#process of drawing all nine mercs
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static-sulker · 2 years ago
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The Process of Drawing all Nine Mercs (engineer and medic)
Im currently working on a new study for the characters, Im not done yet but I just wanna make sure Im not just dead quiet for a bit. I've gotten Sniper, Spy, Medic and Engie kinda sorted down to designs I really like. Im currently fixing up my Scout, Pyro and Solider drabbles, which I'm pretty confident with in Solider's case. Pyro is a bit harder with the face shape and the idea of the unmasked version which I really want to get right. I'm then probably going to do a study on Demoman and finally Heavy, which is the one Im not as excited about. Demoman does seem pretty enjoyable with how cosmetics make his hair but heavy is my fear right now. He has a very specific head shape and overall model for the face that I want to emulate in my style which may be pretty hard to get through with how I work with anatomy. While I'm taking my break, I wanna talk a bit on my hopes for the designs and overall notes on each of their designs. (I also will be making a big reference sheet for them all when I'm done with all 9 mercs).
Engineer
I adore Engineer and with him being my favorite character in the series, I wanted to get his design very specific for me. I wanted to create a model and almost a story for Dell in a way that emulated his character in a good way that wasn't too overdone or simple. One of the only "issues" I had to work with was the jump with hairstyling. I work with big hair and normally have characters gain mullets or longer hair when I flavor them (COUGH sniper COUGH) and the common choice of no hair for Dell is something I wanted to keep. It was easier after I formed and worked my art style into something that could work with a bald character, I think. My big piece that changes my design of Dell from others is his scars. If you couldn't tell from my work, I love drawing scars, and each of my final designs for each have very specific scars or bruises that really enwrap the character they sit upon. His main scar is his right eye having been caught in a severe explosion from an enemy demomans shot on his nearby sentry. This falls into the bond and story I want to give between both Ludwig and Dell, being one of their main bonding moments in my own personal canon. That scar in my opinion really personalizes his design in such a way that It can make him stand out from the original design but still showing his personality. His rather bubbling passion in battle that keeps him on the enemy line, with his sentry being placed in the perfect position to attack. He needs modifications, he needs upgrades. He cannot just be simple. He needs to be perfect, but that is always settled by his own personality and humbleness. I like to think he has a cracking, explosive point that breaks his normal attitude into something darker in battle, which I really like the idea of. Moving on from the main scars, I have a few other things that I like added to his design.
two slashes on his lower chin that creep up his lip. Spy encounter.
He has a series of soft freckles around his body, which appear more on his arms that face but still are apparent to a keen eye
READING GLASSES! He wears them sometimes, normally substituted for his goggles, but he wears reading glasses and I adore it
A lil tooth gap or a snarl tooth, which I really enjoy...It's a guilty pleasure to give all my characters teeth gaps(undecided if either one OR both)
Medic
Medic is another one of my really top tier characters, and I just love everything about him. His voicelines and overall demeanor that he just radiates is such a sinister and interesting energy that I needed to get down on paper. The issue for medic was probably his maturity. Less on his actually maturity, but in his overall body. My older style didn't focus on older or middle-aged characters all that often, radiating on a more softer and youthful body shape. The shape of his face was something I really needed to master, and I really enjoyed my time getting his overall silhouette. A LARGE shoutout to @archiarthur in being one of my biggest references to get his overall appearance and a lot of my reference besides his actual game models! It was a major help and I love your work :D! Anyways, back to medic. Ludwig overall is one of the designs i've gotten very comfortable with. His main design is good enough as it is, and really depicts exactly what I enjoy from him. The design is something I didn't want to falter with too much in my tranfer from screen to paper. He has a very specific smile that I wanted to bring over, making my usual flavor for teeth impracticalities like chips, dents, or any form of misshapen become harder to get across. I went more into the clothing or situation for the real flavoring when it came to my medic drawings, and how he held himself. I wanted to give him more moments with his birds, and with the power of art, I get to make infinite amounts of moments with his lil babys. Besides context and overall clothing hes not too overly flavored, just given a bit more hair, sometimes given larger or chained glasses which overall is never a permanent addition to his design, and some smaller things? His design isn't too overally added on but I do love drawing him and gotten into a real good groove with the design so uh yippie!
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hypernova-writes · 2 months ago
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The Doctor's Match
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Synopsis: The Administrator has decided to finally give Medic some much needed help on the battlefield, despite the male insisting he doesn't need it. But what happens when the Mad doctor finally meets his match?..
Pairing(s): Medic x 10th Class! Reader focused Pairing Name?: Medical Malpractice (Medic/The Nurse), Length: 3.4k words
A/n: GUYS GUYS I HOPE YOU ENJOY THISSSS, I was inspired by some of my fellow writers who are writing fanfics where they make the reader a specific class!! (Speaking of which I HIGHLY suggest the Respawn Malfunction Fic by the lovely the-teufort-nine)
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"Ach, I don't really need help Miss Pauling, vhile I appreciate zhe thought—"
Medic was caught off by Miss Pauling's sheepish grin and hand raise. "I know I know, but think about it. You'll have help with surgeries, everyone wouldn't be screaming your name on the battlefield.. unless you like that—"
Medic tapped his glove to his chin. While he didn't necessarily need the help, it would be a great assistance to not have hear everyone screaming "MEDIC" on the battlefield. And to have someone who was on his level, that thought just like him when it came to medicine and other scientific discovering's?
It didn't sound that bad.
But then again, what if this person could be just as annoying as his teammates? What if they didn't help him out as he thought they would? He couldn't risk that!
However, on the flip side...what if they are perfect? They help him on the battles field, they help him with studies that he wanted to conduct. They might even let him experiment on THEM!
He hummed and sighed before dropping his hands to his side.
"Fine, Fine. I vill accept zhis..'help'."
"Good! Cause she'll be here tomorrow!"
Medic didn't have time to process what Miss Pauling had said because she left so quickly, rambling off about finishing finalization before their newest member gets there.
