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Best Strategy Board Games for Teens Who Love a Challenge
If you're a teen who enjoys testing your wits and making strategic moves, board games can be an exciting way to sharpen your mind while having fun with friends and family. From dice-based games to tactical classics, here’s a list of the best strategy board games for teens, with Farkle leading the pack!
1. Farkle – The Ultimate Dice Strategy Game
Farkle is an easy-to-learn but deeply strategic dice game that requires a mix of luck and calculated risk-taking. Players roll six dice to score points based on specific combinations, but the challenge comes in deciding whether to continue rolling for higher points or stop to bank their score.
Understanding Farkle rules is crucial for mastering the game. You must carefully weigh the risk of rolling a Farkle (losing all points for that turn) against the reward of maximizing your score. This decision-making aspect makes it a perfect game for teens who love strategy.
Why Teens Love It:
Quick to learn but requires strategic thinking
High-risk, high-reward gameplay keeps it exciting
Perfect for competitive game nights
2. Catan – Build and Trade Your Way to Victory
Catan is a must-play for strategy lovers. Players gather resources, trade with others, and build settlements to gain victory points. The challenge comes in planning your placements and making smart trades to outmaneuver your opponents.
Why Teens Love It:
Encourages negotiation and strategic thinking
Different game setup each time keeps it fresh
Balance of luck and skill
3. Risk – World Domination Awaits
Risk is the ultimate strategy game for those who love plotting and conquering. Players must carefully deploy armies, forge alliances, and strategize their attacks to dominate the map.
Why Teens Love It:
Long-term planning is key to victory
Encourages diplomacy and critical thinking
Satisfying to execute a well-planned invasion
4. Chess – The Classic Mind Battle
No strategy game list is complete without Chess. This centuries-old game requires players to think multiple moves ahead while anticipating their opponent’s strategy.
Why Teens Love It:
Pure skill-based game with no luck factor
Helps improve concentration and problem-solving skills
Endless depth and learning opportunities
5. Splendor – A Game of Resource Management
Splendor is a strategy game centered around collecting gems and building economic power. Players must carefully manage their resources to purchase cards and gain points, requiring sharp decision-making skills.
Why Teens Love It:
Easy to learn but requires deep strategy
A mix of competition and long-term planning
Visually appealing with high-quality components
6. 7 Wonders – Build a Civilization
7 Wonders is a card-drafting strategy game where players develop civilizations by building structures, training military, and advancing science. The game’s layered strategy makes it a hit among teens who love planning their moves in advance.
Why Teens Love It:
Engaging gameplay with multiple strategies to win
Quick rounds but deep decision-making
Encourages critical thinking
7. Carcassonne – Create Your Own Medieval World
Carcassonne is a tile-laying game where players build cities, roads, and fields while strategically placing their pieces to score points. It’s a great mix of luck and strategy that keeps players engaged.
Why Teens Love It:
Simple mechanics but endless strategic possibilities
Satisfying to see the board develop
Offers a competitive but relaxing experience
8. Terraforming Mars – Plan the Future
For teens who love complex strategies, Terraforming Mars is an excellent pick. Players work as corporations to make Mars habitable by building cities, raising temperatures, and producing oxygen.
Why Teens Love It:
Deep, engaging strategy with multiple paths to victory
Themed around real scientific concepts
Satisfying long-term planning and execution
Whether you're rolling dice in Farkle, building civilizations in Catan, or conquering the world in Risk, strategy board games offer the perfect mix of challenge and fun. With each game requiring critical thinking, risk management, and planning, these options are ideal for teens looking for a mental workout. So grab a game, learn the Farkle rules, and get ready to outthink your opponents!
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Plan B Terraform | Erster Test Gameplay, First Look
Bei Plan B: Terraform handelt es sich um eine Aufbau- und Automatisierungssimulation mit nicht ganz unrealistischem Sci-Fi-Setting, in dem Spieler die Aufgabe haben, einen prozedural generierten Exoplaneten bewohnbar zu machen. ################################## Euch gefallen meine Videos? Über ein Like/Abo und einen Kommentar freue ich mich. Hier findet ihr meine anderen Projekte und…

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#aufbauspiele#Help#Lets Play#plan b terraform#plan b terraform demo#plan b terraform gameplay#Review#sci fi#strategiespiele#Tipps#Tutorial
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Steam Next Fest, winter 2023, continued. More notes under the cut.
(Part 1)
Worldless – Alright, this is an odd one. The visual design is very striking and distinct, and there's some interesting exploration and platforming, almost all of which is conveyed in a minimal, abstract manner which can be tricky to parse at first glance, and at times feels like a puzzle in itself. That all works well enough, but the game also has combat encounters and character progression which seem much more complex, but are handled with the same amount of abstraction. It's an interesting system (a bit of a hybrid of various RPG mechanics, turn-based and active time) and I sort of understood what it was trying to teach me, but it always felt like I was missing something — and I can't tell if it was because I didn't have the tools for it, or didn't have the proper knowledge to use them, which feels a bit frustrating at times. I admire the commitment to the style, but I'm not 100% sold on it just yet. If they do stick the landing, it could be something very unique and interesting.
Remote Planets – A sokoban puzzle game. I'm not hard to please when it comes to games like this — give me a sokoban game with at least one unique gimmick and some good puzzle design, and I'm satisfied (some good music or art always helps, too). Remote Planets has the gameplay, the gimmick, and the puzzles, so I'm satisfied.
The Star Named EOS – A point-and-click puzzle game. I'm vaguely familiar with this dev's previous work (Behind the Frame), but I never gave it a full look. If that game was anything like this one, I might have to try it at some point. It's quite well put together, with good art and some interesting puzzles.
Teslagrad 2 – Now this one, I'm quite familiar with its predecessor. One of them, anyway. I played the first Teslagrad several years ago and liked it a lot (never got around to that one spinoff game, though). Some good puzzle-platforming to be had, and the sequel looks to pick up where the first game left off. New challenges, new magnets and physics puzzles, and a decade's worth of art upgrades. What's not to like?
Plan B: Terraform – I've been looking for some city-builders to add to my list. This... probably won't be one of them. I like the concept, but the game starts you off with very little to work with, and the process of building up resources felt rather tedious. Placing extractors and factories and depots to create supply lines sounds interesting, but something about it felt like it wasn't working right or was way too restrictive. Maybe I'm missing something. Either way, I don't think this one is for me.
Chants of Sennaar – This game, on the other hand, feels laser-targeted towards me specifically. It's a puzzle adventure game about deciphering glyphs and languages in a Babel-esque tower. Neography and constructed scripts used to be an interest of mine. Honestly it still is, I just haven't had time for it in a while — I'd like to reboot that old worldbuilding project of mine some day. Either way, a game like this appeals to me immediately (see also: Heaven's Vault, Sethian, the cipher language in TUNIC to a lesser extent, all of which I also have yet to play), and Sennaar in particular seems like a really cool realization of the concept. A neat style and setting, some interesting puzzles about languages and interpretation, and the promise of multiple languages to decipher and more elaborate puzzles further down the line. If any of that sounds interesting to you, I recommend this one very highly.
#chants of sennaar#teslagrad 2#the star named eos#worldless#remote planets game#plan b terraform#bryan writes about games
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