#polytopia
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Fucking hell Polytopia i just forgot the player id calm down.
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Good morning beautiful!!! ❤️ I hope you slept so well last night 💕 I dreamt of you all night long 🥰 also I was wondering, should I break my alliance with the coastal folk and aid you in a surprise pincer maneuver, or is it cool if I finish burning the cities of the desert kingdoms? Okay I love you bye!!! ❤️ ❤️ ❤️
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New update
New mental issues
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Dopilus please What was your plan here
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Someone rendered the tribes of my beloved The Battle of Polytopia game with Midjourney.
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The ONE - ONE!!! - time I beat Battle of Polytopia, getting 3 stars in single player.
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So, I was playing polytopia today (it's 3:30am rn lol) and I would like to show y'all what it looked like near the end
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The blues were me, I had 22 super units (the big ones) against one city.
Is this over kill? Possibly. Do I care? No.
#polytopia#world domination#I am quite literally the king of world#I may have gone over board#i didnt even use like a third of my super units#theyre just there#for display
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Peak infantry unit
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[ DONATION ]
Our 1st POLYTOPIA exhibition involving artists at risk will be held at Res Artis space in Melbourne in coming month as below!
It's a self-funded project for all the artworks exhibited , international delivery, production costs including artist / curatorial fee.
Co-iki have already hosted Ukrainian artists during the pandemic and the ongoing war and is now planning to host a Burmese artists in Tokyo. The Burmese artist will also need financial support for her residency and creative practice.
We would also like to tour the POLYTOPIA exhibition to Japan in the near future.
Please support us to bring the best out of our exhibition and to continue our residency activities.
Your warm contribution will help to expand our program in Tokyo + International for the artists and cultural workers at risk.
Thank you so much!
Donate via Paypal / Ko-fi ; Goal 💲8000 *The exhibition report will be shared with the donors. Thanks for your kind consideration!
Paypal: https://paypal.me/coikitokyo *You can choose the currency
Ko-fi: https://ko-fi.com/coiki/ *Australian Dollar
Please inquire on ([email protected]) if you have difficulty in sending donation or any further questions.
この度、co・ikiと世界のレジデンシープラットフォーマーのresartisが共催し、メルボルンにて展覧会 「POLYTOPIA - re・birth - (ポリトピア・リバース)」 を開催致します。
POLYTOPIAはパンデミック中に実施されたco・ikiのリモートレジデンシープログラムです。
この度は政治的・社会的危機や文化的破壊の渦中にあるアーティストや創作活動にフォーカスし、ウクライナ、ミャンマー、インドネシア、インド、日本のアーティストたちによる作品が一同に会します。
将来的には日本での巡回も計画しております。
本展を開催するにあたり、旅費以外の制作コスト、作品輸送費、アーティストフィー等企画者個人負担となっており、皆様にお力添えいただきたく、下記よりマイクロファンディングをお願いしたく存じます。(不明なことやお問い合わせはこちらまでお気軽にお願いいたします。[email protected] )
各国で変動する状況の中、いかなる方法でも創作を続けるアーティストたち、また私たちの活動を継続的なものにするためにみなさんのご支援が必要です。2024年夏にはミャンマーのアーティストも東京co・ikiでのレジデンスを希望しているため、展示資金に加えて活用させていただければと思います。また、将来的な東京での展示についても皆様にご覧いただけるようしたく、準備資金ができますと更にありがたく思っております。
2020年のパンデミックに始まり、各国の危機的な環境を踏まえ、共に創作の場をサポートいただけますと幸いです。何卒宜しくお願い申し上げます。
Donate via Paypal / Ko-fi ; Goal 💲8000 *The exhibition report will be shared with the donors. ドネーションの一次目標は80万円(下記より)。支援者の皆さんには展示レポートをお送りいたします。
寄付はPaypalかKo-fiで行っていただけます。ご希望に応じて他の方法も可能ですのでお問い合わせくだ��い。([email protected])
Paypal: https://paypal.me/coikitokyo ※為替選択可
Ko-fi: https://ko-fi.com/coiki/ ※ オーストラリアドル 1D=100円程
下記QRからも各寄付先リンクに入れます。
✉️Inquiry : [email protected]
[Exhibition]
POLYTOPIA - re・birth -
May 17th - June 15th ,2024
Location: Res Artis— 44 Glasshouse Rd, Collingwood (Wurundjeri Country) 3066, Victoria, Australia
*Access is via Gertrude Glasshouse and is not wheelchair accessible.
https://www.instagram.com/resartis_projectspace/
Opening: Thursday 16th May, 6-8pm
Exhibition dates: 17th May. -14th June 2024
Gallery Hours: 12-5pm, Thursday and Friday
*Visits outside of gallery hours can be made by appointment between May 17th - May 24th. Please contact : [email protected]
Curator : Yoko Negami / co・iki
Organizer : Res Artis , co・iki
Cooperator: миразом & co・iki friends
Grant by : Toshiaki Ogasawara Memorial Foundation
Participating Artists :
Soe Yu Nwe / Myanmar
Subhash Maskara / India
Muhamad Gerly / Indonesia
Nana Biakova / Ukraine
Olia Fedorova / Ukraine
Ryoichi Wago / Japan
“POLYTOPIA” started in 2021, the second year of the pandemic to follow Co-iki’s first remote residency “Creativity from Home” in 2020.
The participating creators from different parts of the world came together to cocreate our POLYTOPIA delving into the concept of locality in this changing era.
February 24th, 2022.
That was the very day of our final presentation and wrap-up of POLYTOPIA , when the full-scale war started in Ukraine, in our fellow artists’ country.