"She?.." Medic trailed off before he left his office to go and join the others in the dining area. Dinner was just being prepared when Scout called out to Medic.
"Ayyeee Doc! You heard about that newbie we getting? Hope he can keep up wit ya!" The rambunctious Boston yelled and Medic only rolled his eyes as he took a seat.
"I can only hope zhat SHE can deal vith the daily stupidity zhat I deal vith each day." Medic corrects Scout and that draws attention from some of the others.
"Oh? So our new help is going to be a Woman?..I pray for her." Spy muttered as he takes a drag from his cigarette. "Wonder what made zhe little lady chose here?"
"Don't kno', but it's best we treat her wit' respect fellas, she could be mighty useful round here when Medic is busy." Engineer chimed in. "Best to have two docs than one."
"Da, Engineer is right. Little lady can make big difference in life or death in battle. We treat her like we treat Doctor." Heavy adds on making Medic nod along.
"Zhere should be nothing to vorry about~, she'll be trained under zhe best!" "That makes me worry even more, I hope she's not a nutcase like you are-" "Vhat vas zhat Scout?" "Nothin'! Nothin' at all doc…"
Medic huffed as he fixed his labcoat. "Zhat's vhat I thought." He muttered before he walked back to his lab. When he walked in, he already saw a second door already installed in his medbay, kinda of similar to the one that led to his private quarters. But it had a different medical like logo. ‘Zhey work fast..” he thought as he decided to go into his room.
He needed to prepare for the new guest coming tomorrow
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The mercs were all sitting together after another successful day of kicking BLU ass.
Scout, Soldier, Demoman and Pyro were sitting together, Spy and Sniper were playing cards, Engineer was moving around some things in the kitchen and Heavy was with Medic at a separate table.
Soft humming could be heard coming down the Hallway, along with a suitcase being dragged behind light footsteps. The click of heels against the hard floor of the base echoed, they didn’t really pay any attention to the sounds assuming it was Miss Pauling bringing something that they needed to go over.
That was until they heard the voice.
"Hello there fellas~!"
The guys all lifted their heads to see a woman, dressed in long nurses dress with a pretty white apron over it. She had a matching logo patch to Medic's with a syringe over the cross, she wore pink gloves that went up to her elbows, her hair was neatly tucked back into a low bun with the nurses hat on. She had a big smile on her face as she walked further into the room drawing all attention to her.
"My name is Y/n, and I will be your new nurse around these parts~! Now could someone please kindly tell me who is your head Medical specialist.?"
Scout rolled his eyes before he allowed a sly smirk to come across his face. "I wouldn't call him a professional toots…but he's ova there wit the large guy."
The woman, Who they now know is Y/n, thanks Scout with a pretty smile that had the young male blushing already but Spy knocked him in the back of the head.
“Oi! What the hell was that for??” “You’re making googoo eyes at zhe new hire.” “What? She’s cute! Ow! Seriously man! That hurts! “Zhen stop being such an idiot.”
Medic and Heavy were engrossed in a conversation when Y/n walks up next to them and starts to introduce herself.
“Hello! I was told that one of you was the doctor here, I’m going to guess it’s you sir..” She says pointing to medic. Medic looked her up and down and his heart felt like it was doing tricks already.
She was…beautiful.
She was everything that he had imagined in his head last night. Her beauty, her kindness, and Medic could already tell that a little something…unhinged lay right beneath the surface.
Heavy had to nudge the male because he was just staring at the beauty in front of him. Medic quickly cleared his throat before giving a grin to her.
“Ah yes! Zhat vould be me! I am guessing jou are zhe nurse, yes?” He finally managed to get out, making the woman infront of him giggle as she sits down across from him.
“Yes that’s me! I’ve heard such good this about you! I can’t wait to work alongside you in the field!”
Medic nodded as he leaned on his hand as he listened to her ramble on about how much she loved nursing and how her experience on the field was sure to lighten his load and help him the best way that she could.
As she continued to speak, Medic just nodded along and occasionally added to the conversation. He was so focused on her, he was imagining the two of them in battle together, covering in the enemy teams blood. He couldn’t wait to do the uber heart surgery on her so he could see and feel her from the inside out…
“Medic.”
Oh how beautiful she would look beside him.
“Medic?”
Oh how beautiful she would look underneath him—
“MEDIC”
Medic jumped as he shook his head, Heavy shook his head as he looked at his fellow merc. “You spaced out, Little nurse said she was going to bed.” Heavy states and Medic sheepishly rubbed the back of his neck as he apologized to Y/n.
“Oh no no! You’re fine! I know you’re probably tired after this long day..” “Ja..The battle was very…tough.” Medic quickly says, making her giggle. “Oh well I'm not going to stop you, please go and get some rest for tomorrow!”
Y/n then backed away from the two males as she bowed and gave them a gentle wave. "Goodnight fellas! Can't wait to be beside you on the battlefield!" She happily exclaimed before she turned on her heel and left the room finally.
Once she left the room, Heavy looked over at Medic. “Medic is infatuated with little nurse.”
Medic looked at his friend and colleague, rapidly shaking his head. “Vhat? No! She’s just…really..amazing I guess. It’s rare to see someone as interested in the pursuit of science as I am!” He quickly says as he looked away from Heavy, pulling at his collar.
Heavy only chuckles as he pats Medic on his back. “You are terrible liar.”
Was all he said before he left Medic at the table alone to think. And of course, his mind went to the beautiful nurse that just graced their presence. He HAD to get to know her better.
He couldn’t just let her get away with messing with his head like this!
He will do it tomorrow! He would get to know her after working alongside her for the first time! After all, He had to know why a lovely lady like herself would come and work here and let alone be excited to work with someone like him…
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Oh Boy, Did he quickly realize why he was so drawn to her.
She. Was. Crazy.
Once the Nurse set foot on the battlefield, that adorable and charming personality that she displayed to the others at dinner the other day was quickly replaced by a wicked bloodlust.
She was taking down the enemy teams left and right, assisting their teammates with a scary accuracy.
And she was smiling while doing it.
