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was blogging so late i forgor to answer the last part of your question feeling sick feelin unwell fainting from the shock etc.
anyways i adore ponies i learned to ride on ponies they're my best friends. my favorite the Pottok because 1) mountainous just like me fr 2) such a cute name (basque)
hi im such a big fan of ur farkhad content. i noticed a lot of farkhad Haunting Themes in ur art and was wondering if thats your own interpretation/headcanon of whats happening? and maybe more about that? :0 . orrr i just missed something in game and im being silly goofy stupid. also thoughts on ponies
HELLO DARLING aaah farkhad he's like a best friend to me etc... i have so many thoughts and ideas like brrrr yknow i'm gonna try to be like coherent because it's 2:30AM and also (starving white woman voice) i'm sooo hungry. i'm sure i've talked about what i'm boutta respond in more Coherent forms in my #farkhad lore or #farkhad pathologic tags but basicallu
the twins are haunted. within the game, it's plain as day to me (and others might not agree!) they are haunted. hauntings can be about grief, or about guilt, and peter specifically makes numerous mentions of it weighing on his mind. he hints (in p1) at how andrey killing farkhad (for his sake) makes him suffer, and has created a rift between them. i've also talked about the twins and like assimilation-or-destruction but Basically because they couldn't Assimilate him, aka Making Him See Their Ways, what was left was destruction. this destruction was supposed to bring them closer together, but instead it tore them apart.
farkhad haunts them: he lives in the rift between the two of them, whole body, lying there.
farkhad is endlessly replicated: he is replicated in the cathedral, which he had built, which you, the player, cross everytime you go through that part of town: farkhad's presence, ever-reminded. he is replicated in the grave the twins built for him: farkhad's presence, ever-reminded. ever-reminding them. they could have dumped his ass in the ground and pretend he had vanished, but they erected a monument to him. he is anchored in their body of work. he is endlessly replicated through their work. they have given him the name Farkhad, they have givenhim a tomb: they have given him a presence. and the presence of a dead man is called a haunting.
The endless replication of a dead thing is called a haunting. The unshakeable presence of a dead man is a haunting.
from that, my headcanon is that the twins Physically see him, everywhere, often. in the cathedral. in dark corners. i think when they still liked each other one of them might have painted him, and that portrait haunts him/them. i think andrey stole one of his rings, and one day a hand reaches out from the darkness and yanks on his wrist until he feels like his finger is getting snatched off, but in the end the ring is still here, but he has finger marks around the wrist. you know?
i'm just taking the haunting present in-game, in-text, this endless replication, this neverending presence even beyond his death, shaping the twins, and having shaped the town, and i make it... physical :3
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