#please pardon my passion nothing has given me this much consistent excitement in 7 months fkdnfjd <3333< /div>
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hi hi here’z a post of me rambling about some of the things in shadow.bringers, because i predicted i would be abnormal about it and i was right. 💛💛 <)
1. FIRST OF ALL. character writing. early into the game i remember reading someone say that shb improves a lot in giving you a lot of character moments. and i remember not entirely believing it because this game is usually so plot-driven that characters’ feelings are not the spotlight? and you especially don’t talk to them one-on-one in depth about emotions or anything. BUT AS IT TURNS OUT. THEY *WERE* TELLING THE TRUTH
from very early in..!! when you reunite with ali.saie and you have that talk with her on the tower overlooking the flood. VERY GOOD moment. just the two of you, her expanding on feelings that were introduced to you post-stb and prior, further establishing the relationship you have with her in a meaningful way. it sets up the fact that.!!! moments like this continue happening through the whole story forward…!!! lots of them…!!!! and it was so unanticipated on my side that when th.ancred just started talking to us about his struggles & insecurities in nuvy’s leavings i was like HUH!!!!!!??? AMND IT KEEPS HAPPENING. HELPS YOU CARE PROPERLY FOR THE CHARACTERS AND LETS YOU FEEL CLOSE WITH THEM. EMOTIONS FEEL LIKE THEY’RE GIVEN THE ATTENTION THAT THEY NEED, ITS GOOD. <3
2. tge setting. awesome. the premise is compelling all in itself. “world plagued by eternal light + essentially a zombie apocalypse with angelical beings” is a strong base especially in juxtaposition to earlier plots where the main threats are nothing like it. and the story leads you through different areas in such a smooth way, each introducing to you the effects of the flood on the people and auaug it’s got cool worldbuilding in it. <3 it’s not at all without its flaws (kholusia is super interesting in idea i’m a huge fan of “location has something deeply wrong with it but its residents are unaware” concepts, but, ya know. vau.thry’s whole deal could have been much better, hm……..!) but i’m in love with lots of it….. leadinf into:
3. emet-s.elch. making him a section is kind of funny HEKFK I THOUGHT HE WAS A GOOD VILLAIN. have not thought about him enough to super elaborate but the themes around him + amaurot are so oouuuououg. good. amaurot was such a change in atmosphere from places we’ve seen before and the ENERGY. was SO. AUGH. (its theme, the ticking clock, the the the….!!.!) having its destruction be a dungeon was also a great idea. having us go through the calamity ourselves to experience what it was like & the loss he’s been dealing with for eons. it’s cool. OH AND TALKING SPECIFIC CHARACTERS:
4. ARDBERTTTTTTTTTTT. MY FRIEND. MY BESTIE. I HAVENT MENTIONED HIM BEFORE. BUT HE’S EVERYTHING. you could argue he has one of the best narratives out of any character here ever. the scenes you share with him are so so special i understand why people like him so much. warriors of darkness my beloved your writing gives me So Much Feeling.
5. The Themes. in general. okay SO. you could really write an essay on how shb feels like it was written for suicidal people. truly. at the very beginning you are introduced to the premise of “your friends have figured out that you are destined to die. and they have spent their past years trying to stop it.” and that’s not the entire deal, you all still have a world to save, the focus is on that, but that theme is still there, in the background, and whenever it shows itself it is so potent. to me.
this game has a core of hope and survival and it’s a central point constantly. but in shb…. it feels most directed at you. the exarch tells you to survive at all costs, that it’s the one request he must impose on you. to “burn bright again, and live.” ali.saie has you promise against self-sacrifice (several times, actually!). and with the way everything is worded, it’s hard not to feel like the message is from real people, urging you to stay.
when the warrior of light is, well. consumed by the light. when emet tells you, in front of everyone, how much of a danger you will be, how you will inevitably hurt and ruin everyone around you — the only thing on their minds is curing you. not getting rid of you, even with all the world’s corruption inside of you. you wake up in a soft bed and are told of how busy everyone has been, desperately searching for any other route for you. (and, of course, that’s the obvious course of action for people who care about you, but to players who struggle to see that as at all reasonable, it means something…!!)
you see the light in the sky above you and KNOW it’s because of you that it’s there. that if you were gone the first would be free. and then you are told that there is hope, that you and everyone else will find another ending to this, and if they can’t, they will forge one. and everyone insists on being by your side even when who you are could bring about their doom at any moment. and ITS GOOD………!!!!!!!!!!!!!
all this to say: i understand why this is most players’ favorite expansion. um. game good, meant a lot to me. :’) THE END <3.
(AND TAKING A MOMENT TO PUT MY FAVORITE SHB TRACKS HERE, OK? OK <3. special shoutouts to to fire and sword (HELL YES.), sands of blood and the quick way (the night themes being so intentionally calm & elegant compared to their daytime counterparts really makes you think doesn’t it.), mortal instants (yeaahhhhhhhg. <3), who brings shadow (THE CROWD ERUPTS IN CHEER). OKAY THE END <333)
#lem text#lem ramblings#xivposting#suicide mention#<- discussion of themes. 💛#please pardon my passion nothing has given me this much consistent excitement in 7 months fkdnfjd <3333
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