#pof demo
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scpack · 4 months ago
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chriskiss · 9 months ago
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Okay i got news… Pof is a real tragedy. It started coming along at the end of October last year. Its going to be my first demo.
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wanderingstoryteller · 7 years ago
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New Elite Specs: My Thoughts
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Another weekend, another demo! There’s no new lore to overanalyze, unfortunately, but we did get access to the new Elite Specializations. And I, naturally, spent the whole weekend fooling around with them. 
Now, as someone who traditionally sucks at PvP... this was a tough time for me. I spent the past three days being repeatedly punched, stabbed, shot, burned, kicked, and... whatever it is Mirages do. But I suffered bravely through all of it, for you, my dear followers. So that I might bring you my firsthand thoughts on the new specs. 
I’m not exactly an expert on these things (I’m more of a lore guy), but I did throw a lot of time into the demo, and spent at least a couple hours on every class. If you were indisposed this weekend, you might find these hot takes useful. Without further ado... 
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Do you enjoy being delightfully confused? Wondrously confounded? Kicking someone’s ass without having any idea how you pulled it off? Then good news, friend -- The Weaver is the class for you!
With the attunement system, Elementalists like myself have always had a ridiculous number of skills. Now, with the addition of a sword and the ability to mix and match different elements, Arenanet’s added about two dozen more. Want a crazy amount of damage? Use Fire and Air skills at the same time! Want to be a nigh-unkillable tank instead? Mix Earth and Water, baby! This is the Elementalist on steroids, with even more versatility than the base class.
I only played for a few hours, and didn’t even scratch the surface of what the Weaver can do. I leaned hard into the “nigh-unkillable tank” option, and the end result is a class that just Will. Not. Die. And I’m not even playing it properly -- I’m just throwing out random spells and hoping I don’t get crushed. In the hands of someone that actually knows how to play PvP, this thing will be a holy terror. 
Of all the new specs, this is the one I’m most excited to play in the open world. The possibilities are endless, and I really, really love my new sword. 
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The Deadeye, it turns out, wasn’t nearly as OP as everyone said it would be. While the idea of a Thief getting a long-range sniper rifle might be pretty scary on paper, remember that it’s only effective when it’s used at long range. The rifle’s best abilities require you to be immobile. Once the enemy closes the ground and you’re forced to move, you sacrifice all that raw damage and become just another glass-cannon Thief.
That doesn’t mean the Deadeye’s not dangerous, though -- not if you’re thinking a few steps ahead. After experimenting a bit, I realized that the Deadeye excels at hit and run tactics. Seek out a 1v1 between evenly-matched players and shoot the enemy in the back. Capture an unguarded point and lay in wait for the first unsuspecting victim that tries to reclaim it. Bring someone down with the burst damage and run like hell... leaving a Needle Trap behind for your victim’s overeager teammates.
All the mobility of a Thief, now with an absurdly long-range weapon. Deadeyes aren’t invincible (especially once you start to plan around them), but it’s a lethal combination once you figure out some clever ways to exploit these advantages. More importantly, though, it’s fun. Of all the Specs they released, this one might just be my favorite. 
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So... if the Deadeye isn’t the most OP thing since sliced bread, the question remains: “What is?” To answer that query, please put your hands together for the bane of my existence this past weekend... The Holosmith.
The Holosmith is, to put it simply, a living can of Red Bull that’s been chugging twelve-packs of Sunny D. Fight one head-on, and you’ll be locked into a neverending chain of pulls and knockbacks, being kicked helplessly from one end of the arena to another while receiving absurb amounts of damage. Now, this is supposed to have drawbacks -- if a Holosmith goes on like this for too long, they’ll get overloaded and eventually start doing damage to themselves. But trust me, you’ll be dead long before that becomes a problem for them.
It takes a while to figure out this class, because like all things Engineer, it’s pretty complicated. But once you do, you’ll be nigh unstoppable. Most encounters will be over quickly thanks to the front-loaded burst damage, but if the battle drags on, Holosmiths bring plenty of survivability to the table. Utility skills like Spectrum Shield and Hardlight Arena make Holosmiths hard to take out in an even fight. 
Enjoy it while you can, guys, because as awesome as the Holosmith is, it’ll be nerfed into the ground within a matter of weeks. 
