#playstudios
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बाघ की खाल में आदमी | Man Under The Tiger Skin | Hindi Kahani Cartoon | Stories in Hindi
Hindi Kahani | Moral Stories | Stories in Hindi | Hindi Kahaniya | Fairy tales | Bedtime Stories | Story | Cartoon | Bedtime Moral Stories | Moral Kahani | Hindi Moral Kahaniya | Hindi Story | Kahaniya in Hindi | Kahaniyan | Fairy Tales in Hindi
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Xsolla Joins GameDev.World 2023 As Diamond Sponsor Fostering Global Game Development Unity & Equality
An unique conference for video game creators worldwide, GameDev.World is proudly sponsored by Xsolla, a well-known global player in the video game industry. The event is specifically structured in GMT to ensure that a global audience may attend without any issues. It will be hosted online from December 9th at 11 am UK time to December 10th at 2 am UK time.
The CEO of Xsolla, Chris Hewish, emphasized the sponsorship as a critical step toward democratizing game creation on a worldwide scale. This action represents Xsolla's steadfast commitment to the gaming community and its goal of filling gaps in underrepresented gaming areas.
The conference's varied speaker schedule, which includes Alessandro Biollo Menjivar and Nathan Sölbrandt, is one of its highlights. Nathan's pre-recorded session, which is set from 6:45 pm to 7:10 pm UK time, promises insightful information about the dynamic world of game development. Alessandro is scheduled to give a live presentation on the Spanish track from 7:55 to 8:20 pm UK time. It is anticipated that his distinct viewpoint will enhance the conference's varied schedule.
Read More - https://bit.ly/47Lk4N7
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你揸你嘅Ducati🏍️,我踩我嘅Skateboard🛹 睇下邊個落山落得快呢😜😜😜 @playstudiohk @how2workhk #playstudio #how2work #sofubi #sofuvi #sofuvitoys https://www.instagram.com/p/CnOYRuSLrBb/?igshid=NGJjMDIxMWI=
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Recent rumors about Xbox makes sense in the context of this.
Steam is the only major competitor for Windows in PC market, and Valve is potentially (we don't know Valve's actual finances) the largest American gaming company after Microsoft's gaming division.
The regulatory battle for this would be larger, and longer than Activision Blizzard, though Microsoft has been cool with Linux since decades now. So FTC might not block this.
After Valve, EA, Epic Games, and Take-Two Interactive are the largest American video games (Sony doesn't count, since it is ultimately owned by Japanese Sony). However, Disney is interested in EA, and Epic Games, former because of KOTOR, and latter because of Unreal Engine (for Epic Mickey, and Kingdom Hearts). Take-Two Interactive is rather solid now, so the next company in the line would be Roblox, which might be bought by any company.
Other companies after that are subsidiaries, so Niantic would be the next in line. After them will be Playstudios, which is a gambling related company, Saber Interactive which changed owners, and Devolver Digital.
Microsoft can acquire some of the subsidiaries, but it would rather just own the parents.
If Steam acquisition occurs, a lot of games will migrate to other online stores, primarily Epic Games Store, though their Steam versions will likely remain, at least as long as the owners can afford them.
After Epic Games, there aren't any major online stores that have many titles, so developers will need to find one.
Of course, if Steam is bought out, a lot of people will assume modern Linux gaming would end, but in that case Chinese companies will likely fill the void.
That said,
Most likely the deal will be having Steam on Xbox.
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Playstudios Inc Maintains Stability in Financial Results Despite Revenue Decline $MYPS #Software and Programming #Nasdaq
Company Reports Unchanged Earnings per Share and Significant Improvement in Net Loss for Fiscal PeriodPlaystudios Inc, a prominent software and programming company, recently announced its financial results for the January to March 31, 2024 period. Despite experiencing a modest reduction in revenue, the company reported unaffected earnings per share (EPS), which remained at $0.00. This news may come as a relief to investors, as the remainder of the Software and Programming industry recorded a revenue gain in the first qua
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Marija Milenković je umetnički talent, ali i znanje i veštine, koje je stekla studirajući primenjeno vajarstvo i komunikologiju, pretočila u kreativno zanimanje, i napredovala do pozicije Lead Concept Artist, u firmi za produkciju video-igara „Playstudios“.