Her main weapon? A large syringe, one that he witnessed her stab and spear the enemy team, harvesting their blood and using it almost as some sort of wicked power source. He could've sworn that hearts formed in his eyes as he looked upon her on the battlefield. She didn’t care that she was getting blood on her at all, the way that it splattered across her clothes and she wore it with excited glee.
He was so busy day dreaming that He wasn’t paying attention, leaving him open for a backstab from the enemy Spy when he heard her call out to him.
“DOCTOR BEHIND YOU!” Medic didn’t have time to turn around before he saw the enemy spy...with a syringe needle through his back.
He stood back watching as his body turned to goop, and was collected by the Nurse, seeing it go into her own medivac.
“Are you alright? I followed the bastard after he tried to backstab, Engineer.” Y/n said to him as she offered her hand, helping Medic from the ground.
She holds his hand for a little bit as she checks over him, making sure that he wasn’t injured at all. She places her hand on his chest, making Medic jolt as she did it so suddenly. “Are you alright? Your heart is beating quite fast..”
Medic coughs into his hand before he backs away, nodding at her question. “Ja, I’m okay..Guess my heart rate is up after almost being backstabbed…”
Y/n gave him an eyebrow rise before she accepted his answer.
“Alright..if you say so. Then, Let’s go Doctor. I can hear our teammates screaming for us now.” Y/n turns to leave, expecting Medic to follow.
And follow he did, intrigued as he watched as she pressed a button on her MediVac, watching as she placed her syringe into a slot, and watched as the blood started to bubble and boil, turning into a molten weapon.
Y/n looked over her shoulder at him and gave him a wink before she ran off to go and cater to their injured teammates. Leaving him once again, speechless. He could feel a shiver trail down his spine as a smile broke out across his face.
“Mein..Gott..she's perfect…” He mumbled to himself.
He watched as Y/n reached over to Scout, shooting him with a syringe, the Bostonian yelled in pain before feeling a surging feeling. He suddenly cheered and gave Y/n a high five before running back into battle. Healing syringes, he remembered her talking about it briefly the night before.
She was so giddy and excited to have someone to ramble about her work, that Medic stayed nearly all night with her despite knowing that they had to be up the next morning. But that didn’t matter, seeing her happy, talking about a subject that most would squirm and ignore was all he needed.
God...was he falling in love with his colleague?! She had only been here for a few days, yet the bubbly and giddy nurse had managed to worm her way into his heart in less than a week.
Never has someone made him so weak in the knees whenever they would look his way.
Mein gott was he embarassing—
“ Medic! I need you!” “Coming Mein Nurse!~”
Y/n giggles as she shows off to Medic. Her main weapon, the syringe was used to collect samples, blood samples of the enemy and turn that into boiling liquid, almost like scalding water, giving the enemy team a burning and scalding effect that worked perfectly alongside Pyro.
She had a syringe Gun as well, filled with different syringes of various effects, some that could heal her teammates, some That could burn and melt the enemy skin, it all depended on who she aimed it at, as he saw earlier with her little display on Scout.
“Ahh..could you believe i almost lost my medical License because of this technology, I guess they didn't like me testing on murderers..” She mentioned sparking Medic's interest.
“Vait, jou made this yourself?” He asked and she nodded proudly. “Mhm! Did all the research Myself, I was a bio-chem major before I turned to nursing.” Y/n answered. “Took me a couple months to perfect, nearly burned a hole through my lab floor.
The two of them were walking together and just talking About previous experiments and things that they have done.
“Wait, you stole a skeleton?” “Several actually, it's how I lost my medical license.” Y/n giggled at that, before reaching for his hand. “You know, I could use mine, if..you ever needed..help,”
Medic froze a bit, her hand felt small in his as he grasped her hand, the two of them ended up facing each other.
“Jou..vould do zhat? For me?” “Of course~, Ya know , it's not everyday when you find someone who's so persistent in the pursuit of science like you.” “Oh really now?” “Yes really! It’s the least I could do for making you listen to my rambling about needles for two hours.”
Medic couldn't stop the smile that spread to his lips. “Jou know, I could listen to you read zhe most boring book in zhe vorld and I vould never get tired. “
It was Y/n’s turn to blush as she felt his hand come up to caress her blood soaked cheek. “Oh Medic..you’re just saying that..”
Medic chuckles and he was about to speak again when a loud yell broke through.
“Oi! Doc! Need some Help ova here! Could you stop makin’ googoo eyes wit the nurse!?”
Oh right, they were still in battle.
“Ve'll continue zhis later.” “We shall.”
The two of them readied their gear again as Y/n grasped his hand tightly turning to him with a smirk.
“Let’s go practice Medicine~” She says to him and Medic feels like his body was just lit on fire by pyro as a wolfish grin appears on his face.
When they would reach the enemy team, Y/n would signal to Medic that she was ready and he would nod to her before he would turn on his uber charge. He had only done the surgery on her yesterday, and while he was excited to see how it would work on a new host…
He hoped that it wouldn’t harm her.
Once he activated it Y/n jolted a bit before she started that boiling mass of liquid in her backpack. Medic watched as it was almost like she was spraying hot oil onto the enemy, They moved through the enemy, mowing them down like they were nothing but bugs underneath their feet.
...God did she look like a glowing red goddess...
The entire time Y/n was…laughing, giggling as she used her weapon on the enemy. Giddy as she saw how their bodies basically melted into nothing but BLU goo. It sent a shiver up his spine when she turned to him and gave him that award winning smile with a wink
He watched as the rest of their team came in to help capture the final point, most of them careful to step over or around the various piles of goo around the point.
The Uber charge wore off and Y/n squealed with glee before she ran up to Medic and grabbed his shoulders. “Oh my GOD that was AMAZING!!” She screamed with delight, once again catching Medic off guard.
“Ach..it vas nothing, it vas most—” Medic didn’t get to finish his sentence before he felt himself being dipped, and a pair of lips being pressed against his own.