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The Scourge was... I’m honestly not sure what I think, actually. Necromancers got a lot of cool toys to play with this expansion -- not just a torch, but an entirely new set of skills that replaces the old Life Force bar. Now you channel Life Force to summon Shades, stationary ghosts that damage enemies and shield allies.
On one hand, their ability to support and sustain their team allows the Scourge to dominate a teamfight. A good Scourge can give their allies the survivability they need to turn the tide in the team’s favor. Problem is, they’re pretty useless outside that one specific niche. 
Scourges can be pretty intimidating, sure. Nobody wants to enter the Scourge’s AoE Funhouse of Doom... until they realize that Scourges still rely mainly on conditions to deal damage, and the new batch of Specs is filled with condition cleansing. Then you start getting dunked on by an entire team of Spellbreakers. Worst part? Because you can’t use your Life Force as a secondary health bar, those Spellbreakers will tear through you like paper. 
I feel like Scourge is something I’d have more fun toying with in PvE. Like the Druid before it, the Scourge is designed to fit into a support role, and those don’t have much of a place in structured PvP. I guess we’ll just have to wait and see.
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Quick: what’s the coolest thing you can do with a shortbow? If your answer was “Fire a hail of burning arrows through tiny portals that strike your foes at various angles”, you are not only correct, but also a fan of The Renegade. 
The new Revenant Spec is very exciting for lore nerds such as myself. Channeling of the spirit of Kalla Scorchrazor, legendary charr war hero, you gain Kalla’s incredible sharpshooting abilities... and the ability to summon members of her warband when you’re in a jam. Unsurprisingly, it’s pretty difficult to master, and I certainly didn’t come anywhere close while I was playing. But I did run into some decent Renegades during the demo, and they were able to deal a lot of damage, very quickly. 
This is another one of those Specs I can’t wait to try out in PvE. I couldn’t do much with it in the arena, but in a less stressful environment, I feel like it’ll be incredible. 
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I hope you brought a good book, because The Firebrand is about to get literate on your asses. Remember that Tome mechanic the Guardians had way back at launch? Well, it’s back, and just as awesome as you remembered. Massive AoE heals and conditions can be pumped out in the blink of an eye. 
Like the Scourge, Firebrands are excellent in teamfights, putting pressure on the entire enemy team while supporting their own. But unlike the Scourge, the Firebrand still retains the tools that have served it well in PvP before -- namely, its uncanny ability to tank anything you throw at it. Even when they’re caught in a bad situation, a well-built Firebrand can survive, and that’ll make them a common sight in this game mode. 
Personally, I can’t wait to use the Firebrand in World vs World. In the midst of a massive zerg, it can probably do some absurd things.
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For reasons I’ve never really understood, some Ranger players really, really want a Spec that lets them play without a pet. While I don’t get the logic -- aren’t pets the main draw of the Ranger? -- Arenanet, apparently, does, and they’ve listened to your feedback. Now, with the addition of The Soubeast,  Rangers don’t just play without their pets -- you merge with them, Voltron-style.
Indeed, Arenanet has taken animal cruelty to the next level, as you eat your beloved sidekick to absorb their power. This’ll definitely be a welcome addition in PvP, where pets are constantly running headfirst into massive AoE attacks and getting knocked quickly out of the fight. 
Like the Weaver, I didn’t really know what I’m doing while I was playing the Soubeast, so I can’t really say anything about its place in the meta or stuff like that. But I do know that my enemies kept breaking under my dagger-waving onslaught, so I figure I must be doing something right. 
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The Mirage is the Mesmer in its purest form. They don’t do fair fights -- they overcome their obstacles by tricking, confounding and generally irritating the hell out of them until they give up and leave. Mirages are masters of this. Their new powers help them blend in with their clones, hiding in plain sight while they beat on their enemies. Do you want to bring her down with burst damage? Choose wisely, then, because there’s a one-in-four chance that you’ll unload your best abilities on the wrong target altogether. 
Even though Mesmer is the class I’m least familiar with, I had a surprising amount of success with the Mirage. I think it has to do with me taking the clone gimmick as far as I possibly could. I didn’t just summon clones -- I tried to mimic their behavior, too. AIs in this game are pretty simplistic, and it’s pretty easy to figure out which Mirage is the real one when only three of them are following the simplistic movement and attack patterns. To really blend in, you’ve got to commit to the role and act as much like a clone as possible. Otherwise, you’ll be identified almost immediately, and Mirages don’t survive for very long under direct fire. 