| Tijana Janković
https://lookerweekly.com/intervju/umetnica-marija-milenkovic-gejming-industrija-je-plodno-tlo-za-kreativce-svih-tipova/
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Xsolla, a global video game commerce company, announces its strategic acquisition of AcceleratXR, a provider of in-game server backend technology designed for live service games and software. The AcceleratXR platform and network engine offer robust scalability, supporting experiences across multiple platforms and devices. It functions similarly to an operating system optimized for modern interactive digital content. AcceleratXR technology equips development teams—regardless of size or skill level—to create cutting-edge online and multiplayer experiences on a grand scale. Boasting more than 20 specialized systems, such as live cloud scripting, AcceleratXR is the most flexible and feature-packed platform for developing games, digital entertainment, the metaverse, and more. This acquisition underscores a transformative shift towards marketing comprehensive cross-play and cross-pay solutions available out of the box, allowing players to maintain their identity and access their purchase history across any platform they want to play on – PC, web, console, mobile, and VR. “Today, we welcome AcceleratXR, a significant new addition to the Xsolla game tech family,” said Chris Hewish, CEO of Xsolla. “AcceleratXR brings robust game server backend technology capable of catering to various platforms – from web to PC to console to mobile. It marks a promising stride in our journey to redefine cross-play technology.” “We’re thrilled about the acquisition by Xsolla, as it supercharges our core mission of making game development tools accessible to all and enhancing social experiences within gaming communities,” said Jean-Philippe Steinmetz, Co-Founder of AcceleratXR. “This momentous step forward presents promising opportunities to reshape the global gaming industry.” For more information about AcceleratXR, please visit website About Xsolla Xsolla is a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry. Since its founding in 2005, Xsolla has helped thousands of game developers and publishers of all sizes fund, market, launch and monetize their games globally and across multiple platforms. As an innovative leader in game commerce, Xsolla’s mission is to solve the inherent complexities of global distribution, marketing, and monetization to help our partners reach more geographies, generate more revenue, and create relationships with gamers worldwide. Headquartered and incorporated in Los Angeles, California, with offices in Berlin, Seoul, Beijing, Kuala Lumpur, Tokyo, and cities around the world, Xsolla supports major gaming titles like Valve, Twitch, Roblox, Ubisoft, Epic Games, Take-Two, KRAFTON, Nexters, NetEase, Playstudios, Playrix, miHoYo, and more. For additional information and to learn more, please visit website About AcceleratXR AcceleratXR is a versatile solution for game developers aiming to craft cross-platform games and applications. It covers the broad spectrum of gaming platforms from console, PC, and mobile, to VR environments. By enhancing seamless connections between these diverse gaming interfaces, AcceleratXR significantly reduces development time and cost, enabling game developers to deploy large-scale, cross-platform games more effectively. For additional information and to learn more, please visit website Source
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Info on the Face Paints to know more about the species as you will about to see in The Paint Pals. (WILL BE UPDATED WHEN I THINK OF NEW STUFF)
The Face Paint (painted sapiens) is a set of subspecies of the human range located in a hidden unnamed planet that can only be accessed by a river which can either be opened by itself between 12am to 3am or manually using a special rock that can be found in that world. The planet that they live in also houses brand new species the humans have never even seen before. Every person will have different marks. If female, there are three different types: the normal one where their legs are “painted”, the paint-armed variant where the arms are “painted” instead of legs and the rarest one: “wild painted” where both ARMS and LEGS are painted. While resembling and do share similar traits to humans like intelligence and diet, the Face Paints are deemed to be different and have completely different anatomies compared to them. Unlike humans, who have more males than females, the Face Paints have more females rather than males. Because of this, half of the Face Paint girls are lesbians. Most of female Face Paints prefer modest, so most of them wear skirts (mostly longer denim, but they also wear any skirts), but they do wear pants and dresses too. The blood of the Face Paint can feel like lava and can burn you, however it will not burn your skin entirely and will not leave out marks either. Speaking of blood, the Face Paints have unlimited blood, so they are not able to die from blood loss. The Face Paints cannot die when their hearts get torn out, since the body relies on a special organ they have, spine and brain to keep them living. Their feet, similar to humans, are squishy, but interestingly… They are harder than human’s, allowing them to walk barefooted outside and on rocks without getting hurt. If kneecaps are torn off, due to a special bone in the legs, they are able to stand without them. The Face Paints also have a special organ that can give birth if one was to mate with another female, but the male and female mating are the same as humans. The Face Paint feces are pink and depending which mood they are in, their farts’ smell differs.