Medic turned a bright red as his glasses fogged up. He felt light headed and when she finally let him up, they were declared the winners as they had successfully claimed the last point. When he regained himself, Y/n was standing infront of him with a big smile on her face as if she didn’t just KISS HIM.
“Did jou just–” “Yes i did. Would you like me to do it again?”
Medic looked back as he saw his teammates already heading back in, talks of celebrating and what they were going to eat in the air. Medic chuckles as he lifted the nurse into his arms.
“Ja, I vould…but if forgive me if i’m greedy and vant more~”
Now it was Y/n’s turn to blush as Medic carried her back inside to continue their own little form of celebration for winning.
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“Man, I don't know if it's a blessin’ or a curse we got that nurse!”
Scout groaned as he knocked back a bonk! Atomic Punch, Engineer, who was playing cards with Demo and Soldier, tilts his head.
“What makes ya say that boy? I think it's great the Doc has himself A lovely lady that can keep up with him.” He chuckles as he turned back to the card game, watching as Scout took a seat with them.
“That's the problem! They are both nuts! I overheard them talking about doing surgery on each otha’ to put their hearts in each otha's body! That's weird!”
“Well, Son, that might just be their form of love-” “Then i pray dat form of love neva finds me!"
Engineer laughs as Demoman pats His back. “Aye lad, are ya still mad that the doc almost let you die because he was flirtin’?
“No! I'm just sayin’! They are weird!” “He's definitely still upset!” “I agree with Engineer!” “Course ya do Soldier! You prolly don't even know what we're talking about!”
Y/n and Medic were definitely closer after that battle, they were wrapped around each other's fingers. Always around each other.
When they had mission debriefing, she was sitting in his lap.
When it was time for their checkups? They were definitely giving PDA.
Speaking of which, the duo walked past them heading to the door.
Scout groaned in frustration before he looked up seeing Medic walking with Y/n. “And where are yall headin’ Out to? Ain't dinner about to start?”
Y/n smiles as she hugs Medic's arm. “Luddy has prepared a picnic for us~! We're going outside to enjoy each other's company, and talk about medical stuff~”
Medic nuzzled her forehead. “Ja, mein liebling and i vill be busy for the rest of the night, so please don't have any medical emergencies, jou might not like what you walk into.”
The duo laughs together as Medic leads her outside, opening the door and closing it behind them, leaving their coworkers To go back to what they were doing.
“Ugh..disgusting!” “Sounds like you're jealous sonny.” “How!? Jealous of what?” “Affirmative! Sounds like you are jealous that he has a proud American woman!” “Is she even bloody american?” “Course she is! That woman is a pure blooded American soldier!”
The four men ended up bickering about this, while Heavy who was coming from the kitchen quickly interjected.
“Lets just be happy Doctor has met match.” He started. “Means no more experimenting on us when he has a willing participant. She is perfect for him. Just a crazy as doctor.”
The others went quiet and Scout, the main one who was making a fuss crossed his arms. “I guess tons of fun ova’ here is right.”
Heavy rolled his eyes at Scout before taking a seat. “Deal me in. Besides. Tomorrow is ceasefire. Doctor is gonna be busy with little nurse.”
“What do ya mean by dat?” “I think you know what I mean.” “You could've jus’ Left us in the dark with that info Son.” “if I had to suffer listening to doctor ramble about it, you do too.” "NONSENSE THEY ARE JUST DISCUSSING BATTLE STRATEGIES" "Yea if strategies included fucki- OW WHERE IN THE HELL DID YOU COME FROM YA SPOOK!?" "I've been here zhe entire time, could you all please just deal zhe cards and not talk about what our doctors are doing."
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GAHHH FINALLYYY ITS DONNNEEE
I plan on writing more with them, so be prepared for more Medical Malpractice— but until then, please be safe and take care of yourselves!
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c0nn0r-c0nn0r13 · 4 months ago
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“If Tim Drake was meta, his ability would be shadow travel!”
“No, immortality!”
“No, shapeshifting!”
NO. NO. NO. HE WOULD BE SPIDER-MAN. FIGHT ME.
actual explanation:
All ‘weird’ behaviour he does? Spider things. Walk with me. Sleeping in the most random places, spider hibernation. Getting in on high building as a child, sticky. Bad eyesight (thats a personal hc), spiders are nearsighted. Really smart, although arachnids have brains that could literally fit on the head of a pin, the work of scientists suggests that they have capabilities we'd have no problem hailing as signs of intelligence if exhibited by animals with much larger brains. (I copied that off safari but my point stands)
Now, you’ve read that and you’re probably like “but, Connor, thats basically nothing, why are trying pushing spider-man! Tim for meta AU’s.” Well, my answer to that is: i don’t know. But lets compare Peter Parker and Tim Drake for a minute.
Tim:
Heavily shipped with his friends (Conner, Bart, Bernard, Cassie, the rest of the young justice98 line up)
Bi
Wears red
Photography as a hobby
Skateboards
Smart
Nerd
Two (+more) friends that wear red
Peter:
Heavily shipped with his friends/people he works with (Wade, Johnny, Harry, Ned, Harley, Mary Jane, Gwen Stacy, Felicia, Matt, Flash)
Queer coded/Bi
Wears red
Photography as a hobby
Skateboards
Smart
Nerd
Two (+ more) friends that wear red
See, basically the same person. “But Connor, when would Tim get bit by the spider, or are you just gonna say he was born with it.” Yes and no, i have no idea how meta powers work in dc, so we’re going with marvel mutants, stick with me.
Tim was born with a mutant (meta) gene, but it doesn’t awaken till he’s nine and gets bitten by the spider. The spider itself is a failed lab experiment from one of the rogues. He gets bit when he’s following batman and robin. It gets him sick and he doesn’t end up following them for a while because his body is changing. The robin (1 to 2) switch happens, Tim’s still in boarding school so he can’t follow them everyday anyways.
“If Tims robin, when does he become spider-man?”
