkinpartynoelle · 2 months ago
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That is in fact my plan, Susie!
I figure it's most important to prep a weird route file, as chapters 3 and 4 might let you start with a default pacifist or neutral route file. I was going to skip the intro, but the game's decided I haven't seen it before so it won't let me.
Even though I don't have to, I think I'm going to try to fight just about every enemy I'm forced to battle to boost my stats, since weird route will likely mandate we fail to recruit some of them anyway. Once I've beaten Spamton NEO I might go back for a second attempt in a pacifist route.
I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
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pumpkinpartynoelle · 2 months ago
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So apparently if you enter Kris's house, leave, and then re-enter, at least in chapter 1, Toriel says "your brother cannot carry you to school anymore", which, I beg to differ actually! Yet another hint from Toby that Asriel is possessing Kris I think.
I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
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pumpkinpartynoelle · 2 months ago
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FIRST TRY, IDIOT!
Obviously I've seen the Jevil fight before but I've never actually battled him, I'm kinda surprised I managed to first try that. A true and NEO chaos for sure!
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I think this is a good place to stop for today, next time I play I want to get up to the start of the weird route.
I hate to say it but playing Deltarune is kind of boring? It's fine for a first playthrough, but the game expects multiple, at LEAST two, to see everything, and it already did the "deliberately a slog" kinda thing in Undertale. In Deltarune it's kinda like that regardless of route, only bosses are actually interesting to fight and regular enemies are just annoying after you've battled them once or twice. I really hope something is introduced to make this game more replayable or it's gonna be annoying when you try to. I already expect the writing of this game to be fantastic but I'm genuinely worried the gameplay won't be able to reach anywhere near those heights and the game will sort of fall flat.
13 notes · View notes