Even so, the sheer amount of AoE can make things very difficult for you. With all the Firebrands and Holosmiths running around, clones will die almost as fast as you can summon them... which, as you might imagine, makes blending in with them pretty difficult. Once it gets buffed a little, though, I think PvPers will appreciate its unique fighting style.
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It’s no secret that in the past couple seasons of PvP, condition damage has ruled the meta. But now, ladies and gentlemen, burst damage has returned, and it is through The Spellbreaker that it has reclaimed its rightful throne. 
Spellbreakers, on paper, are simple: they hate magic. All magic. And they’re all about purging magic from allies and enemies -- buffs and debuffs alike. The days of stacking a bunch of Might on yourself and running roughshod over your enemies are over. Under the watchful eye of the Spellbreaker, they’ll make sure both sides are fighting with nothing but their raw stats, as nature intended. 
This Spec is an odd little duckling, because on its own, it’s not really overpowered in and of itself. It is, however, uncannily good at countering builds that are. Spellbreakers are the only class I saw regularly standing up to Holosmiths, stunning them to take away their momentum or stripping away boons they rely on to survive in a prolonged fight. And as for the aforementioned condition builds? Shut down before they could even get rolling. 
However the meta might develop in Path of Fire, I’m dead certain Spellbreakers will be a key component. They’re set to be the superpredators of the meta ecosystem, keeping all the traditionally overpowered builds in check to maintain a level of balance. If you’re a big PvPer, you may want to invest in this guy. 
So... those are my thoughts. What did you guys think about the new batch of Elite Specs? I’m interesting in hearing from the rest of you guys, especially if, unlike me, you actually know something about this buildcraft stuff. As usual, feel free to send me asks or reblog with your own opinions. 
Whatever you think, I hope you enjoyed the demo as much as I did. <3
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scribesofcalamity · 7 years ago
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Fine! Be that way, I’ll wash my glowing armor myself.
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silkla · 7 years ago
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So like, for real-
we ever gonna get an explanation for this?
 xD
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saruhoh · 7 years ago
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the commander has been sassy since the beginning of heart of thorns, but this really got me
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purplehaired-revenant · 7 years ago
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I remade my two trouble makers for the PoF demo.
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domainofthegamer · 7 years ago
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Oh boy I can’t believe
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marshaltrahearne · 7 years ago
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blep
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ringofwarding · 7 years ago
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i love the raptor
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starstuf · 7 years ago
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heck the rules
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mmhmmhim · 7 years ago
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(My computer is just short of being a literal toaster, so excuse the hiccups and poor quality) Somehow, he bugged into playing this bow firing animation constantly, and it persisted through everything, including gliding, riding, and running, until he entered combat and died and the game crashed
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absentia-if · 3 years ago
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I might be wrong about this but are you the same author as the one for heart of flames and path of fire? Your writing style is very similar to hers.
Oh, I am 😄.
I just took a break from HoF and PoF for… personal reasons shall we say? I restarted their tumblr pages for a new direction I’d like to take with them but it’s going to take me a while to get their new demos up and running (as I have two of my closest friends helping me with it now and they’re doing some of the groundwork).
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guild-guardian · 7 years ago
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Totally blown away by the Crystal Oasis and Amnoon City! I love the colours and verdancy despite the desert location! I love the stages with musicians playing to crowds, the casino, restaurant and cafe all make it feel very alive and I’m just itching to explore more of this map!
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scribesofcalamity · 7 years ago
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From the first story instance
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13tinylights · 3 years ago
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Sander Sides RPG
I making an RPG for the series sandersides!! And the demo is currently out! 
I’m really excited to share this with you guys and can’t wait to hear what you guys think of  it. 
Plot
After POF Roman is at his lowest point since the split. And after he accidentally gets everyone trapped inside the imagination he has to work together with Remus to figure out a way to fix what he broke. Can he resist the tempations that lay in wait for him? What happens if he does?
Play the demo here! 
Needs to be played on PC
https://tinytimi.itch.io/sasi-fragmented-sides
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