I hc Tim as gender fluid, so he goes by arachnid. Anyways, he becomes that universe’s resident friendly neighbourhood arachnid when his red robin arch happens (AND HE STAYS AS ARACHNID, NO GOING BACK TO ROBIN SHIT!) Dick still tries (and fails) to get him to go to therapy, all that good stuff. He still meets Pru, Owen, and Z. They (minus Pru) dies. You know how the red robin arch goes. Explosion and losing spleens.
Now, this had derailed so much, but i’m going to derail it even more. Anita Fite is this worlds Deadpool, and Cissie King-Jones is this worlds Daredevil. Why is this? Because i said so, anyways this is how it works.
When being trained by her mother, Cissie gets into an accident, loses her sight, that goops/ooze things makes her “see” the world like Matt does. She proceeds to relearn archery with her disability, she becomes arrowette, then retires like in canon. But later on, she can’t just sit by and let everything happen. She goes to college and gets a law degree, she quits being an actresses. She opens a lawyer place thingy. But its not enough. So she dawns the mantle daredevil.
Anita Fite’s parents get kidnapped as an attempt to draw Empress out of hiding. She comes to get her parents back, but they get killed in the process. She gets nocked out, then when she wakes up she can regenerate and can’t die. She feels like she can’t go back to young justice so she takes up jobs as merc. Taking the name Deadpool.
Why did i decide to add them into why i think tim drake’s meta ability would be spiderman. This was because i was trying to get you guys to think about my team red! Tim, Cisse, & Anita. *insert evil laugh*
I will be drawing art for this later. Good day (do you guys want more of this, because i want more of it, and have to the one make it.)
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officialotakudome · 4 years ago
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New Post has been published on Otaku Dome | The Latest News In Anime, Manga, Gaming, Tech, and Geek Culture
New Post has been published on https://otakudome.com/spirit-untamed-dated-on-home-media/
Spirit Untamed Dated On Home Media
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Universal has dated Spirit Untamed on home media:
Universal City, California, August 10, 2021 – Join pals Lucky, Abigail and Prue in SPIRIT UNTAMED, an epic journey brimming with family, friendship and adventure that you can watch over-and-over. The all-new film is yours to own for the first time on Digital August 17, 2021 and on Blu-ray™ and DVD August 31, 2021 from Universal Pictures Home Entertainment and DreamWorks Animation. This release is jam-packed with more than an hour of bonus content, including deleted scenes, multiple at-home activities, including how to make your own “campfire” indoors, cast interviews, sing-alongs, and much more!
SPIRIT UNTAMED is a story of adventure, family and friendship. Free-spirited Lucky Prescott moves to Miradero to join her estranged father. She is decidedly unimpressed with the sleepy town until she discovers a unique tie to her late mother who was a fearless horse-riding stunt performer. She quickly forms a bond with a wild mustang named Spirit and makes two new pals who love horses as much as she does. When a heartless wrangler plans to capture Spirit and his herd, Lucky and her friends set off on an epic journey to rescue the horse who has given her an unbreakable connection to her mother’s legacy.
SPIRIT UNTAMED stars Isabela Merced (Dora and the Lost City of Gold),  Marsai Martin (Little), Mckenna Grace (Captain Marvel), Walton Goggins (“Justified”), Andre Braugher (“Brooklyn Nine-Nine”), Eiza González (Fast & Furious Presents: Hobbs and Shaw), with Julianne Moore (Kingsman: The Golden Circle)  and Jake Gyllenhaal (Spider-Man: Far From Home). The adventure is directed by Elaine Bogan (“Trolhunters: Tales of Arcadia”) and co-directed by Ennio Torresan (The Boss Baby). The film is produced by Karen Foster (How to Train Your Dragon) and the film’s score and original song “Fearless” is by composer Amie Doherty (Marooned).
BONUS FEATURES ON BLU-RAYTM, DVD and digital:
DELETED / EXTENDED SCENES
FINDING YOUR SPIRIT: Meet the cast and filmmakers behind SPIRIT UNTAMED and discover how they brought this incredible story to life. Find out how this film fits into the overall Spirit story and learn the secrets behind the animation process.
BEHIND THE VOICES – THE CAST: It’s always fun to see the people behind the voices. In this series of short featurettes, we not only meet the cast but we discover what characteristics they share with their on-screen personas and how they inhabit them.
COWGIRLS RULE: This featurette goes into more detail about the female-focused story and explains why it’s not just a “girls like ponies” movie.
DRAWING SPIRIT – SPIRIT UNTAMED: A unique look and chance to learn from one of the talented artists how they bring the characters, both human and equine, to life.
CREATE YOUR OWN INDOOR ‘CAMPFIRE:’ Using crepe paper and LED lights, build your very own campfire at home!
HOW TO UKELELE: Discover how to create your very own ukulele at home. Then, learn some simple chords so you can impress your friends and family around the campfire.
SNACK TIME – S’MORES: During their adventure, Lucky and her friends enjoy a campfire snack that we all know, and love-s’mores! This tasty “how to” feature will teach viewers to safely make their own traditional toasted treats along with a selection of not so traditional recipes.
ABIGAIL’S HAND SHADOW SECRETS: Ever wish you could tell stories using hand shadows, just like Abigail? Well now you can! With the help of a hand shadow master, a simple lamp and an old sheet, anyone can learn how to create cool creatures with nothing but your two hands.
HOW TO ZOETROPE: Lucky Prescott discovers her mother’s horse-riding talent when she finds a zoetrope at her father’s house. This “how to” video teaches fans of the film how to build their own and bring it to life using the drawings they learn in the “drawing spirit” feature.
SING-ALONGS: Watch these fun lyric videos featuring songs from the film and sing-along around your own ‘campfire’.
FEATURE COMMENTARY: Commentary with director Elaine Bogan, co-director Ennio Torresan, and producer Karen Foster.
SPIRIT UNTAMED will be available on Blu-rayTM, DVD and Digital.
Blu-rayTM unleashes the power of your HDTV and is the best way to watch movies at home, featuring 6X the picture resolution of DVD, exclusive extras and theater-quality surround sound.
Digital lets fans watch movies anywhere on their favorite devices. Users can buy or rent the film.
