#psychonaut censors
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cerebral-device · 1 year ago
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Okay 35 year old man
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taliscat · 10 months ago
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Hello Psychonauts fans!! (say it back)
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psychonautsconceptart · 14 days ago
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Concept art for the censors including Dart
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psychonauts-textposts · 2 months ago
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Psychonauts + Textposts Pt. 61/?~
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carldoonan · 7 months ago
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This Incensed Li’l Censor says: “NO!!!” 🚫👓💢 @doublefine
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medicalunprofessional · 1 year ago
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life is wasted
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mundo-mundoposting-as-usual · 11 months ago
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The Censors in my psysona level have a comfy hoodie (with a pattern similar to their basic suit) and the sona LOOOOVES them, much to their disapproval to being treated as giant plushies
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citricacidprince · 4 months ago
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I’m about to go to the store, but can someone gimme Psychonauts ships to draw and doodle when I get home? I wanna doodle lil freaks sooo bad 💥💥💥
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jnixz · 1 year ago
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kinda funny how one dude looks like them
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vallxlkzal · 10 months ago
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Дякую
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badfriend · 2 years ago
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& say why in the tags!
images and descriptions of enemies under the cut!
Censors
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censors are the most common type of enemy in the game. they are the natural defense system of any mind, doing their best to stamp out dangerous or harmful thoughts such as manias, depression, etc.
they also have size and attack style variants within the game
Personal Demons
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personal demons are a common type of enemy only found in the first psychonauts game. they are typically found teamed up with censors and their goal is to get as close to raz as possible, then explode.
Nightmares
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nightmares are a rare enemy type found only in the first psychonauts game. they are representations of a persons trauma and guilt.
Regrets
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regrets are a common enemy type found in psychonauts 2. they are fairly fragile enemies who try and drop their heavy regrets onto raz.
there is also a stronger deep regret variant later in the game.
Doubts
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doubts are a common enemy found in psychonauts 2. they are the meta-physical manifestation of their host's doubts, and often spawn in groups the more their hosts doubts themself. they are very flammable.
Bad Ideas
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bad ideas are an enemy type introduced in psychonauts 2 and are meant to represent the bad ideas one can have in their life. the red lightbulbs on their back are explosive projectiles and symbolize these bad ideas. they are a somewhat spiritual successor to personal demons.
Bad Moods
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bad moods are an uncommon enemy introduced in psychonauts 2. it is a meta-physical manifestation of a literal bad mood and has the ability to blind raz by casting a cloud of darkness around him. to defeat a bad mood raz has to find its source. this is the only enemy where you have to use clairvoyance offensively in psychonauts 2.
Panic Attacks
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panic attacks are an enemy type from psychonauts 2. they are the manifestation of panic and anxiety. they are the most aggressive enemy type in the game and are able to disappear and reappear at will. they are also a somewhat spiritual successor to the nightmares from the original game.
Judges
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judges are a rare enemy type from psychonauts 2. they are a meta-physical manifestation of judgmental behavior within their host minds, be it self-judgement or judged by a third party. they are very durable enemies and have a lot of damage potential.
Enablers
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enablers are the only support enemy type in psychonauts. they latch onto another enemy and boost that enemys damage and defense through cheering. it is an enemy that is literally enabling bad habits.
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veryspecialfungus · 1 year ago
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Secretly spending my work day in my own brain, secretly trying to square Raz's treatment of animals from Psychonauts 1 and Psychonauts 2.
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shadenlm064 · 2 years ago
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Psychonauts headcanon
The different size Censors deal with different things in the mindscape.
Overall, as Sasha states in the first game, they deal with Manias, waking Nightmares, (The general things that drive someone into madness)
But different sizes, outside of removing the main things that don't belong, have their own roles.
The Mini Censors manage minor language issues, such as swearing, mentioning of the mind's trigger words
Regular deal with the mental enemies in a healthy mind, alike to what Raz does in game. Or at the very least, try to repent them from causing long term issues in someone's mind (Also the most common).
The Mega Censors are the main ones that deal with the stronger mental enemies/the aspects Sasha mentions, as they are designed to be the strongest. They also help the mind transition from larger emotional states.
All are stronger in a healthy mind then they are in a mind that is mentally unwell, either due to being stretched thin to try to deal with everything, or being worn out from dealing with mental illness.
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kursed-curtain · 1 year ago
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That feeling when you're a shoe designer and skilled inventor and also you're haunted by the consequences of your upbringing but can't go against your sponsor without fear of the consequences, amirite?
I gotta remember to post about Maven Cordova more so here's more Maven!
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Plus some concept art of her mental world! I might do more of the ;0 stuff underneath the surface
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It took me so many tries to get this on camera, also voice reveal
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medicalunprofessional · 2 years ago
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horrible brain beasts business. Fucked up. Still working on this but i am sharing my brainrot (can we get ms. bad ideas out of here before she ruins this company 🤬)
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