#preferably homestuck ones cause its april but whatever
Explore tagged Tumblr posts
windmills123 · 2 years ago
Text
Tumblr media
hello followers! give me some characters to draw please..... this format is So Fun and i wanna do it again! xP
12 notes · View notes
homespork-review · 5 years ago
Text
Homespork Act 1: The Note Dawdling Tension Plays (Part 1)
Tumblr media
A young man stands in his bedroom. It just so happens that today, the 13th of April, 2009, is this young man's birthday. Though it was thirteen years ago he was given life, it is only today he will be given a name!
CHEL: Here we see the first page, and are introduced to our protagonist, ZOOSMELL POOPLORD! Sorry, I mean John Egbert. The joke names used as a running gag, and also the actual names which end up applied to the characters, were the suggestions of the players of the original forum game.
BRIGHT: Homestuck does start out strongly in several ways. It immediately establishes the protagonist and location. It sets the tone it will use, one based heavily on a text adventure computer game. It introduces the reader to the inventory system...
And here the first feature of Homestuck becomes apparent: although a hugely popular and widely known webcomic, it is very slow to get going. The new reader who arrives on the recommendation of others ends up scratching their head and wondering if they’re in the right place.
TIER: In ancient times (so somewhere in 2014/15) I actually attempted to read Homestuck to see what the occasional weird noises the name caused were going on about. I'm very certain that I didn't even make it to meeting any of the other kids I was so bored.
CHEL: Same here. It took me two or three attempts to get to that point. The problem is that the intro is left over from its days as a forum game, in which no one was expecting it to lead into the epic story it became. It worked great for that format, but less well now. And here we start on our first counts.
GET ON WITH IT!: 1 HOW NOT TO WRITE A WEBCOMIC: 2
How Not to Write a Novel lists multiple errors which could be said to apply here:
The Waiting Room - wherein the story is too long delayed Here the writer churns out endless scenes establishing background information with no main story in sight. On chapter 3, the reader still has no idea why it’s important to know about [the background info, in this case how badly John fails at using technology]. By chapter 7, the reader would be having strong suspicions that it isn’t important, were a reader ever to make it as far as chapter 7. Zeno’s Manuscript - in which irrelevant detail delays narrative momentum Any scene can be killed by description of every meaningless component of whatever action the character undertakes. As in Zeno’s Paradox, in which an arrow never reaches its target because it must always travel half the remaining distance, the reader begins to feel as if the end is further and further away.
A comic about a kid failing to master a video game inventory system is mildly amusing once, but not when it drags on this long, and it’s not particularly fitting for an epic adventure involving the fate of universes. Well, that’s not quite fair; introduction to mundane life and slow revelation of the magical goings-on works fine for books like the Harry Potter series. But, to take Philosopher’s Stone as an example, multiple different odd things happen over the course of Uncle Vernon’s regular boring day, increasing in scale until it’s very clear something strange is going on, and establishing multiple aspects of the wizarding world, e.g. owls, their fashion, the existence and disappearance of a mysterious villain, the fact that the wizarding world is supposed to be secret.
John fucking about with his sylladex and putting up movie posters for page after page doesn’t tell us anything new. Failing to use the sylladex once would be enough to get the point that magical video game inventories are a thing in this world and John’s not very good at using them across, and then we really ought to move on, and we can already see the posters on his walls so we don’t need to see him hanging more. Possibly we could have needed the latter in a purely text format where we couldn’t see the walls, or in a comic without text description at the bottom where attention would need to be drawn to them on-panel. Admittedly, it does establish him picking up the hammer, which becomes relevant, but we don’t need a full page each for both the action of him picking up the hammer and the action of him hanging the poster.
… Who hangs a poster with nails, anyway? His walls must be in a hell of a state.