MOVIES ANYWHERE is the digital app that simplifies and enhances the digital movie collection and viewing experience by allowing consumers to access their favorite digital movies in one place when purchased or redeemed through participating digital retailers. Consumers can also redeem digital copy codes found in eligible Blu-rayTM and DVD disc packages from participating studios and stream or download them through Movies Anywhere. MOVIES ANYWHERE is only available in the United States. For more information, visit https://moviesanywhere.com.
For artwork, please log onto our website at www.uphepublicity.com. Website: https://www.uphe.com/movies/spirit-untamed-the-movie Trailer: https://uni.pictures/SpiritUntamedTrailer Facebook: @DreamWorksSpirit Instagram: @dreamworksspirit Hashtag: #SpiritUntamed #DreamWorksSpirit
FILMMAKERS: Directed By: Elaine Bogan Co-Director: Ennio Torresan, Jr. Produced By:  Karen Foster, p.g.a. Screenplay By: Aury Wallington and Kristin Hahn Score By: Amie Doherty
TECHNICAL INFORMATION BLU-RAY™: Street Date: August 31, 2021 Selection Number: 1946213879 (US) / 1946214649 (CDN) Layers: BD 50 Aspect Ratio: 16:9 2.39:1 Widescreen Rating: PG for some adventure action Languages/Subtitles: English, French Canadian, Latin American Spanish Sound: English, French Canadian and Latin American Spanish DTS-HD Master Audio 7.1 Run Time: 01:27:33
TECHNICAL INFORMATION DVD: Street Date: August 31, 2021 Selection Number: 1946213878 (US) / 1946214648 (CDN) Layers: DVD 9 Aspect Ratio: 16:9 2.39:1 Anamorphic Widescreen Rating: PG for some adventure action Languages/Subtitles: English, French Canadian, Latin American Spanish Sound: English, French Canadian and Latin American Spanish Dolby Digital 5.1 Run Time: 01:27:39
ABOUT UNIVERSAL PICTURES HOME ENTERTAINMENT: Universal Pictures Home Entertainment (UPHE – www.uphe.com) is a unit of Universal Filmed Entertainment Group (UFEG). UFEG produces, acquires, markets and distributes filmed entertainment worldwide in various media formats for theatrical, home entertainment, television and other distribution platforms, as well as consumer products, interactive gaming and live entertainment. The global division includes Universal Pictures, Focus Features, Universal Pictures Home Entertainment, Universal Brand Development, Fandango, DreamWorks Animation Film and Television.  UFEG is part of NBCUniversal, one of the world’s leading media and entertainment companies in the development, production and marketing of entertainment, news and information to a global audience.  NBCUniversal owns and operates a valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group, world-renowned theme parks and a suite of leading Internet-based businesses. NBCUniversal is a subsidiary of Comcast Corporation.
ABOUT DREAMWORKS ANIMATION: DreamWorks Animation (DWA), a division of the Universal Filmed Entertainment Group, within NBCUniversal, a subsidiary of Comcast Corporation, is a global family entertainment company with feature film and television brands. The company’s deep portfolio of intellectual property is supported by a robust, worldwide consumer products practice, which includes licensing, and location-based entertainment venues around the world.  DWA’s feature film heritage includes many of the world’s most beloved characters and franchises, including Shrek, Madagascar, Kung Fu Panda, How to Train Your Dragon, Trolls and The Boss Baby, and have amassed more than $15 billion in global box office receipts.  DreamWorks Animation’s television business has quickly become one of the world’s leading producers of high-quality, animated family programming, reaching consumers in more than 190 countries. Creating a diverse array of original content in a variety of formats and delivering deep, fully immersive worlds served up with compelling characters, the prolific studio has garnered 31 Emmy awards since inception in 2013.
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stephenpetroniocompany · 8 years ago
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“Bloodlines is the project of a lifetime.”
Melanie George’s program notes for the 2017 season of Bloodlines
“I don’t have one dance home. I have lots of homes.” -Stephen Petronio
Bloodlines is the project of a lifetime. Literally. Initiated in 2014, on the heels of Stephen Petronio Company’s 30th anniversary, Bloodlines simultaneously looks forward and back on the legacy of Stephen Petronio, while making space for the vision and lineage of his most influential predecessors. With specific focus on Petronio’s post-modern heroes and mentors (Trisha Brown, Merce Cunningham, Anna Halprin, Steve Paxton, and Yvonne Rainer), Bloodlines endeavors to shift dance history from the books into the body, and, in doing so, encourages audiences to reframe the narratives assigned to these dances within history. Part homage, part investigation, through Bloodlines, Petronio draws a serpentine line from post-modernism to his own signature elegance and kineticism.
Beginning with Merce Cunningham’s RainForest in 2014, each season, Stephen Petronio Company has added one or more historic post-modern dance works to their repertory, to be performed alongside a new work created by Petronio. For its 2017 season, the company presents an excerpt from Steve Paxton’s Goldberg Variations, a triptych of early works by Yvonne Rainer, and Anna Halprin’s solo The Courtesan and the Crone, performed by Petronio. Though the artists have a shared history in modern dance chronology, each of the works represents a different era in the artists’ lives: Rainer’s works are from the start of her career, Paxton’s dances were originated in his late forties, and Halprin was a septuagenarian when she created her solo. Bloodlines is not a retrospective. More than mere tribute, the repertory is in dialogue with itself and current and future pieces by Petronio. Similar to revisiting great written works, within each dance is context and subtext promoting a rereading of what we think we know of these dances.  
Yvonne Rainer’s Diagonal was first presented as part of the evening length work, Terrain (1963). Diagonal is a playful game, full of humor and chance, but with clear rules for space, time, and movement, denoted by letter and number. In reducing the design to a series of actions, devoid of meaning, the performers relationship to the movements is revealed. Dancers alternately revel, grapple, and impose their will on one another. In Diagonal, we glimpse the seeds of Rainer’s movement aesthetic that would eventually be immortalized in her No Manifesto and most famous work, Trio A: a fascination with pedestrianism and repetition, direct locomotor movement, limb initiation as an obstacle to traveling movement, and an averted gaze.