5am in Ukraine, 12 at noon in Japan. Urgent messages have been exchanged.
We decided to postpone our event but just to pray for our friends. Everybody got together online, remotely praying and caring for each other. Breathing in synchrony.
2 years of breathing.
Where do we stand now?
Here, we stand and live again.
From Ukraine, Myanmar, India, Indonesia and Japan, we are coming together to resume, regenerate and reshape our POLYTOPIA in this physical space of Melbourne city.
We wish this exhibition will be a connecting point of polytopic times, spaces, localities and identities, as well as to invent a way of co-existing in various remote conditions.
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POLYTOPIA is a remote residency program that started with the pandemic in 2020 and was run from 2021 to 2022, with artists from Ukraine, Japan, Myanmar, Taiwan, Indonesia, Nigeria, India, and other countries in various ocial and cultural situations. The program has been developed as a remote residency program in which participating artists and cultural workers collaborate to conduct their own research and creation remotely.
The program has also provided an online forum for artists from each participating country to engage in dialogue with Japanese artists, curators, residency administrators, and other cultural professionals to share their different situations, ideas, and activities.
This will be an opportunity to further consider what kind of safety nets and programs we can develop as an international residency network, and to share them with people from various sectors of society and culture in Melbourne and other cities around the world.
■Sharing the Ukrainian voice in Co-iki residency, Tokyo (2022)
■Summary of Remote Residency “Creativity from HOME” by Co-iki (2020)
■AIR under the Pandemic - Remodeling Residencies - (2020)
[参照] 前回のウクライナのアーティスト支援クラファンの様子
Our previous crowd-funding to continue residency for Ukrainian Artists (Japanese)
- co・iki -
Co-living & Co-creative Residency Program based in Tokyo
Website: https://co-iki.org/
Tumblr: https://co-iki.tumblr.com/
[SNS]
Facebook: https://www.facebook.com/c0iki/
Instagram: https://www.instagram.com/co.iki/
Twitter: https://twitter.com/coiki5
Youtube: https://www.youtube.com/channel/UCU9TZoawSm4TfE_AJbXgDow
#coiki#remoteresidency#artistinresidence#polytopia#artslivingspace#donation#contemporaryart#artistatrisk#artexhibition#melbourne artist#ukrainianartist#burmeseartist#indonesianartist#indian artist#japaneseartist#artresidencyinjapan
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Ok, ich habe die Musk Biografie gelesen und bin angefixt.
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Wave Function Collapse
That's right! I'm starting a new project, based entirely upon personal interest that will most certainly negatively impact my GPA. This new function is creating a procedurally generated Unity Tile Map using Wave Function Collapse methodology. I aim to use this marvelous piece of software in other systems later in my career, so understanding the fundamentals now is vital.
My obsession began after becoming hooked on the 4X (eXplore, exPand, eXploit, eXterminate) mobile game, The Battle of Polytopia. This cute little war simulator is essentially a more digestible Civilization game. Most relevant, is the game's core feature of replay-ability by using a new procedurally generated map each game (see below). Each player's tribe has a unique set of influences that alter the frequency of each tile type. This creates a connection to their land, and makes venturing past the familiar natural land formations a daunting experience as unknown threats lie within the fog of war.
Polytopia map generation has 2 core tile types at play - land and sea. The above picture demonstrates the relationship they share: where land and sea are orthogonally adjacent, a coastal sea (light blue) tile is used. Within this outer hierarchy are many more layers of rules that will alter resource spawns in an attempt at a fair player experience.
These colorful maps are all the result of the Wave Function Collapse formula, which is what I hope to imitate.
My current progress is what inspired this blog post. A clear and detailed Unity tutorial by Sunny Valley Studio is teaching me the first few steps of this algorithm. Using episode 12 of the tutorial, I have created an algorithm to recognise distinct tiles in a map. From this stage, relationship patterns of each tile will be analyzed to help create an entirely new tile map.
The algorithm has indexed and returned the tiles as the center of the grid, starting from the bottom left: [5, 6, 6] [3, 0, 5] [0, 1, 2] As shown, the pair of 'path ends' and 'forest' tiles have the same index. The outer edge of numbers are predictions based on the inner tiles. This will be useful in later episodes, I'm told.
Regardless, thanks for reading my first installment in this new project.
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realizing that my playstyle in most strategy games being deeply reminiscent of US foreign policy throughout it’s history might have something to do with being raised in the US and thus subject to propaganda combined with a lifelong interest in US history.
like. its practically the same. build a strong productive and scientific base and use that to become both well developed and flexible enough to respond to problems quickly. overwhelm the wartime enemy with numerous advanced weapons. air power air power air power. even in peacetime regard other powers with suspicion and belligerence until it is clear they cannot get in the way of our goals. even allies are to be treated as potential enemies. cooperate with nobody unless they are nigh powerless to stop us or too powerful for us to stop. landgrab landgrab landgrab. use force as soon as subversion is not enough.
like even an official declared alliance is treated the same way the soviets were in world war two. you’re our allies only because we need you, not because we like you. the second the common enemy is removed you are nothing more than said enemy was to us.
#idk its just a theme that repeats itself across any strategy game i play#be it humankind or civilization or stellaris or polytopia or any number of the others.
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still baffling to me that Musk brags about Polytopia like it has any gamer cred. It’s like being good at Solitaire: a genuine skill, but with considerable luck involved, and not remotely similar to Diablo or PoE2
#I have played a lot of Polytopia. It’s like an extremely simplified version of Sid Meier’s Civilization#getting a high score is a function of spending many hours on it but does not require particular skill#because there’s just not that much variation between games. It’s the same basic strat every time
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