#powered by nothing but autistic hyperfocus and love of blorbos here
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Okay since I'm actually awake now, (proper) HAIR UPDATE! ❤️🖤❤️
I wanted to add this onto my post from last night but tumblr hates reblog photosets. Anyways I was very aware that posting my V in the darkest corner of an apartment with black hair wasn't really ... showing anything - but it was very much her vibe and that's been the point of this entire project, buckling down and learning Blender from nothing, reverse-engineering mods and systems I was only NEW to about a month or so ago so I could figure out how to bring 'back' her hair, but like ... even more how I wished it was.
And it's finally done (well ... structurally).
More development rambles beloooow ~
I'm not releasing this (yet) as I'd now put myself in 'polish' phase, where I'll be tweaking some physics and other stuff like the vertex painting which influences the shine - brighter hair colours look a bit too blown out at the moment, and I'm not sure if this is because it's too shiny or because of my custom normals (may have to tone them down a bit, idk). You can see what I mean below -
Shadows are also behaving oddly at certain angles, and I wasn't sure if it was a harsh lighting situation but upon changing the lighting up ... no. Something weird is going on. So that'll need troubleshooting (for lighter colours at least). Also some textures just are acting weird on certain parts when I don't think they should look that way so yeah ... more ... troubleshooting ahead. :V
I'm also going to look into if there's something I can do for the 'efficiency' of this mesh because I noticed some pretty severe frame slowdowns taking close up shots - though only sometimes?? Not sure what that was about at all. I'm assuming it's my gpu being pushed harder as I get closer to the hair, but upon changing the hair in the character creator to another and then back it just went away again? So no idea what the hell was going on there. It felt a bit almost like a memory leak, but I didn't do a check to see what my system was doing so I'll have another look if it happens again.
Possible (hypothetical) causes:
Could be texture size, these hair cards have 2k textures apart from the alpha (4k) which is double vanilla textures so that is also a possibility as a fix (though I'd be loathe to do it).
Double rigs. I noticed last night when in my rigging phase with UUH4V that reducing it from three meshes and rigs to TWO meshes and two rigs significantly improved framerate lag (I mean it was minor but noticeable enough) in the character creation screen, so it could hypothetically be something to do with calculations of running two rigs at the same time. If that is the case, I could probably just rig this to the Alt hair rig. Currently I'm using Alt's for the back and left side of the hair, whereas the fringe at the front and the curl over the shoulder is rigged to Old Rogue. I'll probably still keep using UUH4V just … one rig only.
Last in the list? Hair cards. There are a lot. Maybe too many. They're also of a higher poly than last time. That said I've looked at other mods with heavier polycounts than mine (what gave me the courage to push further in the first place after my very low poly attempt 1.0) that caused more obvious frame slowdown in just the character creator alone. I feel there is still a minor slowdown currently but it's on the edge of noticeable (like, 30fps vs 60fps). As it goes though, this is still pretty insanely efficient (thank YOU Hair Tools for Blender).
BONUS: Mods. Other mods. The thing I use to hook in a DLL for pose control. Could always be that?
So uh, guess that's what I'll be working on. I don't know how much time I should be spending on getting this 'frame efficient' considering anyone using this would be primarily be for screenshots, and given the specs I'm currently running (AMD Ryzen 5 CPU and an RTX 2060) are being re-classed as the 'bare minimum' with Phantom Liberty coming out, and I am planning on upgrades to my PC anyway.
We'll see? (Though in my heart of hearts, I have have had potato PCs for years and I want to support the lowest specs I possibly can). I dunno let me know what you think about that one as a possible mod user (and someone who actually reads these, wow).
Anyways all that matters is jesus christ I finally did this. I taught myself hair. From scratch.
Promised tutorial ... soon. After I maybe do nothing for a few days lol.
#my mods#kerytalk#powered by nothing but autistic hyperfocus and love of blorbos here#also I am a bit on the fence with releasing the hair too cause it's based off a mod hair I used to use so idk#cross that bridge when I get there I deserve veg out time now lmao#my ocs#cp2077 modding
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