Trio A with Flags (1966/1970), is one of many versions of the iconic dance, Trio A. Originally titled The Mind is a Muscle Part 1, Trio A was first performed on January 10, 1966 at Judson Church. An egalitarian, movement-focused work performed by any willing participant with any degree of skill, Trio A can be a trio, solo, an ensemble work, or duet. Its focus on movement invention sans repetition, seduction, or spectacle, would, over time, be seen as the ultimate rebellious act of post-modern dance. In questioning, and ultimately breaking, most of the rules of conventional dance composition and performance, it succeeded on its own terms and redefined those terms for the field, in general.
In program notes for a March 1968 performance, Rainer stated
“Just as ideological issues have no bearing on the nature of the work, neither does the tenor of the current political and social conditions have bearing on its execution… This statement is not an apology. It’s a reflection of a state of mind that reacts with horror and disbelief… not at the sight of death, however, but at the fact the TV can be shut off afterwards as after a bad Western. My body remains enduring reality.” (1)
Her words reflect the inherent iconoclasm of Trio A’s origins. Though the content remains unchanged, or perhaps because of it, the intent is endlessly malleable. In the case of Trio A with Flags, it is overtly political. First performed in 1970 by Grand Union (with David Gordon, Paxton, and Rainer) during the People’s Flag Show, the dance was used to protest the arrest of fellow artists. Nude, with five foot flags tied around the neck, this version has rarely been performed since 1970.
The decision to revive Trio A with Flags at a time when our cultural and political climate is fractured, is a purposeful, tactical act of resistance. Petronio has chosen to speak with his most effective medium. He states, “...our actions are the architecture of our souls, and so we shall be remembered for the heart and breath and fierce passion of our march.” Where words fail, the body speaks eloquently, transforming what was once a timeless counter-culture political statement, into a timely, necessary declaration on the role of art in society. It incites. It reflects. It validates. It comforts.
Chair-Pillow is an excerpt from 1969’s Continuous Project-Altered Daily. The most structured and conventional of the three excerpts presented on this program, in the original evening length piece Chair-Pillow served as an interstitial counterpoint to a series of interchangeable solos duets, trios and group dances. In documents from the rehearsal period, Rainer writes extensively of a need to interrogate the role of authority and directorship in her creative process. Of this time she commented, “It seemed a moral imperative to form a democratic social structure.”(2) Chair-Pillow is an interesting byproduct of this approach, as it is organized and repetitive, but, in its original incarnation, could be initiated by any dancer, at any time in the performance.(3) What is clear in the early performances, and the Petronio restaging, is Chair-Pillow is a dance about self-inflicted obstacles, theoretical and tangible. Though Rainer and her Judson Church compatriots rarely get due credit for their whimsy, how could the accompanying Ike and Tina Turner performance of “River Deep, Mountain High” be anything but whimsical. In the narrative of the anarchical, political, and experimental leanings of Judson Dance Theatre, humor is often excised. By adding these works to the Bloodlines repertoire, Stephen Petronio Company balances the scales between the wit and wisdom that is woven through Rainer’s choreographic history.
Of the many dance interpretations of Bach’s Goldberg Variations, Steve Paxton’s work is, perhaps, the most invested in variety. Beginning in 1986, Paxton’s Goldberg Variations project extended over six years, rooted in his commitment to never perform the work identically. Inspired by Glenn Gould’s 1982 recording, and intrigued by the juxtaposition of an ever changing dance set to a fixed audio reproduction, Paxton did not commit to recording any of his performances until the project’s end in 1992.(4) A quarter of a century later, the video serves as a lush portrait of who Paxton was as a mover during this time, though that was never his intent. Widely revered as the shepherd of contact improvisation, history texts often fail to mention the exquisite nature of Paxton as a performer of his own repertory. Yvonne Rainer once commented that Paxton developed his aesthetic as a means to avoid the inherent technical brilliance of his dancing body.(5) This excerpt from Paxton’s work highlights the magic that results from mating a highly evolved mover with a masterful improviser. Shifting from isolation and fine motor movements to athletic gross motor movement, existing in all dimensions in space, contrasting strong, quick effort with undulations of the spine, the dance, and Nicholas Sciscione’s performance, are facile… curious…. alluring.
The Courtesan and the Crone was chosen for Petronio by Anna Halprin. Halprin created the dance in 1999, at the age seventy-nine. A feminist work about aging and image, the piece is emblematic of the manner in which Halprin remains present in her work, evolving thematic material to reflect current states, eliminating the distinction between life and art.  Inspired by the gift of an Italian mask from her daughter, Halprin designed a humorous dance of seduction, revelation, and resignation. Petronio’s performance is sly and provocative, as it simultaneously assumes and subverts the character through age and gender. His performance poses questions found in Halprin’s artist statement: “What next? Where am I going? What is my work now…?”(6), while also touching on drag and genderqueer themes. The result is a mix of illusion and vulnerability from a character of indeterminate identity.
Petronio’s latest work, Untitled Touch, is a mix of purposeful propulsion and dexterous motion. The dancers often act upon another, rather than work in tandem, orbiting around each other while transitions and groupings dissolve. The movement allows varied aesthetics to rub together, as classical lines collide with the deliberate release of effort. As noted in the title, it is a tactile work, but is neither sensitive nor indulgent. Instead, it employs surprisingly percussive movement vocabulary. The accompanying score, composed by frequent collaborator Son Lux, suggests an ongoingness in opposition to the decisive irregularity of the staging. In these moments of juxtaposition, Petronio makes his own dance history transparent, referencing his influences without mimicry or portraiture. The non-discerning eye might miss the elements upon first glance, but in the context of this program, we see clear nods to Trisha Brown’s dynamism, Paxton’s athleticism, Rainer’s intellect, and Halprin’s humanity. In Untitled Touch, and the Bloodlines project overall, Petronio unpacks these coexisting aesthetics, reassembling them like a three dimensional puzzle with its own internal logic and multiple non-linear perspectives.