For that matter, that’s another HNTWAN entry or two:
The Second Argument in the Laundromat - a scene which occurs twice NEVER use two scenes to establish the same thing. We do not, under any circumstances, want a series of scenes in which the hero goes to job interviews but fails to get the job, or has a series of unsuccessful dates to illustrate bad luck in love. This works in the movies, where three scenes can pass in thirty seconds, but not in a novel. The Redundant Tautology - wherein the author repeats himself If you have made a point in one way, resist the temptation to reinforce it by making it again. Do not reexpress it in more flowery terms, and do not have the character reaffirm it in dialogue […] This point is worth repeating; don’t reiterate. HOW NOT TO WRITE A WEBCOMIC: 4
Additionally, people with a lower tolerance for “lovable clumsy dork” characters are going to come to hate John before the comic’s even started, though it’s probably best that people who are going to hate the main character learn that quickly so they can leave. I can understand not wanting to lose the forum game which originally spawned the comic, the other people involved would probably not be pleased, but perhaps it would be better saved as a side story and trimmed down when the comic proper was released. At least they could be compressed down by showing multiple failures and multiple poster-hanging actions on single pages.
One other minor gripe might be the neologisms, such as “sylladex” meaning inventory. I found it fairly easy to pick up and it does make the tone and narration nicely distinctive, but it’s a level of extra complication. How Not to Write a Novel has a couple points on excessively baroque wordplay - do you guys think it’s worth giving it a point for that?
BRIGHT: Possibly not in this case - wordplay is a feature of HS and this one is at least made fairly clear. There are plenty of offenders later on as I recall though...
CHEL: Okay, seems fair. In this case it is more of a feature than a bug. It does establish the narrative voice and add to the video game theme. However, the movie posters also bring up an addition to our third count.
Plus, a black president? Now you’ve seen everything! WHITE SBURB POSTMODERNISM: 1
A reference to the song “White Suburb Impressionism”, by IAMX…
"IAMX - 'White Suburb Impressionism" (Watch on YouTube)
… this count goes up whenever characters behave in a way which suggests they’re, well, white and suburban (or wealthier), despite any attempts to present them otherwise. This would have passed without comment, but Hussie later tried to claim he’d always intended the kids to be “aracial”, so any reader could project themselves or their preferred headcanons onto the kids. As we’ll show you, we don’t believe him, or at least don’t believe he succeeded. That would probably be difficult to pull off, anyway. Race affects a lot more than features on a stylised sprite.
FAILURE ARTIST: Now, I can’t quite put my finger on it but John’s and Dave’s opinion on black presidents in movies (that it’s a gimmick ruined by Obama’s election) feels like something that would only come out of a white mouth i.e. Andrew Hussie’s. Not the most egregious case of implied whiteness but still worth noting.
CHEL: The point of the joke here is not 100% clear, and that’ll be a thing which comes up later as well. See, I agree that’s Dave’s opinion, but I thought the point was that John genuinely didn’t know there was a black president at the time of writing because he’s already been established to be not exactly a genius and so far he’s been focused on movies and video games instead of real life. Maybe I’m underestimating him, though, since admittedly not very much of him has been shown at this point and it’s been a while since I read the whole thing. I’m not going to start using the ARE YOU TRYING TO BE FUNNY count here, though, because here Hussie clearly was trying to be funny. It just isn’t clear to me what about it was supposed to be funny. That’s probably my autism talking, though. Jokes are hard. I agree that it sounds like a white kid’s opinion either way - even the dimmest black American kid would know Obama existed, and so most likely would non-black people of colour.
Anyway! Things pick up a bit when John, under the username ectoBiologist, starts chatting to the second character to be introduced, currently known as turntechGodhead, though the second topic of conversation is a reference to a 1989 movie which, as time goes on, will be familiar to fewer and fewer readers. Luckily, the writer realises this, and the content of the conversation makes the reference sufficiently clear without falling into As You Know dialogue.
FAILURE ARTIST: Namely, their conversation is about a scene where - pardon me for being gross but it’s in the comic - a character accidentally ingests urine instead of apple juice. John and TG are surprised the character knew it was urine but I find it weird that someone with working smell would not know what it is. Urine has a distinct odor.