LORE:
Familiar things and what they are called in the Face Paint World:
KitKat - CuteCat
McDonald’s - McDonkadonk’s
Subway - Clubway
Coca-Cola - Cuckoo-Cola
Pepsi - Meepsi
Xbox - Eggbox
PlayStation - PlayStudio
Nintendo - Nintelldroid
Crush - Crash
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some work stuff :)
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The MAX is in da house! 🐾 I had a great time concepting this little fluffy dude and preparing it for further use in 3d department ❤️ When the idea of making it in 3d and 3d printing it was firstly brought to life by my art director, I was stunned! Obviously I was so in disbelief and excited at the same time I was like: Really?!?!?! So here it is 🙌 it turned out lovely. I am so proud. Thanks to @roteman for pushing this idea and supporting me here, the results are magical! Can't wait for the end results in colour and for the little fluffy dudes to land in Belgrade 😻 #playstudioseurope #playstudiosisrael #playstudios #thebestlead #max #maxsstash #pophead #toybox #maxthecat #cattoy #3dprinting #3dprintedmodels https://www.instagram.com/p/CimVWgMMIeC/?igshid=NGJjMDIxMWI=
#playstudioseurope#playstudiosisrael#playstudios#thebestlead#max#maxsstash#pophead#toybox#maxthecat#cattoy#3dprinting#3dprintedmodels
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Playstudios Inc's Impressive EPS Growth Falls Short of Competitors: A Closer Look at Financial Performance and Stock Market Trends https://csimarket.com/stocks/news.php?code=MYPS&date=2023-11-04151739&utm_source=dlvr.it&utm_medium=tumblr
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南灣真係出名多黑鬼喎😎😎 @playstudiohk @koushoudo @how2workhk #playstudio #koushoudo #how2workhk #toysoul #sofubi #sofuvi(在 南灣沙灘) https://www.instagram.com/p/Cf6PgDKrFDj/?igshid=NGJjMDIxMWI=
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Sherman Oaks, United States, September 27th, 2023, Chainwire Xsolla, a global video game commerce company, announces its strategic acquisition of AcceleratXR, a provider of in-game server backend technology designed for live service games and software. The AcceleratXR platform and network engine offer robust scalability, supporting experiences across multiple platforms and devices. It functions similarly to an operating system optimized for modern interactive digital content. AcceleratXR technology equips development teams—regardless of size or skill level—to create cutting-edge online and multiplayer experiences on a grand scale. Boasting more than 20 specialized systems, such as live cloud scripting, AcceleratXR is the most flexible and feature-packed platform for developing games, digital entertainment, the metaverse, and more. This acquisition underscores a transformative shift towards marketing comprehensive cross-play and cross-pay solutions available out of the box, allowing players to maintain their identity and access their purchase history across any platform they want to play on – PC, web, console, mobile, and VR. “Today, we welcome AcceleratXR, a significant new addition to the Xsolla game tech family,” said Chris Hewish, CEO of Xsolla. “AcceleratXR brings robust game server backend technology capable of catering to various platforms – from web to PC to console to mobile. It marks a promising stride in our journey to redefine cross-play technology.” “We’re thrilled about the acquisition by Xsolla, as it supercharges our core mission of making game development tools accessible to all and enhancing social experiences within gaming communities,” said Jean-Philippe Steinmetz, Co-Founder of AcceleratXR. “This momentous step forward presents promising opportunities to reshape the global gaming industry.” For more information about AcceleratXR, please visit: About Xsolla Xsolla is a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry. Since its founding in 2005, Xsolla has helped thousands of game developers and publishers of all sizes fund, market, launch, and monetize their games globally and across multiple platforms. As an innovative leader in game commerce, Xsolla’s mission is to solve the inherent complexities of global distribution, marketing, and monetization to help our partners reach more geographies, generate more revenue, and create relationships with gamers worldwide. Headquartered and incorporated in Los Angeles, California, with offices in Berlin, Seoul, Beijing, Kuala Lumpur, Tokyo, and cities around the world, Xsolla supports major gaming titles like Valve, Twitch, Roblox, Ubisoft, Epic Games, Take-Two, KRAFTON, Nexters, NetEase, Playstudios, Playrix, miHoYo, and more. For additional information and to learn more, please visit xsolla.com About AcceleratXR AcceleratXR is a versatile solution for game developers aiming to craft cross-platform games and applications. It covers the broad spectrum of gaming platforms from console, PC, and mobile, to VR environments. By enhancing seamless connections between these diverse gaming interfaces, AcceleratXR significantly reduces development time and cost, enabling game developers to deploy large-scale, cross-platform games more effectively. For additional information and to learn more, please visit acceleratxr.com Contact Derrick Stembridge Xsolla [email protected] Source
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