Bloodlines continually plays with sum and parts, discarding the notion that one is greater. Of note is Petronio’s decision to explore the work of other artists at a point in his career when most artists are concerned with concretizing their own legacy. The notion of legacy as synergistic is anomalous to the vision of modern dance history as a roster of individuals chiefly concerned with authoritative personal statements. Though historians often encourage the reductive geometry of timelines and family trees, we know the evolution and chronology of art is rarely linear or singular. No art form evolves in a vacuum. An alternate reading of the Bloodlines project highlights cooperative artmaking as one of the lasting lessons from Petronio’s early dance training. A dancer’s movement profile is an amalgam of every physical experience encountered over time. There are preferences and predispositions toward style, genre, and technique, but one cannot undo his physical history. What the body encounters changes it, dynamically; what the eyes capture imprint on the brain. The result is a complex recipe that cannot be quantified or duplicated, but is tangible and visible in performance.
-Melanie George
(1)  Rainer, Yvonne. Work 1961-73. Halifax: Press of the Nova Scotia College of Art and Design, 1979. Print. (2) Ibid (3) Chair/Pillow History. Perf. Yvonne Rainer, Mila Parrish. Vimeo. Arizona State University ArtsWork Theatre, 2012. Web. 15 Feb. 2017. <Chair/Pillow History>. (4) Steve Paxton's Introduction to the Goldberg Variations. Dir. Walter Verdin. Perf. Steve Paxton. Vimeo. N.p., 1993. Web. 15 Feb. 2017. <https://vimeo.com/188213292>. (5) Kourlas, Gia. "Yvonne Rainer Talks about Her Newest Dance and Judson." Time Out New York. Time Out, 30 Oct. 2012. Web. 15 Feb. 2017. <https://www.timeout.com/newyork/dance/yvonne-rainer-talks-about-her-newest-dance-and-judson>. (6) Halprin, Anna. "Artist Statement." Anna Halprin. N.p., 2016. Web. 12 Feb. 2017. <https://www.annahalprin.org/artist-statement>.
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static-sulker · 2 years ago
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The Process of drawing all nine mercs (Sniper And Spy)
haha I know, it's been a few months sense my last tumblr ramble and a good amount of time sense anything TF2 based. I've been really diving into my own fiction, with my book! I haven't talked here on it much, but I am a aspiring writer (cringe I know) and currently want to start getting a full book done and in my portfolio and not just dozens of short stories, which will be daunting but I think I can make it. It's been a hobby and a time consuming one at that, so I really haven't dove back into TF2 with the whole book thing, and my other hyperfixation holding me in a chokehold (COUGH COUGH fnaf, epithet erased and undertale COUGH COUGH). But now I have the mental capacity to continue this little series! Right now I have finished the designs for Scout, Spy, Sniper, Pyro, Engineer and Medic. Solider is almost done, as well as Demoman...Haven't touched Heavy's design but I promise I will soon...maybe...BUT! Today, I want to go over the silly little guys of Mundy, and Pierre (Spys headcanoned name for my canon :D) Anyways lets dive in!
Sniper
Sniper is held near and dear to my heart, but jesus fucking christ I could not get his design for a awhile. It wasn't just one thing and little tweaks, like most of the other members so far--Engineer, Medic and Spy--- whos were pretty simple to fix. Engie just had his hair, Medic on his mature features and Spy with what was behind the mask. Sniper had like 5 different core aspects that I couldn't draw when I first starting drawing team fortress. The face shape was extremely long for my styling and for the first few tries, it just felt too off. Either too small when i tried my original style and too much when I did it more accurate but less trained. his hat sucked the soul out of my body I fucking hate drawing hats. His figure at the time was hard, as when I started this journey I only drew twinks and girls, both being far younger then the main cast. So for awhile, I had to place Sniper on a shelf and studied Dell, Ludwig and Pierre more. When I finally adapted my style to older characters, I finally got to draw Sniper. His flavoring aren't much different, as the usual design was for my style. I think it's crazy that the original base game really doesn't show many visible scars on characters (besides the comics and the meet videos which were both for Sniper so that did help his design). I gave him a few bullet wounds and the Percy classic, wolfcut hair. I would give him some greyer streaks as I bet money that you don't stay to calm under the pressure in his shoes no matter how big his professional persona keeps up. Also I give him top surgery scars because I am trans. What do you expect me to do. I also gave him the trademark teeth impracticalities! He has a lot of chips and uneven teeth, cause he ya know...lives in a van. I also don't think they give dental care in popular game team fortress two.
SPY
Spys design is nothing but iconic. If you don't know the game, you probably have seen either Heavy or Spy in some type of meme template. That was the main intimidating hurdle I had to get across (as well as some minor tweaks as usual) on how to make this character still show as Spy on paper. The mask took a good while to get right, as masks were never my strongsuit, and hats. Fuck hats. Spy is really fun to draw though. My main practice to draw the characters was in dresses or formal attire if not their classic uniforms or cosmetics in the game. Spy felt so much easier to draw if I did in some type of cocktail dress or ever some flowery more formal dress. He just has the perfect slim build to work in my style. It was a fun design to recreate and I do really enjoy drawing him. The main issue, besides his mask which was an easy jump, was his face. Like. Behind the mask. I cannot tell you how I got it done, I just looked really hard at the details in popular fanfiction "Solitude, But Two" (READ IT OR DIE I DON'T MAKE THE RULES) By Lu_undy on ao3 Im rabid im crazy GRAJHAHAHA. Anyways. Ahem. I kinda just blacked out and then I had Spys face. I have him more hair as usual, and I got him a different teeth screw up. Impacted canines! it makes them look like little small fangs that are smaller then the teeth! It's really interesting and I had done a lot of just sharp canine work in Sniper and I kinda knew that already before drawing Spy. Give the man some tiny wrinkles because I want him to be angry and be disgusted by his imperfections because I love him. I also would nail him to a tree, no questions asked.
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