CHEL: Well, be fair. According to the drawings, the characters in question don’t have noses!
FAILURE ARTIST: On a more pertinent note, this conversation is an edited version of one Hussie and a friend had. Perhaps Hussie was TG? TG is practically an Author Avatar for Hussie. Sure, Hussie literally appears in the comic later, but TG seems to fit his true personality better. We’ll see how that affects things for better or for worse.
BRIGHT: This is also the reader’s introduction to the Pesterlog. This is one of those things that seems like it should be out of place in a webcomic - it’s just a page of two people talking to each other in chatlog format, with no other information - but the Pesterlogs actually work surprisingly well.
FAILURE ARTIST: When I first read Homestuck, I didn’t know you had to click on the Pesterlog to open it. I just sat around wondering what amazing conversations they were having. I’m not the only one I think who made that mistake.
CHEL: Yeah, I think I briefly had the same problem, but I don’t remember for sure. Possibly more attention could be drawn to the button.
TIER: I would've probably ended up in the same boat if the friends that recommended I read Homestuck didn't specifically tell me not to accidentally overlook them!
CHEL: That’s not exactly a writing error, so I’m not sure it falls under our jurisdiction, but it’s a point that ought to be brought up. The Pesterlogs do work well once the reader actually sees them, anyway. It’s actually pretty interesting to see how much information can be conveyed in a conversation without falling into As You Know Bob. Let’s check what points are introduced in this first one, for example:
- John really loves what he got for his birthday, a Little Monsters poster. From this we know he’s not spoiled (this is how you do it, Meyer) and easily entertained, and likely has a good home life, as he’s so happy and grateful about a gift from his dad.
-turntechGodhead has apple juice in his closet. This establishes his odd home life, and gets explained in more detail later.
- Some things about the personalities of both kids. John is enthusiastic and a joker, TG is mellower, sarcastic, rambles a bit, and at least plays at being cool.
- John really wants to play the SBURB Beta, a game mentioned earlier which is late being released. TG is less keen, again trying to be cool about it.
- Said game got “slammed” by critics, despite the fact that we learned earlier from John’s SBURB-logo calendar that this game has been hyped to hell and back and must be popular, with merchandise and reviews being released before even the beta version of the game is out. Something weird is going on; someone really wants a lot of people to play this game.
Not bad considering a total lack of body language reference or narration. Das Sporking’s seen authors using traditional narration do worse!
FAILURE ARTIST: The (adult) critics of Game Bro get into shenanigans that prevent them from playing the game they reviewed. Perhaps there’s something in the game that prevents itself from being played by adults, just like how adults can’t pilot Evangelions in the anime Neon Genesis Evangelion.
CHEL: Not sure. Doesn’t one of Dad’s online friends play it, or at least get caught up in it, later on? Though that part’s obviously supposed to be a joke… Maybe instead it’s a built-in way to stop anyone who might be listened to warning others what it does?
As established earlier, said beta is late; this is a reference to the originally planned launch date of the comic, three days before it actually ended up being released. Also, there’s a pun you may have missed in the background. The programming files on John’s desktop include the phrase “^CAKE”. The ^ symbol is called a carot. Get used to noticing those. It’s pretty amazing how many references, self-references, puns, and recurring themes are worked in, and people such as revolutionaryduelist have made semi-careers picking them all out. We won’t bother with all of them or we’ll be here all century, but we’ll pick up on any obvious ones.
FAILURE ARTIST: Hussie majored in computer science so there’s lot of computer science in-jokes in the beginning.
BRIGHT: Something I just noticed: One of the other files on John’s desktop is ‘TYPHEUS’. It even has a Denizen icon! Probably something that has been brought up plenty of times before, but still nifty on a reread.
CHEL: Typheus and Denizens will come up later in the comic.
TIER: When he feels like it, Hussie is immensely good at foreshadowing later events in pretty subtle but solid ways. It's stuff like this that makes times when he does fumble look worse than they probably are in comparison.
7 notes · View notes